def main(): canvas = Picture((500, 500)) canvas.display() canvas.setPenColor(200,0,0) canvas.drawRectFill(250,250,200,200) canvas.display() input()
def main(): width = eval(input("Enter a width/height of the canvas (pixels): ")) numBricks = eval(input("Enter a number of bricks for the height of the pyramid: ")) canvas = Picture((width, width)) canvas.setPenColor(0, 255, 255) canvas.drawRectFill(0, 0, width, width) sideLength = width // numBricks for i in range(0, numBricks): drawRow(canvas, i * (sideLength / 2), width - 1 - sideLength * (i+1), numBricks - i, sideLength) canvas.display()
def main(): pic = Picture((800,800)) pic.setPenColor(128,80,255) pic.drawRectFill(0,0,800,800) for i in range(0, NUM_BUILDINGS): drawBuilding(pic) for i in range(0, 24): drawSun(pic, i) pic.writeFile("guss.bmp") input()
def main(): width = eval(input("Please enter the desired width for the canvas: ")) n = eval(input("Please enter the desired number of blocks for bottom row of the pyramid: ")) size=width/n canvas = Picture((width, width)) canvas.setPenColor(255,0,0) for i in range(0,n): #loop through the rows of the pyramid for j in range(i,n): #loop through the bricks canvas.drawRectFill(i*size/2+(j-i)*size,width-size*(i+1),size-2,size-1) #draw each rectangle, stopping a pixil short to leave visible lines between each block canvas.display() #display the pyramid input("Press enter to end the program.") #leave an input so the program doesnt end before we can see the picture
def main(): # Create the canvas and fill in the background canvas = Picture((WIDTH, HEIGHT)) chooseColor(canvas) canvas.drawRectFill(0, 0, WIDTH, HEIGHT) # Create 13 objects on the canvas for i in range(0, 13): chooseColor(canvas) chooseShape(canvas) canvas.display() canvas.writeFile("mlewisno.bmp")
def main() : W = 800 H = 600 art = Picture((W,H)) art.setPenColor(20,0,20) #1 art.drawRectFill(0,0,W,H) #2 art = drawStars(art,W,H) art = drawMoon(art,60,60) art = drawLandscape(art) art = drawWolf(art,394,350) art.drawString(720,580,"-Tyler") #8 art = pythonWT(art) art.writeFile("Wolf.bmp") art.display()
def main(): width = eval(input("Enter a width for your canvas: ")) height = eval(input("Enter a height for your canvas: ")) n = eval(input("How many bricks tall would you like to make this pyramid? ")) canvas = Picture((width, height)) x = 0 y = height - (height/n) canvas.setPenColor(0,225,225) canvas.drawRectFill(0,0,width,height) drawPyramid(canvas, n, x, y, width, height) canvas.display()
def main() : # Gather user input width = eval(input("Please enter a width: ")) n = eval(input("How many bricks tall will your pyramid be: ")) # Set up the canvas canvas = Picture((width, width)) canvas.setPenColor(0,255,255) canvas.drawRectFill(0,0,width,width) s = width//n # Place each brick in its proper location for i in range(0,n): x = (s//2)*i y = width - (i+1)*s for j in range(0,n-i): canvas = drawBrick(canvas,s,x,y) x += s # Display the canvas canvas.display()
def main(): try: width = eval(input("Please enter the desired width for the canvas: ")) n = eval(input("Please enter the desired number of blocks for bottom row of the pyramid: ")) size=width/n canvas = Picture((width, width)) canvas.setPenColor(255,0,0) for i in range(0,n): #loop through the rows of the pyramid for j in range(i,n): #loop through the bricks canvas.drawRectFill(i*size/2+(j-i)*size,width-size*(i+1),size-2,size-1) #draw each rectangle, stopping a pixil short to leave visible lines between each block canvas.display() #display the pyramid input("Press enter to end the program.") #leave an input so the program doesnt end before we can see the picture except ZeroDivisionError: print("\nPlease enter something besides 0.") except NameError: print("Please enter intergers, nothing else.") except: print("Sorry, something unexpected has gone wrong!")
