Пример #1
0
    async def __handle_xt_data(self, data):
        self.logger.debug(f'Received XT data: {data}')
        parsed_data = data.split('%')[1:-1]

        packet_id = parsed_data[2]
        packet = XTPacket(packet_id, ext=parsed_data[1])

        if packet in self.server.xt_listeners:
            xt_listeners = self.server.xt_listeners[packet]
            packet_data = parsed_data[4:]

            for listener in xt_listeners:
                if not self.__writer.is_closing() and listener.client_type is None \
                        or listener.client_type == self.client_type:
                    await listener(self, packet_data)
            self.received_packets.add(packet)
        else:
            self.logger.warn('Handler for %s doesn\'t exist!', packet_id)
Пример #2
0
    )
    server.puffle_clothing_treasure = await PuffleTreasureItem.query.gino.all()

    server.puffle_killer = asyncio.create_task(decrease_stats(server))


@handlers.handler(XMLPacket('login'), priority=Priority.Low)
@handlers.allow_once
async def load_pet_inventory(p):
    p.puffles = await PenguinPuffleCollection.get_collection(p.id)
    p.puffle_items = await PenguinPuffleItemCollection.get_collection(p.id)

    await p.send_xt('pgu', *get_my_player_puffles(p))


@handlers.handler(XTPacket('p', 'getdigcooldown'), pre_login=True)
async def handle_get_dig_cooldown(p):
    last_dig = await p.server.redis.get(f'mystic.last_dig.{p.id}')

    if last_dig is not None:
        cooldown_remaining = max(0, 120 - (int(time.time()) - int(last_dig)))
        return await p.send_xt('getdigcooldown', cooldown_remaining)
    await p.send_xt('getdigcooldown', 0)


@handlers.handler(XTPacket('p', 'checkpufflename'))
async def handle_check_puffle_name_with_response(p, puffle_name):
    name_ok = check_name(p, puffle_name)
    await p.send_xt('checkpufflename', puffle_name, int(name_ok))

Пример #3
0
from mystic import handlers
from mystic.data.buddy import IgnoreList, IgnoreListCollection
from mystic.data.penguin import Penguin
from mystic.handlers import Priority, XMLPacket, XTPacket


@handlers.handler(XMLPacket('login'), priority=Priority.Low)
@handlers.allow_once
async def load_ignore_inventory(p):
    p.ignore = await IgnoreListCollection.get_collection(p.id)


@handlers.handler(XTPacket('n', 'gn'))
@handlers.allow_once
async def handle_get_ignore_list(p):
    ignore_query = IgnoreList.load(parent=Penguin.on(
        Penguin.id == IgnoreList.ignore_id)).where(
            IgnoreList.penguin_id == p.id)

    async with p.server.db.transaction():
        ignore_list = ignore_query.gino.iterate()
        ignores = [
            f'{ignore.ignore_id}|{ignore.parent.safe_nickname(p.server.config.lang)}'
            async for ignore in ignore_list
        ]

    await p.send_xt('gn', *ignores)


@handlers.handler(XTPacket('n', 'rn'))
async def handle_ignore_remove(p, ignored_id: int):
Пример #4
0
async def determine_coins_overdose(p, coins):
    overdose_key = f'{p.id}.overdose'
    last_overdose = await p.server.redis.get(overdose_key)

    if last_overdose is None:
        return True

    minutes_since_last_dose = ((time.time() - float(last_overdose)) // 60) + 1
    max_game_coins = p.server.config.max_coins_per_min * minutes_since_last_dose

    if coins > max_game_coins:
        return True
    return False


@handlers.handler(XTPacket('j', 'jr'), before=handle_join_room)
async def handle_overdose_key(p, room: Room):
    if p.room.game and not room.game:
        overdose_key = f'{p.id}.overdose'
        await p.server.redis.delete(overdose_key)
    elif room.game:
        overdose_key = f'{p.id}.overdose'
        await p.server.redis.set(overdose_key, time.time())


