Пример #1
0
    def apply_patches(self, patches):
        # deal with stackable patches
        # add stackable patches to the one with highest priority
        insert_code_patches = [
            p for p in patches if isinstance(p, InsertCodePatch)
        ]
        insert_code_patches_dict = defaultdict(list)
        for p in insert_code_patches:
            insert_code_patches_dict[p.addr].append(p)
        insert_code_patches_dict_sorted = defaultdict(list)
        for k, v in insert_code_patches_dict.items():
            insert_code_patches_dict_sorted[k] = sorted(
                v, key=lambda x: -1 * x.priority)

        insert_code_patches_stackable = [
            p for p in patches
            if isinstance(p, InsertCodePatch) and p.stackable
        ]
        for sp in insert_code_patches_stackable:
            assert len(sp.dependencies) == 0
            if sp.addr in insert_code_patches_dict_sorted:
                highest_priority_at_addr = insert_code_patches_dict_sorted[
                    sp.addr][0]
                if highest_priority_at_addr != sp:
                    highest_priority_at_addr.asm_code += "\n" + sp.asm_code + "\n"
                    patches.remove(sp)

        #deal with AddLabel patches
        lpatches = [p for p in patches if (isinstance(p, AddLabelPatch))]
        for p in lpatches:
            self.name_map[p.name] = p.addr

        # check for duplicate labels, it is not very necessary for this backend
        # but it is better to behave in the same way of the reassembler backend
        relevant_patches = [
            p for p in patches
            if isinstance(p, (AddCodePatch, AddEntryPointPatch,
                              InsertCodePatch))
        ]
        all_code = ""
        for p in relevant_patches:
            if isinstance(p, InsertCodePatch):
                code = p.code
            else:
                code = p.asm_code
            all_code += "\n" + code + "\n"
        labels = utils.string_to_labels(all_code)
        duplicates = set(x for x in labels if labels.count(x) > 1)
        if len(duplicates) > 1:
            raise DuplicateLabelsException(
                "found duplicate assembly labels: %s" % (str(duplicates)))

        # for now any added code will be executed by jumping out and back ie CGRex
        # apply all add code patches
        self.added_code_file_start = len(self.ncontent)
        self.name_map.force_insert("ADDED_CODE_START",
                                   (len(self.ncontent) % 0x1000) +
                                   self.added_code_segment)

        # 0) RawPatch:
        for patch in patches:
            if isinstance(patch, RawFilePatch):
                self.ncontent = utils.bytes_overwrite(self.ncontent,
                                                      patch.data,
                                                      patch.file_addr)
                self.added_patches.append(patch)
                l.info("Added patch: %s", str(patch))
        for patch in patches:
            if isinstance(patch, RawMemPatch):
                self.patch_bin(patch.addr, patch.data)
                self.added_patches.append(patch)
                l.info("Added patch: %s", str(patch))

        for patch in patches:
            if isinstance(patch, RemoveInstructionPatch):
                if patch.ins_size is None:
                    size = 4
                else:
                    size = patch.ins_size
                self.patch_bin(patch.ins_addr, b"\x60\x00\x00\x00" * int(
                    (size + 4 - 1) / 4))
                self.added_patches.append(patch)
                l.info("Added patch: %s", str(patch))

        # 5.5) ReplaceFunctionPatch (preprocessing rodata)
        for patch in patches:
            if isinstance(patch, ReplaceFunctionPatch):
                patches += self.compile_function(patch.asm_code,
                                                 entry=patch.addr,
                                                 symbols=patch.symbols,
                                                 data_only=True,
                                                 prefix="_RFP" +
                                                 str(patches.index(patch)))

