Пример #1
0
def add_callbacks_to_camera(node_uuid, node_path, update_func):
    """
    Add all callbacks for a node from a 'Marker' class.
    """
    callback_ids = []
    node_mobj = mmapi.get_as_object(node_path)

    # Node Name Change
    clientData = (node_uuid, update_func)
    callback_id = OpenMaya.MNodeMessage.addNameChangedCallback(
        node_mobj,
        node_name_changed_func,
        clientData,
    )
    callback_ids.append(callback_id)

    # Node Has Been Deleted
    clientData = (node_uuid, update_func)
    callback_id = OpenMaya.MNodeMessage.addNodeDestroyedCallback(
        node_mobj,
        node_deleted_func,
        clientData,
    )
    callback_ids.append(callback_id)
    return callback_ids
Пример #2
0
def add_callbacks_to_bundle(node_uuid, node_path, update_func):
    """
    Add all callbacks for a node from a 'Bundle' class.
    """
    callback_ids = []
    node_mobj = mmapi.get_as_object(node_path)

    # Attribute Changed (if a marker/bundle relationship is changed.)
    clientData = (node_uuid, update_func)
    callback_id = OpenMaya.MNodeMessage.addAttributeChangedCallback(
        node_mobj,
        attribute_connection_changed_func,
        clientData,
    )
    callback_ids.append(callback_id)

    # Node Name Change
    clientData = (node_uuid, update_func)
    callback_id = OpenMaya.MNodeMessage.addNameChangedCallback(
        node_mobj,
        node_name_changed_func,
        clientData,
    )
    callback_ids.append(callback_id)

    # Node Has Been Deleted
    clientData = (node_uuid, update_func)
    callback_id = OpenMaya.MNodeMessage.addNodeDestroyedCallback(
        node_mobj,
        node_deleted_func,
        clientData,
    )
    callback_ids.append(callback_id)
    return callback_ids
Пример #3
0
def add_callbacks_attribute(node_uuid, node_path, update_func):
    """
    Add all callbacks for a node from a 'Attribute' class.

    Many callbacks are created for the node given.

    :param node_uuid: An 'unchanging' unique id for a node, we can
                      refer back to the node without holding a
                      reference to a smart pointer.
    :type node_uuid: str

    :param node_path: The full node path for the node.
    :type node_path: str

    :param update_func: The function pointer to be called each time
                        the a change is made.
    :type update_func: Function

    :return: List of callback ids created.
    :rtype: list of maya.OpenMaya.MCallbackId
    """
    callback_ids = []
    node_mobj = mmapi.get_as_object(node_path)

    # Attribute Changed
    clientData = (node_uuid, update_func)
    callback_id = OpenMaya.MNodeMessage.addAttributeChangedCallback(
        node_mobj,
        attribute_changed_func,
        clientData,
    )
    callback_ids.append(callback_id)

    # Node Name Change
    clientData = (node_uuid, update_func)
    callback_id = OpenMaya.MNodeMessage.addNameChangedCallback(
        node_mobj,
        node_name_changed_func,
        clientData,
    )
    callback_ids.append(callback_id)

    # Node Has Been Deleted
    clientData = (node_uuid, update_func)
    callback_id = OpenMaya.MNodeMessage.addNodeDestroyedCallback(
        node_mobj,
        node_deleted_func,
        clientData,
    )
    callback_ids.append(callback_id)
    return callback_ids
Пример #4
0
def add_callbacks_to_collection(node_uuid, node_path, update_func):
    """
    Add all callbacks for a node from a 'Collection' class.
    """
    callback_ids = []
    node_mobj = mmapi.get_as_object(node_path)

    clientData = (node_uuid, update_func)
    callback_id = OpenMaya.MObjectSetMessage.addSetMembersModifiedCallback(
        node_mobj,
        membership_change_func,
        clientData,
    )
    callback_ids.append(callback_id)
    return callback_ids
Пример #5
0
def add_callbacks_to_marker_group(node_uuid, node_path, update_func):
    """
    Add all callbacks for a node from a 'MarkerGroup' class.
    """
    callback_ids = []
    node_mobj = mmapi.get_as_object(node_path)

    # Node Has Been Deleted
    # TODO: This callback does not seem to be doing anything.
    clientData = (node_uuid, update_func)
    callback_id = OpenMaya.MNodeMessage.addNodeDestroyedCallback(
        node_mobj,
        node_deleted_func,
        clientData,
    )
    callback_ids.append(callback_id)
    return callback_ids
Пример #6
0
def add_callbacks_to_marker(node_uuid, node_path, update_func):
    """
    Add all callbacks for a node from a 'Marker' class.

    .. todo::

        - Add callback when parenting changes (marker may
          not live under camera anymore), specific to marker
          objects.

    """
    callback_ids = []
    node_mobj = mmapi.get_as_object(node_path)

    # Attribute Changed (if a marker/bundle relationship is changed.)
    clientData = (node_uuid, update_func)
    callback_id = OpenMaya.MNodeMessage.addAttributeChangedCallback(
        node_mobj,
        attribute_connection_changed_func,
        clientData,
    )
    callback_ids.append(callback_id)

    # Node Name Change
    clientData = (node_uuid, update_func)
    callback_id = OpenMaya.MNodeMessage.addNameChangedCallback(
        node_mobj,
        node_name_changed_func,
        clientData,
    )
    callback_ids.append(callback_id)

    # Node Has Been Deleted
    # TODO: This callback does not seem to be doing anything.
    clientData = (node_uuid, update_func)
    callback_id = OpenMaya.MNodeMessage.addNodeDestroyedCallback(
        node_mobj,
        node_deleted_func,
        clientData,
    )
    callback_ids.append(callback_id)
    return callback_ids