@handlers.disconnected
@handlers.player_attribute(joined_world=True)
async def disconnect_overdose_key(p):
    if p.room is not None and p.room.game:
        overdose_key = f'{p.id}.overdose'
        await p.server.redis.delete(overdose_key)
Пример #5
0
        if ninja.penguin.fire_matches_won >= 10:
            await ninja.penguin.add_stamp(ninja.penguin.server.stamps[252])
        if ninja.penguin.fire_matches_won >= 50:
            await ninja.penguin.add_stamp(ninja.penguin.server.stamps[268])
        if ninja.energy >= 6:
            await ninja.penguin.add_stamp(ninja.penguin.server.stamps[260])
        if type(ninja.penguin.waddle) == FireSenseiLogic:
            await ninja.penguin.add_stamp(ninja.penguin.server.stamps[264])

    if ninja.energy_won >= 1:
        await ninja.penguin.add_stamp(ninja.penguin.server.stamps[254])
    if ninja.energy_won >= 3:
        await ninja.penguin.add_stamp(ninja.penguin.server.stamps[266])


@handlers.handler(XTPacket('gz', ext='z'))
@handlers.waddle(CardJitsuFireLogic, FireMatLogic)
async def handle_get_game(p):
    seat_id = p.waddle.get_seat_id(p)
    await p.send_xt('gz', p.waddle.seats, len(p.waddle.penguins))
    await p.send_xt('jz', seat_id)

    nicknames = ','.join(penguin.safe_name for penguin in p.waddle.penguins)
    colors = ','.join(str(penguin.color) for penguin in p.waddle.penguins)
    energy = ','.join(str(ninja.energy) for ninja in p.waddle.ninjas)
    tile_ids = ','.join(map(str, p.waddle.tile_ids))
    deck = ','.join(str(card.id) for card in p.waddle.ninjas[seat_id].deck)
    spin = f'{p.waddle.spin_amount},{p.waddle.move_clockwise},{p.waddle.move_anticlockwise}'
    ninja_ranks = ','.join(
        str(penguin.fire_ninja_rank) for penguin in p.waddle.penguins)
Пример #6
0
from mystic import handlers
from mystic.data import db
from mystic.data.redemption import PenguinRedemptionBook, RedemptionBook, RedemptionBookWord
from mystic.handlers import XTPacket


@handlers.handler(XTPacket('rgbq', ext='red'), pre_login=True)
@handlers.depends_on_packet(XTPacket('rjs', ext='red'))
async def handle_get_book_question(p, book: int):
    book_exist = await RedemptionBook.query.where(RedemptionBook.id == book).gino.scalar()
    book_redeemed = await PenguinRedemptionBook.query.\
        where((PenguinRedemptionBook.book_id == book) &
              (PenguinRedemptionBook.penguin_id == p.id)).gino.scalar()
    if not book_exist:
        return await p.close()

    if book_redeemed:
        return await p.close()

    question = await RedemptionBookWord.query.where(RedemptionBookWord.book_id == book)\
        .order_by(db.func.random()).gino.first()
    await p.send_xt('rgbq', question.question_id, question.book_id, question.page, question.line, question.word_number)


@handlers.handler(XTPacket('rsba', ext='red'), pre_login=True)
@handlers.depends_on_packet(XTPacket('rgbq', ext='red'))
async def handle_send_book_answer(p, book: int, question_id: int, answer: str):
    book_exist = await RedemptionBook.query.where(RedemptionBook.id == book).gino.scalar()
    book_redeemed = await PenguinRedemptionBook.query.where((PenguinRedemptionBook.book_id == book) &
                                                            (PenguinRedemptionBook.penguin_id == p.id)).gino.scalar()
    if not book_exist:
Пример #7
0
    await load_active_quests(p)


async def load_active_quests(p):
    p.active_quests = await Quest.load(
        tasks=QuestTask,
        items=QuestAwardItem,
        furniture=QuestAwardFurniture,
        pet=QuestAwardPuffleItem,
        complete=PenguinQuestTask.on(
            (PenguinQuestTask.penguin_id == p.id)
            & (PenguinQuestTask.task_id == QuestTask.id)
            & (PenguinQuestTask.complete == False))).gino.all()


