def test_badPerFrameSolve(self): """ This file solves wildly, with each frame good, then next bad. The animCurves created are very spikey, but we expect to solve a smooth curve. When opening the scene file manually using the GUI, and running the solver, the undo-ing the (bad) result, the timeline is traversed slowly. This shows issue #45. """ # Open the Maya file file_name = 'mmSolverBasicSolveA_badSolve01.ma' path = self.get_data_path('scenes', file_name) maya.cmds.file(path, open=True, force=True, ignoreVersion=True) # Run solver! s = time.time() col = mmapi.Collection(node='collection1') lib_col.compile_collection(col) solres_list = col.execute() e = time.time() print 'total time:', e - s # save the output path = self.get_data_path('test_solve_badPerFrameSolve_after.ma') maya.cmds.file(rename=path) maya.cmds.file(save=True, type='mayaAscii', force=True) self.checkSolveResults(solres_list) return
def test_allFrameStrategySolve(self): """ Solving only a 'all frames' solver step across multiple frames. """ # Open the Maya file file_name = 'mmSolverBasicSolveA_badSolve02.ma' path = self.get_data_path('scenes', file_name) maya.cmds.file(path, open=True, force=True, ignoreVersion=True) # Run solver! s = time.time() col = mmapi.Collection(node='collection1') lib_col.compile_collection(col) solres_list = col.execute() e = time.time() print 'total time:', e - s # Set Deviation mkr_list = col.get_marker_list() mmapi.update_deviation_on_markers(mkr_list, solres_list) mmapi.update_deviation_on_collection(col, solres_list) # save the output path = self.get_data_path('test_solve_allFrameStrategySolve_after.ma') maya.cmds.file(rename=path) maya.cmds.file(save=True, type='mayaAscii', force=True) self.checkSolveResults(solres_list) return
def test_solveAllFramesCausesStaticAnimCurves(self): """ Solving with the scene file 'mmSolverBasicSolveB_before.ma', was reported to solve as static values, the same as the initial values. The DG did not evaluate some how and the solve was therefore useless. GitHub Issue #53. """ # Open the Maya file file_name = 'mmSolverBasicSolveB_before.ma' path = self.get_data_path('scenes', file_name) maya.cmds.file(path, open=True, force=True, ignoreVersion=True) # Run solver! s = time.time() col = mmapi.Collection(node='collection1') lib_col.compile_collection(col) solres_list = col.execute() e = time.time() print 'total time:', e - s # save the output name = 'test_solve_solveAllFramesCausesStaticAnimCurves_after.ma' path = self.get_data_path(name) maya.cmds.file(rename=path) maya.cmds.file(save=True, type='mayaAscii', force=True) self.checkSolveResults(solres_list) return
def test_allFrameStrategySolve(self): """ Solving only a 'all frames' solver step across multiple frames. """ # Open the Maya file file_name = 'mmSolverBasicSolveA_badSolve02.ma' path = self.get_data_path('scenes', file_name) maya.cmds.file(path, open=True, force=True, ignoreVersion=True) # Collection col = mmapi.Collection(node='collection1') mkr_list = col.get_marker_list() # Frames # # Root Frames are automatically calculated from the markers. root_frm_list = [] not_root_frm_list = [] start_frame, end_frame = time_utils.get_maya_timeline_range_inner() min_frames_per_marker = 3 frame_nums = mmapi.get_root_frames_from_markers( mkr_list, min_frames_per_marker, start_frame, end_frame) for f in frame_nums: frm = mmapi.Frame(f) root_frm_list.append(frm) for f in range(0, 41): frm = mmapi.Frame(f) not_root_frm_list.append(frm) # Define Solver sol_list = [] sol = mmapi.SolverStandard() sol.set_root_frame_list(root_frm_list) sol.set_frame_list(not_root_frm_list) sol.set_only_root_frames(False) sol.set_global_solve(False) sol.set_single_frame(False) sol.set_root_frame_strategy(mmapi.ROOT_FRAME_STRATEGY_GLOBAL_VALUE) sol_list.append(sol) col.set_solver_list(sol_list) # Run solver! s = time.time() lib_col.compile_collection(col) solres_list = mmapi.execute(col) e = time.time() print 'total time:', e - s # Set Deviation mkr_list = col.get_marker_list() mmapi.update_deviation_on_markers(mkr_list, solres_list) mmapi.update_deviation_on_collection(col, solres_list) # save the output path = self.get_data_path('test_solve_allFrameStrategySolve_after.ma') maya.cmds.file(rename=path) maya.cmds.file(save=True, type='mayaAscii', force=True) self.checkSolveResults(solres_list) return
def test_perfect_solve(self): """ Open a file and trigger a solve to get perfect results. Make sure solver results doesn't fail in this case. """ # Open the Maya file file_name = 'mmSolverBasicSolveA_triggerMaxFrameErrorTraceback.ma' path = self.get_data_path('scenes', file_name) maya.cmds.file(path, open=True, force=True) # Run solver! s = time.time() col = mmapi.Collection(node='collection1') solres_list = col.execute() e = time.time() print 'total time:', e - s # save the output path = self.get_data_path('solveresult_testPerfectSolve_after.ma') maya.cmds.file(rename=path) maya.cmds.file(save=True, type='mayaAscii', force=True) # Ensure the values are correct solres = solres_list[0] success = solres.get_success() err = solres.get_final_error() frame_error_list = mmapi.merge_frame_error_list([solres]) avg_error = mmapi.get_average_frame_error_list(frame_error_list) max_frame_error = mmapi.get_max_frame_error(frame_error_list) self.assertEqual(max_frame_error[0], None) self.assertIsInstance(max_frame_error[1], float) self.assertTrue(success) self.assertGreater(err, 0.0) return
