Пример #1
0
def try_your_luck():
	global player_luck
	if player_hit is True:
		if menus.random_cube_double() > player1.luck:
			monster.health += 1
			player_luck = False			
		else:
			monster.health -= 2
			player1.luck -= 1
			player_luck = True
	else:
		if menus.random_cube_double() > player1. luck:
			player1.health -= 1
			player_luck = False
		else:
			player1.health += 1
			player1.luck -= 1
			player_luck = True
	begin(player1)
Пример #2
0
def strike():
	os.system('clear')
	global player_hit

	while True:
		player1_dexter = menus.random_cube_double() + player1.dexterity
		monster_dexter = menus.random_cube_double() + monster.dexterity

		if player1_dexter > monster_dexter:
			print('\nYou hit the monster')
			player_hit = True
			monster.health -= 2
			break
			
		elif player1_dexter < monster_dexter:
			print('\nThe monster hit you')
			player_hit = False
			player1.health -= 2
			break

	after_fight = Menu(menus.strike_submenu)
	after_fight.menu_summary()