@handlers.handler(XTPacket('j', 'js'), after=handle_join_server)
@handlers.allow_once
async def handle_quest_join_server(p):
    p.server.cache.delete(f'quest.status.{p.id}')

    await load_active_quests(p)
    quest_settings = p.server.cache.get(f'quest.settings.{p.room.id}')
    quest_status = p.server.cache.get(f'quest.status.{p.id}')
    quest_settings = await get_quest_settings(
        p) if quest_settings is None else quest_settings
    quest_status = await get_player_quest_status(
        p) if quest_status is None else quest_status
    p.server.cache.set(f'quest.settings.{p.room.id}', quest_settings)
    p.server.cache.set(f'quest.status.{p.id}', quest_status)

    await p.send_xt('nxquestsettings', quest_settings)
Пример #8
0
from mystic import handlers
from mystic.constants import ClientType
from mystic.handlers import XTPacket


@handlers.handler(XTPacket('pt', 'spts'), client=ClientType.Vanilla)
@handlers.cooldown(1)
async def handle_player_transformation(p, transform_id: int):
    p.avatar = transform_id
    await p.room.send_xt('spts', p.id, transform_id)
Пример #9
0
async def load_inventory(p):
    p.inventory = await PenguinItemCollection.get_collection(p.id)
    p.permissions = await PenguinPermissionCollection.get_collection(p.id)
    p.attributes = await PenguinAttributeCollection.get_collection(p.id)

    if p.color is not None and p.color not in p.inventory:
        await p.inventory.insert(item_id=p.color)

    default_items = p.server.items.legacy_inventory if p.is_legacy_client else \
        p.server.items.vanilla_inventory
    for default_item in default_items:
        if default_item.id not in p.inventory:
            await p.inventory.insert(item_id=default_item.id)


@handlers.handler(XTPacket('i', 'gi'))
@handlers.allow_once
async def handle_get_inventory(p):
    await p.send_xt('gi', *p.inventory.keys())


@handlers.handler(XTPacket('i', 'ai'))
@handlers.depends_on_packet(XTPacket('i', 'gi'))
async def handle_buy_inventory(p, item: Item):
    if item is None:
        return await p.send_error(402)

    if item.id in p.inventory:
        return await p.send_error(400)

    if p.coins < item.cost:
Пример #10
0
from mystic import handlers
from mystic.commands import UnknownCommandException, has_command_prefix, invoke_command_string
from mystic.data.moderator import ChatFilterRuleCollection
from mystic.handlers import XTPacket
from mystic.handlers.play.moderation import moderator_ban


@handlers.boot
async def filter_load(server):
    server.chat_filter_words = await ChatFilterRuleCollection.get_collection()
    server.logger.info(f'Loaded {len(server.chat_filter_words)} filter words')


@handlers.handler(XTPacket('m', 'sm'))
@handlers.cooldown(.5)
async def handle_send_message(p, penguin_id: int, message: str):
    if penguin_id != p.id:
        return await p.close()

    if p.muted:
        for penguin in p.room.penguins_by_id.values():
            if penguin.moderator:
                await penguin.send_xt("mm", message, penguin_id)
        return

    if p.server.chat_filter_words:
        tokens = message.lower().split()

        consequence = next(
            (c for w, c in p.server.chat_filter_words.items() if w in tokens),
            None)
Пример #11
0
            await p.locations.insert(location_id=default_item.id)

    default_flooring = p.server.flooring.legacy_inventory if p.is_legacy_client else \
        p.server.flooring.vanilla_inventory
    for default_item in default_flooring:
        if default_item.id not in p.flooring:
            await p.flooring.insert(flooring_id=default_item.id)

    default_furniture = p.server.furniture.legacy_inventory if p.is_legacy_client else \
        p.server.furniture.vanilla_inventory
    for default_item in default_furniture:
        if default_item.id not in p.furniture:
            await p.furniture.insert(furniture_id=default_item.id)


@handlers.handler(XTPacket('g', 'gm'))
@handlers.cooldown(1)
async def handle_get_igloo_details(p, penguin_id: int):
    await create_first_igloo(p, penguin_id)
    cache_key = f'active_igloo.{penguin_id}' if p.is_vanilla_client else f'legacy_igloo.{penguin_id}'
    igloo_string_method = get_active_igloo_string if p.is_vanilla_client else get_legacy_igloo_string
    igloo_string = p.server.cache.get(cache_key)
    igloo_string = await igloo_string_method(
        p, penguin_id) if igloo_string is None else igloo_string
    p.server.cache.set(cache_key, igloo_string)
    await p.send_xt('gm', penguin_id, igloo_string)


