def find_item_dict(item, metadata=None): if metadata is None: # check for complex types if isinstance(item, Slot): item, metadata = item.item_id, item.damage elif not isinstance(item, (int, str)): # name_or_id is tuple of (item_id, metadata) item, metadata = item return apply_variation(find_item_or_block(item), metadata)
from minecraft_data.v1_8 import find_item_or_block print(find_item_or_block(1)) print(find_item_or_block("stone")) from minecraft_data.v1_8 import recipes print(recipes["5"][0]) from minecraft_data.v1_8 import windows as windows print(windows["minecraft:brewing_stand"]) from minecraft_data.v1_9 import recipes as recipes2 print(recipes2["5"][0]) from minecraft_data.v1_8 import effects_name print(effects_name["Haste"]) from minecraft_data.v1_8 import version print(version) import minecraft_data print(minecraft_data("1.12").version)
from minecraft_data.v1_8 import find_item_or_block print(find_item_or_block(1)) print(find_item_or_block("stone")) from minecraft_data.v1_8 import recipes print(recipes["5"][0]) from minecraft_data.v1_8 import windows as windows print(windows["minecraft:brewing_stand"]) from minecraft_data.v1_9 import recipes as recipes2 print(recipes2["5"][0]) from minecraft_data.v1_8 import effects_name print(effects_name["Haste"]) from minecraft_data.v1_8 import version print(version)