def test_badPerFrameSolve_solverstandard(self): """ The same test as 'test_badPerFrameSolve', but using the SolverStandard class. """ s = time.time() # Open the Maya file file_name = 'mmSolverBasicSolveA_badSolve01.ma' path = self.get_data_path('scenes', file_name) maya.cmds.file(path, open=True, force=True, ignoreVersion=True) print 'File opened:', path # Frames start_frame = 1 end_frame = 120 root_frames = [1, 30, 60, 90, 120] root_frm_list = [] for f in root_frames: frm = mmapi.Frame(f) root_frm_list.append(frm) print 'root frames:', root_frm_list frm_list = [] for f in range(start_frame, end_frame): frm = mmapi.Frame(f) frm_list.append(frm) print 'frames:', frm_list # Solver sol = mmapi.SolverStandard() sol.set_root_frame_list(root_frm_list) sol.set_frame_list(frm_list) sol.set_use_single_frame(False) sol.set_global_solve(False) sol.set_only_root_frames(False) sol_list = [sol] print 'Solver:', sol e = time.time() print 'pre-solve time:', e - s # Run solver! s = time.time() col = mmapi.Collection(node='collection1') col.set_solver_list(sol_list) solres_list = mmapi.execute(col) e = time.time() print 'total time:', e - s # Set Deviation mkr_list = col.get_marker_list() mmapi.update_deviation_on_markers(mkr_list, solres_list) mmapi.update_deviation_on_collection(col, solres_list) # save the output path = self.get_data_path('test_solve_badPerFrameSolve_solverstandard_after.ma') maya.cmds.file(rename=path) maya.cmds.file(save=True, type='mayaAscii', force=True) self.checkSolveResults(solres_list) return
def reset_attr_used_hints(col_name, node_attr_list): import mmSolver.api as mmapi col = mmapi.Collection(col_name) for node_attr in node_attr_list: attr = mmapi.Attribute(name=node_attr) col.set_attribute_used_hint(attr, const.ATTRIBUTE_USED_HINT_UNKNOWN_VALUE) return
def create_collection(): col = mmapi.Collection().create_node('collection1') sol = solver_utils.create_solver() solver_utils.add_solver_to_collection(sol, col) ensure_solver_steps_attr_exists(col) step = create_solver_step() add_solver_step_to_collection(col, step) return col
def get_collections(): nodes = maya.cmds.ls(type='objectSet', long=True) or [] node_categories = filter_nodes.get_nodes(nodes) cols = [] for col_node in node_categories['collection']: col = mmapi.Collection(name=col_node) cols.append(col) return cols
def create_example_solve_scene(): """ Very basic single frame solver set up. This function does not execute the solve, execution must be done manually. :return: API Collection object. """ # Camera cam_tfm = maya.cmds.createNode('transform', name='cam_tfm') cam_shp = maya.cmds.createNode('camera', name='cam_shp', parent=cam_tfm) maya.cmds.setAttr(cam_tfm + '.tx', -1.0) maya.cmds.setAttr(cam_tfm + '.ty', 1.0) maya.cmds.setAttr(cam_tfm + '.tz', -5.0) cam = mmapi.Camera(shape=cam_shp) # Bundle bnd = mmapi.Bundle().create_node() bundle_tfm = bnd.get_node() maya.cmds.setAttr(bundle_tfm + '.tx', 5.5) maya.cmds.setAttr(bundle_tfm + '.ty', 6.4) maya.cmds.setAttr(bundle_tfm + '.tz', -25.0) assert mmapi.get_object_type(bundle_tfm) == 'bundle' # Marker mkr = mmapi.Marker().create_node(cam=cam, bnd=bnd) marker_tfm = mkr.get_node() assert mmapi.get_object_type(marker_tfm) == 'marker' maya.cmds.setAttr(marker_tfm + '.tx', 0.0) maya.cmds.setAttr(marker_tfm + '.ty', 0.0) # Attributes attr_tx = mmapi.Attribute(bundle_tfm + '.tx') attr_ty = mmapi.Attribute(bundle_tfm + '.ty') # Frames frm_list = [ mmapi.Frame(1, primary=True) ] # Solver sol = mmapi.Solver() sol.set_max_iterations(10) sol.set_verbose(True) sol.set_frame_list(frm_list) # Collection col = mmapi.Collection() col.create_node('mySolveCollection') col.add_solver(sol) col.add_marker(mkr) col.add_attribute(attr_tx) col.add_attribute(attr_ty) return col
def get_collections(): """ Get all Collection objects defined in the scene. :returns: A list of Collection objects. :rtype: [Collection, ..] """ nodes = maya.cmds.ls(type='objectSet', long=True) or [] node_categories = mmapi.filter_nodes_into_categories(nodes) cols = [] for col_node in node_categories['collection']: col = mmapi.Collection(node=col_node) cols.append(col) return cols
def create_collection(): """ Create a new Collection in the scene. :returns: A new Collection object. :rtype: Collection """ col = mmapi.Collection().create_node('collection1') sol = solver_utils.create_solver() solver_utils.add_solver_to_collection(sol, col) ensure_solver_steps_attr_exists(col) step = create_solver_step() add_solver_step_to_collection(col, step) return col
def get_active_collection(): """ Get the active collection object in the current scene file. :returns: The active Collection object, or None if no Collection is active. :rtype: Collection or None """ uid = scene_data.get_scene_data(const.SCENE_DATA_ACTIVE_COLLECTION_UID) if uid is None: return None nodes = maya.cmds.ls(uid, long=True) or [] col = None if len(nodes) > 0: col = mmapi.Collection(node=nodes[0]) return col
def create_collection(name=None): """ Create a new Collection in the scene. :param name: The node name for the created collection. :type name: str or None :returns: A new Collection object. :rtype: Collection """ if name is None: name = const.COLLECTION_DEFAULT_NODE_NAME col = mmapi.Collection().create_node(name) sol = solver_utils.create_solver() solver_utils.add_solver_to_collection(sol, col) step = create_solver_step() add_solver_step_to_collection(col, step) return col
