Пример #1
0
import rospy
import actionlib
from std_srvs.srv import Empty, EmptyResponse
from pal_control_msgs.msg import MotionManagerGoal, MotionManagerAction

def hand_initialize(name):
    rospy.wait_for_service(name)
    try:
        hand_init = rospy.ServiceProxy(name, Empty)
        resp1 = hand_init()
        return resp1
    except rospy.ServiceException, e:
        print "Service call failed: %s"%e

if __name__ == "__main__":

    rospy.init_node('calibrator')
    client = actionlib.SimpleActionClient('/motion_manager', MotionManagerAction)
    client.wait_for_server()
    goal = MotionManagerGoal()
    goal.filename = '/mnt_flash/etc/control/robot/reemh3/motion/start_reem.xml'
    goal.checkSafety = True
    goal.repeat = False
    goal.priority = 0 
    goal.queueTimeout = 0 
    client.send_goal(goal)
    client.wait_for_result()

    hand_initialize ('/rightHandDeviceInitializerStart')
    hand_initialize ('/leftHandDeviceInitializerStart')
Пример #2
0
def main():
    rospy.init_node("robot_inspection")

    # Create a SMACH state machine
    sm = smach.StateMachine(["succeeded", "aborted", "preempted"])

    with sm:  # FIXME Do all the speak actions and motion actions simultanously??

        smach.StateMachine.add(
            "CLOSE_HAND", CloseReemHand(), transitions={"succeeded": "STARTING_SPEECH", "aborted": "STARTING_SPEECH"}
        )

        ## Indicate that we are starting
        smach.StateMachine.add(
            "STARTING_SPEECH",
            SpeakActionState(
                text="I am ready to start the registration. I will now go to the registration desk.",
                wait_before_speaking=Duration(1.0),
            ),
            transitions={"succeeded": "ENTER_ROOM", "aborted": "ENTER_ROOM"},
        )

        # Enters into the room through the door
        smach.StateMachine.add(
            "ENTER_ROOM",
            EnterRoomStateMachine(distance=DOOR_DISTANCE, orient_after_passing=0.0),
            transitions={"succeeded": "ENABLE_REEM_ALIVE"},
        )

        smach.StateMachine.add(
            "ENABLE_REEM_ALIVE",
            ServiceState("/alive_engine/start", Empty),
            transitions={"succeeded": "MOVE_TO_REG_TABLE", "aborted": "MOVE_TO_REG_TABLE"},
        )

        # Go to table
        sm.userdata.registration_table = REGISTRATION_TABLE_NAME
        smach.StateMachine.add(
            "MOVE_TO_REG_TABLE",
            MoveToRoomStateMachine(announcement=None),
            transitions={"succeeded": "DISABLE_REEM_ALIVE", "aborted": "MOVE_TO_REG_TABLE"},
            remapping={"room_name": "registration_table"},
        )

        smach.StateMachine.add(
            "DISABLE_REEM_ALIVE",
            ServiceState("/alive_engine/stop", Empty),
            transitions={"succeeded": "MOVE_TO_BOW", "aborted": "MOVE_TO_BOW"},
        )

        # Bow to face
        filename = MOTION_FOLDER_PATH + "bow.xml"
        bow_motion_goal = MotionManagerGoal()
        bow_motion_goal.plan = False
        bow_motion_goal.filename = filename
        bow_motion_goal.checkSafety = False
        bow_motion_goal.repeat = False
        bow_motion_goal.priority = 0
        bow_action = SimpleActionState("/motion_manager", MotionManagerAction, goal=bow_motion_goal)
        smach.StateMachine.add(
            "MOVE_TO_BOW", bow_action, transitions={"succeeded": "PRESENT_REEM", "aborted": "PRESENT_REEM"}
        )

        # Present the robot and the team
        present_text = "Hi everybody! My name is REEM. I came here with my teammates from the REEM_@_EERI team!"
        smach.StateMachine.add(
            "PRESENT_REEM",
            SpeakActionState(text=present_text, wait_before_speaking=Duration(0.2)),
            transitions={"succeeded": "START_PRESENT", "aborted": "PRESENT_REEM"},
        )

        # Deliver the form and say something funny
        take_it_text = "Oh, you look really good today! This is my registration form. Please, take it."
        smach.StateMachine.add(
            "SAY_HERE_CV",
            SpeakActionState(text=take_it_text, wait_before_speaking=Duration(0.10)),
            transitions={"succeeded": "OPEN_HAND", "aborted": "SAY_HERE_CV"},
        )

        smach.StateMachine.add(
            "START_PRESENT",
            SpeakAndMotionActionConcurrentSM(
                filename=MOTION_FOLDER_PATH + "robocup_start_presentation.xml",
                checksafety=False,
                plan=False,
                text=take_it_text,
            ),
            transitions={"succeeded": "OPEN_HAND", "aborted": "SAY_HERE_CV"},
        )

        smach.StateMachine.add(
            "OPEN_HAND", OpenReemHand2(), transitions={"succeeded": "SAY_READ_AND_MID", "aborted": "SAY_READ_AND_MID"}
        )

        read_this = "Please, can you read the form and tell my mates if there's anything wrong."
        smach.StateMachine.add(
            "SAY_READ_AND_MID",
            SpeakAndMotionActionConcurrentSM(
                filename=MOTION_FOLDER_PATH + "robocup_middle_presentation.xml",
                checksafety=False,
                plan=False,
                text=read_this,
                wait_before_speaking=Duration(1.0),
            ),
            transitions={"succeeded": "END_PRESENTATION_AND_THANK", "aborted": "SAY_HERE_CV"},
        )