        # 1) Add{RO/RW/RWInit}DataPatch
        self.added_data_file_start = len(self.ncontent)
        curr_data_position = self.name_map["ADDED_DATA_START"]
        for patch in patches:
            if isinstance(
                    patch,
                (AddRWDataPatch, AddRODataPatch, AddRWInitDataPatch)):
                if hasattr(patch, "data"):
                    final_patch_data = patch.data
                else:
                    final_patch_data = b"\x00" * patch.len
                self.added_data += final_patch_data
                if patch.name is not None:
                    self.name_map[patch.name] = curr_data_position
                curr_data_position += len(final_patch_data)
                self.ncontent = utils.bytes_overwrite(self.ncontent,
                                                      final_patch_data)
                self.added_patches.append(patch)
                l.info("Added patch: %s", str(patch))
        self.ncontent = utils.pad_bytes(
            self.ncontent, 0x10)  # some minimal alignment may be good

        self.added_code_file_start = len(self.ncontent)
        if self.replace_note_segment:
            self.name_map.force_insert(
                "ADDED_CODE_START",
                int((curr_data_position + 0x10 - 1) / 0x10) * 0x10)
        else:
            self.name_map.force_insert("ADDED_CODE_START",
                                       (len(self.ncontent) % 0x1000) +
                                       self.added_code_segment)

        # 2) AddCodePatch
        # resolving symbols
        current_symbol_pos = self.get_current_code_position()
        for patch in patches:
            if isinstance(patch, AddCodePatch):
                if patch.is_c:
                    code_len = len(
                        self.compile_c(patch.asm_code,
                                       optimization=patch.optimization,
                                       compiler_flags=patch.compiler_flags))
                else:
                    code_len = len(
                        self.compile_asm(patch.asm_code, current_symbol_pos))
                if patch.name is not None:
                    self.name_map[patch.name] = current_symbol_pos
                current_symbol_pos += code_len
        # now compile for real
        for patch in patches:
            if isinstance(patch, AddCodePatch):
                if patch.is_c:
                    new_code = self.compile_c(
                        patch.asm_code,
                        optimization=patch.optimization,
                        compiler_flags=patch.compiler_flags)
                else:
                    new_code = self.compile_asm(
                        patch.asm_code, self.get_current_code_position(),
                        self.name_map)
                self.added_code += new_code
                self.ncontent = utils.bytes_overwrite(self.ncontent, new_code)
                self.added_patches.append(patch)
                l.info("Added patch: %s", str(patch))

        # 3) AddEntryPointPatch
        # basically like AddCodePatch but we detour by changing oep
        # and we jump at the end of all of them
        # resolving symbols
        for patch in patches:
            if isinstance(patch, AddEntryPointPatch):
                old_oep = self.get_oep()
                new_oep = self.get_current_code_position()
                # ref: glibc/sysdeps/{ARCH}/start.S
                instructions = patch.asm_code
                instructions += "\nb {}".format(hex(int(old_oep)))

                new_code = self.compile_asm(instructions,
                                            self.get_current_code_position(),
                                            self.name_map)
                self.added_code += new_code
                self.added_patches.append(patch)
                self.ncontent = utils.bytes_overwrite(self.ncontent, new_code)
                self.set_oep(new_oep)
                l.info("Added patch: %s", str(patch))

        # 4) InlinePatch
        # we assume the patch never patches the added code
        for patch in patches:
            if isinstance(patch, InlinePatch):
                new_code = self.compile_asm(patch.new_asm,
                                            patch.instruction_addr,
                                            self.name_map)
                # Limiting the inline patch to a single block is not necessary
                # assert len(new_code) <= self.project.factory.block(patch.instruction_addr, num_inst=patch.num_instr, max_size=).size
                file_offset = self.project.loader.main_object.addr_to_offset(
                    patch.instruction_addr)
                self.ncontent = utils.bytes_overwrite(self.ncontent, new_code,
                                                      file_offset)
                self.added_patches.append(patch)
                l.info("Added patch: %s", str(patch))

