def __init__(self, parent=None): super(GLWidgetBuffered, self).__init__(parent) self.nav = NavigationBuffered() self.navInterface = NavigationInterface(self.nav) self.nav.sxmin = 1. #/self.maxviewportsize
class GLWidgetBuffered(GLWidget): channels = 1 duration = 1 def __init__(self, parent=None): super(GLWidgetBuffered, self).__init__(parent) self.nav = NavigationBuffered() self.navInterface = NavigationInterface(self.nav) self.nav.sxmin = 1. #/self.maxviewportsize def load_data(self, data, freq=None): self.data = data if type(data) is h5py.Dataset: self.channels = data.attrs["channels"] self.duration = data.attrs["duration"] self.freq = data.attrs["freq"] self.dataproxy = H5DataProxy(data) else: self.channels = data.shape[1] self.duration = (data.shape[0] - 1) / float(freq) self.freq = freq self.dataproxy = DataProxy(data, freq) self.dynamicviewport = DynamicViewport(self.duration) # max translation, used for the slider self.nav.xmin = self.dynamicviewport.xmin self.nav.xmax = self.dynamicviewport.xmax self.nav.txmax = self.duration - self.dynamicviewport.viewportsize # get the first view port and data buffer to load the data at first viewport = self.dynamicviewport.get_viewport(0) data = self.update_data(self.dynamicviewport.get_databuffer(viewport),\ viewport) # reload if already initialized if self.isInitialized: self.dataDisplay.bind_data_buffer() self.updateGL() def paintGL(self): # retrieve the transformation, from the user interface functions tx, ty = self.nav.get_translation() sx, sy = self.nav.get_scale() # get the current viewport index x0, y0 = self.nav.get_data_coordinates() viewportindex = self.dynamicviewport.get_viewport_index(x0) # get the viewport viewport = self.dynamicviewport.get_viewport(viewportindex) # get the data buffer x coordinates (x0, x1) changed = self.dynamicviewport.update_viewport(viewport) # databuffer = self.dynamicviewport.get_databuffer(viewport) self.nav.set_offsetx(self.dynamicviewport.databuffer[0]) # translate the data, using the compensation of the translation with offsetx self.dataDisplay.transform(tx + self.nav.offsetx, ty, sx, sy) # update the viewport and the data buffer if needed # if self.dynamicviewport.update_viewport(viewportindex): if changed: #self.dynamicviewport.update_viewport(viewport): print "Load (%.1fs, %.1fs)" % (self.dynamicviewport.databuffer) self.update_data(self.dynamicviewport.databuffer, renormalize=False) self.dataDisplay.bind_data_buffer() self.updateGL() self.dataDisplay.paint() def update_data(self, databuffer=None, renormalize=True): if databuffer is None: databuffer = self.dynamicviewport.databuffer data = self.dataproxy.get(databuffer, offsetx=self.nav.offsetx) n = data.shape[0] / self.channels databounds = [i * n for i in xrange(self.channels + 1)] # TODO: allow options options = [get_options(None, 1.0) for _ in xrange(self.channels)] self.dataDisplay.load(data, databounds, options=options, renormalize=renormalize) return data