def main(): # You can play a game with two players: one players is represented by a node pair consisting of a transmitter and receiver # You have to specify both players' coordinator_id , transmitter's node id, receiver's node id # Optional you can specify at which frequency to measure(2420Mhz default) , to or not to save the results, and how long should the generator transmit a signal (recommended to be at least 5 seconds, default value=10) listIndex = [] listpTransmitted1 = [] listpTransmitted2 = [] # VESNA power generating list. This must be sorted. Powers are in dBm available_generating_powers = [ 0, -1, -2, -3, -4, -5, -6, -7, -8, -9, -10, -11, -12, -13, -14, -15, -16, -17, -18, -19, -20, -21, -22, -23, -24, -25, -26, -27, -28, -29, -30, ] # PLAYER 1 Transmitter1 = 51 Receiver1 = 52 # PLAYER 2 Transmitter2 = 54 Receiver2 = 58 # Desired increase of the players' lower SINR # IncreaseOfSINR=2 # IncreaseOfSINR=1.1 IncreaseOfSINR = 1.1 # IncreaseOfSINR=4 # for demonstrating that it is possible po increase the SINR for higher factors # IncreaseOfSINR=2.5 # TYPE OF USE: when real transmission power levels of VESNA are used or not # 1 - measuring gains only once at the beginning and setting transmission power at the end according to "available_generating_powers" # 2 - gains are continuously measured and discrete values for p1 and p2 set during the game. NOTICE: only used, when the gains are measured in real time, and not in advance (or set manually) TypeOfUse = 1 # now not in use # TRANSMISSION POWER for gains calculation pTransmittedGainCalcdBm = -15 # pTransmittedGainCalcdBm=0 pTransmitGainCalculation1dBm = pTransmittedGainCalcdBm pTransmitGainCalculation2dBm = pTransmittedGainCalcdBm # REQUIRED UTILITY TO END ITERATION # TargetUtility=-1.0e-020 TargetUtility = -1.0e-013 # TargetUtility=-1.0e-012 # SAVE RESULTS saveresults = True # saveresults= False # INITIAL TRANSMISSION POWER (reasonable to be set at the same level as for gains calculation) pTransmitteddBm = pTransmittedGainCalcdBm # pTransmitteddBm=-30 pTransmitted1dBm = pTransmitteddBm pTransmitted2dBm = pTransmitteddBm # Maximum number of iterations in the game to prevent that, in the case that the game does not converge, it is not played infinite time # MaxNrOfIterations=100 MaxNrOfIterations = 1000 # MaxNrOfIterations=5 # Counting the number of iterations during the game index = 1 listIndex.append(index) listpTransmitted1.append(pTransmitted1dBm) listpTransmitted2.append(pTransmitted2dBm) # EXPECTED NOISE # Noise1=3.38672324669e-12 # Noise1=2.2512786538e-10 # to demonstrate the increase with IncreaseOfSINR=4 # Noise2=3.35732111544e-12 # Noise2=1.37506518321e-11 # to demonstrate the increase with IncreaseOfSINR=4 # MEASURING NOISE IN THE OFFICE Noise1 = Noise.getInstantNoise(9501, Receiver1) Noise2 = Noise.getInstantNoise(9501, Receiver2) # MEASURING GAINS IN THE JSI OFFICE # h11 h11 = GainCalculations.calculateInstantGainForSINR( 9501, Transmitter1, Receiver1, pTransmitGainCalculation1dBm, measuring_freq=2422e6, saveresults=True, transmitting_duration=5, ) # h11 = GainCalculations.calculateInstantGainForSINR(9501, 51, 52, 0, measuring_freq=2422e6, saveresults=True, transmitting_duration=5) # h11 =0.000457079604928 # to demonstrate the increase with IncreaseOfSINR=4 # h11 =0.000269415326193 # h11 =1.17914835642e-06 # for testing the