def __init__(self): lux.register( Parameter(name="simple_rate", description="0..1 controls the rate of spinning cubes", default_value=1.0)) #eventually i'll port these to lux parameters, but right now there doesn't seem to be any reason to since there are no GUI sliders self.max_segments = 600 #tweak according to openlase calibration parameters; too high can cause ol to crash self.max_cycles = 3 # set high (~50) for maximum glitch factor self.time = 1 self.time_step = 1 / 30 self.time_scale = 1 self.theta_step = 0.01 self.R = 0.25 # big steps self.R_frequency = 1 / 100 self.r = 0.08 # little steps self.r_frequency = 1 / 370 self.p = 0.5 # size of the ring self.p_frequency = 1 / 233 self.color_time_frequency = 1 / 10 self.color_length_frequency = 0 #3/240 #set to 0 to calibrate color self.color_angle_frequency = 0.5 self.spatial_resonance = 6 #ok why is this 5 and not 4? self.spatial_resonance_amplitude = 0.1 self.spatial_resonance_offset = 0.25 self.r_prime = 3 #37 self.g_prime = 2 #23 self.b_prime = 1 #128 self.scale = 2 self.width = self.scale self.height = self.scale self.bass = 1 # plz hack this to do fft power binning kthx #note to self, could modulate radius with average of n_samples/n_segments self.audio_gain = 10
def __init__(self): # This is how you register a parameter with the lux engine. # Parameters can be controlled using OSC or in the GUI. lux.register( Parameter(name="simple_rate", description="0..1 controls the rate of spinning cubes", default_value=.3))
def __init__(self): self.NUM_CIRCLES = 4 lux.register(Parameter( name = "simple_rate", description = "0..1 controls the rate of spinning cubes", default_value = 1.0 )) self.scale = 2.0 self.max_segments = 20 #tweak according to openlase calibration parameters; too high can cause ol to crash self.max_cycles = 2 # set high (~50) for maximum glitch factor self.time_scale = 0.4 self.R = 0.25 # big steps self.R_frequency = 1/100 self.r = 0.08 # little steps self.r_frequency = 1/370 self.p = 0.5 # size of the ring self.p_frequency = 1/2000 self.color_time_frequency = 1/10 self.color_length_frequency = 0 #3/240 #set to 0 to calibrate color self.color_angle_frequency = 0.1 self.spatial_resonance = 3 #ok why is this 5 and not 4? self.spatial_resonance_amplitude = 0.1 self.spatial_resonance_offset = 0.25 self.color_phases = random(self.NUM_CIRCLES)*6 self.z_rotations = random(self.NUM_CIRCLES) * 0.22 self.y_rotations = random(self.NUM_CIRCLES) * 0.24 self.x_rotations = random(self.NUM_CIRCLES) * 0.33 self.r_prime = 3 #37 self.g_prime = 2 #23 self.b_prime = 1 #128 self.scale = 2 self.width = self.scale self.height = self.scale self.bass = 1 # plz hack this to do fft power binning kthx
def __init__(self): lux.register(Parameter( name = "simple_rate", description = "0..1 controls the rate of spinning cubes", default_value = 1.0 )) #eventually i'll port these to lux parameters, but right now there doesn't seem to be any reason to since there are no GUI sliders self.max_segments = 800 #tweak according to openlase calibration parameters; too high can cause ol to crash self.max_cycles = 5 # set high (~50) for maximum glitch factor self.time = 1 self.time_step = 1/30 self.time_scale = 0.4 self.theta_step = 0.01 self.R = 0.25 # big steps self.R_frequency = 1/100 self.r = 0.08 # little steps self.r_frequency = 1/370 self.p = 0.5 # size of the ring self.p_frequency = 1/2000 self.color_time_frequency = 1/10 self.color_length_frequency = 0 #3/240 #set to 0 to calibrate color self.color_angle_frequency = 0.5 self.spatial_resonance = 3 #ok why is this 5 and not 4? self.spatial_resonance_amplitude = 0.1 self.spatial_resonance_offset = 0.25 self.r_prime = 3 #37 self.g_prime = 2 #23 self.b_prime = 1 #128 self.scale = 2 self.width = self.scale self.height = self.scale self.bass = 1 # plz hack this to do fft power binning kthx
