Пример #1
0
    def do_convert(self):
        mc.renderThumbnailUpdate(False)
        all_materials = pm.ls(materials=1)
        if all_materials:
            pd = QProgressDialog('Converting...', 'Cancel', 0,
                                 len(all_materials))
            pd.setWindowModality(Qt.WindowModal)
            pd.show()
            value = 0
            for material in all_materials:
                ret = delete_unused_shader(material)
                if ret:
                    value += 1
                    continue
                mat_type = material.type()
                if mat_type in mat_dict:
                    if material.outColor.outputs():
                        if material.outColor.outputs()[0].type(
                        ) == 'aiOf_aiLayerMixer':
                            value += 1
                            continue
                    convert_aistandard_sss(material)

                elif mat_type in of_mat_dict:
                    convert_ailayermixer(material)
                elif mat_type == 'aiOf_aiRimFilter':
                    convert_aiRimFilter(material)
                value += 1
        close_addtional_color()
        self.init_settings()
        self.label.setText(
            '<font size=3 color=#00FF00><b>^o^Convert Successful!!!^o^</b></font>'
        )
Пример #2
0
 def kmSwitchBallPreview(self):
     renderBall = mc.renderThumbnailUpdate(q=True)
     if renderBall:
         mc.renderThumbnailUpdate(False)
         print ">> Render Thumbnail OFF"
     else:
         mc.renderThumbnailUpdate(True)
         print ">> Render Thumbnail ON"
Пример #3
0
 def thumbnailUpdateButton_clicked(self, *args):
     if cmds.renderThumbnailUpdate(q=True):
         cmds.renderThumbnailUpdate(False)
         cmds.iconTextButton("thumbnailUpdateButton", edit=True, image = os.path.join(self.iconsPath, "ThumbnailUpdateSwitch_OFF.png"))
         print "#---------> Render Thumbnail Update: Disabled"
     else:
         cmds.renderThumbnailUpdate(True)
         cmds.iconTextButton("thumbnailUpdateButton", edit=True, image = os.path.join(self.iconsPath, "ThumbnailUpdateSwitch_ON.png"))
         print "#---------> Render Thumbnail Update: Enabled"
Пример #4
0
    def __init__(self, parent, width=24, height=24, iconsPath=os.path.dirname(__file__) ):
        self.parent    = parent
        self.width     = width
        self.height    = height
        self.iconsPath = iconsPath

        cmds.iconTextButton("thumbnailUpdateButton",\
            parent  = self.parent,\
            width   = self.width,\
            ebg     = True,\
            bgc     = (0.0, 0.0, 0.0),\
            image   = os.path.join(self.iconsPath, "ThumbnailUpdateSwitch_OFF.png"),\
            style   = "iconOnly",\
            height  = self.height,\
            command = self.thumbnailUpdateButton_clicked)
            
        cmds.renderThumbnailUpdate(False)
Пример #5
0
import maya.cmds as mc

renderBall = mc.renderThumbnailUpdate(q=True)
if renderBall:
    mc.renderThumbnailUpdate(False)
    print ">> Render Thumbnail OFF"
else:
    mc.renderThumbnailUpdate(True)
    print ">> Render Thumbnail ON"
Пример #6
0
def update_material(status):
    mc.renderThumbnailUpdate(status)