def test_get(self): f = open("resources.tmp", "w") f.write(""" place1 = Rectangle { x = 10 y = 20 width = 100 height = 50 } pos = Vec2D { x = 10 y = 20 } loading = Loading... reloading = Reloading... timeout = 44 en = Language { findit = Find it } """) f.close() resman.read("resources.tmp") assert resman.get("loading") == "Loading..." assert resman.get("reloading", str) == "Reloading..." assert resman.get("timeout", int) == 44 assert resman.get("place1") == pygame.Rect(10, 20, 100, 50) assert resman.get("pos", int) == geo.Vec2D(10, 20)
def test_get( self ): f = open( "resources.tmp", "w" ) f.write(""" place1 = Rectangle { x = 10 y = 20 width = 100 height = 50 } pos = Vec2D { x = 10 y = 20 } loading = Loading... reloading = Reloading... timeout = 44 en = Language { findit = Find it } """) f.close() resman.read( "resources.tmp" ) assert resman.get("loading") == "Loading..." assert resman.get("reloading", str) == "Reloading..." assert resman.get("timeout", int) == 44 assert resman.get("place1") == pygame.Rect( 10, 20, 100, 50 ) assert resman.get("pos", int) == geo.Vec2D( 10, 20 )
def setup_module( module ): resman.read("data/resources.cfg") pygame.init() pygame.display.set_mode((800,600))
def setup_module(module): resman.read("data/resources.cfg") pygame.init() pygame.display.set_mode((800, 600))