def main(): # Get the width for the canvas width = int(eval(input("How wide do you want the canvas to be? (In pixels) "))) height = width # Get the number of bricks tall the user wants the pyramid to be try: numBricks = int(eval(input("How many bricks tall do you want your pyramid to be? "))) except: print("That was a non-numeric value. You are the worst ever. Exciting.") # Create the canvas canvas = Picture((width, width)) # Fill in the background canvas.setPenColor(255, 255, 255) canvas.drawRectFill(0, 0, width, width) # Calculate brick height and width try: brickHeight = int(width/numBricks) brickWidth = int(width/numBricks) except: print("You put in 0 bricks, so you will only get a background. AHAHAHAHAHAAHAHAHAHAHAHAHA. AHAHA. AHA. HA.") # Loop through each row of the pyramid rowX = 0 rowY = 0 for i in range(0, numBricks): # Find the y coordinate for every brick in this row brickY = brickHeight*(i + 1) # Loop through each brick in each row for j in range(0, numBricks - i): # Find the x coordinate for each brick as you go along canvas.setPenColor(0, 255, 255) canvas.drawRectFill(rowX + j*brickWidth, height - brickHeight - rowY, brickWidth, brickHeight) canvas.setPenColor(0, 0, 0) canvas.drawRect(rowX + j*brickWidth, height - brickHeight - rowY, brickWidth, brickHeight) rowX += int(brickWidth/2) rowY += brickHeight canvas.writeFile("pyramid.bmp") canvas.display()
def main(): try: width = eval(input("Enter a width/height of the canvas (pixels): ")) except NameError: print("Please enter a numeric value.") return try: numBricks = eval(input("Enter a number of bricks for the height of the pyramid: ")) except NameError: print("Please enter a numeric value.") return canvas = Picture((width, width)) canvas.setPenColor(0, 255, 255) canvas.drawRectFill(0, 0, width, width) try: sideLength = width // numBricks except ZeroDivisionError: print("Please select a non-zero height for the pyramid.") return for i in range(0, numBricks): drawRow(canvas, i * (sideLength / 2), width - 1 - sideLength * (i+1), numBricks - i, sideLength) canvas.display()
def main() : # Gather user input try: width = eval(input("Please enter a width: ")) n = eval(input("How many bricks tall will your pyramid be: ")) # Set up the canvas canvas = Picture((width, width)) canvas.setPenColor(0,255,255) canvas.drawRectFill(0,0,width,width) s = width//n # Place each brick in its proper location for i in range(0,n): x = (s//2)*i y = width - (i+1)*s for j in range(0,n-i): canvas = drawBrick(canvas,s,x,y) x += s # Display the canvas canvas.display() except ZeroDivisionError: print("Divide by zero error, enter a value greater than zero next time.") except NameError: print("Your input was not a number")
def main(): # Get the width for the canvas width = int(eval(input("How wide do you want the canvas to be? (In pixels) "))) # Get the number of bricks tall the user wants the pyramid to be numBricks = int(eval(input("How many bricks tall do you want your pyramid to be? "))) # Create the canvas canvas = Picture((width, width)) # Fill in the background canvas.drawRectFill(0, 0, width, width) # Calculate brick height and width brickHeight = int(width/numBricks) brickWidght = int(width/numBricks) # Loop through each row of the pyramid for i in range(0, numBricks): # Find the y coordinate for every brick in this row brickY = brickHeight*(i + 1) # Loop through each brick in each row for j in range(int(1/2*brickHeight), numBricks - i): # Find the x coordinate for each brick as you go along brickX = brickHeight(j) canvas.setPenColor(0, 0, 0) canvas.drawRect(brickX, brickY, brickWidth, brickHeight) canvas.display()
