Пример #1
0
	def test_PotatoDie(self):
		startPosition = Point(1,20)
		startCords = Point(0,1)
		expectedPosition = Point(startCords.X*30,startCords.Y*30)
		keysPressed = []

		self.enviroment.getStartCords.return_value = startCords
		self.enviroment.isTile.side_effect = [False]

		self.spriteManagerExpected.append(call.updateSpriteImage(
			os.path.join('JumperPY', 'bin','Resources', 'potatoStanding.png')))
		self.spriteManagerExpected.append(call.flipSpriteImage())
		self.spriteManagerExpected.append(call.updateSprite(expectedPosition.X,
			expectedPosition.Y))

		self.enviromentExpected.append(call.getStartCords())
		self.enviromentExpected.append(call.getFinishCords())
		self.enviromentExpected.append(call.isTile(Point(1,21)))
		self.enviromentExpected.append(call.getStartCords())

		self.soundManagerExpected.append(call.getSound().play())

		self.target.setActualPosition(startPosition)
		self.target.isJumping = True
		self.target.isGoingDown = True

		self.target.motion(keysPressed)

		self.assertEqual(expectedPosition, self.target.ActualPosition)
Пример #2
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	def test_PotatoShouldDescendIfThereIsNotTileBehind(self):
		startPosition = Point(2,4)
		expectedPosition = Point(60, 128)
		keysPressed = []

		self.enviroment.isTile.side_effect = [False, False]

		self.spriteManagerExpected.append(call.updateSpriteImage(
				os.path.join('JumperPY', 'bin','Resources', 'potatoJumping.png')))
		self.spriteManagerExpected.append(call.flipSpriteImage())
		self.spriteManagerExpected.append(call.updateSprite(expectedPosition.X, expectedPosition.Y))

		self.enviromentExpected.append(call.getStartCords())
		self.enviromentExpected.append(call.getFinishCords())
		self.enviromentExpected.append(call.isTile(Point(2,5)))
		self.enviromentExpected.append(call.isTile(Point(2,5)))

		self.soundManagerExpected.append(call.getSound().play())

		self.target.setActualPosition(startPosition)

		self.target.motion(keysPressed)

		self.assertEqual(self.target.ActualPosition, expectedPosition)
		self.assertFalse(self.target.isStanding)
		self.assertTrue(self.target.isGoingDown)
		self.assertTrue(self.target.isJumping)
Пример #3
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	def test_PotatoReachCheckpointTrue(self):
		startPosition = Point(10,1)
		finishCord = startPosition
		expectedPosition = Point(startPosition.X*30,startPosition.Y*30)
		keysPressed = []

		self.enviroment.getFinishCords.return_value = finishCord
		self.enviroment.isTile.side_effect = [True]

		self.spriteManagerExpected.append(call.updateSpriteImage(
			os.path.join('JumperPY', 'bin','Resources', 'potatoStanding.png')))
		self.spriteManagerExpected.append(call.flipSpriteImage())
		self.spriteManagerExpected.append(call.updateSprite(expectedPosition.X,
			expectedPosition.Y))

		self.enviromentExpected.append(call.getStartCords())
		self.enviromentExpected.append(call.getFinishCords())
		self.enviromentExpected.append(call.isTile(Point(10,2)))
		
		self.soundManagerExpected.append(call.getSound().play())

		self.target.setActualPosition(startPosition)
		self.target.motion(keysPressed)

		self.assertTrue(self.target.reachCheckpoint)
Пример #4
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	def test_MovePotato(self):
		startPosition = Point(1,0)
		keysPressed = []

		self.enviroment.isTile.side_effect = [True]

		self.spriteManagerExpected.append(call.updateSpriteImage(
				os.path.join('JumperPY', 'bin','Resources', 'potatoStanding.png')))
		self.spriteManagerExpected.append(call.flipSpriteImage())
		self.spriteManagerExpected.append(call.updateSprite(startPosition.X*30, startPosition.Y))

		self.enviromentExpected.append(call.getStartCords())
		self.enviromentExpected.append(call.getFinishCords())
		self.enviromentExpected.append(call.isTile(Point(1,1)))