def _runAndSetUsedSolveObjects(col_name, *args, **kwargs): """ Call mmSolver, find (un)used objects, then set values for UIs to look up. :param col_name: :param args: :param kwargs: :return: """ # Generate mmSolver command. import maya.cmds solver_args = args solver_kwargs = kwargs.copy() del solver_kwargs['mode'] solver_kwargs['frame'] = [1] # 'mmSolver' must have a frame value solver_kwargs['printStatistics'] = ['usedSolveObjects'] data = maya.cmds.mmSolver(*solver_args, **solver_kwargs) markers_used = _parse_usage_list('markers_used=', data) markers_unused = _parse_usage_list('markers_unused=', data) attributes_used = _parse_usage_list('attributes_used=', data) attributes_unused = _parse_usage_list('attributes_unused=', data) # Set usage value attributes on Markers and Attributes. import mmSolver.api as mmapi for mkr_node in markers_used: mkr = mmapi.Marker(node=mkr_node) mkr.set_used_hint(const.MARKER_USED_HINT_USED_VALUE) for mkr_node in markers_unused: mkr = mmapi.Marker(node=mkr_node) mkr.set_used_hint(const.MARKER_USED_HINT_NOT_USED_VALUE) col = mmapi.Collection(col_name) for node_attr in attributes_used: attr = mmapi.Attribute(name=node_attr) col.set_attribute_used_hint(attr, const.ATTRIBUTE_USED_HINT_USED_VALUE) for node_attr in attributes_unused: attr = mmapi.Attribute(name=node_attr) col.set_attribute_used_hint(attr, const.ATTRIBUTE_USED_HINT_NOT_USED_VALUE) return
def test_stA_refine_good_solve(self): """ Test file based on 3DEqualizer 'stA' image sequence. The Maya file loaded contains a good 3DEqualizer solve. This test tests the solver to ensure it produces good results, given an already good solution. The 'stA' image sequence has a frame range of 0 to 94. """ start_frame = 0 end_frame = 94 path = self.get_data_path('scenes', 'stA', 'stA.ma') ok = maya.cmds.file(path, open=True, ignoreVersion=True, force=True) assert isinstance(ok, (str, unicode)) # Camera cam_name = 'stA_1_1Shape1' cam = mmapi.Camera(shape=cam_name) cam_tfm_node = cam.get_transform_node() cam_shp_node = cam.get_shape_node() # Marker Group mkr_grp_name = 'markerGroup1' mkr_grp = mmapi.MarkerGroup(node=mkr_grp_name) mkr_grp_node = mkr_grp.get_node() # Markers mkr_list = [] bnd_list = [] mkr_nodes = maya.cmds.listRelatives( mkr_grp_node, children=True, shapes=False) or [] for node in mkr_nodes: if node.endswith('_MKR') is False: continue assert mmapi.get_object_type(node) == 'marker' mkr = mmapi.Marker(node=node) bnd = mkr.get_bundle() mkr_list.append(mkr) bnd_list.append(bnd) assert len(mkr_list) > 0 assert len(bnd_list) > 0 # Attributes attr_list = [] for bnd in bnd_list: bnd_node = bnd.get_node() attr_tx = mmapi.Attribute(node=bnd_node, attr='tx') attr_ty = mmapi.Attribute(node=bnd_node, attr='ty') attr_tz = mmapi.Attribute(node=bnd_node, attr='tz') attr_list.append(attr_tx) attr_list.append(attr_ty) attr_list.append(attr_tz) attr_tx = mmapi.Attribute(node=cam_tfm_node, attr='tx') attr_ty = mmapi.Attribute(node=cam_tfm_node, attr='ty') attr_tz = mmapi.Attribute(node=cam_tfm_node, attr='tz') attr_rx = mmapi.Attribute(node=cam_tfm_node, attr='rx') attr_ry = mmapi.Attribute(node=cam_tfm_node, attr='ry') attr_rz = mmapi.Attribute(node=cam_tfm_node, attr='rz') attr_fl = mmapi.Attribute(node=cam_shp_node, attr='focalLength') attr_list.append(attr_tx) attr_list.append(attr_ty) attr_list.append(attr_tz) attr_list.append(attr_rx) attr_list.append(attr_ry) attr_list.append(attr_rz) attr_list.append(attr_fl) # Frames # # Root Frames are automatically calculated from the markers. root_frm_list = [] not_root_frm_list = [] min_frames_per_marker = 2 frame_nums = mmapi.get_root_frames_from_markers( mkr_list, min_frames_per_marker, start_frame, end_frame) for f in frame_nums: frm = mmapi.Frame(f) root_frm_list.append(frm) for f in range(start_frame, end_frame + 1): frm = mmapi.Frame(f) not_root_frm_list.append(frm) # Solvers sol_list = [] sol = mmapi.SolverStandard() sol.set_root_frame_list(root_frm_list) sol.set_frame_list(not_root_frm_list) sol.set_only_root_frames(False) sol.set_global_solve(False) sol.set_use_single_frame(False) sol_list.append(sol) # Collection col = mmapi.Collection() col.create_node('mySolveCollection') col.set_solver_list(sol_list) col.add_marker_list(mkr_list) col.add_attribute_list(attr_list) # save the output path = self.get_data_path('test_solve_stA_refine_before.ma') maya.cmds.file(rename=path) maya.cmds.file(save=True, type='mayaAscii', force=True) # Run solver! LOG.warning('Running Solver Test... (it may take some time to finish).') results = mmapi.execute(col) # Set Deviation mmapi.update_deviation_on_markers(mkr_list, results) mmapi.update_deviation_on_collection(col, results) # save the output path = self.get_data_path('test_solve_stA_refine_after.ma') maya.cmds.file(rename=path) maya.cmds.file(save=True, type='mayaAscii', force=True) self.checkSolveResults(results) return
def test_opera_house(self): """ Load pre-tracked Markers for the 'opera house' image sequence, then solve it. http://danielwedge.com/fmatrix/operahouse.html """ start = 0 end = 41 # Set Time Range maya.cmds.playbackOptions( animationStartTime=start, minTime=start, animationEndTime=end, maxTime=end ) # Camera cam_tfm = maya.cmds.createNode('transform', name='cam_tfm') cam_shp = maya.cmds.createNode('camera', name='cam_shp', parent=cam_tfm) maya.cmds.setAttr(cam_tfm + '.rotateOrder', 2) # zxy maya.cmds.setAttr(cam_shp + '.focalLength', 14) maya.cmds.setAttr(cam_shp + '.horizontalFilmAperture', 5.4187 / 25.4) maya.cmds.setAttr(cam_shp + '.verticalFilmAperture', 4.0640 / 25.4) cam = mmapi.Camera(shape=cam_shp) # Set Camera Keyframes cam_data = { '0': (-0.19889791581420663, 0.5591321634949238, 7.258789219735233, -1.9999507874015703, -0.3999999999999992, 0.0), '22': (-4.840404384215566, 0.7543627646977502, 6.3465857678271425, -3.0709513272069815, -36.91024116734281, 0.0), '41': (-8.584368967987194, 0.6990718939718145, 5.508167213044364, -1.4738793091011815, -54.30997787050599, 0.0) } for key in sorted(cam_data.keys()): frame = int(key) for i, attr in enumerate(['tx', 'ty', 'tz', 'rx', 'ry', 'rz']): value = cam_data[key][i] maya.cmds.setKeyframe(cam_tfm, attribute=attr, time=frame, value=value) maya.cmds.setKeyframe(cam_shp, attribute='focalLength', time=start, value=14.0) maya.cmds.setKeyframe(cam_shp, attribute='focalLength', time=end, value=14.0) # Create image plane path = self.get_data_path('operahouse', 'frame00.jpg') imgpl = maya.cmds.imagePlane( camera=cam_shp, fileName=path ) maya.cmds.setAttr(imgpl[1] + '.useFrameExtension', 1) maya.cmds.setAttr(imgpl[1] + '.depth', 2000) maya.cmds.setAttr(imgpl[1] + '.frameCache', 0) maya.cmds.setAttr(imgpl[1] + '.coverageX', 3072) maya.cmds.setAttr(imgpl[1] + '.coverageY', 2304) # Create Horizon Line cir = maya.cmds.circle(name='horizon', nrx=0, nry=1, nrz=0) maya.cmds.setAttr(cir[1] + ".radius", 3000) # Create Cube for Opera House cube = maya.cmds.polyCube() maya.cmds.setAttr(cube[0] + ".ty", 0.5) maya.cmds.setAttr(cube[0] + ".sx", 2.68) maya.cmds.setAttr(cube[0] + ".sy", 0.91625416) maya.cmds.setAttr(cube[0] + ".sz", 1.68658365) # Marker Group mkr_grp = mmapi.MarkerGroup().create_node(cam=cam) mkr_grp_node = mkr_grp.get_node() # Bundle Group bnd_grp = maya.cmds.createNode('transform', name='bundleGroup') bnd_fg_grp = maya.cmds.createNode( 'transform', name='bundles_fg', parent=bnd_grp) bnd_bg_grp = maya.cmds.createNode( 'transform', name='bundles_bg', parent=bnd_grp) # Load Markers fg_points = [ 'Track_01', 'Track_02', 'Track_05', 'Track_06', 'Track_08', 'Track_09', 'Track_10', 'Track_11', 'Track_19', 'Track_20', 'Track_21', 'Track_22', 'Track_23', 'Track_23', 'Track_24', 'Track_25', 'Track_26', 'Track_27', ] bg_points = [ 'Track_03', 'Track_04', 'Track_07', 'Track_12', 'Track_13', 'Track_14', 'Track_15', 'Track_16', 'Track_17', 'Track_18', 'Track_28', 'Track_29', 'Track_30', 'Track_31', ] bnd_positions = { 'Track_23': (-0.7669678476654883, 0.704741253611808, 0.11480582185051777), 'Track_14': (-6.096859889443822, 2.0552736121532478, -64.25806442305448), 'Track_12': (45.11056705173852, 2.602519222901666, -43.16772737415769), 'Track_13': (-11.331222134074189, -0.9161249928992397, -63.60343691220178), 'Track_28': (12.97847320083373, 0.4908757961951475, -6.558878377403925), 'Track_24': (-0.9577362080844809, 0.11947272894636578, -0.29860515939718035), 'Track_25': (-0.3816240705349317, 0.09511793539283707, 0.5968218516602972), 'Track_05': (-0.5497538933513093, 0.9121450956455763, 0.0689419211208016), 'Track_06': (0.6442115545215732, 0.09146863102772763, 0.2698159600733472), 'Track_02': (-1.1928085448379213, 0.06849164070024401, 0.741609523996595), 'Track_17': (4.101733117764308, 0.4416977194116366, -20.775735845844235), 'Track_16': (10.499779696104385, 2.4959245952203037, -61.65315035391216), 'Track_21': (0.4422885021421483, 0.15594114410956195, -0.4586671394741284), 'Track_18': (13.426726902476766, 2.208127581689255, -62.440721369338476), 'Track_27': (-1.203371663768503, 0.07727436882970459, -0.34432924439358475), 'Track_07': (24.82344439444535, 3.8981611004590917, -62.57148439047777), 'Track_26': (-1.036542158437551, 0.1301250303434169, 0.6183349238312523), 'Track_11': (-1.2868698932117608, 0.07508027422294668, -0.6923287330737453), 'Track_09': (-1.1210978513200678, -0.0009538700668097195, -0.7481409812887209), 'Track_20': (0.5370453995103619, 0.32144750391315535, 0.10037404391850258), 'Track_08': (-0.35711469535141427, 0.8134673956410489, -0.8873816770491396), 'Track_19': (-1.0708190128497155, 0.5849715587489718, 0.22909459498373133), 'Track_10': (-0.8256010837265352, 0.04548785302325305, -0.6865934949556973), 'Track_30': (12.219883964568602, 1.6676763053004873, -63.511794156133575), 'Track_22': (-0.42435005852350927, 0.6386843510112235, -1.0271747982989685), 'Track_31': (14.4768210901898, 1.5761955139450978, -40.10088917167338), 'Track_15': (-0.17540615158899264, 2.5048877383268424, -64.10912011449136), 'Track_29': (15.264518808431728, 1.8337698745022983, -62.076762425418536), 'Track_03': (311.42375656555913, 16.402469194090923, -179.38329132993437), 'Track_01': (-1.0890118590423876, 0.5109764471108498, -0.707187214616633), 'Track_04': (209.73939576288353, 12.878819985707446, -150.30617721944793) } mkr_fg_grp = maya.cmds.createNode('transform', name='fg', parent=mkr_grp_node) mkr_bg_grp = maya.cmds.createNode('transform', name='bg', parent=mkr_grp_node) path = self.get_data_path('match_mover', 'loadmarker.rz2') _, mkr_data_list = marker_read.read(path) print 'mkr_data_list', mkr_data_list mkr_list = marker_read.create_nodes( mkr_data_list, cam=cam, mkr_grp=mkr_grp ) mkr_fg_list = [] mkr_bg_list = [] for mkr in mkr_list: mkr_node = mkr.get_node() mgrp = mkr_grp_node bgrp = bnd_grp pos = None for name in fg_points: if name in mkr_node: if name in bnd_positions: pos = bnd_positions[name] mgrp = mkr_fg_grp bgrp = bnd_fg_grp mkr_fg_list.append(mkr) break for name in bg_points: if name in mkr_node: if name in bnd_positions: pos = bnd_positions[name] mgrp = mkr_bg_grp bgrp = bnd_bg_grp mkr_bg_list.append(mkr) break maya.cmds.parent(mkr_node, mgrp, relative=True) bnd = mkr.get_bundle() bnd_node = bnd.get_node() plug_tx = bnd_node + '.tx' plug_ty = bnd_node + '.ty' plug_tz = bnd_node + '.tz' maya.cmds.setAttr(plug_tx, pos[0]) maya.cmds.setAttr(plug_ty, pos[1]) maya.cmds.setAttr(plug_tz, pos[2]) maya.cmds.parent(bnd_node, bgrp, relative=True) # bnd_node = bnd.get_node() # plug_tx = bnd_node + '.tx' # plug_ty = bnd_node + '.ty' # plug_tz = bnd_node + '.tz' # maya.cmds.setAttr(plug_tx, lock=True) # maya.cmds.setAttr(plug_ty, lock=True) # maya.cmds.setAttr(plug_tz, lock=True) # Frames # prim = [0, 22, 41] # sec = [3, 8, 12, 27, 33, 38] # prim = [0, 3, 8, 12, 22, 27, 33, 38, 41] frm_list = [] frm = mmapi.Frame(0, tags=['primary', '1', 'single001']) frm_list.append(frm) frm = mmapi.Frame(3, tags=['primary', '1', '2', 