@handlers.handler(XTPacket('g', 'gail'), client=ClientType.Vanilla)
async def handle_get_all_igloo_layouts(p):
    await p.status_field_set(StatusField.OpenedIglooViewer)
Пример #12
0
@handlers.boot
async def characters_load(server):
    server.characters = await CharacterCollection.get_collection()
    server.logger.info(f'Loaded {len(server.characters)} characters')


@handlers.handler(XMLPacket('login'), priority=Priority.Low)
@handlers.allow_once
async def load_buddy_inventory(p):
    p.buddies = await BuddyListCollection.get_collection(p.id)
    p.buddy_requests = await BuddyRequestCollection.get_collection(p.id)
    p.character_buddies = await CharacterBuddyCollection.get_collection(p.id)


@handlers.handler(XTPacket('j', 'jr'),
                  after=handle_join_room,
                  client=ClientType.Vanilla)
async def handle_send_room_presence(p):
    await update_player_presence(p)


@handlers.handler(XTPacket('b', 'gb'), client=ClientType.Vanilla)
@handlers.allow_once
async def handle_get_buddies(p):
    buddies_query = BuddyList.load(parent=Penguin.on(
        Penguin.id == BuddyList.buddy_id)).where(BuddyList.penguin_id == p.id)
    request_query = BuddyRequest.load(parent=Penguin.on(
        Penguin.id == BuddyRequest.requester_id)).where(
            BuddyRequest.penguin_id == p.id)
Пример #13
0
import datetime

from mystic import handlers
from mystic.constants import ClientType
from mystic.data import db
from mystic.data.moderator import Ban, Report, Warning
from mystic.data.penguin import Penguin
from mystic.handlers import XTPacket


@handlers.handler(XTPacket('o', 'k'))
async def handle_kick_player(p, penguin_id: int):
    if p.moderator:
        await moderator_kick(p, penguin_id)


@handlers.handler(XTPacket('o', 'b'), client=ClientType.Legacy)
async def handle_ban_player(p, penguin_id: int, message: str):
    if p.moderator:
        await moderator_ban(p, penguin_id, comment=message)


@handlers.handler(XTPacket('o', 'm'))
async def handle_mute_player(p, penguin_id: int):
    if p.moderator:
        if penguin_id in p.server.penguins_by_id:
            player = p.server.penguins_by_id[penguin_id]
            if not player.moderator:
                player.muted = True

Пример #14
0
from mystic import handlers
from mystic.data import db
from mystic.data.buddy import IgnoreList
from mystic.data.mail import PenguinPostcard, PostcardCollection
from mystic.data.penguin import Penguin
from mystic.handlers import XTPacket


@handlers.boot
async def postcards_load(server):
    server.postcards = await PostcardCollection.get_collection()
    server.logger.info(f'Loaded {len(server.postcards)} postcards')


@handlers.handler(XTPacket('l', 'mst'))
@handlers.allow_once
async def handle_start_mail_engine(p):
    mail_count = await db.select([db.func.count(PenguinPostcard.id)]
                                 ).where(PenguinPostcard.penguin_id == p.id
                                         ).gino.scalar()
    unread_mail_count = await db.select([
        db.func.count(PenguinPostcard.id)
    ]).where((PenguinPostcard.penguin_id == p.id)
             & (PenguinPostcard.has_read == False)).gino.scalar()
    await p.send_xt('mst', unread_mail_count, mail_count)


@handlers.handler(XTPacket('l', 'mg'))
@handlers.allow_once
async def handle_get_mail(p):
Пример #15
0
    total_collected_stamps = len(collected_stamps)
    total_game_stamps = len(game_stamps)
    collected_stamps_string = '|'.join(str(stamp.id) for stamp in collected_stamps)
    await p.send_xt('cjsi', collected_stamps_string, total_collected_stamps, total_game_stamps)


async def ninja_win(winner, loser):
    await ninja_progress(winner.penguin, won=True)
    await ninja_progress(loser.penguin, won=False)
    await ninja_stamps_earned(winner.penguin)
    await ninja_stamps_earned(loser.penguin)
    await winner.penguin.waddle.remove_penguin(winner.penguin)
    await loser.penguin.waddle.remove_penguin(loser.penguin)


