Пример #1
0
def run_import(props, prop):
  global template_scene_name
  global image_directory

  template_source = obs.obs_get_source_by_name(template_scene_name)
  template_scene = obs.obs_scene_from_source(template_source)

  # expecting filenames like '01 - test.jpg'
  files = glob.glob(image_directory + "/*")
  files.sort()
  for filename in files:
    # try to remove the initial ordinal, but don't error if it isn't present.
    # '01 - test.jpg' -> 'test'
    #      'test.jpg' -> 'test'
    parts = Path(filename).stem.split('-')
    bare_name = parts[len(parts) - 1].strip()

    new_scene = obs.obs_scene_duplicate(template_scene, bare_name, obs.OBS_SCENE_DUP_REFS)

    source_data = obs.obs_data_create()
    obs.obs_data_set_string(source_data, 'file', filename)
    source = obs.obs_source_create('image_source', 'Image - ' + bare_name, source_data, None)
    scene_item = obs.obs_scene_add(new_scene, source)
    obs.obs_sceneitem_set_order(scene_item, obs.OBS_ORDER_MOVE_BOTTOM)
    import_utils.fit_to_screen(scene_item)

    obs.obs_source_release(source)
    obs.obs_scene_release(new_scene)

    obs.script_log(obs.LOG_INFO, "created scene '" + bare_name + "' from " + filename)

  obs.obs_source_release(template_source)
def run_import(props, prop):
    global template_scene_name
    global video_directory

    template_source = obs.obs_get_source_by_name(template_scene_name)
    template_scene = obs.obs_scene_from_source(template_source)

    files = glob.glob(video_directory + "/*")
    files.sort()
    transition_number = 0
    for filename in files:
        transition_number += 1

        bare_name = "Transition " + str(transition_number)

        new_scene = obs.obs_scene_duplicate(template_scene, bare_name,
                                            obs.OBS_SCENE_DUP_REFS)

        source_data = obs.obs_data_create()
        obs.obs_data_set_string(source_data, 'local_file', filename)
        source = obs.obs_source_create('ffmpeg_source', 'Video - ' + bare_name,
                                       source_data, None)

        scene_item = obs.obs_scene_add(new_scene, source)
        obs.obs_sceneitem_set_order(scene_item, obs.OBS_ORDER_MOVE_BOTTOM)
        import_utils.fit_to_screen(scene_item)

        obs.obs_source_release(source)
        obs.obs_scene_release(new_scene)

        obs.script_log(obs.LOG_INFO,
                       "created scene '" + bare_name + "' from " + filename)

    obs.obs_source_release(template_source)
Пример #3
0
def create_colorcorrection_filter(source_name, filter_name):
    source = obs.obs_get_source_by_name(source_name)
    if source is not None:
        filter_ = obs.obs_source_get_filter_by_name(source, filter_name)
        if filter_ is None:
            new_filter = obs.obs_source_create("color_filter", filter_name, None, None)
            obs.obs_source_filter_add(source, new_filter)
            obs.obs_source_release(new_filter)
        obs.obs_source_release(filter_)
    obs.obs_source_release(source)
Пример #4
0
    def update_gst_source(self,source_name, pipeline):
        source = obs.obs_get_source_by_name(source_name)
        settings = obs.obs_data_create()
        obs.obs_data_set_string(settings, "pipeline", pipeline)

        if source is None:
            obs.script_log(obs.LOG_INFO,"Creating non-existant GStreamer source: {source_name}".format(source_name=source_name))
            source = obs.obs_source_create("gstreamer-source",source_name,None,None) # TODO - this doesn't seem to create sources

        else:
            obs.script_log(obs.LOG_INFO,"Updating {source_name} pipeline to: {pipeline}".format(source_name=source_name,pipeline=pipeline))
            
        obs.obs_source_update(source, settings)
        obs.obs_data_release(settings)
        obs.obs_source_release(source)
    def crete_text_source(self):
        current_scene = S.obs_frontend_get_current_scene()
        scene = S.obs_scene_from_source(current_scene)
        settings = S.obs_data_create()

        S.obs_data_set_string(settings, "text",
                              "The quick brown fox jumps over the lazy dog")
        # doesnt work on private sources
        source = S.obs_source_create("text_gdiplus", "1test_py", settings,
                                     None)
        S.obs_scene_add(scene, source)

