def order_question(self): #반복↓ while True: #show menu # self.menu() print("1.학교에서\ 2.회사에서\ 3.공공장소에서\ 4.일상생활에서 ") User_S = input("알고싶은 문장의 번호를 선택하세요") if User_S == "": #사용자가 엔터를 치면 끝난다. break elif User_S == '1': #1을 누르면 school.py를 불러와서 실행 s = School() s.run(User_S) elif User_S == '2': #2을 누르면 school.py를 불러와서 실행 o = Office() o.run(User_S) elif User_S == '3': #3을 누르면 school.py를 불러와서 실행 p = Public() p.run(User_S) elif User_S == '4': #4을 누르면 school.py를 불러와서 실행 l = Life() l.run(User_S)
def load_room_state(self, db_name='amity'): """Loads room state from sqlite db""" self.util.db.table_name = 'room' rooms = self.util.db.find_all() if not rooms: Util.print_line('No rooms record found') return False for row in rooms: if row['type'] == 'OFFICE': room = Office(str(row['name'])) else: room = LivingSpace(str(row['name'])) if int(row['allocated']) > 0: self.util.db.table_name = 'person' people = self.util.db.execute( 'SELECT * FROM person WHERE assigned_room LIKE "%' + room.name + '%"') for item in people: person = self.get_person(item) room.allocate(person, False) self.rooms.append(room) return True
def fellower(): o = "office" l = "living" option = raw_input( "How do you intend to use the room ether office or living::") if option == o: Office.office_space() #calls the office function elif option == l: Living.living_room() #call living function else: print "Invalid option try again"
class Amity(object): def __init__(self): print("Welcome to Amity\n") self.office = Office() self.livingspace = LivingSpace() self.staff = Staff() self.fellow = Fellow() def ready(self): command = None while command != "exit": command = self.get_input() if command.lower() == "exit": command = "exit" else: method_params = map(str.lower, command.split()) getattr(self, method_params[0])(method_params[1::]) return def get_input(self): return raw_input(">> ").strip() """ create_room OFFICE carat vvida minion create_room LIVINGSPACE carat vvida minion """ def create_room(self, rooms): if rooms[0] == "office": self.office.create(rooms) else: self.livingspace.create(rooms) """ add_person bukky FELLOW Y add_person tosin STAFF """ def add_person(self, person_details): if len(person_details) == 2: person_details.append("N") if person_details[1] == "fellow": self.fellow.add(person_details) self.fellow.allocate_room(self.office, self.livingspace) else: self.staff.add(person_details) self.staff.allocate_room(self.office)
def openInput(name): # Open text file and store bag of lines file_contents = open(input_files[name], 'r') with file_contents as fc: content = fc.readlines() # Parse first line into a Map object width, height = content[0].split(' ') office = Office(name, width, height, content[1:int(height) + 1]) num_devs = int(content[int(height) + 1]) developers = [ Developer(line) for line in content[int(height) + 2:int(height) + 2 + num_devs] ] developers = developers.sort( key=lambda developers: (developers.ci, developers.bi, developers.num_s), reverse=True) manager_start = int(height) + 1 + num_devs + 1 num_managers = int(content[manager_start]) managers = [Manager(line) for line in content[manager_start + 1:]] managers = managers.sort(key=lambda managers: (managers.ci, managers.bi), reverse=True) # Return both Map and Customer objects return office, developers, managers
def create_room(self, room_list, room_type): """Function to create offices and living spaces!""" rooms = "" for room in room_list: if room in [room_object.room_name for room_object in self.rooms]: print("cannot create room {} . The room already exists." .format(room)) rooms += "cannot create room {} . The room already exists."\ .format(room) else: if room_type == "office": office = Office(room) self.rooms.append(office) self.offices.append(office) print("Office {} of id - {} successfully created" .format(office.room_name.upper(), office.room_id)) rooms += "Office {} of id - {} successfully created"\ .format(office.room_name.upper(), office.room_id) elif room_type == "living_space": living_space = LivingSpace(room) self.rooms.append(living_space) self.living_spaces.append(living_space) print("Living Space {} of id - {} successfully created" .format(living_space.room_name, living_space.room_id)) rooms += "Living Space {} of id - {} successfully "\ "created"\ .format(living_space.room_name, living_space.room_id) return rooms