required convergence condition # h21 h21 = GainCalculations.calculateInstantGainForSINR( 9501, Transmitter2, Receiver1, pTransmitGainCalculation2dBm, measuring_freq=2422e6, saveresults=True, transmitting_duration=5, ) # h21 = GainCalculations.calculateInstantGainForSINR(9501, 54, 52, 0, measuring_freq=2422e6, saveresults=True, transmitting_duration=5) # h21 =1.17914835642e-06 # to demonstrate the increase with IncreaseOfSINR=4 # h21 =1.4646903564e-05 # h21 =0.000457079604928 # for testing the required convergence condition # h22 h22 = GainCalculations.calculateInstantGainForSINR( 9501, Transmitter2, Receiver2, pTransmitGainCalculation2dBm, measuring_freq=2422e6, saveresults=True, transmitting_duration=5, ) # h22 = GainCalculations.calculateInstantGainForSINR(9501, 54, 58, 0, measuring_freq=2422e6, saveresults=True, transmitting_duration=5) # h22 =1.30015521864e-04 # to demonstrate the increase with IncreaseOfSINR=4 # h22 =4.83003296862e-06 # h22 =2.91873033877e-06 # for testing the required convergence condition # h12 h12 = GainCalculations.calculateInstantGainForSINR( 9501, Transmitter1, Receiver2, pTransmitGainCalculation1dBm, measuring_freq=2422e6, saveresults=True, transmitting_duration=5, ) # h12 = GainCalculations.calculateInstantGainForSINR(9501, 51, 58, 0, measuring_freq=2422e6, saveresults=True, transmitting_duration=5) # h12 =2.91873033877e-06 # to demonstrate the increase with IncreaseOfSINR=4 # h12 =5.08980966629e-07 # h12 =1.30015521864e-04 # for testing the required convergence condition print Noise1 print "Noise1: %.3f dBm" % (10.00 * math.log10(Noise1 / 0.001)) print Noise2 print "Noise2: %.3f dBm" % (10.00 * math.log10(Noise2 / 0.001)) # returned gain is in linear scale. print h11 print "h11: %.3f dB" % (10.00 * math.log10(h11)) print h21 print "h21: %.3f dB" % (10.00 * math.log10(h21)) print h22 print "h22: %.3f dB" % (10.00 * math.log10(h22)) print h12 print "h12: %.3f dB" % (10.00 * math.log10(h12)) # Checking if received signals are higher than interference if not ((h11 > h21) and (h22 > h12)): print "THE REQUIRED CONVERGENCE CONDITION IS NOT SATISFIED" print "The game is not played as it can not converge." return # Transmission powers of both players pTransmitted1 = math.pow(10, pTransmitted1dBm / 10.00) * 0.001 pTransmitted2 = math.pow(10, pTransmitted2dBm / 10.00) * 0.001 # Signal-to-noise ratio for both players SINR1 = (pTransmitted1 * h11) / (pTransmitted2 * h21 + Noise1) SINR2 = (pTransmitted2 * h22) / (pTransmitted1 * h12 + Noise2) print SINR1 print "SINR1: %.3f dB" % (10.00 * math.log10(SINR1)) print SINR2 print "SINR2: %.3f dB" % (10.00 * math.log10(SINR2)) # Interference for both players I1 = pTransmitted2 * h21 I2 = pTransmitted1 * h12 # Defininf the rule of the game: we want to increas the SINR of the player with the lower SINR by factor of parameter TargetUtility if SINR1 > SINR2: SINR2Required = SINR2 * IncreaseOfSINR SINR1Required = SINR1 if SINR2 >= SINR1: SINR1Required = SINR1 * IncreaseOfSINR SINR2Required = SINR2 print SINR1Required print "SINR1Required: %.3f dB" % (10.00 * math.log10(SINR1Required)) print SINR2Required print "SINR2Required: %.3f dB" % (10.00 * math.log10(SINR2Required)) # Required received powers for desired SINRs for both players pReceivedrequired1 = (I1 + Noise1) * SINR1Required pReceivedrequired2 = (I2 + Noise2) * SINR2Required # Required transmission powers for desired SINRs for both players pTransmittedrequired1 = pReceivedrequired1 / h11 pTransmittedrequired2 = pReceivedrequired2 / h22 print pTransmittedrequired1 print "pTransmittedrequired1: %.3f dBm" % (10.00 * math.log10(pTransmittedrequired1 / 0.001)) print pTransmittedrequired2 print "pTransmittedrequired2: %.3f dBm" % (10.00 * math.log10(pTransmittedrequired2 / 0.001)) # Utilities of both players Utility1 = -math.pow((pTransmittedrequired1 - pTransmitted1), 2) Utility2 = -math.pow((pTransmittedrequired2 - pTransmitted2), 2) print Utility1 print "Utility1: %.f" % (Utility1) print Utility2 print "Utility2: %.f" % (Utility2) index = index + 1 # For TypeOfUse is equal 2 if TypeOfUse == 2: if saveresults: results_list = [ pTransmitGainCalculation1dBm, 10.00 * math.log10(h11), 10.00 * math.log10(h21), datetime.datetime.now(), ] printResultsInAFileSINR(results_list, Transmitter1) if saveresults: results_list = [ pTransmitGainCalculation2dBm, 10.00 * math.log10(h22), 10.00 * math.log10(h12), datetime.datetime.now(), ] printResultsInAFileSINR(results_list, Transmitter2) min_diferrence = float("inf") nearest_power = None for i in range(0, len(available_generating_powers)): if ( math.fabs(10.00 * math.log10(pTransmittedrequired1 / 0.001) - available_generating_powers[i]) < min_diferrence ): min_diferrence = math.fabs( 10.00 * math.log10(pTransmittedrequired1 / 0.001) - available_generating_powers[i] ) nearest_power = available_generating_powers[i] print nearest_power print "pTransmittedrequired1: %.3f dBm" % (nearest_power) pTransmittedGainCalcdBm1 = nearest_power pTransmittedrequired1 = math.pow(10, nearest_power / 10.00) * 0.001 print "pTransmittedrequired1: %.3f W" % (pTransmittedrequired1) min_diferrence = float("inf") nearest_power = None for i in range(0, len(available_generating_powers)): if ( math.fabs(10.00 * math.log10(pTransmittedrequired2 / 0.001) - available_generating_powers[i]) < min_diferrence ): min_diferrence = math.fabs( 10.00 * math.log10(pTransmittedrequired2 / 0.001) - available_generating_powers[i] ) nearest_power = available_generating_powers[i] print nearest_power print "pTransmittedrequired2: %.3f dBm" % (nearest_power) pTransmittedGainCalcdBm2 = nearest_power pTransmittedrequired2 == math.pow(10, nearest_power / 10.00) * 0.001 print "pTransmittedrequired2: %.3f W" % (pTransmittedrequired2) listIndex.append(index) listpTransmitted1.append(pTransmittedGainCalcdBm1) listpTransmitted2.append(pTransmittedGainCalcdBm2) pTransmitted1 = pTransmittedrequired1 pTransmitted2 = pTransmittedrequired2 # For TypeOfUse is equal 1 if TypeOfUse == 1: listIndex.append(index) listpTransmitted1.append(10.00 * math.log10(pTransmitted1 / 0.001)) listpTransmitted2.append(10.00 * math.log10(pTransmitted2 / 0.001)) # Iterations in while loop to set the transmission powers according to the desired SINRs # The procedure in the while loop is similar as at the first setting of transmission powers according to the desired SINRS (see above) while Utility1 < TargetUtility or Utility2 < TargetUtility: # For TypeOfUse is equal 2, we continuously measure gains if TypeOfUse == 2: h11 = GainCalculations.calculateInstantGainForSINR( 9501, Transmitter1, Receiver1, pTransmittedGainCalcdBm1, measuring_freq=2422e6, saveresults=True, transmitting_duration=5, ) h21 = GainCalculations.calculateInstantGainForSINR( 9501, Transmitter2, Receiver1, pTransmittedGainCalcdBm2, measuring_freq=2422e6, saveresults=True, transmitting_duration=5, ) h22 = GainCalculations.calculateInstantGainForSINR( 9501, Transmitter2, Receiver2, pTransmittedGainCalcdBm2, measuring_freq=2422e6, saveresults=True, transmitting_duration=5, ) h12 = GainCalculations.calculateInstantGainForSINR( 9501, Transmitter1, Receiver2, pTransmittedGainCalcdBm1, measuring_freq=2422e6, saveresults=True, transmitting_duration=5, ) if not ((h11 > h21) and (h22 > h12)): print "THE REQUIRED CONVERGENCE CONDITION IS NOT SATISFIED" print "The game is stopped as it can not converge." return SINR1 = (pTransmitted1 * h11) / (pTransmitted2 * h21 + Noise1) SINR2 = (pTransmitted2 * h22) / (pTransmitted1 * h12 + Noise2) I1 = pTransmitted2 * h21 I2 = pTransmitted1 * h12 pReceivedrequired1 = (I1 + Noise1) * SINR1Required pReceivedrequired2 = (I2 + Noise2) * SINR2Required pTransmittedrequired1 = pReceivedrequired1 / h11 pTransmittedrequired2 = pReceivedrequired2 / h22 Utility1 = -math.pow((pTransmittedrequired1 - pTransmitted1), 2) Utility2 = -math.pow((pTransmittedrequired2 - pTransmitted2), 2) index = index + 1 if index >= MaxNrOfIterations: Utility1 = 0 Utility2 = 0 if TypeOfUse == 2: if saveresults: results_list = [ pTransmittedGainCalcdBm1, 10.00 * math.log10(h11), 10.00 * math.log10(h21), datetime.datetime.now(), ] printResultsInAFileSINR(results_list, Transmitter1) if saveresults: results_list = [ pTransmittedGainCalcdBm2, 10.00 * math.log10(h22), 10.00 * math.log10(h12), datetime.datetime.now(), ] printResultsInAFileSINR(results_list, Transmitter2) min_diferrence = float("inf") nearest_power = None for i in range(0, len(available_generating_powers)): if ( math.fabs(10.00 * math.log10(pTransmittedrequired1 / 0.001) - available_generating_powers[i]) < min_diferrence ): min_diferrence = math.fabs( 10.00 * math.log10(pTransmittedrequired1 / 0.001) - available_generating_powers[i] ) nearest_power = available_generating_powers[i] print nearest_power print "pTransmittedrequired1: %.3f dBm" % (nearest_power) pTransmittedGainCalcdBm1 = nearest_power pTransmittedrequired1 = math.pow(10, nearest_power / 10.00) * 0.001 print "pTransmittedrequired1: %.3f W" % (pTransmittedrequired1) min_diferrence = float("inf") nearest_power = None for i in range(0, len(available_generating_powers)): if ( math.fabs(10.00 * math.log10(pTransmittedrequired2 / 0.001) - available_generating_powers[i]) < min_diferrence ): min_diferrence = math.fabs( 10.00 * math.log10(pTransmittedrequired2 / 0.001) - available_generating_powers[i] ) nearest_power = available_generating_powers[i] print nearest_power print "pTransmittedrequired2: %.3f dBm" % (nearest_power) pTransmittedGainCalcdBm2 = nearest_power pTransmittedrequired2 == math.pow(10, nearest_power / 10.00) * 0.001 print "pTransmittedrequired2: %.3f W" % (pTransmittedrequired2) listIndex.append(index) listpTransmitted1.append(pTransmittedGainCalcdBm1) listpTransmitted2.append(pTransmittedGainCalcdBm2) pTransmitted1 = pTransmittedrequired1 pTransmitted2 = pTransmittedrequired2 if TypeOfUse == 1: listIndex.append(index) listpTransmitted1.append(10.00 * math.log10(pTransmitted1 / 0.001)) listpTransmitted2.append(10.00 * math.log10(pTransmitted2 / 0.001)) # END OF THE GAME # Displaying some parameters at the end