Пример #1
0
def makeGrains():
    guitar = dsp.randchoose(guitars)
    guitar = dsp.transpose(guitar, dsp.randchoose([1, 2, 3, 4, 8]))

    max_grain_length = dsp.mstf(dsp.rand(10, 500))

    positions = [
        math.floor(pos * (dsp.flen(guitar) - max_grain_length))
        for pos in makeShape()
    ]
    lengths = [
        math.floor(length * (max_grain_length - 1) + 1)
        for length in makeShape()
    ]
    pans = makeShape()
    amps = [amp * dsp.rand(0, 10) for amp in makeShape()]

    num_grains = dsp.randint(500, 1000)

    grains = []

    for i in range(num_grains):
        grain = dsp.cut(guitar, positions[i % len(positions)],
                        lengths[i % len(lengths)])
        grain = dsp.pan(grain, pans[i % len(pans)])
        grain = dsp.amp(grain, amps[i % len(amps)])
        grain = dsp.taper(grain, 20)

        grains += [grain]

    return ''.join(grains)
Пример #2
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def play(voice_id):
    tel = bot.getTel()

    b = dsp.read('sounds/birds.wav').data

    b = dsp.split(b, dsp.randint(100, 1000))

    b = b[:dsp.randint(len(b) / 10, len(b))]

    blen = len(b)

    pans = dsp.breakpoint([ dsp.rand() for i in range(dsp.randint(10, 100)) ], blen)
    speeds = dsp.breakpoint([ dsp.rand(0.25, 1.5) for i in range(dsp.randint(10, 100)) ], blen)
    amps = dsp.breakpoint([ dsp.rand(0.05, 1.5) for i in range(dsp.randint(10, 100)) ], blen)

    b = [ dsp.pan(b[i], pans[i]) for i in range(blen) ]
    b = [ dsp.transpose(b[i], speeds[i]) for i in range(blen) ]
    b = [ dsp.amp(b[i], amps[i]) for i in range(blen) ]

    b = dsp.packet_shuffle(b, dsp.randint(4, 30))

    for i, bb in enumerate(b):
        if dsp.rand(0, 100) > 60:
            b[i] = bb * dsp.randint(2, 10)

    out = ''.join(b)

    dsp.log('')
    dsp.log('birds')
    dsp.log(blen)
    dsp.log('%s length: %.2f' % (voice_id, dsp.fts(dsp.flen(out))))
    bot.show_telemetry(tel)

    return out
Пример #3
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def chord(length, freqs, amp):
    layers = [
        keys.rhodes(length, freq, amp * dsp.rand(0.25, 0.5)) for freq in freqs
    ]
    layers = [dsp.pan(layer, dsp.rand()) for layer in layers]

    return dsp.mix(layers)
Пример #4
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def smear(input, mingrain=2205, maxgrain=4410, waveform='hann', spread=0.1, drift=0.05, minpan=0.0, maxpan=1.0, minamp=0.0, maxamp=1.0):
    out = dsp.vsplit(input, mingrain, maxgrain)
    out = [ dsp.amp(grain, dsp.rand(minamp, maxamp)) for grain in out ]
    out = [ dsp.env(grain, waveform) for grain in out ]
    out = [ dsp.pan(grain, dsp.rand(minpan, maxpan)) for grain in out ]
    drift_delta = drift / 2.0
    minspeed = 1.0 - drift_delta
    maxspeed = 1.0 + drift_delta

    out = [ dsp.transpose(grain, dsp.rand(minspeed, maxspeed)) for grain in out ]

    num_shuffled_grains = int(len(out) * spread)

    # Pull a random set of grains
    shuffled_grains = []
    for i in range(num_shuffled_grains):
        index = dsp.randint(0, len(out) - 1)
        shuffled_grains += [ out.pop(index) ] 

    # Insert them back into random positions
    for grain in shuffled_grains:
        index = dsp.randint(0, len(out) - 1)
        out.insert(index, grain)

    out = ''.join(out)

    return out
Пример #5
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def ding(tone, tlength=88200, nlength=1000):
    def sequence(tonic='g'):
        numdegrees = dsp.randint(2, 8)
        degrees = [1, 5, 8, 11, 12]
        #scale = [ dsp.randchoose(degrees) for i in range(numdegrees) ]
        scale = degrees[dsp.randint(0, 3):]
        scale = dsp.randshuffle(scale)
        scale = tune.fromdegrees(scale, 1, tonic, tune.major, tune.terry)

        return scale

    numtones = tlength / nlength
    numtones = 1 if numtones < 1 else numtones

    freqs = [note / tune.ntf('g', 4) for note in sequence('g')]

    tones = [dsp.transpose(tone, freq) for freq in freqs]
    #tones = [ dsp.cut(tones[i % len(tones)], dsp.mstf(dsp.rand(0, 100)), nlength + dsp.randint(0, 500)) for i in range(numtones) ]
    tones = [
        dsp.cut(tones[i % len(tones)], dsp.mstf(dsp.rand(0, 100)), nlength)
        for i in range(numtones)
    ]

