Пример #1
0
    def finish_sentence(self, caller, dialogue, sentence):
        """
        A sentence finished, do it's action.
        """
        if not caller:
            return
        
        # get dialogue
        dlg = self.get_dialogue(dialogue)
        if not dlg:
            return

        if sentence >= len(dlg["sentences"]):
            return

        sen = self.get_sentence(dialogue, sentence)
        if not sen:
            return

        # do dialogue's action
        if sen["action"]:
            script_handler.do_action(caller, sen["action"])

        if sentence + 1 >= len(dlg["sentences"]):
            # last sentence
            self.finish_dialogue(caller, dialogue)

        if sen["finish_quest"]:
            caller.quest.finish(sen["finish_quest"])

        if sen["provide_quest"]:
            caller.quest.accept(sen["provide_quest"])
Пример #2
0
    def finish_sentence(self, caller, dialogue, sentence):
        """
        A sentence finished, do it's action.
        """
        if not caller:
            return

        # get dialogue
        dlg = self.get_dialogue(dialogue)
        if not dlg:
            return

        if sentence >= len(dlg["sentences"]):
            return

        sen = self.get_sentence(dialogue, sentence)
        if not sen:
            return

        # do dialogue's action
        if sen["action"]:
            script_handler.do_action(caller, sen["action"])

        if sentence + 1 >= len(dlg["sentences"]):
            # last sentence
            self.finish_dialogue(caller, dialogue)

        if sen["finish_quest"]:
            caller.quest.finish(sen["finish_quest"])

        if sen["provide_quest"]:
            caller.quest.accept(sen["provide_quest"])
Пример #3
0
 def finish(self):
     """
     """
     # do quest's action
     if self.action:
         script_handler.do_action(caller, self.action)