def create_room(self, room_type, room_name): """Creates a new room of given name and type""" room_type = room_type.lower() if room_type == "office": if room_name in self.all_office_names: print("A room with this name already exists. Try another name.") else: new_office = Office(room_type, room_name) self.all_office_names.append(room_name) self.all_offices.append(new_office) print( "The office named {0:s} has been created".format(room_name)) elif room_type == "livingspace": if room_name in self.all_living_space_names: print("A room with this name already exists. Try another name.") else: new_room = LivingSpace(room_type, room_name) self.all_living_space_names.append(room_name) self.all_living_spaces.append(new_room) print( "The living space named {0:s} has been created".format(room_name)) else: print("Room type must be either office or livingspace")
def office(): form = Office() doct = Doctor(db.get_connection()) info = doct.Office(session['user_id']) form.id.data = info[0] form.fio.data = info[1] form.tel.data = info[2] form.mail.data = info[3] form.field.data = info[4] return render_template('office.html', title='Личный кабинет', form=form)
def __init__(self, size=(50, 50)): # Store dimensions of office space (default is 50x50) self.xlim = size[0] self.ylim = size[1] # We always have a 'home' at (0,0) self.home = Office() # Offices are stored in a hash table {coordinates : office} self.offices = {(0, 0): self.home}
def create_room(self, room_type, room_name): self.create_room = create_room self.room_type = room_type self.room_name = room_name if room_type == "office": office = Office(office_name) self.list_of_rooms.Append(office) return "You have created room '+room_name+' which an office" elif room_type == "living_space": living_space = LivingSpace(living_space_name) self.list_of_rooms.Append(living_space)
def create_room(self, room_type, room_name): if room_type is None or room_name is None: return "Must set room_name and room_type" else: if self.check_room_exists(room_name) is False: if room_type == 'office': new_office = Office(room_type, room_name) self.offices_created.append(new_office) return "An office called " + room_name + " has been successfully created!" if room_type == 'livingspace': new_livingspace = LivingSpace(room_type, room_name) self.livingspaces_created.append(new_livingspace) return "A livingspace called " + room_name + " has been successfully created!" else: return room_name + " already exists"
def create_room(self, args): """Creates room(s) and save to pickle""" room_names = args['<room_name>'] room_types = args['<room_type>'] for name, room_type in zip(room_names, room_types): if room_type.upper() == 'OFFICE': room = Office(name.upper()) else: room = LivingSpace(name.upper()) if self.room_exists(room): Util.print_line(room.name + ' already exists') else: self.rooms.append(room) print room.name + ' successfully created' self.save_state_to_pickle()
def get_offices(self): # TODO: Periodic refresh of these too offices = Office.query.filter_by(cp_id=self.id).all() if len(offices) == 0: offices = [] gpo_offices = self.gpo.get_offices(self.get_last_name(), self.get_first_name()) for gpo_office in gpo_offices: office_dict = { 'cp_id': self.id, 'city': gpo_office['City'], 'phone': gpo_office.get('Phone', None), 'info_json': json.dumps(gpo_office), } office = Office(**office_dict) offices.append(office) db.session.add(office) try: db.session.commit() except IntegrityError as e: # FIXME: e.g. Eliot Engel print e db.session.rollback() return offices
LivingRoom = LivingRoom(0, 0) DarkHallway = DarkHallway(0, 1) ServantQuarters = ServantQuarters(1, 0) MusicRoom = MusicRoom(1, 1) Library = Library(1, 2) row1 = [LivingRoom, DarkHallway] row2 = [ServantQuarters, MusicRoom, Library] floor2_map = [row1, row2] # ------------------------------------------------------------+ # ------------------------------------------------------------+ FuseRoom = FuseRoom(0, 0) ThirdBathroom = ThirdBathroom(0, 1) HiddenRoom = HiddenRoom(0, 2) ArtRoom = ArtRoom(1, 0) Hallway = Hallway(1, 1) Office = Office(1, 2) row1 = [FuseRoom, ThirdBathroom, HiddenRoom] row2 = [ArtRoom, Hallway, Office] floor3_map = [row1, row2] # ------------------------------------------------------------+ # Function to return the current floor. def current_floor(x, y, player): # Return the current floor # according to the player's position. if player.current_floor == "floor1": return floor1_map[x][y] elif player.current_floor == "floor2": return floor2_map[x][y]