        S.obs_scene_release(scene)
        S.obs_data_release(settings)
        S.obs_source_release(source)
Пример #6
0
def scan_folder():
    global target_scene
    global group_name
    scene = scene_name_to_scene(target_scene)
    group = obs.obs_scene_find_source(scene, group_name)
    if group is not None:
        obs.obs_sceneitem_remove(group)
    group = obs.obs_scene_add_group(scene, group_name)
    for file in os.listdir(song_directories):
        if file.endswith((".mp3", ".webm", ".m4a", ".ogg")):
            settings = obs.obs_data_create()
            obs.obs_data_set_string(settings, "local_file",
                                    song_directories + "/" + file)
            obs.obs_data_set_string(settings, "group", group_name)
            source = obs.obs_source_create("ffmpeg_source", file, settings,
                                           None)
            scene_item = obs.obs_scene_add(scene, source)
            group = obs.obs_scene_get_group(scene, group_name)
            obs.obs_sceneitem_group_add_item(group, scene_item)
Пример #7
0
def sad_threaded(props, prop):
    # 1. Make it grayscale
    cam_source = obs.obs_get_source_by_name("Shitty Webcam")
    grayscale_filter = obs.obs_source_get_filter_by_name(cam_source, "Gray")

    data = obs.obs_data_create()
    obs.obs_data_set_double(data, "clut_amount", 1.0)
    obs.obs_source_update(grayscale_filter, data)

    # 2. Save initial props
    current_scene_source = obs.obs_frontend_get_current_scene()
    obs.obs_frontend_set_current_preview_scene(current_scene_source)
    current_scene = obs.obs_scene_from_source(current_scene_source)
    cam_sceneitem = obs.obs_scene_find_source(current_scene, "Shitty Webcam")

    initial_scale = obs.vec2()
    obs.obs_sceneitem_get_scale(cam_sceneitem, initial_scale)

    initial_pos = obs.vec2()
    obs.obs_sceneitem_get_pos(cam_sceneitem, initial_pos)

    initial_box_transform = obs.matrix4()
    obs.obs_sceneitem_get_box_transform(cam_sceneitem, initial_box_transform)

    initial_crop = obs.obs_sceneitem_crop()
    obs.obs_sceneitem_get_crop(cam_sceneitem, initial_crop)
    # matrix4.x.x -> x size
    # matrix4.y.y -> y size
    # matrix4.t.x -> x position
    # matrix4.t.y -> y position
    # for prop in ["x", "y", "z", "t"]:
    #   print(f"Matrix property {prop}")
    #   vec = getattr(initial_box_transform, prop)
    #   print(dir(vec))
    #   for vec_prop in ["m", "w", "x", "y", "z"]:
    #     print(f"Vec Property {vec_prop}: {getattr(vec, vec_prop)}")
    size_x = initial_box_transform.x.x
    size_y = initial_box_transform.y.y

    initial_draw_transform = obs.matrix4()
    obs.obs_sceneitem_get_draw_transform(cam_sceneitem, initial_draw_transform)
    print(dir(initial_draw_transform))

    # 3. Mute desktop audio, play sound of silence
    desktop_audio = obs.obs_get_output_source(4)
    obs.obs_source_set_muted(desktop_audio, True)

    song = obs.obs_source_create("ffmpeg_source", "Sound of Silence", None,
                                 None)
    song_settings = obs.obs_data_create()
    obs.obs_data_set_string(
        song_settings, "local_file",
        "C:\\Users\\avikn\\Downloads\\sound_of_silence.mp3")
    obs.obs_source_update(song, song_settings)
    obs.obs_data_release(song_settings)
    song_item = obs.obs_scene_add(current_scene, song)

