Пример #1
0
    def testGetTable(self):
        players = [Player('A'), Player('B'), Player('C')]
        classHits = HitsMatch(len(players), players)

        # Current hole is not finished and some players did not ended playing, but scored
        classHits._results_table = [
            [1, 0, 1],
            [1, 2, None],
            [None, None, None],
        ]

        classHits._current_hole = 1
        for player in classHits._players_array:
            player.hits_no_more = 0
        classHits._players_array[0].hits_no_more = 1
        self.assertEqual(classHits.get_table(), [
            ('A', 'B', 'C'),
            (1, 0, 1),
            (1, None, None),
            (None, None, None),
        ])

        # Current hole is finished
        classHits._results_table = [
            [1, 0, 1],
            [1, 2, 0],
            [None, None, None],
        ]

        classHits._current_hole = 2
        for player in classHits._players_array:
            player.hits_no_more = 0
        self.assertEqual(classHits.get_table(), [
            ('A', 'B', 'C'),
            (1, 0, 1),
            (1, 2, 0),
            (None, None, None),
        ])

        # Game finished
        classHits._results_table = [
            [1, 0, 1],
            [1, 2, 0],
            [1, 1, 1],
        ]

        classHits._current_hole = 3
        self.assertEqual(classHits.get_table(), [
            ('A', 'B', 'C'),
            (1, 0, 1),
            (1, 2, 0),
            (1, 1, 1),
        ])
Пример #2
0
 def append_test(self):
     players = [Player('A'), Player('B'), Player('C')]
     m = HitsMatch(3, players)
     (self.assertEqual(m._table[0][i]._name, players[i]._name)
      for i in range(0, 2))
     listt = ['a', 'b', 'c']
     m.append_to_table(listt)
     self.assertEqual(m.get_table(), [
         ('A', 'B', 'C'),
         ('A', 'B', 'C'),
     ])
Пример #3
0
 def test_get_table(self):
     players = [
         Player('A'),
         Player('B'),
         Player('E'),
     ]
     m = HitsMatch(2, players)
     k = HolesMatch(2, players)
     self.assertEqual(m.get_table(), [('A', 'B', 'E'), (None, None, None),
                                      (None, None, None)])
     self.assertEqual(k.get_table(), [('A', 'B', 'E'), (None, None, None),
                                      (None, None, None)])
     m.hit(True)
     m.hit(True)
     self.assertEqual(m.get_table(), [('A', 'B', 'E'), (1, 1, None),
                                      (None, None, None)])
     k.hit(True)  # 1
     k.hit()  # 2
     k.hit()  # 3
     k.hit(True)  # 2
     k.hit()  # 3
     self.assertEqual(k.get_table(), [('A', 'B', 'E'), (1, 0, 0),
                                      (None, 1, 0)])
class TestHitsMatch(unittest.TestCase):
    def setUp(self):
        self.players_list = [Player('A'), Player('B'), Player('C')]
        self.players_names_tuple = tuple(player.name
                                         for player in self.players_list)
        self.hits_match = HitsMatch(3, self.players_list)

    def test_one_not_successful_hit_on_first_hole(self):
        """
        Checks, that after unsuccessful hit nothing will be showed in the table
        """
        self.hits_match.hit()  # 1
        self.assertEqual([
            self.players_names_tuple, (None, None, None), (None, None, None),
            (None, None, None)
        ], self.hits_match.get_table())

    def test_one_successful_hit_on_first_hole(self):
        """
        Checks that first hit on the first hole will be made by a first player
        """
        self.hits_match.hit(success=True)  # 1
        self.assertEqual([
            self.players_names_tuple, (1, None, None), (None, None, None),
            (None, None, None)
        ], self.hits_match.get_table())

    def test_first_hole_auto_closing_after_reaching_the_limit_of_hits_1(self):
        """
        Checks reaching the limit of hits
        """
        self.hits_match.hit()  # 1
        self.hits_match.hit(success=True)  # 2
        self.hits_match.hit()  # 3
        self.hits_match.hit(success=True)  # 1
        [self.hits_match.hit() for _ in range(8)]  # 3

        self.assertEqual([
            self.players_names_tuple, (2, 1, 10), (None, None, None),
            (None, None, None)
        ], self.hits_match.get_table())