    #tones = [ dsp.drift(tone, 0.03) for tone in tones ]
    curve = dsp.breakpoint([0] + [dsp.rand(0, 0.01) for i in range(3)],
                           len(tones))
    tones = [
        dsp.drift(tone, curve[index % len(curve)])
        for index, tone in enumerate(tones)
    ]

    tones = [fade(tone) for tone in tones]

    return dsp.amp(''.join(tones), 0.5)
Пример #6
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def play(ctl):
    def stream(length, numsegments, freq):

        out = []
        seglength = dsp.randint(100, 300)
        points = [ dsp.rand(-1, 1) for _ in range(dsp.randint(10, 20)) ]

        for _ in range(numsegments):
            seglength = dsp.cap(seglength + dsp.randint(-5, 5), 1000, 100)
            points = [ dsp.cap(p + dsp.randint(-0.1, 0.1), 1, -1) for p in points ]

            out += dsp.breakpoint([0] + points + [0], seglength)

        print len(out), freq, length

        out = dsp.ctone(freq, dsp.stf(length), out, dsp.rand(0.1, 0.5))
        #out = dsp.env(out, 'random')

        return out

    numstreams = dsp.randint(20, 30)
    out = ''

    for _ in range(numstreams):
        length = dsp.rand(100, 500) / 1000.0
        numsegments = dsp.randint(100, 200)
        freq = dsp.rand(200, 1000)
        out += stream(length, numsegments, freq)

    #out = dsp.env(out, 'random')

    return out
Пример #7
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    def worker(gens, tick):
        while time.time() < started + (60 * 15):
            dsp.delay(dsp.stf(dsp.rand(2, 20)))

            if dsp.rand(0, 100) > 50:
                if dsp.rand(0, 100) > 80:
                    voice_id, generator_name = settings.add_voice("pp re qu")
                    dsp.log("")
                    dsp.log("starting pulsar voice %s" % voice_id)
                elif dsp.rand(0, 100) > 50:
                    voice_id, generator_name = settings.add_voice("ch re qu")
                    dsp.log("")
                    dsp.log("starting chirp voice %s" % voice_id)
                else:
                    voice_id, generator_name = settings.add_voice("bo re qu")
                    dsp.log("")
                    dsp.log("starting boone voice %s" % voice_id)

                playback_process = mp.Process(name=voice_id, target=rt.out, args=(gens[generator_name], tick))
                playback_process.start()

                dsp.delay(dsp.stf(dsp.rand(6, 35)))

                dsp.log("")
                dsp.log("stopping voice %s" % voice_id)
                settings.voice(voice_id, "loop", 0)
Пример #8
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    def test_sandwich_board(self):
        l = dsp.read('tests/sounds/linux.wav')
        g = dsp.read('tests/sounds/guitar1s.wav')

        f = fx.crossover(l, dsp.win('phasor', 0, 1), dsp.rand(0.1, 0.3),
                         dsp.win('rnd', 0, 1)).graph(fontsize=50,
                                                     label='Weird FX')
        ws = Waveset(g).substitute('sine').graph(fontsize=50,
                                                 label='Waveset Manipulation')
        ps = oscs.Pulsar2d(freq=dsp.rand(10, 80),
                           pulsewidth=shapes.win('hann')).play(2).graph(
                               fontsize=50, label='Pulsar Synthesis')

        wt = shapes.win('hann',
                        length=0.4) * shapes.win('sine') * shapes.win('rnd')
        wt.graph(
            'tests/renders/graph_sandwich_board.png',
            insets=[ps, ws, f],
            width=900,
            height=340,
            label='Pippi: Computer Music With Python',
            stroke=30,
            fontsize=30,
        )