def main() : print("1. Bubbles\n2. Carpet\n3. Gasket\n4. Snowflake\n\n") choice = eval(input("Input the number of the pattern you would like:")) size = eval(input("Please enter a size: ")) depth = eval(input("Please enter a depth: ")) if choice == 1 : #Draw Bubbles canvas = Picture((size*4,size*4)) canvas.setPenColor(255,102,0) canvas.drawRectFill(0,0,size*4,size*4) canvas.setPenColor(0,0,255) canvas = bubbles(canvas,0,0,size*4,depth) canvas.display() if choice == 2 : #Draw Carpet canvas = Picture((size*3,size*3)) canvas.setPenColor(0,255,0) canvas.drawRectFill(0,0,size*3,size*3) canvas.setPenColor(255,0,0) canvas = carpet(canvas,0,0,size*3,depth) canvas.display() if choice == 3 : #Draw Gasket canvas = Picture((size,size)) canvas.setPenColor(0,255,255) canvas.drawRectFill(0,0,size,size) canvas.setPenColor(0,0,255) canvas.fillPoly([0,size//2,size],[size,0,size]) canvas.setPenColor(0,255,255) canvas = gasket(canvas,0,0,size,depth) canvas.display() if choice == 4 : #Draw Snowflake canvas = Picture((size + (size//2),size + (size//2))) canvas.setPenColor(80,0,80) canvas.drawRectFill(0,0,size + (size//2),size + (size//2)) canvas.setPenColor(0,255,0) canvas.setPosition(size + (size//4),size) canvas.rotate(240) canvas = snowflake(canvas,size,depth) canvas.rotate(240) canvas = snowflake(canvas,size,depth) canvas.rotate(240) canvas = snowflake(canvas,size,depth) canvas.display()
def main(): try: #Set variables WIDTH = 50 HEIGHT = 80 CELL_SIZE = 6 ROUNDS = 500 #create picture canvas = Picture((WIDTH*CELL_SIZE+1,HEIGHT*CELL_SIZE+1)) #create lists that represent the board board = [] boardCopy = [] for i in range(0,WIDTH): h = [] hCopy = [] for j in range(0,HEIGHT): h.append(0) hCopy.append(0) board.append(h) boardCopy.append(hCopy) #draw out the grid canvas.setPenColor(0,0,0) canvas.drawRectFill(0,0,WIDTH*CELL_SIZE,HEIGHT*CELL_SIZE) canvas.setPenColor(0,255,0) canvas.drawLine(0,HEIGHT*CELL_SIZE,WIDTH*CELL_SIZE,HEIGHT*CELL_SIZE) canvas.drawLine(WIDTH*CELL_SIZE,0,HEIGHT*CELL_SIZE,WIDTH*CELL_SIZE) for i in range(0,HEIGHT): canvas.drawLine(0,CELL_SIZE*i,WIDTH*CELL_SIZE,i*CELL_SIZE) for i in range(0,WIDTH): canvas.drawLine(CELL_SIZE*i,0,i*CELL_SIZE,HEIGHT*CELL_SIZE) n=0 while n<1 or n>3: n = eval(input("Please enter a number 1-3: ")) if n==1: board[39][40]=1 board[40][39]=1 board[40][40]=1 board[41][40]=1 board[39][41]=1 elif n==2: board[39][39]=1 board[39][40]=1 board[39][41]=0 board[40][39]=0 board[40][40]=1 board[40][41]=0 board[41][39]=0 board[41][40]=1 board[41][41]=0 board[39][42]=0 board[39][43]=1 board[39][44]=0 board[40][42]=0 board[40][43]=1 board[40][44]=0 board[41][42]=1 board[41][43]=1 board[41][44]=0 elif n==3: board[39][39]=1 board[39][40]=0 board[39][41]=1 board[40][39]=1 board[40][40]=1 board[40][41]=0 board[41][39]=1 board[41][40]=0 board[41][41]=1 else: print("Please try again") #Draw any squares the start alive red. for i in range(0,WIDTH): for j in range(0,HEIGHT): if board[i][j]==1: canvas.setPenColor(255,0,0) canvas.drawRectFill(i*CELL_SIZE+1,j*CELL_SIZE+1,CELL_SIZE-2,CELL_SIZE-2) if board[i][j]==0: canvas.setPenColor(0,0,0) canvas.drawRectFill(i*CELL_SIZE+1,j*CELL_SIZE+1,CELL_SIZE-2,CELL_SIZE-2) canvas.display() #begin the game of life for count in range(0,ROUNDS): for i in range(0,WIDTH): for j in range(0,HEIGHT): boardCopy[i][j]=lifeCheck(board,i,j,WIDTH,HEIGHT) if boardCopy[i][j]==1: canvas.setPenColor(255,0,0) canvas.drawRectFill(i*CELL_SIZE+1,j*CELL_SIZE+1,CELL_SIZE-2,CELL_SIZE-2) else: canvas.setPenColor(0,0,0) canvas.drawRectFill(i*CELL_SIZE+1,j*CELL_SIZE+1,CELL_SIZE-2,CELL_SIZE-2) canvas.display() for i in range(0,WIDTH): for j in range(0,HEIGHT): board[i][j]=boardCopy[i][j] except NameError: print("Please enter a valid number next time.") except SyntaxError: print("Please enter a valid number next time.") except: print("Sorry, something unexpected has occured. Please reload the program.")