def __init__(self): # This is how you register a parameter with the lux engine. # Parameters can be controlled using OSC or in the GUI. lux.register(Parameter( name = "simple_rate", description = "0..1 controls the rate of spinning cubes", default_value = 1.0 ))
def __init__(self): # This is how you register a parameter with the lux engine. # Parameters can be controlled using OSC or in the GUI. lux.register(Parameter( name = "TwoCubes_simple_rate", description = "0..1 controls the rate of spinning cubes", namespace = "two_cubes", min_value = 0.0, max_value = 1.0, default_value = 1.0, stateful = True))
def __init__(self): lux.register( Parameter(name="simple_rate", description="0..1 controls the rate of spinning cubes", default_value=1.0) ) self.arms = [] for i in range(num_arms): r = random.uniform(0, 1) g = random.uniform(0, 1) b = random.uniform(0, 1) arm = Arm(random.uniform(-1, 1), random.uniform(-1, 1), color=(r, g, b)) self.arms.append(arm)
def __init__(self): # This is how you register a parameter with the lux engine. # Parameters can be controlled using OSC or in the GUI. lux.register(Parameter( name = "simple_rate", description = "0..1 controls the rate of spinning cubes", default_value = 1.0 )) self.tweener = pytweener.Tweener() self.chain = Chain(self.tweener) self.particle = Particle() self.last_time = 0
def __init__(self): lux.register(Parameter( name = "simple_rate", description = "0..1 controls the rate of spinning cubes", default_value = 1.0 )) self.arms = [] for i in range(num_arms): r = random.uniform(0,1) g = random.uniform(0,1) b = random.uniform(0,1) arm = Arm(random.uniform(-1,1), random.uniform(-1,1), color=(r,g,b)) self.arms.append(arm)
def __init__(self): # This is how you register a parameter with the lux engine. # Parameters can be controlled using OSC or in the GUI. lux.register( Parameter(name="TwoCubes_simple_rate", description="0..1 controls the rate of spinning cubes", namespace="two_cubes", min_value=0.0, max_value=1.0, default_value=1.0, stateful=True))
def __init__(self): # This is how you register a parameter with the lux engine. # Parameters can be controlled using OSC or in the GUI. lux.register( Parameter(name="simple_rate", description="0..1 controls the rate of spinning cubes", default_value=1.0)) self.tweener = pytweener.Tweener() self.net = Net(self.tweener) self.last_time = 0
def __init__(self): # This is how you register a parameter with the lux engine. # Parameters can be controlled using OSC or in the GUI. lux.register(Parameter( name = "TouchCubes_simple_rate", description = "0..1 controls the rate of spinning cubes", namespace = "touch_cubes", min_value = 0.0, max_value = 1.0, default_value = 1.0, stateful = True)) # create server, listening on port 1234 try: self.server = liblo.Server(8000) except liblo.ServerError, err: print str(err) sys.exit()
def __init__(self): # This is how you register a parameter with the lux engine. # Parameters can be controlled using OSC or in the GUI. lux.register( Parameter(name="TouchCubes_simple_rate", description="0..1 controls the rate of spinning cubes", namespace="touch_cubes", min_value=0.0, max_value=1.0, default_value=1.0, stateful=True)) # create server, listening on port 1234 try: self.server = liblo.Server(8000) except liblo.ServerError, err: print str(err) sys.exit()
def __init__(self): # This is how you register a parameter with the lux engine. # Parameters can be controlled using OSC or in the GUI. lux.register(Parameter( name = "simple_rate", description = "0..1 controls the rate of spinning cubes", default_value = 1.0 )) self.verts, self.faces = obj_loader("plugins/obj-files/shuttle.obj") print "Loaded %i vertices and %i faces" % (self.verts.shape[0], len(self.faces)) self.loaded = False vmin = self.verts.min(axis=0) vmax = self.verts.max(axis=0) self.verts -= vmin self.verts /= vmax self.torender = arange(len(self.faces))