'single002']) frm_list.append(frm) frm = mmapi.Frame(8, tags=['primary', '2', '3', 'single003']) frm_list.append(frm) frm = mmapi.Frame(12, tags=['primary', '3', '4', 'single004']) frm_list.append(frm) frm = mmapi.Frame(22, tags=['primary', '4', '5', 'single005']) frm_list.append(frm) frm = mmapi.Frame(27, tags=['primary', '5', '6', 'single006']) frm_list.append(frm) frm = mmapi.Frame(33, tags=['primary', '6', '7', 'single007']) frm_list.append(frm) frm = mmapi.Frame(38, tags=['primary', '7', '8', 'single008']) frm_list.append(frm) frm = mmapi.Frame(41, tags=['primary', '8', 'single009']) frm_list.append(frm) root_frm_list = [] not_root_frm_list = [] for f in [0, 3, 8, 12, 16, 22, 27, 33, 38, 41]: frm = mmapi.Frame(f) root_frm_list.append(frm) for f in range(0, 41): frm = mmapi.Frame(f) not_root_frm_list.append(frm) sol_list = [] sol = mmapi.SolverStandard() sol.set_single_frame(False) sol.set_root_frame_list(root_frm_list) sol.set_frame_list(not_root_frm_list) sol.set_root_frame_strategy(mmapi.ROOT_FRAME_STRATEGY_GLOBAL_VALUE) sol.set_only_root_frames(False) sol.set_global_solve(False) sol._robust_loss_type = 1 sol._robust_loss_scale = 10.0 sol._auto_attr_blocks = True sol._triangulate_bundles = False sol_list.append(sol) # Collection col = mmapi.Collection() col.create_node('mySolverCollection') col.add_solver_list(sol_list) # Add markers col.add_marker_list(mkr_fg_list) col.add_marker_list(mkr_bg_list) # Attributes attr_cam_tx = mmapi.Attribute(cam_tfm + '.tx') attr_cam_ty = mmapi.Attribute(cam_tfm + '.ty') attr_cam_tz = mmapi.Attribute(cam_tfm + '.tz') attr_cam_rx = mmapi.Attribute(cam_tfm + '.rx') attr_cam_ry = mmapi.Attribute(cam_tfm + '.ry') attr_cam_rz = mmapi.Attribute(cam_tfm + '.rz') attr_cam_focal = mmapi.Attribute(cam_shp + '.focalLength') col.add_attribute(attr_cam_tx) col.add_attribute(attr_cam_ty) col.add_attribute(attr_cam_tz) col.add_attribute(attr_cam_rx) col.add_attribute(attr_cam_ry) col.add_attribute(attr_cam_rz) mkr_list = col.get_marker_list() for mkr in mkr_list: bnd = mkr.get_bundle() bnd_node = bnd.get_node() attr_tx = mmapi.Attribute(bnd_node + '.tx') attr_ty = mmapi.Attribute(bnd_node + '.ty') attr_tz = mmapi.Attribute(bnd_node + '.tz') col.add_attribute(attr_tx) col.add_attribute(attr_ty) col.add_attribute(attr_tz) # save the output path = self.get_data_path('test_solve_opera_house_before.ma') maya.cmds.file(rename=path) maya.cmds.file(save=True, type='mayaAscii', force=True) # Run solver! results = col.execute() # Ensure the values are correct for res in results: success = res.get_success() err = res.get_final_error() print 'err', err, 'success', success # Set Deviation mmapi.update_deviation_on_markers(mkr_list, results) mmapi.update_deviation_on_collection(col, results) # save the output path = self.get_data_path('test_solve_opera_house_after.ma') maya.cmds.file(rename=path) maya.cmds.file(save=True, type='mayaAscii', force=True) self.checkSolveResults(results) return
def test_solveAllFramesCausesStaticAnimCurves(self): """ Solving with the scene file 'mmSolverBasicSolveB_before.ma', was reported to solve as static values, the same as the initial values. The DG did not evaluate some how and the solve was therefore useless. GitHub Issue #53. """ s = time.time() # Open the Maya file file_name = 'mmSolverBasicSolveB_before.ma' path = self.get_data_path('scenes', file_name) maya.cmds.file(path, open=True, force=True, ignoreVersion=True) # NOTE: We leave these nodes alone, since these are already in # the 'correct' position, we are treating these as surveyed. # When we have less than 3 points as survey the solve goes # crazy. dont_touch_these_nodes = [ '|bundle_12_BND', '|bundle_13_BND', '|bundle_14_BND'] # Triangulate all 3D points. nodes = maya.cmds.ls(type='transform') or [] bnd_nodes = mmapi.filter_bundle_nodes(nodes) bnd_list = [mmapi.Bundle(node=n) for n in bnd_nodes] for bnd in bnd_list: bnd_node = bnd.get_node() if bnd_node in dont_touch_these_nodes: continue attrs = ['translateX', 'translateY', 'translateZ'] for attr_name in attrs: plug = bnd_node + '.' + attr_name maya.cmds.setAttr(plug, lock=False) maya.cmds.setAttr(plug, 0.0) # Get Bundle attributes to compute. bnd_attr_list = [] for bnd in bnd_list: node = bnd.get_node() attrs = ['translateX', 'translateY', 'translateZ'] for attr_name in attrs: attr = mmapi.Attribute(node=node, attr=attr_name) bnd_attr_list.append(attr) # Camera attributes cam_tfm = 'stA_1_1' cam = mmapi.Camera(cam_tfm) cam_shp = cam.get_shape_node() cam_attr_list = [] attrs = ['translateX', 'translateY', 'translateZ', 'rotateX', 'rotateY', 'rotateZ'] for attr_name in attrs: attr = mmapi.Attribute(node=cam_tfm, attr=attr_name) cam_attr_list.append(attr) attr = mmapi.Attribute(node=cam_shp, attr='focalLength') cam_attr_list.append(attr) # Frame List root_frm_list = [] not_root_frm_list = [] f_list = [14, 35, 50, 85] for f in f_list: frm = mmapi.Frame(f) root_frm_list.append(frm) for f in range(0, 94): frm = mmapi.Frame(f) not_root_frm_list.append(frm) # Run solver! sol_list = [] sol = mmapi.SolverStandard() sol.set_root_frame_list(root_frm_list) sol.set_frame_list(not_root_frm_list) sol.set_only_root_frames(False) sol.set_global_solve(False) sol._auto_attr_blocks = True sol._triangulate_bundles = False sol.set_single_frame(False) sol.set_root_frame_strategy(mmapi.ROOT_FRAME_STRATEGY_GLOBAL_VALUE) # sol._robust_loss_type = mmapi.ROBUST_LOSS_TYPE_TRIVIAL_VALUE # sol._robust_loss_scale = 1.0 sol_list.append(sol) col = mmapi.Collection(node='collection1') col.set_attribute_list(cam_attr_list + bnd_attr_list) col.set_solver_list(sol_list) e = time.time() print 'pre=solve time:', e - s s = time.time() solres_list = col.execute() e = time.time() print 'total time:', e - s # Set Deviation mkr_list = col.get_marker_list() mmapi.update_deviation_on_markers(mkr_list, solres_list) mmapi.update_deviation_on_collection(col, solres_list) # save the output name = 'test_solve_solveAllFramesCausesStaticAnimCurves_after.ma' path = self.get_data_path(name) maya.cmds.file(rename=path) maya.cmds.file(save=True, type='mayaAscii', force=True) self.checkSolveResults(solres_list) return
