def onResetOverlays(self, event): overlays.resetOverlays() overlays.killAllOverlays() self.updateOverlayList()
def onCloseOverlays(self, event): overlays.killAllOverlays() self.updateOverlayList()
def onClose(self, event): if raid.isInRaid(): raid.leaveRaid() log_analyzer.get().unregisterFrame(self) overlays.killAllOverlays() self.Destroy()