def run_script(args): matplotlib.interactive(False) left = (args.left[0], args.left[1]) right = (args.right[0], args.right[1]) l1 = (150,110,110) l2 = (110,150,110) l3 = (110,110,150) layers= [l1,l2] # This is a hack to conserve colors colourmap = { rgb(l1[0],l1[1],l1[2]): args.Rock0, rgb(l2[0],l2[1],l2[2]): args.Rock1 } if not isinstance(args.Rock2, str): colourmap[rgb( l3[0],l3[1],l3[2])] = args.Rock2 layers.append( l3 ) model = mb.body( traces = args.ntraces, pad = args.pad, margin=args.margin, left = left, right = right, layers = layers ) return modelr_plot(model, colourmap, args)
def run_script(args): matplotlib.interactive(False) left = (args.left[0], args.left[1]) right = (args.right[0], args.right[1]) l1 = (150, 110, 110) l2 = (110, 150, 110) l3 = (110, 110, 150) layers = [l1, l2] # This is a hack to conserve colors colourmap = { rgb(l1[0], l1[1], l1[2]): args.Rock0, rgb(l2[0], l2[1], l2[2]): args.Rock1 } if not isinstance(args.Rock2, str): colourmap[rgb(l3[0], l3[1], l3[2])] = args.Rock2 layers.append(l3) model = mb.body(traces=args.ntraces, pad=args.pad, margin=args.margin, left=left, right=right, layers=layers) return modelr_plot(model, colourmap, args)
def run_script(args): matplotlib.interactive(False) """if args.transparent == 'False' or args.transparent == 'No': transparent = False else: transparent = True""" args.ntraces = 300 args.pad = 150 args.reflectivity_method = zoeppritz args.title = 'Wedge - AVA gather' args.theta = (0.0,50,.5) args.wavelet = ricker args.wiggle_skips = 10 args.aspect_ratio = 1 args.left = (0,0) args.right = (0,50) args.margin=1 args.slice='angle' transparent = False # This is a hack to conserve colors l1 = (150,110,110) l2 = (110,150,110) l3 = (110,110,150) layers= [l1,l2] colourmap = { rgb(150,110,110): args.Rock0, rgb(110,150,110): args.Rock1 } if not isinstance(args.Rock2, str): colourmap[rgb( 110,110,150)] = args.Rock2 layers.append( l3 ) # Get the physical model (an array of rocks) model = mb.body( traces = args.ntraces, pad = args.pad, margin=args.margin, left = args.left, right = args.right, layers = layers ) return modelr_plot( model, colourmap, args )
def run_script(args): from modelr.constants import dt, duration matplotlib.interactive(False) args.ntraces = 300 args.pad = 150 args.reflectivity_method = zoeppritz args.title = 'Wedge Model - RGB Blended Cross Section' #args.colourmap = 'Greys' #might need to overwrite this (it may not be used) args.wavelet = ricker args.wiggle_skips = 10 args.aspect_ratio = 1 args.margin=1 args.left = (0,0) args.right = (0,50) args.slice='spatial' args.trace = 0 left = (args.left[0], args.left[1]) right = (args.right[0], args.right[1]) l1 = (150,110,110) l2 = (110,150,110) l3 = (110,110,150) layers= [l1,l2] # This is a hack to conserve colors colourmap = { rgb(l1[0],l1[1],l1[2]): args.Rock0, rgb(l2[0],l2[1],l2[2]): args.Rock1 } if not isinstance(args.Rock2, str): colourmap[rgb( l3[0],l3[1],l3[2])] = args.Rock2 layers.append( l3 ) model = mb.body( traces = args.ntraces, pad = args.pad, margin=args.margin, left = left, right = right, layers = layers ) return modelr_plot( model, colourmap, args )
def run_script(args): from modelr.constants import dt, duration matplotlib.interactive(False) args.ntraces = 300 args.pad = 150 args.reflectivity_method = zoeppritz args.title = 'Wedge Model - RGB Blended Cross Section' #args.colourmap = 'Greys' #might need to overwrite this (it may not be used) args.wavelet = ricker args.wiggle_skips = 10 args.aspect_ratio = 1 args.margin = 1 args.left = (0, 0) args.right = (0, 50) args.slice = 'spatial' args.trace = 0 left = (args.left[0], args.left[1]) right = (args.right[0], args.right[1]) l1 = (150, 110, 110) l2 = (110, 150, 110) l3 = (110, 110, 150) layers = [l1, l2] # This is a hack to conserve colors colourmap = { rgb(l1[0], l1[1], l1[2]): args.Rock0, rgb(l2[0], l2[1], l2[2]): args.Rock1 } if not isinstance(args.Rock2, str): colourmap[rgb(l3[0], l3[1], l3[2])] = args.Rock2 layers.append(l3) model = mb.body(traces=args.ntraces, pad=args.pad, margin=args.margin, left=left, right=right, layers=layers) return modelr_plot(model, colourmap, args)
def run_script(args): matplotlib.interactive(False) """if args.transparent == 'False' or args.transparent == 'No': transparent = False else: transparent = True""" args.ntraces = 300 args.pad = 150 args.reflectivity_method = zoeppritz args.title = 'Wedge - AVA gather' args.theta = (0.0, 50, .5) args.wavelet = ricker args.wiggle_skips = 10 args.aspect_ratio = 1 args.left = (0, 0) args.right = (0, 50) args.margin = 1 args.slice = 'angle' # This is a hack to conserve colors l1 = (150, 110, 110) l2 = (110, 150, 110) l3 = (110, 110, 150) layers = [l1, l2] colourmap = { rgb(150, 110, 110): args.Rock0, rgb(110, 150, 110): args.Rock1 } if not isinstance(args.Rock2, str): colourmap[rgb(110, 110, 150)] = args.Rock2 layers.append(l3) # Get the physical model (an array of rocks) model = mb.body(traces=args.ntraces, pad=args.pad, margin=args.margin, left=args.left, right=args.right, layers=layers) return modelr_plot(model, colourmap, args)