Пример #1
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def test_random_grasp():
    # Full random, even worst solutions
    alpha = 1.0
    tsp_solver = base_grasp.GraspConstruct(tsp_instance, alpha=alpha, solution_factory=tsp_solution_factory, grasp_move=TSPGraspMove)
    task = tsp_solver.solve()
    assert task.is_feasible is True
    assert task.solution.objective == 43  # TODO no magic numbers pls
Пример #2
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def test_greedy_grasp():
    # Full greedy, bad solutions
    alpha = 0.0
    tsp_solver = base_grasp.GraspConstruct(tsp_instance, alpha=alpha, solution_factory=tsp_solution_factory, grasp_move=TSPGraspMove)
    task = tsp_solver.solve()
    assert task.is_feasible is True
    assert task.solution.objective == 34  # TODO no magic numbers pls
Пример #3
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def compute_grasp_solution():
    tsp_solver = base_grasp.GraspConstruct(
        tsp_instance,
        alpha=0.0,
        solution_factory=tsp_solution_factory,
        grasp_move=TSPGraspMove)
    task = tsp_solver.solve()
    return task.solution
Пример #4
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def compute_grasp_solution():
    tsp_solution_factory = TSPSolution.as_factory(tsp.initial_city)
    tsp_solver = base_grasp.GraspConstruct(
        tsp,
        alpha=0.0,
        solution_factory=tsp_solution_factory,
        grasp_move=TSPGraspMove)
    task = tsp_solver.solve()
    return task.solution