def leave_game(self, player_name): player = Player.get_player(player_name) game_id = player.game_id game = Game.get_game(game_id) if game.remove_player(player_name): return self.redirect('/') else: return self.response.http_status_message(404)
def get_game(self, request): game = Game.get_game(request.game_key) return game.to_form('You may play, Human')