def processBehaviorFrame(): global behaviorLoaded if not behaviorLoaded: runBehavior("final") behaviorLoaded = True try: if memory.robot_state.WO_SELF != core.WO_TEAM_COACH: mem_objects.update() if core.TOOL: initMemory() core.pythonC.updatePercepts() behavior.processFrame() except: handle()
def processBehaviorFrame(): global behaviorLoaded if not behaviorLoaded: runBehavior("tournament") behaviorLoaded = True try: if memory.robot_state.WO_SELF != core.WO_TEAM_COACH: mem_objects.update() if core.TOOL: initMemory() core.pythonC.updatePercepts() behavior.processFrame() except: handle()