p2 = Package(num_packages,101,102) num_packages += 1 p3 = Package(num_packages,201,101) num_packages += 1 p4 = Package(num_packages,201,101) num_packages += 1 p5 = Package(num_packages,201,101) print('### Printing some packages') print(p1) print(p2) print(p5) print('----------------------') o101 = Office(101) o102 = Office(102) o201 = Office(201) print('### Office 101 wants to mail out 2 packages to Office 102') o101.add_package_to_mailout(p1) o101.add_package_to_mailout(p2) print(o101) print('----------------------') print('### Office 201 wants to mail out 3 packages to Office 101') o201.add_package_to_mailout(p3) o201.add_package_to_mailout(p4) o201.add_package_to_mailout(p5)
from office import Office from bank import Bank bank = Bank("Open Bank") office = Office("Timisoara", bank) office.open()
office_util.random_customer ] agent_selection_strategies = [ office_util.longest_stage, office_util.shortest_stage, office_util.random_agent ] for cs in customer_selection_strategies: for ags in agent_selection_strategies: total_times = [] per_customer_times = [] for i in range(10): # simulate each combination 10 times office = Office(stages, arrival_rate=office_util.all_at_start( 3600, num_customers), customer_selection_strategy=cs, agent_selection_strategy=ags, enable_gui=False, debug=False) current_time = 0 continue_simulate = True while (continue_simulate): continue_simulate, current_time = office.simulate() # all customers are finished and customer.waiting_since contains their completion timestamp avg_processing_time = int( round( sum([(c.waiting_since - c.token_time) for c in office.customers]) / float(num_customers)))
def __init__(self): print("Welcome to Amity\n") self.office = Office() self.livingspace = LivingSpace() self.staff = Staff() self.fellow = Fellow()
from office import Office from person import Person def print_emplopyees(): print('List of employees:') for employee in ecorus.people_working: print(f' - {employee.name}, {employee.age}') ecorus = Office('Ecorus') eduardo = Person('Eduardo', 38) levi = Person('Levi', 19) ecorus.start_working_for(levi) ecorus.start_working_for(eduardo) print_emplopyees() ecorus.finished_working_for(eduardo) print('\nremoved Eduardo from working.\n') print_emplopyees()
def setUp(self): self.amity = Amity() self.fellow = Fellow() self.Staff = Staff() self.office = Office() self.livingspace = LivingSpace()
def addJsonFile(self, json_file): json_data = json.loads(json_file) for office in json_data['offices']: self.addOffice( Office(office['name'], (office['x_coord'], office['y_coord'])))
def load_state(self, database=None): database = './files/' + database """Function to load people from a database""" try: db = database if database else "amity.db" connection = sqlite3.connect(db) cc = connection.cursor() cc.execute("SELECT * FROM person") people = cc.fetchall() for person in people: if person[2] == 'staff': staff = Staff(person[1], person[2], person[3]) staff.person_id = person[0] self.people.append(staff) self.staff.append(staff) else: fellow = Fellow(person[1], person[2], person[3]) fellow.person_id = person[0] self.people.append(fellow) self.fellows.append(fellow) cc.execute("SELECT * FROM room") rooms = cc.fetchall() for room in rooms: if room[2] == 6: office = Office(room[1]) office.room_id = room[0] office.room_members = [person for person in self.people if person.person_id in [int(str(person_id)) for person_id in room[4].split(',')] ] self.rooms.append(office) self.offices.append(office) else: living_space = LivingSpace(room[1]) living_space.room_id = room[0] living_space.room_members = [person for person in self.people if person.person_id in [int(str(person_id)) for person_id in room[4].split(',')] ] self.rooms.append(living_space) self.living_spaces.append(living_space) cc.execute("SELECT * FROM office_waiting_list") office_waiting_list = cc.fetchall() for person_object in office_waiting_list: for individual in self.people: if individual.id == person_object[3]: self.waiting_list.append(individual) self.office_waiting_list.append(individual) cc.execute("SELECT * FROM living_space_waiting_list") living_space_waiting_list = cc.fetchall() for person_object in living_space_waiting_list: for individual in self.people: if individual.id == person_object[3]: self.waiting_list.append(individual) self.living_space_waiting_list.append(individual) connection.commit() connection.close() print("Data successfully loaded to amity!") except NoDataFound: print("Please add data to the database!")
def member(): Office.office_space() #calls the office function.