        thank_you = "Thank you. Tell me when I should leave the arena."
        smach.StateMachine.add(
            "END_PRESENTATION_AND_THANK",
            SpeakAndMotionActionConcurrentSM(
                filename=MOTION_FOLDER_PATH + "robocup_end_presentation.xml",
                checksafety=False,
                plan=False,
                text=thank_you,
                wait_before_speaking=Duration(0.8),
            ),
            transitions={"succeeded": "RE_ENABLE_REEM_ALIVE", "aborted": "SAY_HERE_CV"},
        )

        smach.StateMachine.add(
            "RE_ENABLE_REEM_ALIVE",
            ServiceState("/alive_engine/start", Empty),
            transitions={"succeeded": "WAIT_LISTEN_ORDER", "aborted": "WAIT_LISTEN_ORDER"},
        )

        smach.StateMachine.add(
            "WAIT_LISTEN_ORDER",
            RecogCommand(
                GRAMMAR_NAME="robocup/room",
                command_key="location",
                command_value=LEAVING_DOOR_NAME,
                ask_for_confirmation=False,
            ),
            transitions={"succeeded": "BABY_DONT_HURT_ME", "aborted": "ASK_TO_REPEAT"},
        )

        repeat_pool = [
            "Pardon?",
            "Can you repeat the name, please?",
            "I'm sorry I didn't understand you. Can you repeat that?",
            "I didn't get it. Can you please repeat?",
        ]
        smach.StateMachine.add(
            "ASK_TO_REPEAT",
            SpeakActionFromPoolStateMachine(repeat_pool),
            transitions={"succeeded": "WAIT_LISTEN_ORDER", "aborted": "WAIT_LISTEN_ORDER"},
        )

        baby_dont_hurt_me = "Okay. Please, Don't hurt me when you hit the emergency button."
        smach.StateMachine.add(
            "BABY_DONT_HURT_ME",
            SpeakActionState(text=baby_dont_hurt_me, wait_before_speaking=Duration(0.20)),
            transitions={"succeeded": "SAY_AND_DO_BYE", "aborted": "SAY_HERE_CV"},
        )

        # Say Bye bye and move the hand
        smach.StateMachine.add(
            "SAY_AND_DO_BYE",
            SpeakAndMotionActionConcurrentSM(
                filename=MOTION_FOLDER_PATH + "wave.xml",
                checksafety=False,
                plan=True,
                text="Bye Bye!",
                wait_before_speaking=Duration(2.1),
            ),
            transitions={"succeeded": "INTERACT_POS", "aborted": "INTERACT_POS"},
        )

        interact_goal = MotionManagerGoal()
        interact_goal.plan = True
        interact_goal.filename = filename
        interact_goal.checkSafety = False
        interact_goal.repeat = False
        interact_goal.priority = 0
        interact_goal.filename = MOTION_FOLDER_PATH + "interact.xml"
        smach.StateMachine.add(
            "INTERACT_POS",
            SimpleActionState("/motion_manager", MotionManagerAction, goal=interact_goal),
            transitions={"succeeded": "SLOW_SPEED", "aborted": "INTERACT_POS"},
        )

        def slow_speed(userdata):
            node_to_reconfigure = "/move_base/PalLocalPlanner"
            client = dynamic_reconfigure.client.Client(node_to_reconfigure)
            new_params = {"max_vel_x": 0.2}
            client.update_configuration(new_params)
            return "succeeded"

        smach.StateMachine.add(
            "SLOW_SPEED", smach.CBState(slow_speed, outcomes=["succeeded"]), transitions={"succeeded": "GO_PRE_EXIT"}
        )

        # Go to the leaving door
        sm.userdata.pre_exit_door = PRE_EXIT_NAME
        smach.StateMachine.add(
            "GO_PRE_EXIT",
            MoveToRoomStateMachine(announcement=None),
            transitions={"succeeded": "STOP_REEM_ALIVE", "aborted": "CANT_LEAVE"},
            remapping={"room_name": "pre_exit_door"},
        )

        smach.StateMachine.add(
            "STOP_REEM_ALIVE",
            ServiceState("/alive_engine/stop", Empty),
            transitions={"succeeded": "CROSSING_DOOR_POS", "aborted": "CROSSING_DOOR_POS"},
        )

        rest_goal = MotionManagerGoal()
        rest_goal.plan = True
        rest_goal.filename = filename
        rest_goal.checkSafety = False
        rest_goal.repeat = False
        rest_goal.priority = 0
        rest_goal.filename = MOTION_FOLDER_PATH + "rest.xml"
        smach.StateMachine.add(
            "CROSSING_DOOR_POS",
            SimpleActionState("/motion_manager", MotionManagerAction, goal=rest_goal),
            transitions={"succeeded": "LEAVE_ARENA", "aborted": "CROSSING_DOOR_POS"},
        )

        sm.userdata.exit_door = LEAVING_DOOR_NAME
        smach.StateMachine.add(
            "LEAVE_ARENA",
            MoveToRoomStateMachine(announcement=None),
            transitions={"succeeded": "succeeded", "aborted": "LEAVE_ARENA"},
            remapping={"room_name": "exit_door"},
        )

        cant_leave = "Emergency button was pressed, retrying to leave the arena."
        smach.StateMachine.add(
            "CANT_LEAVE",
            SpeakActionState(text=cant_leave, wait_before_speaking=Duration(0.0)),
            transitions={"succeeded": "GO_PRE_EXIT", "aborted": "GO_PRE_EXIT"},
        )

    # Create and start the introspection server
    sis = smach_ros.IntrospectionServer("server_name", sm, "/SM_ROOT")
    sis.start()

    # Execute the state machine
    sm.execute()

    # Wait for ctrl-c to stop the application
    rospy.spin()
    sis.stop()