@handlers.handler(XTPacket('gz', ext='z'))
@handlers.waddle(CardJitsuLogic, CardJitsuMatLogic)
async def handle_get_game(p):
    seat_id = p.waddle.get_seat_id(p)
    await p.send_xt('gz', p.waddle.seats, len(p.waddle.penguins))
    await p.send_xt('jz', seat_id, p.safe_name, p.color, p.ninja_rank)


@handlers.handler(XTPacket('uz', ext='z'))
@handlers.waddle(CardJitsuLogic, CardJitsuMatLogic)
async def handle_update_game(p):
    players = [f'{seat_id}|{player.safe_name}|{player.color}|{player.ninja_rank}'
               for seat_id, player in enumerate(p.waddle.penguins)]
    await p.send_xt('uz', *players)
    await p.send_xt('sz')
Пример #16
0
from mystic import handlers
from mystic.constants import ClientType
from mystic.data.redemption import PenguinRedemptionBook
from mystic.handlers import XTPacket


@handlers.handler(XTPacket('rjs', ext='red'),
                  pre_login=True,
                  client=ClientType.Vanilla)
@handlers.allow_once
async def handle_join_redemption_server_vanilla(p, credentials: str,
                                                confirmation_hash: str):
    pid, _, username, login_key, rdnk, approved, rejected = credentials.split(
        '|')

    if login_key != p.login_key:
        return await p.close()

    tr = p.server.redis.multi_exec()
    tr.setex(f'{username}.lkey', p.server.config.auth_ttl, login_key)
    tr.setex(f'{username}.ckey', p.server.config.auth_ttl, confirmation_hash)
    await tr.execute()

    redeemed_books = await PenguinRedemptionBook.query.where(
        PenguinRedemptionBook.penguin_id == p.id).gino.all()
    await p.send_xt(
        'rjs', ','.join(
            str(redeemed_book.book_id) for redeemed_book in redeemed_books),
        'mystic', int(p.is_member))

Пример #17
0
                if not membership_record.start_aware:
                    postcards.append(dict(
                        penguin_id=p.id,
                        postcard_id=start_postcard,
                        send_date=membership_record.start
                    ))
                    await membership_record.update(start_aware=True).apply()

            membership_end_date = current_timestamp if membership_active else membership_record.expires
            p.membership_days_total += (membership_end_date - membership_record.start).days

    if postcards:
        await PenguinPostcard.insert().values(postcards).gino.status()


@handlers.handler(XTPacket('u', 'h'))
@handlers.cooldown(59)
async def handle_heartbeat(p):
    p.heartbeat = time.time()
    await p.send_xt('h')


@handlers.handler(XTPacket('u', 'gp'))
@handlers.cooldown(1)
async def handle_get_player(p, penguin_id: int):
    player_string = p.server.cache.get(f'player.{penguin_id}')
    player_string = await get_player_string(p, penguin_id) if player_string is None else player_string
    await p.send_xt('gp', player_string)


@handlers.handler(XTPacket('u', 'gmo'), client=ClientType.Vanilla)
Пример #18
0
from mystic import handlers
from mystic.handlers import XTPacket


@handlers.handler(XTPacket('bh', 'lnbhg'))
async def handle_leave_non_blackhole_game(p):
    if p.room.blackhole:
        await p.room.leave_blackhole(p)
Пример #19
0
from mystic import handlers
from mystic.constants import ClientType
from mystic.handlers import XTPacket


@handlers.handler(XTPacket('t', 'at'))
async def handle_open_book(p, toy_id: int):
    p.toy = toy_id
    await p.room.send_xt('at', p.id, toy_id)


@handlers.handler(XTPacket('t', 'rt'))
async def handle_close_book(p):
    p.toy = None
    await p.room.send_xt('rt', p.id)


@handlers.handler(XTPacket('j', 'jr'), client=ClientType.Legacy)
async def handle_join_room_toy(p):
    for penguin in p.room.penguins_by_id.values():
        if penguin.toy is not None:
            await p.send_xt('at', penguin.id, penguin.toy)