def test_solveAllFramesCausesStaticAnimCurves(self): """ Solving with the scene file 'mmSolverBasicSolveB_before.ma', was reported to solve as static values, the same as the initial values. The DG did not evaluate some how and the solve was therefore useless. GitHub Issue #53. """ # Open the Maya file file_name = 'mmSolverBasicSolveB_before.ma' path = self.get_data_path('scenes', file_name) maya.cmds.file(path, open=True, force=True, ignoreVersion=True) # NOTE: We leave these nodes along, since these are already in # the 'correct' position, we are treating these as surveyed. # When we have less than 3 points as survey the solve goes # crazy. dont_touch_these_nodes = [ '|bundle_12_BND', '|bundle_13_BND', '|bundle_14_BND' ] # Triangulate all 3D points. nodes = maya.cmds.ls(type='transform') or [] bnd_nodes = mmapi.filter_bundle_nodes(nodes) bnd_list = [mmapi.Bundle(node=n) for n in bnd_nodes] for bnd in bnd_list: bnd_node = bnd.get_node() if bnd_node in dont_touch_these_nodes: continue attrs = ['translateX', 'translateY', 'translateZ'] for attr_name in attrs: plug = bnd_node + '.' + attr_name maya.cmds.setAttr(plug, lock=False) lib_triangulate.triangulate_bundle(bnd) # Get Bundle attributes to compute. bnd_attr_list = [] for bnd in bnd_list: node = bnd.get_node() attrs = ['translateX', 'translateY', 'translateZ'] for attr_name in attrs: attr = mmapi.Attribute(node=node, attr=attr_name) bnd_attr_list.append(attr) # Camera attributes cam_tfm = 'stA_1_1' cam_attr_list = [] attrs = [ 'translateX', 'translateY', 'translateZ', 'rotateX', 'rotateY', 'rotateZ' ] for attr_name in attrs: attr = mmapi.Attribute(node=cam_tfm, attr=attr_name) cam_attr_list.append(attr) # Run solver! s = time.time() # Solve camera transform based on triangulated bundle # positions. col = mmapi.Collection(node='collection1') col.set_attribute_list(cam_attr_list) lib_col.compile_collection(col) solres_list = col.execute() print 'time (solve #1):', time.time() - s # Refine the bundle positions only s2 = time.time() col.set_attribute_list(bnd_attr_list) lib_col.compile_collection(col) solres_list = col.execute() print 'time (solve #2):', time.time() - s2 # # Solve both camera transform and bundle positions together. # s3 = time.time() # col.set_attribute_list(cam_attr_list + bnd_attr_list) # lib_col.compile_collection(col) # solres_list = col.execute() e = time.time() # print 'time (solve #3):', e - s3 print 'total time:', e - s # save the output name = 'test_solve_solveAllFramesCausesStaticAnimCurves_after.ma' path = self.get_data_path(name) maya.cmds.file(rename=path) maya.cmds.file(save=True, type='mayaAscii', force=True) self.checkSolveResults(solres_list) return
def test_init(self): """ Single Frame solve. """ # Camera cam_tfm = maya.cmds.createNode('transform', name='cam_tfm') cam_shp = maya.cmds.createNode('camera', name='cam_shp', parent=cam_tfm) maya.cmds.setAttr(cam_tfm + '.tx', -1.0) maya.cmds.setAttr(cam_tfm + '.ty', 1.0) maya.cmds.setAttr(cam_tfm + '.tz', -5.0) cam = mmapi.Camera(shape=cam_shp) # Bundle bnd = mmapi.Bundle().create_node() bundle_tfm = bnd.get_node() maya.cmds.setAttr(bundle_tfm + '.tx', 5.5) maya.cmds.setAttr(bundle_tfm + '.ty', 6.4) maya.cmds.setAttr(bundle_tfm + '.tz', -25.0) assert mmapi.get_object_type(bundle_tfm) == 'bundle' # Marker mkr = mmapi.Marker().create_node(cam=cam, bnd=bnd) marker_tfm = mkr.get_node() assert mmapi.get_object_type(marker_tfm) == 'marker' maya.cmds.setAttr(marker_tfm + '.tx', 0.0) maya.cmds.setAttr(marker_tfm + '.ty', 0.0) # Attributes attr_tx = mmapi.Attribute(bundle_tfm + '.tx') attr_ty = mmapi.Attribute(bundle_tfm + '.ty') # Frames frm_list = [ mmapi.Frame(1, primary=True) ] # Solver sol = mmapi.Solver() sol.set_max_iterations(10) sol.set_solver_type(mmapi.SOLVER_TYPE_DEFAULT) sol.set_verbose(True) sol.set_frame_list(frm_list) # Collection col = mmapi.Collection() col.create_node('mySolveCollection') col.add_solver(sol) col.add_marker(mkr) col.add_attribute(attr_tx) col.add_attribute(attr_ty) # save the output path = self.get_data_path('test_solve_init_before.ma') maya.cmds.file(rename=path) maya.cmds.file(save=True, type='mayaAscii', force=True) # Run solver! results = col.execute() # Set Deviation mmapi.update_deviation_on_markers([mkr], results) mmapi.update_deviation_on_collection(col, results) # save the output path = self.get_data_path('test_solve_init_after.ma') maya.cmds.file(rename=path) maya.cmds.file(save=True, type='mayaAscii', force=True) # Ensure the values are correct self.checkSolveResults(results) # assert self.approx_equal(maya.cmds.getAttr(bundle_tfm+'.tx'), -6.0) # assert self.approx_equal(maya.cmds.getAttr(bundle_tfm+'.ty'), 3.6) return