		self.target.setActualPosition(startPosition)
		self.target.motion(keysPressed)

		self.assertTrue(self.target.isStanding)
Пример #5
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	def test_MovePotatoJump(self):
		keysPressed = [Key.Space]
		startPosition = Point(1,0)
		expectedPosition = Point(startPosition.X*30, -8)

		self.enviroment.isTile.side_effect = [False, True]

		self.spriteManagerExpected.append(call.updateSpriteImage(
				os.path.join('JumperPY', 'bin','Resources', 'potatoJumping.png')))
		self.spriteManagerExpected.append(call.flipSpriteImage())
		self.spriteManagerExpected.append(call.updateSprite(expectedPosition.X, expectedPosition.Y))
		self.enviromentExpected.append(call.getStartCords())
		self.enviromentExpected.append(call.getFinishCords())

		self.soundManagerExpected.append(call.getSound().play())

		self.target.setActualPosition(startPosition)
		self.target.motion(keysPressed)

		self.assertFalse(self.target.isStanding)
Пример #6
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	def test_ShouldNotMoveIfThereIsTileGoingRight(self):
		startPosition = Point(2,4)
		expectedPosition = Point(56, startPosition.Y*30)
		keysPressed = [Key.A]

		self.enviroment.isTile.side_effect = [False, True]

		self.spriteManagerExpected.append(call.updateSpriteImage(
				os.path.join('JumperPY', 'bin','Resources', 'potatoWalking.png')))
		self.spriteManagerExpected.append(call.updateSprite(expectedPosition.X, expectedPosition.Y))

		self.enviromentExpected.append(call.getStartCords())
		self.enviromentExpected.append(call.isTile(Point(1,4)))
		self.enviromentExpected.append(call.getFinishCords())
		self.enviromentExpected.append(call.isTile(Point(2,5)))

		self.target.setActualPosition(startPosition)

		self.target.motion(keysPressed)

		self.assertEqual(self.target.ActualPosition, expectedPosition)
Пример #7
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	def test_MovePotatoLeftInTheEdgeOfTheScreen(self):
		startCord = Point(0,0)
		expectedPosition = Point(600, 0)

		self.enviroment.isTile.side_effect = [False, True, True]

		keysPressed = [Key.A]

		self.target.setActualPosition(startCord)
		self.target.motion(keysPressed)

		self.spriteManagerExpected.append(call.updateSpriteImage(
				os.path.join('JumperPY', 'bin','Resources', 'potatoWalking.png')))
		self.spriteManagerExpected.append(call.updateSprite(expectedPosition.X, expectedPosition.Y))

		self.enviromentExpected.append(call.getStartCords())
		self.enviromentExpected.append(call.isTile(Point(-1,0)))
		self.enviromentExpected.append(call.getFinishCords())
		self.enviromentExpected.append(call.isTile(Point(20,1)))

		self.assertTrue(self.target.isGoingLeft)
		self.assertFalse(self.target.isStanding)
Пример #8
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	def test_MovePotatoRight(self):
		keysPressed = [Key.D]
		startPosition = Point(1,0)
		expectedPosition = Point(startPosition.X*30 + 4,
			startPosition.Y)

		self.enviroment.isTile.side_effect = [False, True]

		self.spriteManagerExpected.append(call.updateSpriteImage(
			os.path.join('JumperPY', 'bin','Resources', 'potatoWalking.png')))
		self.spriteManagerExpected.append(call.flipSpriteImage())
		self.spriteManagerExpected.append(call.updateSprite(expectedPosition.X, expectedPosition.Y))

		self.enviromentExpected.append(call.getStartCords())
		self.enviromentExpected.append(call.isTile(Point(2,0)))
		self.enviromentExpected.append(call.getFinishCords())
		self.enviromentExpected.append(call.isTile(Point(1,1)))

		self.target.setActualPosition(startPosition)
		self.target.isGoingRight = True
		self.target.motion(keysPressed)

		self.assertFalse(self.target.isGoingLeft)
		self.assertFalse(self.target.isStanding)