@handlers.handler(XTPacket('j', 'crl'), client=ClientType.Vanilla)
@handlers.depends_on_packet(XTPacket('j', 'jr'))
async def handle_client_room_loaded_toy(p):
    for penguin in p.room.penguins_by_id.values():
        if penguin.toy is not None:
            await p.send_xt('at', penguin.id, penguin.toy)
Пример #20
0
                if random.randrange(4) == 0:
                    add_note(song_time + 0.5, 0)

        return note_types, note_times, note_lengths


@handlers.boot
async def songs_load(server):
    server.dance_songs = await DanceSongCollection.get_collection()
    server.logger.info(f'Loaded {len(server.dance_songs)} dance tracks')

    server.dance_floor = DanceFloor(server)
    asyncio.create_task(server.dance_floor.start())


@handlers.handler(XTPacket('gz', ext='z'))
@handlers.player_in_room(DanceFloor.DanceRoomId)
async def handle_get_game(p):
    await p.server.dance_floor.add_penguin(p)


@handlers.handler(XTPacket('zr', ext='z'))
@handlers.player_in_room(DanceFloor.DanceRoomId)
async def handle_get_game_again(p):
    await p.server.dance_floor.add_penguin(p)


@handlers.handler(XTPacket('zd', ext='z'))
@handlers.player_in_room(DanceFloor.DanceRoomId)
async def handle_change_difficulty(p, difficulty: int):
    p.server.dance_floor.set_difficulty(p, difficulty)
Пример #21
0
from mystic import handlers
from mystic.data.room import Room
from mystic.handlers import XTPacket
from mystic.handlers.play.navigation import handle_join_player_room, handle_join_room


@handlers.handler(XTPacket('gw', ext='z'))
async def handle_get_waddle_population(p):
    await p.send_xt(
        'gw', '%'.join(
            f'{waddle.id}|{",".join(penguin.safe_name if penguin else str() for penguin in waddle.penguins)}'
            for waddle in p.room.waddles.values()))


@handlers.handler(XTPacket('jw', ext='z'))
async def handle_join_waddle(p, waddle_id: int):
    try:
        waddle = p.room.waddles[waddle_id]

        if waddle.game in ['card', 'water', 'fire'
                           ] and waddle.penguins.count(None) < waddle.seats:
            await p.send_xt(
                'gwcj',
                *(penguin.id for penguin in waddle.penguins
                  if penguin is not None))

        await waddle.add_penguin(p)
    except KeyError:
        p.logger.warn(
            f'{p.username} tried to join a waddle that doesn\'t exist')
Пример #22
0
import time
from datetime import datetime, timedelta

import ujson

from mystic import handlers
from mystic.constants import ClientType
from mystic.handlers import XTPacket

RainbowQuestRewards = [6158, 4809, 1560, 3159]
RainbowBonusReward = 5220
RainbowQuestWait = timedelta(minutes=60)
RainbowQuestWaitMember = timedelta(minutes=20)


@handlers.handler(XTPacket('rpq', 'rpqtc'), client=ClientType.Vanilla)
async def handle_rainbow_puffle_task_complete(p, task_id: int):
    current_datetime = datetime.now()
    current_task = await p.server.redis.get(f'mystic.rainbow_task.{p.id}') or 0

    if int(current_task) < len(RainbowQuestRewards) and int(
            current_task) == task_id:
        task_completion = await p.server.redis.get(
            f'mystic.rainbow_completion.{p.id}') or time.time()

        quest_wait = RainbowQuestWaitMember if p.is_member else RainbowQuestWait

        if int(current_task) == 0 or current_datetime - datetime.fromtimestamp(
                int(task_completion)) > quest_wait:
            if int(task_id) == len(RainbowQuestRewards) - 1:
                await p.update(rainbow_adoptability=True).apply()
Пример #23
0
        self.payouts = [20, 10, 5, 5]

    async def remove_penguin(self, p):
        await super().remove_penguin(p)
        await self.send_xt(
            'uz', self.seats,
            *(f'{penguin.safe_name}|{penguin.color}|'
              f'{penguin.hand}|{penguin.safe_name}'
              for penguin in self.penguins))

    def get_payout(self):
        return self.payouts.pop(0)


@handlers.handler(XTPacket('jz', ext='z'))
@handlers.waddle(SledRacingLogic)
async def handle_join_game(p):
    await p.send_xt(
        'uz', p.waddle.seats,
        *(f'{penguin.safe_name}|{penguin.color}|'
          f'{penguin.hand or 0}|{penguin.nickname}'
          for penguin in p.waddle.penguins))


