Пример #1
0
def test_new_chatter():
    ps = Playerset()
    us = IrcUserset(ps)
    p = Player(**{"id_": 1, "login": "******"})
    ps[p.id] = p
    u = IrcUser("Guy", "")
    us[u.name] = u
    assert u.player is p
Пример #2
0
    def __init__(self, client, playerset, me, *args, **kwargs):
        if not self.use_chat:
            logger.info("Disabling chat")
            return

        logger.debug("Lobby instantiating.")
        BaseClass.__init__(self, *args, **kwargs)
        SimpleIRCClient.__init__(self)

        self.setupUi(self)

        self.client = client
        self._me = me
        self._chatters = IrcUserset(playerset)
        self.channels = {}

        # avatar downloader
        self.nam = QNetworkAccessManager()
        self.nam.finished.connect(self.finish_download_avatar)

        # nickserv stuff
        self.identified = False

        # IRC parameters
        self.crucialChannels = ["#aeolus"]
        self.optionalChannels = []

        # We can't send command until the welcome message is received
        self.welcomed = False

        # Load colors and styles from theme
        self.a_style = util.THEME.readfile("chat/formatters/a_style.qss")

        # load UI perform some tweaks
        self.tabBar().setTabButton(0, 1, None)

        self.tabCloseRequested.connect(self.close_channel)

        # Hook with client's connection and autojoin mechanisms
        self.client.authorized.connect(self.connect)
        self.client.autoJoin.connect(self.auto_join)
        self.channelsAvailable = []

        self._notifier = None
        self._timer = QTimer()
        self._timer.timeout.connect(self.once)

        # disconnection checks
        self.canDisconnect = False
Пример #3
0
def test_chatter_rename_no_player(mocker):
    ps = Playerset()
    us = IrcUserset(ps)
    p = Player(**{"id_": 1, "login": "******"})
    ps[p.id] = p

    u = IrcUser("Guy", "")
    us[u.name] = u

    pUpd = mocker.Mock()
    u.newPlayer.connect(pUpd)

    u.update(name="Other")
    pUpd.assert_called_with(u, None, p)
    with pytest.raises(KeyError):
        us["Guy"]
    assert us["Other"] is u
    assert u.player is None
Пример #4
0
def test_player_change(mocker):
    ps = Playerset()
    us = IrcUserset(ps)
    u = IrcUser("Guy", "")
    us[u.name] = u
    assert u.player is None

    pUpd = mocker.Mock()
    u.newPlayer.connect(pUpd)

    p = Player(**{"id_": 1, "login": "******"})
    ps[p.id] = p
    pUpd.assert_called_with(u, p, None)
    assert u.player is p

    pUpd.reset_mock()
    del ps[p.id]
    pUpd.assert_called_with(u, None, p)
    assert u.player is None
Пример #5
0
def test_add_remove(playerset, mocker):
    ps = IrcUserset(playerset)
    p = IrcUser("Name", "Hostname")

    def test_user_signal(sp):
        assert sp is p

    newuser = mocker.Mock()
    goneuser = mocker.Mock()
    ps.userAdded.connect(newuser)
    ps.userAdded.connect(test_user_signal)
    ps.userRemoved.connect(goneuser)
    ps.userRemoved.connect(test_user_signal)

    ps[p.name] = p
    assert newuser.called
    assert ps[p.name] is p

    del ps[p.name]
    assert goneuser.called
    assert p.name not in ps
    with pytest.raises(KeyError):
        ps[p.name]
Пример #6
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def test_cant_add_mismatched_name(playerset):
    ps = IrcUserset(playerset)
    p = IrcUser("Name", "Hostname")
    ps[p.name] = p
    with pytest.raises(ValueError):
        ps[p.name + "Other"] = p
Пример #7
0
def test_cant_add_twice(playerset):
    ps = IrcUserset(playerset)
    p = IrcUser("Name", "Hostname")
    ps[p.name] = p
    with pytest.raises(ValueError):
        ps[p.name] = p