def createUI(self): BaseListOverlay.createUI(self) self.setColumns(["Player", "Damage", "ShareBar"], [1, 1, 1], [ BaseListOverlay.LEFT, BaseListOverlay.LEFT, BaseListOverlay.LEFT, BaseListOverlay.RIGHT ])
def createUI(self): BaseListOverlay.createUI(self) self.setColumns( ["Player", "Damage Taken", "ShareBar"], [1, 1, 1], [BaseListOverlay.LEFT, BaseListOverlay.LEFT, BaseListOverlay.RIGHT], )
def createUI(self): BaseListOverlay.createUI(self) self.setColumns(["ColoredRect", "String", "String"], [0, 1, 1], [BaseListOverlay.LEFT, BaseListOverlay.LEFT, BaseListOverlay.RIGHT])
def createUI(self): BaseListOverlay.createUI(self) self.setColumns(["Player", "Healing Received", "ShareBar"], [ 1, 1, 1 ], [BaseListOverlay.LEFT, BaseListOverlay.LEFT, BaseListOverlay.RIGHT])
def createUI(self): BaseListOverlay.createUI(self) self.setColumns(["Player", "Healing", "ShareBar"], [1, 1, 1], [BaseListOverlay.LEFT, BaseListOverlay.LEFT, BaseListOverlay.RIGHT])
def createUI(self): BaseListOverlay.createUI(self) self.setColumns(["ColoredRect", "String", "String"], [0, 1, 1], [ BaseListOverlay.LEFT, BaseListOverlay.LEFT, BaseListOverlay.RIGHT ])