        # 5) InsertCodePatch
        # these patches specify an address in some basic block, In general we will move the basic block
        # and fix relative offsets
        # With this backend heer we can fail applying a patch, in case, resolve dependencies
        insert_code_patches = [
            p for p in patches if isinstance(p, InsertCodePatch)
        ]
        insert_code_patches = sorted(insert_code_patches,
                                     key=lambda x: -1 * x.priority)
        applied_patches = []
        while True:
            name_list = [
                str(p) if (p is None or p.name is None) else p.name
                for p in applied_patches
            ]
            l.info("applied_patches is: |%s|", "-".join(name_list))
            assert all(a == b
                       for a, b in zip(applied_patches, insert_code_patches))
            for patch in insert_code_patches[len(applied_patches):]:
                self.save_state(applied_patches)
                try:
                    l.info("Trying to add patch: %s", str(patch))
                    if patch.name is not None:
                        self.name_map[
                            patch.name] = self.get_current_code_position()
                    new_code = self.insert_detour(patch)
                    self.added_code += new_code
                    self.ncontent = utils.bytes_overwrite(
                        self.ncontent, new_code)
                    applied_patches.append(patch)
                    self.added_patches.append(patch)
                    l.info("Added patch: %s", str(patch))
                except (DetourException, MissingBlockException,
                        DoubleDetourException) as e:
                    l.warning(e)
                    insert_code_patches, removed = self.handle_remove_patch(
                        insert_code_patches, patch)
                    #print map(str,removed)
                    applied_patches = self.restore_state(
                        applied_patches, removed)
                    l.warning(
                        "One patch failed, rolling back InsertCodePatch patches. Failed patch: %s",
                        str(patch))
                    break
                    # TODO: right now rollback goes back to 0 patches, we may want to go back less
                    # the solution is to save touched_bytes and ncontent indexed by applied patfch
                    # and go back to the biggest compatible list of patches
            else:
                break  #at this point we applied everything in current insert_code_patches
                # TODO symbol name, for now no name_map for InsertCode patches

        header_patches = [InsertCodePatch,InlinePatch,AddEntryPointPatch,AddCodePatch, \
                AddRWDataPatch,AddRODataPatch,AddRWInitDataPatch]

        # 5.5) ReplaceFunctionPatch
        for patch in patches:
            if isinstance(patch, ReplaceFunctionPatch):
                if self.structs.elfclass == 64:
                    # reloc type not supported (TOC info is in executables but not in object file, but relocs in object file will need TOC info.)
                    raise Exception(
                        "ReplaceFunctionPatch: PPC64 not yet supported")
                for k, v in self.name_map.items():
                    if k.startswith("_RFP" + str(patches.index(patch))):
                        patch.symbols[k[len("_RFP" +
                                            str(patches.index(patch))):]] = v
                new_code = self.compile_function(
                    patch.asm_code,
                    bits=self.structs.elfclass,
                    little_endian=self.structs.little_endian,
                    entry=patch.addr,
                    symbols=patch.symbols)
                file_offset = self.project.loader.main_object.addr_to_offset(
                    patch.addr)
                self.ncontent = utils.bytes_overwrite(
                    self.ncontent, b"\x60\x00\x00\x00" * (patch.size // 4),
                    file_offset)
                if (patch.size >= len(new_code)):
                    file_offset = self.project.loader.main_object.addr_to_offset(
                        patch.addr)
                    self.ncontent = utils.bytes_overwrite(
                        self.ncontent, new_code, file_offset)
                else:
                    header_patches.append(ReplaceFunctionPatch)
                    detour_pos = self.get_current_code_position()
                    offset = self.project.loader.main_object.mapped_base if self.project.loader.main_object.pic else 0
                    new_code = self.compile_function(
                        patch.asm_code,
                        bits=self.structs.elfclass,
                        little_endian=self.structs.little_endian,
                        entry=detour_pos + offset,
                        symbols=patch.symbols)
                    self.added_code += new_code
                    self.ncontent = utils.bytes_overwrite(
                        self.ncontent, new_code)
                    # compile jmp
                    jmp_code = self.compile_jmp(patch.addr,
                                                detour_pos + offset)
                    self.patch_bin(patch.addr, jmp_code)
                self.added_patches.append(patch)
                l.info("Added patch: %s", str(patch))

        if any(isinstance(p,ins) for ins in header_patches for p in self.added_patches) or \
                any(isinstance(p,SegmentHeaderPatch) for p in patches):
            # either implicitly (because of a patch adding code or data) or explicitly, we need to change segment headers