    # 4. Scale up / reposition the camera.
    # It's gross but it works don't touch it.
    dynamic_scale = obs.vec2()
    obs.vec2_copy(dynamic_scale, initial_scale)

    increment = obs.vec2()
    increment.x = 0.0015
    increment.y = 0.0015

    crop = (initial_crop.top, initial_crop.right, initial_crop.bottom,
            initial_crop.left)
    size_x, size_y = get_size(cam_sceneitem)
    dynamic_crop = obs.obs_sceneitem_crop()

    bounds = obs.vec2()
    bounds.x = size_x
    bounds.y = size_y
    obs.obs_sceneitem_set_bounds(cam_sceneitem, bounds)

    for _ in range(240):
        obs.obs_sceneitem_set_bounds_type(cam_sceneitem, 0)
        obs.vec2_add(dynamic_scale, dynamic_scale, increment)
        obs.obs_sceneitem_set_scale(cam_sceneitem, dynamic_scale)
        nsize_x, nsize_y = get_size(cam_sceneitem)
        x_delta = nsize_x - size_x + (dynamic_crop.right * 2)
        y_delta = nsize_y - size_y + (dynamic_crop.top * 2)

        dynamic_crop.top = int(y_delta / 2)
        dynamic_crop.right = int(x_delta / 2)
        dynamic_crop.bottom = int(y_delta / 2)
        dynamic_crop.left = int(x_delta / 2)

        obs.obs_sceneitem_set_crop(cam_sceneitem, dynamic_crop)

        obs.obs_sceneitem_set_bounds_type(cam_sceneitem, 1)
        obs.obs_frontend_preview_program_trigger_transition()
        time.sleep(0.1)

    # 5. Cleanup
    obs.obs_source_set_muted(desktop_audio, False)

    obs.obs_sceneitem_set_scale(cam_sceneitem, initial_scale)
    obs.obs_sceneitem_set_crop(cam_sceneitem, initial_crop)
    obs.obs_data_set_double(data, "clut_amount", 0.0)
    obs.obs_source_update(grayscale_filter, data)
    obs.obs_sceneitem_remove(song_item)
    obs.obs_source_release(song)
    time.sleep(0.1)
    obs.obs_frontend_preview_program_trigger_transition()
def source_create_ar(id, source_name, settings):
    try:
        _source = obs.obs_source_create(id, source_name, settings, None)
        yield _source
    finally:
        obs.obs_source_release(_source)
Пример #9
0
def auto_setup(props, prop): # Todo: add BO3 and BO5
    global game_item
    global social_item
    global overlay_item
    global bar_0_item
    global blue_cheer_item
    global orange_cheer_item
    global bar_1_item
    global blue_name_item
    global orange_name_item
    global blue_dev_name_item
    global orange_dev_name_item
    global blue_boost_item
    global orange_boost_item
    global boost_0_item
    global boost_1_item
    global goal_item
    global game_source
    global social_source
    global overlay_source
    global bar_0_source
    global blue_cheer_source
    global orange_cheer_source
    global bar_1_source
    global blue_name_source
    global orange_name_source
    global blue_boost_source
    global orange_boost_source
    global boost_0_source
    global boost_1_source
    global goal_source

    if not check_for_scene('RLBot - AutoLeague'):
        main_scene = obs.obs_scene_create('RLBot - AutoLeague')

        # Game Capture
        temp_settings = get_settings('Game Capture')
        game_source = obs.obs_source_create('game_capture', 'Game', temp_settings, None)
        game_item = obs.obs_scene_add(main_scene, game_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(game_source)
        # obs.obs_sceneitem_release(game_item)

        # Social
        temp_settings = get_settings('Social')
        temp_path = os.path.join(files_path, 'social.png')
        obs.obs_data_set_string(temp_settings, 'file', temp_path)
        social_source = obs.obs_source_create('image_source', 'Social', temp_settings, None)
        social_item = obs.obs_scene_add(main_scene, social_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(social_source)
        # obs.obs_sceneitem_release(social_item)

        # RLBot Overlay
        temp_settings = get_settings('RLBot Overlay')
        temp_path = os.path.join(files_path, 'overlay.png')
        obs.obs_data_set_string(temp_settings, 'file', temp_path)
        overlay_source = obs.obs_source_create('image_source', 'Overlay', temp_settings, None)
        overlay_item = obs.obs_scene_add(main_scene, overlay_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(overlay_source)
        # obs.obs_sceneitem_release(overlay_item)

        # Blue-Name
        temp_settings = get_settings('Blue Team Name')
        blue_name_source = obs.obs_source_create('text_gdiplus', 'Blue-Name', temp_settings, None)
        blue_name_item = obs.obs_scene_add(main_scene, blue_name_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(blue_name_source)
        # obs.obs_sceneitem_release(blue_name_item)