def test_stA_refine_good_solve(self): """ Test file based on 3DEqualizer 'stA' image sequence. The Maya file loaded contains a good 3DEqualizer solve. This test tests the solver to ensure it produces good results, given an already good solution. The 'stA' image sequence has a frame range of 0 to 94. """ start_frame = 0 end_frame = 94 path = self.get_data_path('scenes', 'stA', 'stA.ma') ok = maya.cmds.file(path, open=True, ignoreVersion=True, force=True) assert isinstance(ok, (str, unicode)) # Camera cam_name = 'stA_1_1Shape1' cam = mmapi.Camera(shape=cam_name) cam_tfm_node = cam.get_transform_node() cam_shp_node = cam.get_shape_node() # Marker Group mkr_grp_name = 'markerGroup1' mkr_grp = mmapi.MarkerGroup(node=mkr_grp_name) mkr_grp_node = mkr_grp.get_node() # Markers mkr_list = [] bnd_list = [] mkr_nodes = maya.cmds.listRelatives( mkr_grp_node, children=True, shapes=False) or [] for node in mkr_nodes: if node.endswith('_MKR') is False: continue assert mmapi.get_object_type(node) == 'marker' mkr = mmapi.Marker(node=node) bnd = mkr.get_bundle() mkr_list.append(mkr) bnd_list.append(bnd) assert len(mkr_list) > 0 assert len(bnd_list) > 0 # Attributes attr_list = [] for bnd in bnd_list: bnd_node = bnd.get_node() attr_tx = mmapi.Attribute(node=bnd_node, attr='tx') attr_ty = mmapi.Attribute(node=bnd_node, attr='ty') attr_tz = mmapi.Attribute(node=bnd_node, attr='tz') attr_list.append(attr_tx) attr_list.append(attr_ty) attr_list.append(attr_tz) attr_tx = mmapi.Attribute(node=cam_tfm_node, attr='tx') attr_ty = mmapi.Attribute(node=cam_tfm_node, attr='ty') attr_tz = mmapi.Attribute(node=cam_tfm_node, attr='tz') attr_rx = mmapi.Attribute(node=cam_tfm_node, attr='rx') attr_ry = mmapi.Attribute(node=cam_tfm_node, attr='ry') attr_rz = mmapi.Attribute(node=cam_tfm_node, attr='rz') attr_fl = mmapi.Attribute(node=cam_shp_node, attr='focalLength') attr_list.append(attr_tx) attr_list.append(attr_ty) attr_list.append(attr_tz) attr_list.append(attr_rx) attr_list.append(attr_ry) attr_list.append(attr_rz) attr_list.append(attr_fl) # Frames frm_list = [] root_frm_list = [] not_root_frm_list = [] all_frames = range(start_frame, end_frame + 1, 1) for f in all_frames: prim = ((float(f) % 20.0) == 0) \ or (f == start_frame) \ or (f == end_frame) sec = prim is not True frm = mmapi.Frame(f, primary=prim, secondary=sec) if prim is True: root_frm_list.append(frm) else: not_root_frm_list.append(frm) frm_list.append(frm) # Solvers sol_list = [] print_stats = False use_solver_steps = False if print_stats is True: # Print statistics stats_sol = mmapi.SolverStep() stats_sol.set_verbose(False) stats_sol.set_frame_list(frm_list) stats_sol.set_print_statistics_inputs(True) stats_sol.set_print_statistics_affects(True) stats_sol.set_print_statistics_deviation(True) sol_list.append(stats_sol) if use_solver_steps is True: # Global solve with every 10th frame (and start/end frames) sol = mmapi.SolverStep() sol.set_verbose(False) sol.set_max_iterations(10) sol.set_frames_use_tags(['primary']) sol.set_attributes_use_static(True) sol.set_attributes_use_animated(True) sol.set_frame_list(frm_list) sol_list.append(sol) # Per-frame solvers for frm in frm_list: sol = mmapi.SolverStep() sol.set_verbose(False) sol.set_max_iterations(10) sol.set_frames_use_tags(['primary', 'secondary']) sol.set_attributes_use_static(False) sol.set_attributes_use_animated(True) sol.set_frame_list([frm]) sol_list.append(sol) else: # Solver sol = mmapi.SolverStandard() sol.set_root_frame_list(root_frm_list) sol.set_frame_list(not_root_frm_list) sol.set_only_root_frames(False) sol.set_global_solve(False) sol._triangulate_bundles = False sol._auto_attr_blocks = False sol.set_use_single_frame(False) sol_list.append(sol) # Collection col = mmapi.Collection() col.create_node('mySolveCollection') col.set_solver_list(sol_list) col.add_marker_list(mkr_list) col.add_attribute_list(attr_list) # save the output path = self.get_data_path('test_solve_stA_refine_before.ma') maya.cmds.file(rename=path) maya.cmds.file(save=True, type='mayaAscii', force=True) # Run solver! LOG.warning('Running Solver Test... (it may take some time to finish).') results = col.execute() # Set Deviation mmapi.update_deviation_on_markers(mkr_list, results) mmapi.update_deviation_on_collection(col, results) # save the output path = self.get_data_path('test_solve_stA_refine_after.ma') maya.cmds.file(rename=path) maya.cmds.file(save=True, type='mayaAscii', force=True) self.checkSolveResults(results) return
def test_per_frame(self): """ Solve animated values, per-frame. """ # Camera cam_tfm = maya.cmds.createNode('transform', name='cam_tfm') cam_shp = maya.cmds.createNode('camera', name='cam_shp', parent=cam_tfm) maya.cmds.setAttr(cam_tfm + '.tx', -1.0) maya.cmds.setAttr(cam_tfm + '.ty', 1.0) maya.cmds.setAttr(cam_tfm + '.tz', -5.0) cam = mmapi.Camera(shape=cam_shp) # Bundle bnd = mmapi.Bundle().create_node() bundle_tfm = bnd.get_node() maya.cmds.setAttr(bundle_tfm + '.tx', 5.5) maya.cmds.setAttr(bundle_tfm + '.ty', 6.4) maya.cmds.setAttr(bundle_tfm + '.tz', -25.0) assert mmapi.get_object_type(bundle_tfm) == 'bundle' maya.cmds.setKeyframe(bundle_tfm, attribute='translateX', time=1, value=5.5, inTangentType='linear', outTangentType='linear') maya.cmds.setKeyframe(bundle_tfm, attribute='translateY', time=1, value=6.4, inTangentType='linear', outTangentType='linear') maya.cmds.setKeyframe(bundle_tfm, attribute='translateZ', time=1, value=-25.0, inTangentType='linear', outTangentType='linear') # Marker mkr = mmapi.Marker().create_node(cam=cam, bnd=bnd) marker_tfm = mkr.get_node() assert mmapi.get_object_type(marker_tfm) == 'marker' # maya.cmds.setAttr(marker_tfm + '.tx', 0.0) # maya.cmds.setAttr(marker_tfm + '.ty', 0.0) maya.cmds.setKeyframe(marker_tfm, attribute='translateX', time=1, value=-0.5, inTangentType='linear', outTangentType='linear') maya.cmds.setKeyframe(marker_tfm, attribute='translateX', time=5, value=0.5, inTangentType='linear', outTangentType='linear') maya.cmds.setKeyframe(marker_tfm, attribute='translateY', time=1, value=-0.5, inTangentType='linear', outTangentType='linear') maya.cmds.setKeyframe(marker_tfm, attribute='translateY', time=5, value=0.5, inTangentType='linear', outTangentType='linear') # Attributes