def main(): print "Starting server..." options.read_configuration() socket = get_socket() while True: print "Waiting for clients on TCP port " + globals.port sock, addr = socket.accept() Connect(sock, addr).start()
animation_running.run() if len(globals.attack_started) and len(globals.cards_attacking) == False: if not globals.cli: player.switch_position() pygame.display.flip() clock.tick(50) pygame.init() globals.screen = pygame.display.set_mode((800, 600)) pygame.display.set_caption('Wizards Magic') clock = pygame.time.Clock() #read configuration file options.read_configuration() if globals.music == "Y": thread.start_new_thread(load_and_start_bg_music,()) menu.menu_main() globals.event_handler = eventhandler.Event_handler() globals.point = eventhandler.Point() globals.gameinformationpanel = gameinformation.GameInformationPanel() globals.cardinfo = cardinfo.CardInfo() globals.screen.blit(globals.background, (0, 0)) pygame.display.flip() # noinspection PyPackageRequirements while 1: for event in pygame.event.get():
animation_running.run() if not (len(wzglobals.attack_started) and len(wzglobals.cards_attacking)): if not wzglobals.cli: player.switch_position() pygame.display.flip() clock.tick(50) pygame.init() wzglobals.screen = pygame.display.set_mode((800, 600)) pygame.display.set_caption('Wizards Magic') clock = pygame.time.Clock() # read configuration file options.read_configuration() if wzglobals.music == "Y": music_thread = threading.Thread(target=load_and_start_bg_music) music_thread.start() menu.menu_main() wzglobals.event_handler = eventhandler.Event_handler() wzglobals.point = eventhandler.Point() wzglobals.gameinformationpanel = gameinformation.GameInformationPanel() wzglobals.cardinfo = cardinfo.CardInfo() wzglobals.screen.blit(wzglobals.background, (0, 0)) pygame.display.flip() # noinspection PyPackageRequirements while 1:
from options import read_configuration current_folder = os.path.dirname(os.path.abspath(__file__)) __author__ = "chubakur" __date__ = "$13.02.2011 18:46:32$" LANGDIR = os.path.join(current_folder, 'languages') try: t = gettext.translation( 'cards', LANGDIR, languages=[wzglobals.language] ) except AttributeError: read_configuration() t = gettext.translation( 'cards', LANGDIR, languages=[wzglobals.language] ) try: # Python 2 _ = t.ugettext except AttributeError: # Python 3 _ = t.gettext t.install() pygame.font.init() font = pygame.font.Font(None, 25)
import life_cards_deck import water_cards_deck import wzglobals from options import read_configuration current_folder = os.path.dirname(os.path.abspath(__file__)) __author__ = "chubakur" __date__ = "$13.02.2011 18:46:32$" LANGDIR = os.path.join(current_folder, 'languages') try: t = gettext.translation('cards', LANGDIR, languages=[wzglobals.language]) except AttributeError: read_configuration() t = gettext.translation('cards', LANGDIR, languages=[wzglobals.language]) try: # Python 2 _ = t.ugettext except AttributeError: # Python 3 _ = t.gettext t.install() pygame.font.init() font = pygame.font.Font(None, 25) class CastLabel(pygame.sprite.Sprite): def __init__(self):