def generate_points(self): body = Cube(side_length = 1) for dim, scale_factor in enumerate(self.body_dimensions): body.stretch(scale_factor, dim = dim) body.scale_to_fit_width(self.width) body.set_fill(self.shaded_body_color, opacity = 1) body.sort_submobjects(lambda p : p[2]) body[-1].set_fill(self.body_color) keyboard = VGroup(*[ VGroup(*[ Square(**self.key_color_kwargs) for x in range(12-y%2) ]).arrange_submobjects(RIGHT, buff = SMALL_BUFF) for y in range(4) ]).arrange_submobjects(DOWN, buff = MED_SMALL_BUFF) keyboard.stretch_to_fit_width( self.keyboard_width_to_body_width*body.get_width(), ) keyboard.stretch_to_fit_height( self.keyboard_height_to_body_height*body.get_height(), ) keyboard.next_to(body, OUT, buff = 0.1*SMALL_BUFF) keyboard.shift(MED_SMALL_BUFF*UP) body.add(keyboard) screen_plate = body.copy() screen_plate.stretch(self.screen_thickness/self.body_dimensions[2], dim = 2) screen = Rectangle( stroke_width = 0, fill_color = BLACK, fill_opacity = 1, ) screen.replace(screen_plate, stretch = True) screen.scale_in_place(self.screen_width_to_screen_plate_width) screen.next_to(screen_plate, OUT, buff = 0.1*SMALL_BUFF) screen_plate.add(screen) screen_plate.next_to(body, UP, buff = 0) screen_plate.rotate( self.open_angle, RIGHT, about_point = screen_plate.get_bottom() ) self.screen_plate = screen_plate self.screen = screen axis = Line( body.get_corner(UP+LEFT+OUT), body.get_corner(UP+RIGHT+OUT), color = BLACK, stroke_width = 2 ) self.axis = axis self.add(body, screen_plate, axis) self.rotate(5*np.pi/12, LEFT) self.rotate(np.pi/6, DOWN)
def scroll_through_patrons(self): logo_box = Square(side_length=2.5) logo_box.to_corner(DOWN + LEFT, buff=MED_LARGE_BUFF) total_width = SPACE_WIDTH - logo_box.get_right()[0] black_rect = Rectangle(fill_color=BLACK, fill_opacity=1, stroke_width=0, width=2 * SPACE_WIDTH, height=1.1 * SPACE_HEIGHT) black_rect.to_edge(UP, buff=0) line = DashedLine(SPACE_WIDTH * LEFT, SPACE_WIDTH * RIGHT) line.move_to(black_rect, DOWN) line.shift(SMALL_BUFF * SMALL_BUFF * DOWN) self.add(line) patrons = VGroup(*map(TextMobject, self.specific_patrons)) patrons.scale(self.patron_scale_val) for patron in patrons: if patron.get_width() > self.max_patron_width: patron.scale_to_fit_width(self.max_patron_width) columns = VGroup(*[ VGroup(*patrons[i::self.n_patron_columns]).arrange_submobjects( DOWN, buff=MED_SMALL_BUFF) for i in range(self.n_patron_columns) ]) columns.arrange_submobjects( RIGHT, buff=LARGE_BUFF, aligned_edge=UP, ) columns.scale_to_fit_width(total_width - 1) columns.next_to(black_rect, DOWN, 3 * LARGE_BUFF) columns.to_edge(RIGHT) self.play( columns.next_to, SPACE_HEIGHT * DOWN, UP, LARGE_BUFF, columns.to_edge, RIGHT, Animation(black_rect), rate_func=None, run_time=self.run_time, )