            # 6) SegmentHeaderPatch
            segment_header_patches = [
                p for p in patches if isinstance(p, SegmentHeaderPatch)
            ]
            if len(segment_header_patches) > 1:
                msg = "more than one patch tries to change segment headers: %s", "|".join(
                    [str(p) for p in segment_header_patches])
                raise IncompatiblePatchesException(msg)
            if len(segment_header_patches) == 1:
                segment_patch = segment_header_patches[0]
                segments = segment_patch.segment_headers
                l.info("Added patch: %s", str(segment_patch))
            else:
                segments = self.modded_segments

            for patch in [
                    p for p in patches if isinstance(p, AddSegmentHeaderPatch)
            ]:
                # add after the first
                segments = [segments[0]] + [patch.new_segment] + segments[1:]

            self.setup_headers(segments)
            self.set_added_segment_headers()
            l.debug("final symbol table: %s",
                    repr([(k, hex(v)) for k, v in self.name_map.items()]))
        else:
            l.info("no patches, the binary will not be touched")
Пример #2
0
    def apply_patches(self, patches):
        # deal with stackable patches
        # add stackable patches to the one with highest priority
        insert_code_patches = [
            p for p in patches if isinstance(p, InsertCodePatch)
        ]
        insert_code_patches_dict = defaultdict(list)
        for p in insert_code_patches:
            insert_code_patches_dict[p.addr].append(p)
        insert_code_patches_dict_sorted = defaultdict(list)
        for k, v in insert_code_patches_dict.items():
            insert_code_patches_dict_sorted[k] = sorted(
                v, key=lambda x: -1 * x.priority)

        insert_code_patches_stackable = [
            p for p in patches
            if isinstance(p, InsertCodePatch) and p.stackable
        ]
        for sp in insert_code_patches_stackable:
            assert len(sp.dependencies) == 0
            if sp.addr in insert_code_patches_dict_sorted:
                highest_priority_at_addr = insert_code_patches_dict_sorted[
                    sp.addr][0]
                if highest_priority_at_addr != sp:
                    highest_priority_at_addr.asm_code += "\n" + sp.asm_code + "\n"
                    patches.remove(sp)

        #deal with AddLabel patches
        for patch in patches:
            if isinstance(patch, AddLabelPatch):
                self.name_map[patch.name] = patch.addr

        # check for duplicate labels, it is not very necessary for this backend
        # but it is better to behave in the same way of the reassembler backend
        relevant_patches = [
            p for p in patches
            if isinstance(p, (AddCodePatch, InsertCodePatch))
        ]
        all_code = ""
        for p in relevant_patches:
            if isinstance(p, InsertCodePatch):
                code = p.code
            else:
                code = p.asm_code
            all_code += "\n" + code + "\n"
        labels = utils.string_to_labels(all_code)
        duplicates = set(x for x in labels if labels.count(x) > 1)
        if len(duplicates) > 1:
            raise DuplicateLabelsException(
                "found duplicate assembly labels: %s" % (str(duplicates)))

        for patch in patches:
            if isinstance(patch, (ReplaceFunctionPatch, AddEntryPointPatch,
                                  AddSegmentHeaderPatch, SegmentHeaderPatch)):
                raise NotImplementedError()

