Пример #1
0
        'IconPositionHint',
        'IconMaskHint',
        'WindowGroupHint',
        'MessageHint',
        'UrgencyHint',
)

AllHints = (wmHintsFlags.InputHint|wmHintsFlags.StateHint|wmHintsFlags.IconPixmapHint|wmHintsFlags.IconWindowHint|
            wmHintsFlags.IconPositionHint|wmHintsFlags.IconMaskHint|wmHintsFlags.WindowGroupHint|wmHintsFlags.MessageHint|
            wmHintsFlags.UrgencyHint)

# DontCareState = 0
wmState = enum(
        'WITHDRAWN',
        'NORMAL',
        'ZOOM',
        'ICONIC',
        'INACTIVE',
)


visualMask = enum(
        VisualNoMask = 0x0,
        VisualIDMask = 0x1,
        VisualScreenMask = 0x2,
        VisualDepthMask = 0x4,
        VisualClassMask = 0x8,
        VisualRedMaskMask = 0x10,
        VisualGreenMaskMask = 0x20,
        VisualBlueMaskMask = 0x40,
        VisualColormapSizeMask = 0x80,
Пример #2
0
import xcb.xproto
from orion import utils
#import command
from orion import hook

from orion.utils import flagEnum, enum
import orion
from icccm import wmState
import icccm
from xcb.xproto import CW
from orion.signals import SignalGroup
# float states
floatStates = enum(
        'NOT_FLOATING',
        'FLOATING',
        'MAXIMIZED',
        'FULLSCREEN',
        'TOP',
        'MINIMIZED',
)



class MaskMap:
    """
        A general utility class that encapsulates the way the mask/value idiom
        works in xpyb. It understands a special attribute _maskvalue on
        objects, which will be used instead of the object value if present.
        This lets us passin a Font object, rather than Font.fid, for example.
    """
    def __init__(self, obj):
        self.mmap = []
Пример #3
0
from orion.utils import flagEnum, enum

ButtonCodes = enum (
    'Button1',
    'Button2',
    'Button3',
    'Button4',
    'Button5',             
)

               
AllButtonsMask = 0b11111 << 8
ButtonMotionMask = 1 << 13
ButtonReleaseMask = 1 << 3


HintsFlags = flagEnum (
    'InputHint',                # input
    'StateHint',                # initial_state
    'IconPixmapHint',           # icon_pixmap
    'IconWindowHint',           # icon_window
    'IconPositionHint',         # icon_x & icon_y
    'IconMaskHint',             # icon_mask
    'WindowGroupHint',          # window_group
    'MessageHint',              # (this bit is obsolete)
    'UrgencyHint',              # urgency
)


WindowTypes = {
    '_NET_WM_WINDOW_TYPE_DESKTOP'       : "desktop",