        # For the readme
        shutil.copy('tests/renders/graph_sandwich_board.png', 'banner.png')
Пример #9
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def spider(snd, numlayers=10, numgrains=20, minlen=40, lenranges=(300,500), reverse=False, env='hann'):
    layers = []

    for layer in range(numlayers):
        lenrange = dsp.rand(lenranges[0], lenranges[1])

        if reverse:
            lengths = dsp.wavetable(env, numgrains * 2)[numgrains:]
        else:
            lengths = dsp.wavetable(env, numgrains * 2)[:numgrains]

        lengths = [ dsp.mstf(l * lenrange + minlen) for l in lengths ]
        pans = dsp.breakpoint([ dsp.rand() for p in range(numgrains / 3)], numgrains)

        startpoint = dsp.randint(0, dsp.flen(snd) - max(lengths))
    
        grains = ''

        for l, p in zip(lengths, pans):
            grain = dsp.cut(snd, startpoint, l)
            grain = dsp.env(grain, 'phasor')
            grain = dsp.taper(grain, dsp.mstf(10))
            grain = dsp.pan(grain, p)
            
            grains += grain

        if reverse:
            layers += [ dsp.env(grains, 'line') ]
        else:
            layers += [ dsp.env(grains, 'phasor') ]

    return dsp.mix(layers)
Пример #10
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    def clap2(beat):
        nlens = [
            beat * 2,
            beat,
            beat / 2,
        ]

        # length of pattern (in beats)
        nbeats = dsp.randint(10, 15)

        # beat lengths (from a set of bpm-derived note lengths defined in the nlens list)
        blens = [ dsp.randchoose(nlens) for b in range(nbeats) ]

        out = ''
     
        # synthesize the tones
        for i in range(nbeats):
            beat = dsp.transpose(dsp.randchoose([c1,c2]), dsp.rand(0.25, 40.0))
            beat = dsp.pad(beat, 0, blens[i] - dsp.flen(beat))
            beat = dsp.amp(beat, dsp.rand(1, 4))

            # add it to the output
            out += beat

        return out
Пример #11
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def smear(snd):
    snd = dsp.split(snd, dsp.mstf(dsp.rand(5000, 10000)))
    snd = dsp.randshuffle(snd)
    snd = [ dsp.env(s) for s in snd ]
    snd = [ s * dsp.randint(1, 8) for s in snd ]

    return dsp.drift(''.join(snd), dsp.rand(0.01, 0.1))
Пример #12
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def play(voice_id):
    bpm = config('bpm')
    beat = dsp.bpm2frames(bpm)

    root = config('key')
    quality = getattr(tune, config('quality')) 
    ratios = getattr(tune, config('tune')) 

    bar = beat * dsp.randchoose([8, 16, 32])

    groot = tune.ntf('c') 

    scale = tune.fromdegrees([1,3,5,6,8,9], root=root, octave=2, ratios=ratios)

    v = dsp.read('sounds/vibesc1.wav').data

    out = ''

#    lens = [ bar / 5, bar / 8, bar / 12 ]
    lens = [ bar / 6, bar / 8, bar / 16 ]

    maxbend = 2
    maxbend = 0.02

    layers = []

    for nlen in lens:
        layer = ''

        nlen /= 2

        note = dsp.transpose(v, (dsp.randchoose(scale) * 2**dsp.randint(0, 3)) / groot)
        note = dsp.fill(note, nlen)
        note = dsp.env(note, 'phasor')
        note = dsp.amp(note, 0.125)

        nbeats = bar / nlen
        for b in range(nbeats):
            b = dsp.pan(note, dsp.rand())
            b = dsp.drift(b, dsp.rand(0, dsp.rand(0.01, maxbend)))

            if dsp.flen(b) < nlen:
                b = dsp.pad(b, 0, nlen - dsp.flen(b))

#            if dsp.rand() > 0.5:
#                b = dsp.vsplit(b, dsp.flen(b) / 3, dsp.flen(b) / 2)
#                b = dsp.randshuffle(b)
#                b = [ dsp.amp(bb, dsp.rand(0.5, 2)) for bb in b ]
#                b = ''.join(b)

            layer += b

#        layer = dsp.fill(layer, bar)

        layers += [ layer ]

    out = dsp.mix(layers)
    out = dsp.fill(out, bar)

    return out
Пример #13
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def play(ctl):
    freq = tune.ntf(dsp.randchoose(['eb']), octave=dsp.randint(0,2))

    synth = keys.rhodes(dsp.stf(4), freq)

    s = dsp.vsplit(synth, dsp.mstf(50), dsp.mstf(2000))
    s = dsp.randshuffle(s)
    #s = [ dsp.alias(ss) for ss in s ]
    s = [ dsp.amp(ss, dsp.rand(0.5, 0.75)) for ss in s ]
    s = [ dsp.pan(ss, dsp.rand(0, 1)) for ss in s ]
    s = ''.join(s)
    s = dsp.fill(s, dsp.flen(synth))