attr_tx = mmapi.Attribute(bundle_tfm + '.tx') attr_ty = mmapi.Attribute(bundle_tfm + '.ty') # Frames frm_list = [ mmapi.Frame(1), mmapi.Frame(2), mmapi.Frame(3), mmapi.Frame(4), mmapi.Frame(5), ] # Solver sol_list = [] for frm in frm_list: sol = mmapi.Solver() sol.set_max_iterations(10) sol.set_verbose(True) sol.set_frame_list([frm]) sol_list.append(sol) # Collection col = mmapi.Collection() col.create_node('mySolveCollection') col.add_solver_list(sol_list) col.add_marker(mkr) col.add_attribute(attr_tx) col.add_attribute(attr_ty) # save the output path = self.get_data_path('test_solve_per_frame_before.ma') maya.cmds.file(rename=path) maya.cmds.file(save=True, type='mayaAscii', force=True) # Run solver! results = col.execute() # Set Deviation mmapi.update_deviation_on_markers([mkr], results) mmapi.update_deviation_on_collection(col, results) # save the output path = self.get_data_path('test_solve_per_frame_after.ma') maya.cmds.file(rename=path) maya.cmds.file(save=True, type='mayaAscii', force=True) self.checkSolveResults(results) return
def test_marker_enable(self): start = 1 end = 5 # Set Time Range maya.cmds.playbackOptions( animationStartTime=start, minTime=start, animationEndTime=end, maxTime=end ) # Camera cam_tfm = maya.cmds.createNode('transform', name='cam_tfm') cam_shp = maya.cmds.createNode('camera', name='cam_shp', parent=cam_tfm) maya.cmds.setAttr(cam_tfm + '.tx', -1.0) maya.cmds.setAttr(cam_tfm + '.ty', 1.0) maya.cmds.setAttr(cam_tfm + '.tz', -5.0) cam = mmapi.Camera(shape=cam_shp) # Bundle bnd = mmapi.Bundle().create_node() bundle_tfm = bnd.get_node() maya.cmds.setAttr(bundle_tfm + '.tx', 5.5) maya.cmds.setAttr(bundle_tfm + '.ty', 6.4) maya.cmds.setAttr(bundle_tfm + '.tz', -25.0) assert mmapi.get_object_type(bundle_tfm) == 'bundle' # calculate angle of view (AOV) f = maya.cmds.getAttr(cam_shp + '.focalLength') fbw = maya.cmds.getAttr(cam_shp + '.horizontalFilmAperture') * 25.4 fbh = maya.cmds.getAttr(cam_shp + '.verticalFilmAperture') * 25.4 aov = math.degrees(2.0 * math.atan(fbw * (0.5 / f))) # Set Camera Anim maya.cmds.setKeyframe(cam_tfm, attribute='rotateY', time=start, value=-(aov/2), inTangentType='linear', outTangentType='linear') maya.cmds.setKeyframe(cam_tfm, attribute='rotateY', time=end, value=(aov/2), inTangentType='linear', outTangentType='linear') # Marker mkr = mmapi.Marker().create_node(cam=cam, bnd=bnd) marker_tfm = mkr.get_node() assert mmapi.get_object_type(marker_tfm) == 'marker' mid_value = 0.23534346 maya.cmds.setKeyframe(marker_tfm, attribute='translateX', time=start, value=-0.5, inTangentType='linear', outTangentType='linear') maya.cmds.setKeyframe(marker_tfm, attribute='translateX', time=start+1, value=-mid_value, inTangentType='linear', outTangentType='linear') maya.cmds.setKeyframe(marker_tfm, attribute='translateX', time=end-1, value=mid_value, inTangentType='linear', outTangentType='linear') maya.cmds.setKeyframe(marker_tfm, attribute='translateX', time=end, value=0.5, inTangentType='linear', outTangentType='linear') maya.cmds.setAttr(marker_tfm + '.ty', 0.0) maya.cmds.setKeyframe(marker_tfm, attribute='enable', time=1, value=1, inTangentType='linear', outTangentType='linear') maya.cmds.setKeyframe(marker_tfm, attribute='enable', time=2, value=1, inTangentType='linear', outTangentType='linear') maya.cmds.setKeyframe(marker_tfm, attribute='enable', time=3, value=0, inTangentType='linear', outTangentType='linear') maya.cmds.setKeyframe(marker_tfm, attribute='enable', time=4, value=1, inTangentType='linear', outTangentType='linear') maya.cmds.setKeyframe(marker_tfm, attribute='enable', time=5, value=1, inTangentType='linear', outTangentType='linear') # Create Sphere sph_tfm, shp_node = maya.cmds.polySphere() maya.cmds.setAttr(sph_tfm + '.tx', -1.0) maya.cmds.setAttr(sph_tfm + '.ty', 1.0) maya.cmds.setAttr(sph_tfm + '.tz', -25.0) # Attributes attr_tx = mmapi.Attribute(bundle_tfm + '.tx') attr_ty = mmapi.Attribute(bundle_tfm + '.ty') # Frames frm_list = [ mmapi.Frame(1, primary=True), mmapi.Frame(2, primary=True), mmapi.Frame(3, primary=True), mmapi.Frame(4, primary=True), mmapi.Frame(5, primary=True) ] # Solver sol = mmapi.Solver() sol.set_max_iterations(1000) sol.set_solver_type(mmapi.SOLVER_TYPE_DEFAULT) sol.set_verbose(True) sol.set_frame_list(frm_list) # Collection col = mmapi.Collection() col.create_node('mySolveCollection') col.add_solver(sol) col.add_marker(mkr) col.add_attribute(attr_tx) col.add_attribute(attr_ty) # save the output path = self.get_data_path('test_solve_marker_enabled_before.ma') maya.cmds.file(rename=path) maya.cmds.file(save=True, type='mayaAscii', force=True) # Run solver! results = col.execute() # Ensure the values are correct for res in results: success = res.get_success() err = res.get_final_error() print('error stats: ' + pprint.pformat(res.get_error_stats())) print('timer stats: ' + pprint.pformat(res.get_timer_stats())) print('solver stats: ' + pprint.pformat(res.get_solver_stats())) print('frame error list: ' + pprint.pformat(dict(res.get_frame_error_list()))) print('marker error list: ' + pprint.pformat(dict(res.get_marker_error_list()))) self.assertTrue(success) # self.assertGreater(0.001, err) # assert self.approx_equal(maya.cmds.getAttr(bundle_tfm+'.tx'), -6.0) # assert self.approx_equal(maya.cmds.getAttr(bundle_tfm+'.ty'), 3.6) # Set Deviation mmapi.update_deviation_on_markers([mkr], results) mmapi.update_deviation_on_collection(col, results) # save the output path = self.get_data_path('test_solve_marker_enabled_after.ma') maya.cmds.file(rename=path) maya.cmds.file(save=True, type='mayaAscii', force=True) self.checkSolveResults(results) return