        # 0) RawPatch:
        for patch in patches:
            if isinstance(patch, RawFilePatch):
                self.ncontent = utils.bytes_overwrite(self.ncontent,
                                                      patch.data,
                                                      patch.file_addr)
                self.added_patches.append(patch)
                l.info("Added patch: %s", str(patch))
        for patch in patches:
            if isinstance(patch, RawMemPatch):
                self.patch_bin(patch.addr, patch.data)
                self.added_patches.append(patch)
                l.info("Added patch: %s", str(patch))

        for patch in patches:
            if isinstance(patch, RemoveInstructionPatch):
                if patch.ins_size is None:
                    size = 2
                else:
                    size = patch.ins_size
                self.patch_bin(patch.ins_addr, b"\x00\x00" * int(
                    (size + 2 - 1) / 2))
                self.added_patches.append(patch)
                l.info("Added patch: %s", str(patch))

        # 1) Add{RO/RW/RWInit}DataPatch
        curr_data_position = self.name_map["ADDED_DATA_START"]
        for patch in patches:
            if isinstance(
                    patch,
                (AddRWDataPatch, AddRODataPatch, AddRWInitDataPatch)):
                if hasattr(patch, "data"):
                    final_patch_data = patch.data
                else:
                    final_patch_data = b"\x00" * patch.len
                self.added_data += final_patch_data
                if patch.name is not None:
                    self.name_map[patch.name] = curr_data_position
                curr_data_position += len(final_patch_data)
                self.added_patches.append(patch)
                l.info("Added patch: %s", str(patch))

        if ((len(self.added_data) + self.added_data_file_start) % 2 == 1):
            self.added_data += b"\x00"
        self.ncontent = self.insert_bytes(self.ncontent, self.added_data,
                                          self.added_data_file_start)

        self.added_code_file_start = self.added_data_file_start + len(
            self.added_data)
        self.name_map.force_insert(
            "ADDED_CODE_START", self.added_code_file_start -
            (self.text_section_offset - self.text_section_addr))

        # __do_copy_data
        # FIXME: not working properly
        if len(self.added_data) > 0:
            data_start = self.name_map["ADDED_DATA_START"]
            data_end = curr_data_position
            data_load_start = self.name_map["ADDED_CODE_START"] - len(
                self.added_data)

            data_start_hi8, data_start_lo8 = data_start >> 8, data_start & 0xFF
            data_end_hi8, data_end_lo8 = data_end >> 8, data_end & 0xFF
            data_load_start_hi8, data_load_start_lo8 = data_load_start >> 8, data_load_start & 0xFF

            do_copy_data_code = '''
                ldi r17, %d
                ldi r26, %d
                ldi r27, %d
                ldi r30, %d
                ldi r31, %d
                rjmp +0x16
                lpm r0, z+
                st x+, r0
                cpi r26, %d
                cpc r27, r17
                brne 0x2
            ''' % (data_end_hi8, data_start_lo8, data_start_hi8,
                   data_load_start_lo8, data_load_start_hi8, data_end_lo8)

            # TODO: should not be hardcoded to 0x8c
            # we are assuming that 0x8c is end of orginal __do_copy_data and start of __do_clear_bss
            patches.insert(
                0,
                InsertCodePatch(0x8c,
                                code=do_copy_data_code,
                                name="__do_copy_data",
                                priority=1000))

        # 2) AddCodePatch
        # resolving symbols
        current_symbol_pos = self.get_current_code_position()
        for patch in patches:
            if isinstance(patch, AddCodePatch):
                if patch.is_c:
                    code_len = len(
                        self.compile_c(patch.asm_code,
                                       optimization=patch.optimization,
                                       compiler_flags=patch.compiler_flags))
                else:
                    code_len = len(
                        self.compile_asm(patch.asm_code, current_symbol_pos))
                if patch.name is not None:
                    self.name_map[patch.name] = current_symbol_pos
                current_symbol_pos += code_len
        # now compile for real
        self.added_code = b""
        for patch in patches:
            if isinstance(patch, AddCodePatch):
                if patch.is_c:
                    new_code = self.compile_c(
                        patch.asm_code,
                        optimization=patch.optimization,
                        compiler_flags=patch.compiler_flags)
                else:
                    new_code = self.compile_asm(patch.asm_code, self.name_map)
                self.added_code += new_code
                self.added_patches.append(patch)
                l.info("Added patch: %s", str(patch))