@handlers.handler(XTPacket('zm', ext='z'))
@handlers.waddle(SledRacingLogic)
async def handle_send_move(p, player_id: int, x: float, y: float, time: float):
    await p.waddle.send_xt('zm', player_id, x, y, time)

Пример #24
0
import ujson

from mystic import handlers
from mystic.handlers import XTPacket

DefaultPartyCookie = {
    'msgViewedArray': [0] * 10,
    'communicatorMsgArray': [0] * 5,
    'questTaskStatus': [0] * 10
}


@handlers.handler(XTPacket('party', 'partycookie'))
async def handle_party_cookie(p):
    cookie = await p.server.redis.hget('partycookie', p.id)
    if cookie is None:
        cookie = ujson.dumps(DefaultPartyCookie)
        await p.server.redis.hset('partycookie', p.id, cookie)
    else:
        cookie = cookie.decode('utf-8')
    await p.send_xt('partycookie', cookie)


@handlers.handler(XTPacket('party', 'msgviewed'))
@handlers.depends_on_packet(XTPacket('party', 'partycookie'))
async def handle_party_message_viewed(p, message_index: int):
    cookie = await p.server.redis.hget('partycookie', p.id)
    cookie = ujson.loads(cookie)

    cookie['msgViewedArray'][message_index] = 1
Пример #25
0
from mystic import handlers
from mystic.handlers import XTPacket
from mystic.data.penguin import Penguin


@handlers.handler(XTPacket('ni', 'gnr'))
async def handle_get_ninja_ranks(p, penguin_id: int):
    if penguin_id in p.server.penguins_by_id:
        penguin = p.server.penguins_by_id[penguin_id]
        ninja_rank, fire_ninja_rank, water_ninja_rank = \
            penguin.ninja_rank, penguin.fire_ninja_rank, penguin.water_ninja_rank
    else:
        ninja_rank, fire_ninja_rank, water_ninja_rank = await Penguin.select(
            'ninja_rank', 'fire_ninja_rank',
            'water_ninja_rank').where(Penguin.id == penguin_id).gino.first()
    await p.send_xt('gnr', p.id, ninja_rank, fire_ninja_rank, water_ninja_rank,
                    0)


@handlers.handler(XTPacket('ni', 'gnl'))
async def handle_get_ninja_level(p):
    await p.send_xt('gnl', p.ninja_rank, p.ninja_progress, 10)


@handlers.handler(XTPacket('ni', 'gfl'))
async def handle_get_fire_level(p):
    await p.send_xt('gfl', p.fire_ninja_rank, p.fire_ninja_progress, 5)


@handlers.handler(XTPacket('ni', 'gwl'))
async def handle_get_water_level(p):
Пример #26
0
                                           card_color_tick,
                                           card_fire_matched,
                                           match_by='fire_ninja_rank',
                                           max_players=4)
    server.water_match_making = MatchMaking(server,
                                            card_color_tick,
                                            card_water_matched,
                                            match_by='water_ninja_rank',
                                            max_players=4)

    asyncio.create_task(server.match_making.start())
    asyncio.create_task(server.fire_match_making.start())
    asyncio.create_task(server.water_match_making.start())


@handlers.handler(XTPacket('jmm', ext='z'))
@handlers.player_in_room(MatchMaking.SenseiRoom)
async def handle_join_match_making(p):
    p.server.match_making.add_penguin(p)
    await p.send_xt('jmm', p.safe_name)


@handlers.handler(XTPacket('jmm', ext='z'))
@handlers.player_in_room(MatchMaking.SenseiFireRoom)
async def handle_join_fire_match_making(p):
    p.server.fire_match_making.add_penguin(p)
    await p.send_xt('jmm', p.safe_name)


@handlers.handler(XTPacket('jmm', ext='z'))
@handlers.player_in_room(MatchMaking.SenseiWaterRoom)
Пример #27
0

def determine_song_length(track_pattern):
    if track_pattern == '0':
        return 0
    track_length = track_pattern.split(',')[-1]
    track_length = track_length.split('|')[1]
    return int(track_length, 16) // 1000


@handlers.boot
async def music_service_start(server):
    server.music = SoundStudio(server)


