def test_board_evaluate_move_with_None(): with pytest.raises(ValueError): b = Board(max_row=4, row_size=3, min_val=1, max_val=3, solution=[1, 1, 2]) m = [None, 2, 2] r = b.evaluate(m) print(r)
def test_board_reset_solution_contain_highter_value_than_max_val(): with pytest.raises(ValueError): b = Board(max_row=1, row_size=3, min_val=1, max_val=2, solution=[3, 1, 1])
def test_board_play_after_win(): b = Board(max_row=2, row_size=3, min_val=1, max_val=3, solution=[1, 1, 1]) m = [1, 1, 1] b.play(m) played = b.play(m) assert len(b.res) == 1 and len(b.rows) == 1 and played == False
def test_board_reset_solution_bad_size(): with pytest.raises(ValueError): b = Board(max_row=1, row_size=3, solution=[1, 1, 1, 1])
def test_board_play_forbidden_move(): b = Board(max_row=3, row_size=3, min_val=1, max_val=3, solution=[1, 1, 1]) m = [1, 2, 5] played = b.play(m) assert len(b.res) == 0 and len(b.rows) == 0 and played == False
def test_board_reset_row_size_negatif(): with pytest.raises(ValueError): b = Board(row_size=-1)
def test_board_is_solution_wrong_solution(): b = Board(row_size=3, max_row=1, min_val=1, max_val=3, solution=[1, 1, 1]) m = [1, 2, 1] assert b.is_solution(m) == False
def test_board_reset_max_row_equals_zero(): with pytest.raises(ValueError): b = Board(max_row=0)
def test_board_reset_row_size_positif(): b = Board(row_size=1)
def test_board_is_loose_any_move(): b = Board(row_size=3, max_row=2, solution=[1, 1, 1]) assert b.is_loose() == False
def test_board_evaluate_nothing(): b = Board(max_row=4, row_size=3, min_val=1, max_val=3, solution=[1, 2, 2]) m = [3, 3, 3] r = b.evaluate(m) assert r["good"] == 0 and r["wrong"] == 0
def test_board_is_loose_last_move_is_bad(): b = Board(row_size=3, max_row=2, solution=[1, 1, 1]) m = [1, 1, 2] b.play(m) assert b.is_loose() == False
def test_board_is_loose_last_move_fill_the_board(): b = Board(row_size=3, max_row=2, solution=[1, 1, 1]) m = [1, 1, 2] b.play(m) b.play(m) assert b.is_loose() == True
def test_board_is_win_last_move_win(): b = Board(row_size=3, max_row=2, solution=[1, 1, 1]) m = [1, 1, 1] b.play(m) assert b.is_win() == True
def test_board_is_solution_none_solution(): b = Board(row_size=3, max_row=1, min_val=1, solution=[1, 1, 1]) m = None assert b.is_solution(m) == False
def test_board_is_solution_move_too_short(): b = Board(row_size=3, max_row=1, min_val=1, solution=[1, 1, 1]) m = [1, 1] assert b.is_solution(m) == False
def test_board_get_random_move_check_size(): b = Board(row_size=4) m = b.get_random_move() assert len(m) == b.row_size
def test_board_evaluate_all_wrong(): rs = 3 b = Board(max_row=4, row_size=rs, min_val=1, max_val=3, solution=[1, 2, 3]) m = [3, 1, 2] r = b.evaluate(m) assert r["good"] == 0 and r["wrong"] == rs
def test_board_reset_max_row_positif(): b = Board(max_row=1)
def test_board_evaluate_122_112_count_the_1_move_for_only_one_1(): b = Board(max_row=4, row_size=3, min_val=1, max_val=3, solution=[1, 1, 2]) m = [1, 2, 2] r = b.evaluate(m) print(r) assert r["good"] == 2 and r["wrong"] == 0
def test_board_reset_max_row_negatif(): with pytest.raises(ValueError): b = Board(max_row=-1)
def test_board_is_move_allowed_board_full(): b = Board(max_row=1) m = b.get_random_move() b.play(m) assert b.is_move_allowed(m) == False
def test_board_reset_row_size_equals_zero(): with pytest.raises(ValueError): b = Board(row_size=0)
def test_board_is_move_allowed_board_full(): b = Board(max_row=2, row_size=4, min_val=1, solution=[1, 1, 1, 1]) m = [1, 1, 1, 1] b.play(m) assert b.is_move_allowed(m) == False
def test_board_copy_is_a_real_copy(): b = Board() bc = b.copy() assert b != bc
def test_board_is_solution_good_solution(): b = Board(row_size=3, max_row=1, min_val=1, solution=[1, 1, 1]) m = [1, 1, 1] assert b.is_solution(m) == True
def test_board_reset_min_val_gt_max_val(): with pytest.raises(ValueError): b = Board(min_val=3, max_val=1)
def test_board_play_allowed_move(): b = Board(max_row=3, row_size=3, min_val=1, max_val=3, solution=[1, 1, 1]) m = [1, 2, 3] played = b.play(m) assert len(b.res) == 1 and len(b.rows) == 1 and played == True
def test_board_is_move_allowed_move_to_big(): b = Board(max_row=1) m = b.get_random_move() m.append(b.min_val) assert b.is_move_allowed(m) == False
def test_board_is_move_allowed_move_contain_None_value(): b = Board(max_row=1, row_size=3) m = [None, 1, 1] assert b.is_move_allowed(m) == False