def test_multiple_renderers(scenario): assert p3dThread.isThreadingSupported() num_renderers = 3 rts = [RenderThread(r, scenario) for r in range(num_renderers)] for rt in rts: rt.start() for rt in rts: rt.join()
def test_multiple_renderers(scenario, request): assert p3dThread.isThreadingSupported() renderer_debug_mode = request.config.getoption("--renderer-debug-mode") num_renderers = 3 rts = [ RenderThread(r, scenario, renderer_debug_mode) for r in range(num_renderers) ] for rt in rts: rt.start() for rt in rts: rt.join()