    def test_first_hole_auto_closing_after_reaching_the_limit_of_hits_2(self):
        """
        Checks that hole will close automatically after 30 unsuccessful hits
        """
        for _ in range(10):
            for _ in range(3):
                self.hits_match.hit()  # 2, 3, 1
        self.assertEqual([
            self.players_names_tuple, (10, 10, 10), (None, None, None),
            (None, None, None)
        ], self.hits_match.get_table())

    def _close_first_hole_with_successful_first_hits(self):
        self.hits_match.hit(success=True)  # 1
        self.hits_match.hit(success=True)  # 2
        self.hits_match.hit(success=True)  # 3

    def test_one_successful_hit_on_second_hole(self):
        """
        Checks that first hit on the second hole will be made by a second player
        """
        self._close_first_hole_with_successful_first_hits()
        self.hits_match.hit(success=True)  # 2 because it's a second hole
        self.assertEqual([
            self.players_names_tuple, (1, 1, 1), (None, 1, None),
            (None, None, None)
        ], self.hits_match.get_table())

    def test_second_hole_auto_closing_after_reaching_the_limit_of_hits(self):
        """
        Checks reaching the limit of hits
        """
        self._close_first_hole_with_successful_first_hits()

        self.hits_match.hit()  # 2
        self.hits_match.hit(success=True)  # 3
        self.hits_match.hit()  # 1
        self.hits_match.hit(success=True)  # 2
        [self.hits_match.hit() for _ in range(8)]  # 1

        self.assertEqual([
            self.players_names_tuple, (1, 1, 1), (10, 2, 1), (None, None, None)
        ], self.hits_match.get_table())

    def _close_second_hole_with_successful_first_hits(self):
        self.hits_match.hit(success=True)  # 2
        self.hits_match.hit(success=True)  # 3
        self.hits_match.hit(success=True)  # 1

    def test_one_successful_hit_on_third_hole(self):
        """
        Checks that first hit on the third hole will be made by a third player
        """
        self._close_first_hole_with_successful_first_hits()
        self._close_second_hole_with_successful_first_hits()

        self.hits_match.hit(success=True)  # 3 because it's a third hole
        self.assertEqual(
            [self.players_names_tuple, (1, 1, 1), (1, 1, 1), (None, None, 1)],
            self.hits_match.get_table())

    def _close_third_hole_with_successful_first_hits(self):
        self.hits_match.hit(success=True)  # 3
        self.hits_match.hit(success=True)  # 1
        self.hits_match.hit(success=True)  # 2

    def test_runtime_error_by_hit_on_finished_game(self):
        self._close_first_hole_with_successful_first_hits()
        self._close_second_hole_with_successful_first_hits()
        self._close_third_hole_with_successful_first_hits()

        with self.assertRaises(RuntimeError):
            self.hits_match.hit()

    def test_runtime_error_by_get_winners_on_unfinished_game(self):
        with self.assertRaises(RuntimeError):
            self.hits_match.get_winners()

    def test_get_winners_1(self):
        self._close_first_hole_with_successful_first_hits()
        self._close_second_hole_with_successful_first_hits()
        self._close_third_hole_with_successful_first_hits()

        self.assertEqual(
            [self.players_names_tuple, (1, 1, 1), (1, 1, 1), (1, 1, 1)],
            self.hits_match.get_table())

        self.assertEqual(self.hits_match.get_winners(), self.players_list)

    def test_get_winners_2(self):
        self.hits_match.hit(success=True)  # 1
        self.hits_match.hit()  # 2
        self.hits_match.hit(success=True)  # 3
        self.hits_match.hit(success=True)  # 2
        self._close_second_hole_with_successful_first_hits()
        self._close_third_hole_with_successful_first_hits()

        self.assertEqual(
            [self.players_names_tuple, (1, 2, 1), (1, 1, 1), (1, 1, 1)],
            self.hits_match.get_table())

        self.assertEqual(self.hits_match.get_winners(),
                         [self.players_list[0], self.players_list[2]])

    def test_get_winners_3(self):
        self.hits_match.hit()  # 1
        self.hits_match.hit()  # 2
        self.hits_match.hit(success=True)  # 3
        self.hits_match.hit(success=True)  # 1
        self.hits_match.hit(success=True)  # 2
        self._close_second_hole_with_successful_first_hits()
        self._close_third_hole_with_successful_first_hits()

        self.assertEqual(
            [self.players_names_tuple, (2, 2, 1), (1, 1, 1), (1, 1, 1)],
            self.hits_match.get_table())

        self.assertEqual(self.hits_match.get_winners(), [self.players_list[2]])