def __init__(self): # This is how you register a parameter with the lux engine. # Parameters can be controlled using OSC or in the GUI. lux.register( Parameter(name="simple_rate", description="0..1 controls the rate of spinning cubes", default_value=1.0)) self.verts, self.faces = obj_loader("plugins/obj-files/shuttle.obj") print "Loaded %i vertices and %i faces" % (self.verts.shape[0], len(self.faces)) self.loaded = False vmin = self.verts.min(axis=0) vmax = self.verts.max(axis=0) self.verts -= vmin self.verts /= vmax self.torender = arange(len(self.faces))
def __init__(self): # This is how you register a parameter with the lux engine. # Parameters can be controlled using OSC or in the GUI. lux.register(Parameter( name = "simple_rate", description = "0..1 controls the rate of spinning cubes", default_value = .3 )) tetrahedron_points=((0., 0., 0.612372), (-0.288675, -0.5, -0.204124), (-0.288675, 0.5, -0.204124), (0.57735, 0., -0.204124)) tetrahedron_faces=((2, 3, 4), (3, 2, 1), (4, 1, 2), (1, 4, 3)) tetrahedron_strips=((1, 2, 3, 1), (1,4,3), (4, 2)) self.tetrahedron_face_edges=[] for f in tetrahedron_strips: tmp=[] for s in f: tmp.append(tetrahedron_points[s-1]) self.tetrahedron_face_edges.append( tmp ) octahedron_points=((-0.707107, 0., 0.), (0., 0.707107, 0.), (0., 0., -0.707107), (0., 0., 0.707107), (0., -0.707107, 0.), (0.707107, 0., 0.)) octahedron_faces=((4, 5, 6), (4, 6, 2), (4, 2, 1), (4, 1, 5), (5, 1, 3), (5, 3, 6), (3, 1, 2), (6, 3, 2)) octahedron_strips=((1,2,3),(1,4,5),(6,2,4),(6,3,5)) self.octahedron_face_edges=[] for f in octahedron_strips: tmp=[] for s in f: tmp.append(octahedron_points[s-1]) self.octahedron_face_edges.append( tmp ) icos_points=((0.0, -0.52573099999999995, 0.85065100000000005), (0.85065100000000005, 0.0, 0.52573099999999995), (0.85065100000000005, 0.0, -0.52573099999999995), (-0.85065100000000005, 0.0, -0.52573099999999995), (-0.85065100000000005, 0.0, 0.52573099999999995), (-0.52573099999999995, 0.85065100000000005, 0.0), (0.52573099999999995, 0.85065100000000005, 0.0), (0.52573099999999995, -0.85065100000000005, 0.0), (-0.52573099999999995, -0.85065100000000005, 0.0), (0.0, -0.52573099999999995, -0.85065100000000005), (0.0, 0.52573099999999995, -0.85065100000000005), (0.0, 0.52573099999999995, 0.85065100000000005)) icos_faces=((1, 2, 6), (1, 7, 2), (3, 4, 5), (4, 3, 8), (6, 5, 11), (5, 6, 10), (9, 10, 2), (10, 9, 3), (7, 8, 9), (8, 7, 0), (11, 0, 1), (0, 11, 4), (6, 2, 10), (1, 6, 11), (3, 5, 10), (5, 4, 11), (2, 7, 9), (7, 1, 0), (3, 9, 8), (4, 8, 0)) icos_strips=((2, 12, 8, 7, 11, 4, 12, 10, 6, 5, 9, 1), (2, 8, 3, 10, 1), (2, 7, 9, 3, 1), (2, 11, 5, 1), (2, 4, 6, 1), (10, 8), (3, 7), (9, 11), (5, 4), (6, 12)) self.icos_face_edges=[] for f in icos_faces: self.icos_face_edges.append( [icos_points[f[0]], icos_points[f[1]], icos_points[f[2]] ] ) #for f in icos_strips: # tmp=[] # for s in f: # tmp.append(icos_points[s-1]) # self.icos_face_edges.append( tmp ) dodeca_points=((-1.37638, 0., 0.262866), (1.37638, 0., -0.262866), (-0.425325, -1.30902, 0.262866), (-0.425325, 1.30902, 0.262866), (1.11352, -0.809017, 0.262866), (1.11352, 0.809017, 0.262866), (-0.262866, -0.809017, 1.11352), (-0.262866, 0.809017, 1.11352), (-0.688191, -0.5, -1.11352), (-0.688191, 0.5, -1.11352), (0.688191, -0.5, 1.11352), (0.688191, 0.5, 1.11352), (0.850651, 0., -1.11352), (-1.11352, -0.809017, -0.262866), (-1.11352, 0.809017, -0.262866), (-0.850651, 0., 1.11352), (0.262866, -0.809017, -1.11352), (0.262866, 0.809017, -1.11352), (0.425325, -1.30902, -0.262866), (0.425325, 1.30902, -0.262866)) dodeca_faces=((15, 10, 9, 14, 1), (2, 6, 12, 11, 5), (5, 11, 7, 3, 19), (11, 12, 8, 16, 7), (12, 6, 20, 4, 8), (6, 2, 13, 18, 20), (2, 5, 19, 17, 13), (4, 20, 18, 10, 15), (18, 13, 17, 9, 10), (17, 19, 3, 14, 9), (3, 7, 16, 1, 14), (16, 8, 4, 15, 1)) self.dodeca_face_edges=[] for f in dodeca_faces: self.dodeca_face_edges.append( [dodeca_points[f[0]-1], dodeca_points[f[1]-1], dodeca_points[f[2]-1], dodeca_points[f[3]-1], dodeca_points[f[4]-1]] )