Пример #1
0
    def __init__(self):
        self.win_width, self.win_height = 450, 300  # login in window
        self.su_win_width, self.su_win_height = 350, 200  # sign up window
        self.select_win_width, self.select_win_height = 200, 500  # game selection window
        self.win_pos = get_window_position(
            win_width, win_height)  # for window's center position

        # window = tk.Tk()
        # window.title('DogB War')
        # window.geometry(f'{win_width}x{win_height}+{win_pos[0]}+{win_pos[1]}')
        self.title('DogB War')
        self.geometry(f'{win_width}x{win_height}+{win_pos[0]}+{win_pos[1]}')

        # welcome image
        self.canvas = tk.Canvas(window, height=200, width=500)
        self.image_file = tk.PhotoImage(file='images/welcome.gif')
        self.image = canvas.create_image(0, 0, anchor='nw', image=image_file)
        self.canvas.pack(side='top')

        # user information
        tk.Label(window, text='Username:'******'Password:'******'*****@*****.**', )
        self.entry_usr_name = tk.Entry(window, textvariable=var_usr_name)
        self.entry_usr_name.place(x=160, y=150)

        # password entry
        var_usr_pwd = tk.StringVar()
        entry_usr_pwd = tk.Entry(window, textvariable=var_usr_pwd, show='*')
        entry_usr_pwd.place(x=160, y=190)
Пример #2
0
    def usr_sign_up():
        global su_win_width
        global su_win_height

        # sign up logical function
        def sign_to_db():
            nn = new_name.get()
            np = new_pwd.get()
            npc = new_pwd_confirm.get()
            with open('usrs_info.pickle', 'rb') as usr_file:
                exist_usr_info = pickle.load(usr_file)
            if nn in exist_usr_info:
                tk.messagebox.showerror(title='草', message='憨批,非要起跟别人一样的账户名?')
            elif np == None:
                tk.messagebox.showerror(title='草', message='憨批,密码不能为空你造马?')
            elif len(np) < 6:
                tk.messagebox.showerror(title='草', message='憨批,密码至少得6位你造马?')
            elif np != npc:
                tk.messagebox.showerror(title='草', message='憨批,重复密码都能写错?')
            else:
                exist_usr_info[nn] = np
                with open('usrs_info.pickle', 'wb') as usr_file:
                    pickle.dump(exist_usr_info, usr_file)
                tk.messagebox.showinfo(title='草', message='恭喜这个憨批,成功创建账户!')
                window_sign_up.destroy()
                return
            usr_sign_up()

        window_sign_up = tk.Toplevel(window)
        su_win_pos = get_window_position(su_win_width, su_win_height)
        window_sign_up.geometry(
            f'{su_win_width}x{su_win_height}+{su_win_pos[0]}+{su_win_pos[1]}')
        window_sign_up.title('Sign Up Window')

        new_name = tk.StringVar()
        new_name.set('*****@*****.**')
        tk.Label(window_sign_up, text='Username:'******'Password:'******'*')
        entry_new_pwd.place(x=150, y=50)

        new_pwd_confirm = tk.StringVar()
        tk.Label(window_sign_up, text='Confirm password:'******'*')
        entry_new_pwd_confirm.place(x=150, y=90)

        btn_confirm_sign_up = tk.Button(window_sign_up,
                                        width=8,
                                        text='注册',
                                        command=sign_to_db)
        btn_confirm_sign_up.place(x=150, y=130)
Пример #3
0
    def game_window():
        global select_win_width
        global select_win_height
        window.destroy()
        # game_select_window = tk.Toplevel(window)
        game_select_window = tk.Tk()
        select_win_pos = get_window_position(select_win_width,
                                             select_win_height)
        game_select_window.geometry(
            f'{select_win_width}x{select_win_height}+{select_win_pos[0]}+{select_win_pos[1]}'
        )
        game_select_window.title('Game selection Window')

        dogb_war_btn = tk.Button(game_select_window,
                                 width=20,
                                 text='DogB War',
                                 command=start_game1)
        dogb_war_btn.place(x=20, y=30)
        dogb_flappy_btn = tk.Button(game_select_window,
                                    width=20,
                                    text='Flappy BogB',
                                    command=start_game2)
        dogb_flappy_btn.place(x=20, y=60)
Пример #4
0
import tkinter as tk
from tkinter import messagebox
import pickle
import sys
from modules import get_window_position

win_width, win_height = 450, 300  # login in window
su_win_width, su_win_height = 350, 200  # sign up window
win_pos = get_window_position(win_width,
                              win_height)  # for window's center position

window = tk.Tk()
window.title('DogB War')
window.geometry(f'{win_width}x{win_height}+{win_pos[0]}+{win_pos[1]}')

# welcome image
canvas = tk.Canvas(window, height=200, width=500)
image_file = tk.PhotoImage(file='images/welcome.gif')
image = canvas.create_image(0, 0, anchor='nw', image=image_file)
canvas.pack(side='top')

# user information
tk.Label(window, text='Username:'******'Password:'******'*****@*****.**', )
entry_usr_name = tk.Entry(window, textvariable=var_usr_name)
entry_usr_name.place(x=160, y=150)