def play(self, framerate=None,event=None): """this method is called by Play_cb()-the callback of the 'play' buttons """ self.director.stopViewersAutoRedraw() self.director.dispatchEvent(PlayerStartEvent(0)) #print 'in play() Recording', self.recording, self.stop ## for i, viActor in enumerate(self.director.redrawActors.values()): ## cam = viActor.object.currentCamera ## if self.recording: ## #cam.setVideoOutputFile('movie_'+cam.uniqID+'.mpg') ## from time import strftime ## cam.setVideoOutputFile('movie_'+strftime("%m-%d-%Y_%H:%M")+'.mpg') ## cam.setVideoParameters() ## # don;t set recording else viewer redraw will record frames ## # the frames are recorded explicitely in nextFrame() ## #cam.videoRecordingStatus = 'recording' ## cam.nbRecordedframes = 0 Player.play(self, framerate, event) for i, viActor in enumerate(self.director.redrawActors.values()): cam = viActor.object.currentCamera if self.recording: self.stopRecording_cb() self.director.dispatchEvent(PlayerStopEvent(-1)) self.director.startViewersAutoRedraw() if self.currentFrameIndex == self.maxFrame: #self.director.afterAnimationCb() self.GoToEnd_cb() elif self.currentFrameIndex == self.startFrame: self.GoToStart_cb()