        # Orange-Name
        temp_settings = get_settings('Orange Team Name')
        orange_name_source = obs.obs_source_create('text_gdiplus', 'Orange-Name', temp_settings, None)
        orange_name_item = obs.obs_scene_add(main_scene, orange_name_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(orange_name_source)
        # obs.obs_sceneitem_release(orange_name_item)

        # Blue-Dev-Name
        temp_settings = get_settings('Blue Dev Name')
        blue_dev_name_source = obs.obs_source_create('text_gdiplus', 'Blue-Dev-Name', temp_settings, None)
        blue_dev_name_item = obs.obs_scene_add(main_scene, blue_dev_name_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(blue_dev_name_source)
        # obs.obs_sceneitem_release(blue_name_item)

        # Orange-Dev-Name
        temp_settings = get_settings('Orange Dev Name')
        orange_dev_name_source = obs.obs_source_create('text_gdiplus', 'Orange-Dev-Name', temp_settings, None)
        orange_dev_name_item = obs.obs_scene_add(main_scene, orange_dev_name_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(orange_dev_name_source)
        # obs.obs_sceneitem_release(orange_name_item)

        logo_pos = [300, 10]
        logo_scale = 0.25

        # Logo-0
        temp_settings = get_settings('Logo')
        temp_path = os.path.join(files_path, 'logo.png')
        obs.obs_data_set_string(temp_settings, 'file', temp_path)
        logo_0_source = obs.obs_source_create('image_source', 'Logo-0', temp_settings, None)
        logo_0_item = obs.obs_scene_add(main_scene, logo_0_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(logo_0_source)
        vec = obs.vec2()
        obs.vec2_set(vec, logo_pos[0], logo_pos[1])
        obs.obs_sceneitem_set_pos(logo_0_item, vec)
        obs.vec2_set(vec, logo_scale, logo_scale)
        obs.obs_sceneitem_set_scale(logo_0_item, vec)
        # obs.obs_sceneitem_release(social_item)

        # Logo-1
        temp_settings = get_settings('Logo')
        temp_path = os.path.join(files_path, 'logo.png')
        obs.obs_data_set_string(temp_settings, 'file', temp_path)
        logo_0_source = obs.obs_source_create('image_source', 'Logo-1', temp_settings, None)
        logo_0_item = obs.obs_scene_add(main_scene, logo_0_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(logo_0_source)
        vec = obs.vec2()
        obs.vec2_set(vec, 1920-100-logo_pos[0], logo_pos[1])
        obs.obs_sceneitem_set_pos(logo_0_item, vec)
        obs.vec2_set(vec, logo_scale, logo_scale)
        obs.obs_sceneitem_set_scale(logo_0_item, vec)
        # obs.obs_sceneitem_release(social_item)

        # Goal
        temp_settings = get_settings('Goal')
        temp_path = os.path.join(files_path, 'goal.mov')
        obs.obs_data_set_string(temp_settings, 'local_file', temp_path)
        goal_source = obs.obs_source_create('ffmpeg_source', 'Goal', temp_settings, None)
        goal_item = obs.obs_scene_add(main_scene, goal_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(goal_source)
        # obs.obs_sceneitem_release(goal_item)

        obs.obs_scene_release(main_scene)
        set_text_pos()
        do_reset_bar()
    else:

        print('Scene already exists, please delete or rename RLBot scene before continuing')
Пример #10
0
def do_stuff(props, prop):
    obs.obs_frontend_recording_start()
    obs.obs_frontend_recording_stop()
    time.sleep(0.35)

    # 1. Get Freeze Frame, Save it to disk somewhere
    latest_frame = helpers.get_latest_frame()
    sepia_frame = helpers.sepia_filter(latest_frame)
    mixed_frame = cv2.addWeighted(latest_frame, 0.4, sepia_frame, 0.6, 0)
    blurred_frame = helpers.blur(mixed_frame, kernel_size=21)
    # Dunno why default folder isn"t loading ?
    img_path = os.path.join("C:\\Users\\avikn\\Videos\\", "blurred.png")
    cv2.imwrite(img_path, blurred_frame)