@handlers.handler(XTPacket('musictrack', 'broadcastingmusictracks'), client=ClientType.Vanilla)
@handlers.player_in_room(SoundStudio.StudioRoomId)
async def handle_broadcasting_tracks(p):
    if not p.server.music.broadcasting:
        await p.server.music.start_broadcasting()
    elif not p.server.music.playlist:
        await p.send_xt('broadcastingmusictracks', 0, -1, '')
    else:
        playlist_position = get_playlist_position(p)
        broadcasted_tracks = await p.server.music.get_broadcasted_tracks()
        await p.send_xt('broadcastingmusictracks', len(p.server.music.playlist),
                        playlist_position, broadcasted_tracks)


@handlers.handler(XTPacket('musictrack', 'getmymusictracks'), client=ClientType.Vanilla)
async def handle_get_my_music_tracks(p):
Пример #28
0
    server.cards = await CardCollection.get_collection()
    server.logger.info(f'Loaded {len(server.cards)} ninja cards')

    starter_deck_cards = await CardStarterDeck.query.gino.all()
    server.cards.set_starter_decks(starter_deck_cards)
    server.logger.info(
        f'Loaded {len(server.cards.starter_decks)} starter decks')


@handlers.handler(XMLPacket('login'), priority=Priority.Low)
@handlers.allow_once
async def load_card_inventory(p):
    p.cards = await PenguinCardCollection.get_collection(p.id)


@handlers.handler(XTPacket('i', 'ai'))
async def handle_buy_starter_deck(p, deck_id: int):
    if deck_id in p.server.cards.starter_decks:
        starter_deck = p.server.cards.starter_decks[deck_id]
        power_cards = [card for card, qty in starter_deck if card.power_id > 0]
        for card, qty in starter_deck:
            if card.power_id == 0:
                await p.add_card(card, quantity=qty)
        power_card = random.choice(power_cards)
        await p.add_card(power_card, quantity=1)


@handlers.handler(XTPacket('cd', 'gcd'))
async def handle_get_card_data(p):
    await p.send_xt(
        'gcd',
Пример #29
0
                if self.timer < 1:
                    self.timer_task.cancel()
                    self.started = True
                    await self.player_initiate()
                    self.velocity_loop = asyncio.create_task(
                        self.set_velocity())
                    self.sensei_loop = asyncio.create_task(self.sensei_ai())
                elif self.timer < 0:
                    await self.send_zm("ge")
                    await self.game_over()
                await asyncio.sleep(1)
        except asyncio.CancelledError:
            pass


@handlers.handler(XTPacket('gz', ext='z'))
@handlers.waddle(CardJitsuWaterLogic, WaterMatLogic)
async def handle_get_game(p):
    seat_id = p.waddle.get_seat_id(p)
    ninja = p.waddle.get_ninja_by_penguin(p)
    await p.send_xt('gz')
    await p.send_xt('jz')
    await p.waddle.send_zm_client(ninja, "po", seat_id)
    ninja.joined = True
    if all(map(lambda ninja: ninja.joined, p.waddle.ninjas)):
        await p.waddle.initiate_vector()
        await p.waddle.initiate_player_cards()


@handlers.handler(XTPacket('gz', ext='z'))
@handlers.waddle(WaterSenseiLogic)
Пример #30
0
from mystic import handlers
from mystic.handlers import XTPacket
from mystic.handlers.play.navigation import handle_join_player_room, handle_join_room


@handlers.handler(XTPacket('a', 'gt'))
async def handle_get_waddle_population(p):
    await p.send_xt(
        'gt', '%'.join(
            f'{table.id}|{",".join(penguin.safe_name for penguin in table.penguins)}'
            for table in p.room.tables.values()))


@handlers.handler(XTPacket('a', 'jt'))
async def handle_join_table(p, table_id: int):
    try:
        table = p.room.tables[table_id]
        await table.add_penguin(p)
    except KeyError:
        p.logger.warn(
            f'{p.username} tried to join a table that doesn\'t exist')


@handlers.handler(XTPacket('a', 'lt'))
async def handle_leave_table(p):
    if p.table:
        await p.table.remove_penguin(p)


@handlers.handler(XTPacket('j', 'jr'), after=handle_join_room)
async def handle_join_room_table(p):