of the game if TypeOfUse == 2: if saveresults: results_list = [ pTransmittedGainCalcdBm1, 10.00 * math.log10(h11), 10.00 * math.log10(h21), datetime.datetime.now(), ] printResultsInAFileSINR(results_list, Transmitter1) if saveresults: results_list = [ pTransmittedGainCalcdBm2, 10.00 * math.log10(h22), 10.00 * math.log10(h12), datetime.datetime.now(), ] printResultsInAFileSINR(results_list, Transmitter2) print "listIndex:" print listIndex print "listpTransmitted1:" print listpTransmitted1 print "listpTransmitted2:" print listpTransmitted2 print Utility1 print "Utility1: %.f" % (Utility1) print Utility2 print "Utility2: %.f" % (Utility2) print pTransmitted1 print "pTransmitted1: %.3f dBm" % (10.00 * math.log10(pTransmitted1 / 0.001)) print pTransmitted2 print "pTransmitted2: %.3f dBm" % (10.00 * math.log10(pTransmitted2 / 0.001)) SINR1 = (pTransmitted1 * h11) / (pTransmitted2 * h21 + Noise1) SINR2 = (pTransmitted2 * h22) / (pTransmitted1 * h12 + Noise2) print SINR1 print "SINR1: %.3f dB" % (10.00 * math.log10(SINR1)) print SINR2 print "SINR2: %.3f dB" % (10.00 * math.log10(SINR2)) print "NrOfIterations: %.f" % (index) min_diferrence = float("inf") nearest_power = None for i in range(0, len(available_generating_powers)): if math.fabs(10.00 * math.log10(pTransmitted1 / 0.001) - available_generating_powers[i]) < min_diferrence: min_diferrence = math.fabs(10.00 * math.log10(pTransmitted1 / 0.001) - available_generating_powers[i]) nearest_power = available_generating_powers[i] pTransmitteddBm1 = nearest_power print pTransmitteddBm1 print "pTransmitted1: %.3f dBm" % (pTransmitteddBm1) min_diferrence = float("inf") nearest_power = None for i in range(0, len(available_generating_powers)): if math.fabs(10.00 * math.log10(pTransmitted2 / 0.001) - available_generating_powers[i]) < min_diferrence: min_diferrence = math.fabs(10.00 * math.log10(pTransmitted2 / 0.001) - available_generating_powers[i]) nearest_power = available_generating_powers[i] pTransmitteddBm2 = nearest_power print pTransmitteddBm2 print "pTransmitted2: %.3f dBm" % (pTransmitteddBm2) pTransmitted1 = math.pow(10, pTransmitteddBm1 / 10.00) * 0.001 pTransmitted2 = math.pow(10, pTransmitteddBm2 / 10.00) * 0.001 SINR1 = (pTransmitted1 * h11) / (pTransmitted2 * h21 + Noise1) SINR2 = (pTransmitted2 * h22) / (pTransmitted1 * h12 + Noise2) print SINR1 print "SINR1: %.3f dB" % (10.00 * math.log10(SINR1)) print SINR2 print "SINR2: %.3f dB" % (10.00 * math.log10(SINR2)) # Plotting results of the game (attained through iterations) min_y_list = min(available_generating_powers) max_y_list = max(available_generating_powers) plot.figure(1) plot.grid() plot.title("Player 1") plot.plot(listIndex, listpTransmitted1) plot.axis([0, len(listpTransmitted1), min_y_list - 2, max_y_list + 2]) plot.xlabel("Iteration") plot.ylabel("Transmission Power (dBm)") plot.figure(2) plot.grid() plot.title("Player 2") plot.plot(listIndex, listpTransmitted2) plot.axis([0, len(listpTransmitted2), min_y_list - 2, max_y_list + 2]) plot.xlabel("Iteration") plot.ylabel("Transmission Power (dBm)") plot.figure(3) plot.grid() plot.title("Player 1 and Player 2") plot.plot(listIndex, listpTransmitted1) plot.plot(listIndex, listpTransmitted2) plot.axis([0, len(listpTransmitted2), min_y_list - 2, max_y_list + 2]) plot.xlabel("Iteration") plot.ylabel("Transmission Power (dBm)") plot.show()