    # 2. Add the freeze frame as a new full sized source
    current_scene_source = obs.obs_frontend_get_current_scene()
    obs.obs_frontend_set_current_preview_scene(current_scene_source)
    current_scene = obs.obs_scene_from_source(current_scene_source)
    freeze_frame = obs.obs_source_create("image_source", "FreezeFrame", None,
                                         None)

    image_settings = obs.obs_data_create()
    obs.obs_data_set_string(image_settings, "file", img_path)
    obs.obs_source_update(freeze_frame, image_settings)
    obs.obs_data_release(image_settings)

    freeze_item = obs.obs_scene_add(current_scene, freeze_frame)
    obs.obs_frontend_preview_program_trigger_transition()

    #3. Add A text source for the We'll be right back
    text = obs.obs_source_create("text_gdiplus", "BeRightBack", None, None)
    text_settings = obs.obs_data_create()
    font_settings = obs.obs_data_create()
    obs.obs_data_set_string(font_settings, "face", "Helvetica")
    obs.obs_data_set_int(font_settings, "size", 128)
    obs.obs_data_set_obj(text_settings, "font", font_settings)
    obs.obs_data_set_bool(text_settings, "outline", True)
    obs.obs_data_set_double(text_settings, "outline_size", 10)
    obs.obs_data_set_double(text_settings, "outline_color", 0)
    obs.obs_data_set_bool(text_settings, "extents", True)
    obs.obs_data_set_bool(text_settings, "extents_wrap", True)
    obs.obs_data_set_int(text_settings, "extents_cx", 300)
    obs.obs_data_set_int(text_settings, "extents_cy", 600)
    obs.obs_data_set_string(text_settings, "text", "We'll Be Right Back")
    obs.obs_source_update(text, text_settings)
    obs.obs_data_release(text_settings)

    text_item = obs.obs_scene_add(current_scene, text)

    #4. Add a media source for the sound byte
    song = obs.obs_source_create("ffmpeg_source", "Jingle", None, None)
    song_settings = obs.obs_data_create()
    obs.obs_data_set_string(song_settings, "local_file",
                            "C:\\Users\\avikn\\Downloads\\brb_jingle.mp3")
    obs.obs_source_update(song, song_settings)
    obs.obs_data_release(song_settings)

    song_item = obs.obs_scene_add(current_scene, song)

    #5. Trigger the transition so that it updates, mute other audio sources.
    obs.obs_frontend_preview_program_trigger_transition()
    desktop_audio = obs.obs_get_output_source(1)
    obs.obs_source_set_muted(desktop_audio, True)

    mic_audio = obs.obs_get_output_source(4)
    obs.obs_source_set_muted(mic_audio, True)

    #6. Artificial delay, then cleanup.
    time.sleep(4)

    obs.obs_sceneitem_remove(freeze_item)
    obs.obs_source_release(freeze_frame)

    obs.obs_sceneitem_remove(text_item)
    obs.obs_source_release(text)

    obs.obs_sceneitem_remove(song_item)
    obs.obs_source_release(song)

    obs.obs_source_set_muted(desktop_audio, False)
    obs.obs_source_set_muted(mic_audio, False)
    obs.obs_frontend_preview_program_trigger_transition()
Пример #11
0
def auto_setup(props, prop):  # Todo: add BO3 and BO5
    global game_item
    global social_item
    global overlay_item
    global bar_0_item
    global blue_cheer_item
    global orange_cheer_item
    global bar_1_item
    global blue_name_item
    global orange_name_item
    global blue_boost_item
    global orange_boost_item
    global boost_0_item
    global boost_1_item
    global goal_item
    global game_source
    global social_source
    global overlay_source
    global bar_0_source
    global blue_cheer_source
    global orange_cheer_source
    global bar_1_source
    global blue_name_source
    global orange_name_source
    global blue_boost_source
    global orange_boost_source
    global boost_0_source
    global boost_1_source
    global goal_source

    if not check_for_scene('RLBot - AutoLeague'):
        main_scene = obs.obs_scene_create('RLBot - AutoLeague')

        # Game Capture
        temp_settings = get_settings('Game Capture')
        game_source = obs.obs_source_create('game_capture', 'Game',
                                            temp_settings, None)
        game_item = obs.obs_scene_add(main_scene, game_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(game_source)
        # obs.obs_sceneitem_release(game_item)

        # Social
        temp_settings = get_settings('Social')
        temp_path = os.path.join(files_path, 'social.png')
        obs.obs_data_set_string(temp_settings, 'file', temp_path)
        social_source = obs.obs_source_create('image_source', 'Social',
                                              temp_settings, None)
        social_item = obs.obs_scene_add(main_scene, social_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(social_source)
        # obs.obs_sceneitem_release(social_item)

