def h_test_roomset(count, seed): init_seed = seed name = "h_test_roomset" width_t=(40,50) height_t=(40,50) robots_t=(20,40) dirt_piles_t=(20,40) simple_obs_t=(10,20) complex_obs_t=(2,4) complex_obs_size_t=(3,6) rs = RoomSet(name) rs.create_rooms(init_seed, count, width_t, height_t, robots_t, dirt_piles_t, simple_obs_t, complex_obs_t, complex_obs_size_t) #save_roomset(name, count, seed,rs) return rs
def h_test_roomset(count, seed): init_seed = seed name = "h_test_roomset" width_t = (40, 50) height_t = (40, 50) robots_t = (20, 40) dirt_piles_t = (20, 40) simple_obs_t = (10, 20) complex_obs_t = (2, 4) complex_obs_size_t = (3, 6) rs = RoomSet(name) rs.create_rooms(init_seed, count, width_t, height_t, robots_t, dirt_piles_t, simple_obs_t, complex_obs_t, complex_obs_size_t) #save_roomset(name, count, seed,rs) return rs
def heavy_roomset(count, seed): init_seed = seed name = "heavy_roomset" lrs = try_load_room_set(name, count, seed) if lrs != None: return lrs width_t=(10,13) height_t=(10,13) robots_t=(5,7) dirt_piles_t=(10,15) simple_obs_t=(5,10) complex_obs_t=(1,3) complex_obs_size_t=(3,6) rs = RoomSet("heavy_roomset") rs.create_rooms(init_seed, count, width_t, height_t, robots_t, dirt_piles_t, simple_obs_t, complex_obs_t, complex_obs_size_t) save_roomset(name, count, seed,rs) return rs
def mild_roomset(count, seed): init_seed = seed name = "mild_roomset" lrs = try_load_room_set(name, count, seed) if lrs != None: return lrs width_t=(9,12) height_t=(9,12) robots_t=(3,4) dirt_piles_t=(5,10) simple_obs_t=(5,10) complex_obs_t=(2,3) complex_obs_size_t=(6,9) rs = RoomSet("mild_roomset") rs.create_rooms(init_seed, count, width_t, height_t, robots_t, dirt_piles_t, simple_obs_t, complex_obs_t, complex_obs_size_t) save_roomset(name, count, seed,rs) return rs
def mild_roomset(count, seed): init_seed = seed name = "mild_roomset" lrs = try_load_room_set(name, count, seed) if lrs != None: return lrs width_t = (9, 12) height_t = (9, 12) robots_t = (3, 4) dirt_piles_t = (5, 10) simple_obs_t = (5, 10) complex_obs_t = (2, 3) complex_obs_size_t = (6, 9) rs = RoomSet("mild_roomset") rs.create_rooms(init_seed, count, width_t, height_t, robots_t, dirt_piles_t, simple_obs_t, complex_obs_t, complex_obs_size_t) save_roomset(name, count, seed, rs) return rs
def heavy_roomset(count, seed): init_seed = seed name = "heavy_roomset" lrs = try_load_room_set(name, count, seed) if lrs != None: return lrs width_t = (10, 13) height_t = (10, 13) robots_t = (5, 7) dirt_piles_t = (10, 15) simple_obs_t = (5, 10) complex_obs_t = (1, 3) complex_obs_size_t = (3, 6) rs = RoomSet("heavy_roomset") rs.create_rooms(init_seed, count, width_t, height_t, robots_t, dirt_piles_t, simple_obs_t, complex_obs_t, complex_obs_size_t) save_roomset(name, count, seed, rs) return rs
def easy_roomset(count, seed): init_seed = seed name = "easy_roomset" lrs = try_load_room_set(name, count, seed) if lrs != None: return lrs width_t=(7,10) height_t=(7,10) robots_t=(1,5) dirt_piles_t=(5,10) simple_obs_t=(0,5) complex_obs_t=(1,1) complex_obs_size_t=(3,3) rs = RoomSet(name) rs.create_rooms(init_seed, count, width_t, height_t, robots_t, dirt_piles_t, simple_obs_t, complex_obs_t, complex_obs_size_t) save_roomset(name, count, seed,rs) return rs
def easy_roomset(count, seed): init_seed = seed name = "easy_roomset" lrs = try_load_room_set(name, count, seed) if lrs != None: return lrs width_t = (7, 10) height_t = (7, 10) robots_t = (1, 5) dirt_piles_t = (5, 10) simple_obs_t = (0, 5) complex_obs_t = (1, 1) complex_obs_size_t = (3, 3) rs = RoomSet(name) rs.create_rooms(init_seed, count, width_t, height_t, robots_t, dirt_piles_t, simple_obs_t, complex_obs_t, complex_obs_size_t) save_roomset(name, count, seed, rs) return rs