        # 4) InlinePatch
        # we assume the patch never patches the added code
        for patch in patches:
            if isinstance(patch, InlinePatch):
                new_code = self.compile_asm(patch.new_asm, self.name_map)
                file_offset = self.project.loader.main_object.addr_to_offset(
                    patch.instruction_addr)
                self.ncontent = utils.bytes_overwrite(self.ncontent, new_code,
                                                      file_offset)
                self.added_patches.append(patch)
                l.info("Added patch: %s", str(patch))

        # 5) InsertCodePatch
        # these patches specify an address in some basic block, In general we will move the basic block
        # and fix relative offsets
        # With this backend heer we can fail applying a patch, in case, resolve dependencies
        insert_code_patches = [
            p for p in patches if isinstance(p, InsertCodePatch)
        ]
        insert_code_patches = sorted(insert_code_patches,
                                     key=lambda x: -1 * x.priority)
        applied_patches = []
        while True:
            name_list = [
                str(p) if (p is None or p.name is None) else p.name
                for p in applied_patches
            ]
            l.info("applied_patches is: |%s|", "-".join(name_list))
            assert all(a == b
                       for a, b in zip(applied_patches, insert_code_patches))
            for patch in insert_code_patches[len(applied_patches):]:
                self.save_state(applied_patches)
                try:
                    l.info("Trying to add patch: %s", str(patch))
                    if patch.name is not None:
                        self.name_map[
                            patch.name] = self.get_current_code_position()
                    new_code = self.insert_detour(patch)
                    self.added_code += new_code
                    applied_patches.append(patch)
                    self.added_patches.append(patch)
                    l.info("Added patch: %s", str(patch))
                except (DetourException, MissingBlockException,
                        DoubleDetourException) as e:
                    l.warning(e)
                    insert_code_patches, removed = self.handle_remove_patch(
                        insert_code_patches, patch)
                    #print map(str,removed)
                    applied_patches = self.restore_state(
                        applied_patches, removed)
                    l.warning(
                        "One patch failed, rolling back InsertCodePatch patches. Failed patch: %s",
                        str(patch))
                    break
                    # TODO: right now rollback goes back to 0 patches, we may want to go back less
                    # the solution is to save touched_bytes and ncontent indexed by applied patfch
                    # and go back to the biggest compatible list of patches
            else:
                break  #at this point we applied everything in current insert_code_patches
                # TODO symbol name, for now no name_map for InsertCode patches

        self.ncontent = self.insert_bytes(self.ncontent, self.added_code,
                                          self.added_code_file_start)

        # Modifiy sections if needed
        if (len(self.added_data) + len(self.added_code) > 0):
            # update ELF header
            current_Ehdr = self.structs.Elf_Ehdr.parse(self.ncontent)
            current_Ehdr['e_shoff'] += len(self.added_code) + len(
                self.added_data)
            self.ncontent = utils.bytes_overwrite(
                self.ncontent, self.structs.Elf_Ehdr.build(current_Ehdr), 0)
            # update section headers
            current_Shdr_index = -1
            for section in self.sections:
                current_Shdr_index += 1
                current_Shdr = section.header
                if section.name == ".text":
                    pass
                elif section.name == ".data":
                    current_Shdr['sh_size'] += len(self.added_code) + len(
                        self.added_data)
                    current_Shdr['sh_addr'] = self.text_section_size
                else:
                    current_Shdr['sh_offset'] += len(self.added_code) + len(
                        self.added_data)
                self.ncontent = utils.bytes_overwrite(
                    self.ncontent, self.structs.Elf_Shdr.build(current_Shdr),
                    current_Ehdr['e_shoff'] +
                    current_Ehdr['e_shentsize'] * current_Shdr_index)