        # RLBot Overlay
        temp_settings = get_settings('RLBot Overlay')
        temp_path = os.path.join(files_path, 'overlay.png')
        obs.obs_data_set_string(temp_settings, 'file', temp_path)
        overlay_source = obs.obs_source_create('image_source', 'Overlay',
                                               temp_settings, None)
        overlay_item = obs.obs_scene_add(main_scene, overlay_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(overlay_source)
        # obs.obs_sceneitem_release(overlay_item)

        # Bar-0
        temp_settings = get_settings('bar-0')
        temp_path = os.path.join(files_path, 'bar-0.png')
        obs.obs_data_set_string(temp_settings, 'file', temp_path)
        bar_0_source = obs.obs_source_create('image_source', 'Bar-0',
                                             temp_settings, None)
        bar_0_item = obs.obs_scene_add(main_scene, bar_0_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(bar_0_source)
        # obs.obs_sceneitem_release(bar_0_item)

        # Bar-1
        temp_settings = get_settings('bar-1')
        temp_path = os.path.join(files_path, 'bar-1.png')
        obs.obs_data_set_string(temp_settings, 'file', temp_path)
        bar_1_source = obs.obs_source_create('image_source', 'Bar-1',
                                             temp_settings, None)
        bar_1_item = obs.obs_scene_add(main_scene, bar_1_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(bar_1_source)
        # obs.obs_sceneitem_release(bar_1_item)

        # Blue-Name
        temp_settings = get_settings('Blue Team Name')
        blue_name_source = obs.obs_source_create('text_gdiplus', 'Blue-Name',
                                                 temp_settings, None)
        blue_name_item = obs.obs_scene_add(main_scene, blue_name_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(blue_name_source)
        # obs.obs_sceneitem_release(blue_name_item)

        # Orange-Name
        temp_settings = get_settings('Orange Team Name')
        orange_name_source = obs.obs_source_create('text_gdiplus',
                                                   'Orange-Name',
                                                   temp_settings, None)
        orange_name_item = obs.obs_scene_add(main_scene, orange_name_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(orange_name_source)
        # obs.obs_sceneitem_release(orange_name_item)

        # Blue-Boost-0
        temp_settings = get_settings('Blue Boost 0')
        blue_boost_0_source = obs.obs_source_create('color_source',
                                                    'Blue-Boost-0',
                                                    temp_settings, None)
        blue_boost_0_item = obs.obs_scene_add(main_scene, blue_boost_0_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(blue_boost_0_source)
        # obs.obs_sceneitem_release(blue_boost_item)

        # Orange-Boost-0
        temp_settings = get_settings('Orange Boost 0')
        orange_boost_0_source = obs.obs_source_create('color_source',
                                                      'Orange-Boost-0',
                                                      temp_settings, None)
        orange_boost_0_item = obs.obs_scene_add(main_scene,
                                                orange_boost_0_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(orange_boost_0_source)
        # obs.obs_sceneitem_release(orange_boost_item)

        # Boost-0
        temp_settings = get_settings('Boost-0')
        temp_path = os.path.join(files_path, 'Boost-0.png')
        obs.obs_data_set_string(temp_settings, 'file', temp_path)
        boost_0_source = obs.obs_source_create('image_source', 'Boost-0',
                                               temp_settings, None)
        boost_0_item = obs.obs_scene_add(main_scene, boost_0_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(boost_0_source)
        # obs.obs_sceneitem_release(bar_1_item)

        # Goal
        temp_settings = get_settings('Goal')
        temp_path = os.path.join(files_path, 'goal.mov')
        obs.obs_data_set_string(temp_settings, 'local_file', temp_path)
        goal_source = obs.obs_source_create('ffmpeg_source', 'Goal',
                                            temp_settings, None)
        goal_item = obs.obs_scene_add(main_scene, goal_source)
        obs.obs_data_release(temp_settings)
        obs.obs_source_release(goal_source)
        # obs.obs_sceneitem_release(goal_item)

        obs.obs_scene_release(main_scene)
        set_text_pos()
        do_reset_bar()
    else:
        print(
            'Scene already exists, please delete or rename RLBot scene before continuing'
        )