    s2 = dsp.vsplit(synth, dsp.mstf(150), dsp.mstf(1500))
    s2 = dsp.randshuffle(s2)
    s2 = [ dsp.transpose(ss, dsp.randchoose([1,1.5,2,3,4,8])) for ss in s2 ]
    s2 = [ dsp.env(ss, 'phasor') for ss in s2 ]
    s2 = ''.join(s2)


    out = dsp.mix([ s, s2 ])

    out = dsp.amp(out, 1.5)

    out = dsp.transpose(out, 1.01) 
#synth = dsp.fill(synth, dsp.flen(main))

#out = synth

    return out
Пример #14
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def makeRhodes(length, beat, freqs):
    root = tune.ntf(key, 2)

    for i, freq in enumerate(freqs):
        if freq > root * 2.5:
            freqs[i] = freq * 0.5

    chord = [ keys.rhodes(length, freq, dsp.rand(0.4, 0.6)) for freq in freqs ]
    chord = dsp.randshuffle(chord)
    pause = 0
    for i, c in enumerate(chord):
        pause = pause + (dsp.randint(1, 4) * beat)
        c = dsp.pan(c, dsp.rand())
        chord[i] = dsp.pad(dsp.fill(c, length - pause), pause, 0)

    chord = dsp.mix(chord)

    chord = dsp.split(chord, dsp.flen(chord) / 16)
    chord = dsp.randshuffle(chord)
    chord = [ dsp.env(ch, 'phasor') for ch in chord ]

    chord = [ dsp.mix([ dsp.amp(dsp.pan(grain, dsp.rand()), dsp.rand(0.1, 0.8)), dsp.amp(dsp.pan(dsp.randchoose(chord), dsp.rand()), dsp.rand(0.1, 0.8)) ]) for grain in chord ]
    chord = ''.join(chord)

    return chord
Пример #15
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def smear(snd):
    snd = dsp.split(snd, dsp.mstf(dsp.rand(5000, 10000)))
    snd = dsp.randshuffle(snd)
    snd = [dsp.env(s) for s in snd]
    snd = [s * dsp.randint(1, 8) for s in snd]

    return dsp.drift(''.join(snd), dsp.rand(0.01, 0.1))
Пример #16
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def roll(snd, length=None, numlayers=2, minlen=10, maxlen=80, env=True, bend=True):
    layers = []

    for _ in range(numlayers):
        if length is None:
            numbeats = dsp.randint(20, 50)
        else:
            numbeats = length / dsp.mstf(minlen)

        lengths = dsp.breakpoint([ dsp.rand(minlen, maxlen) for _ in range(dsp.randint(5, numbeats/2)) ], numbeats)

        layer = ''
        for l in lengths:
            layer += dsp.fill(snd, dsp.mstf(l), silence=True)

        if bend:
            layer = fx.bend(layer, [ dsp.rand(0, 1) for _ in range(dsp.randint(5, 20)) ], dsp.rand(0.02, 1))

        if env:
            layer = fx.penv(layer)

        layers += [ layer ]

    out = dsp.mix(layers)
    out = dsp.fill(out, length)

    return out
Пример #17
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def makeHat(length, i):
    h = dsp.bln(length / 4, dsp.rand(6000, 8000), dsp.rand(9000, 16000))
    h = dsp.amp(h, dsp.rand(0.5, 1))
    h = dsp.env(h, 'phasor')
    h = dsp.fill(h, length, silence=True)

    return h
Пример #18
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    def clap2(beat):
        nlens = [
            beat * 2,
            beat,
            beat / 2,
        ]

        # length of pattern (in beats)
        nbeats = dsp.randint(10, 15)

        # beat lengths (from a set of bpm-derived note lengths defined in the nlens list)
        blens = [dsp.randchoose(nlens) for b in range(nbeats)]

        out = ''

        # synthesize the tones
        for i in range(nbeats):
            beat = dsp.transpose(dsp.randchoose([c1, c2]),
                                 dsp.rand(0.25, 40.0))
            beat = dsp.pad(beat, 0, blens[i] - dsp.flen(beat))
            beat = dsp.amp(beat, dsp.rand(1, 4))

            # add it to the output
            out += beat

        return out
Пример #19
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def ding(tone, tlength=88200, nlength=1000):

    def sequence(tonic='g'):
        numdegrees = dsp.randint(2, 8)
        degrees = [1,5,8,11,12]
        #scale = [ dsp.randchoose(degrees) for i in range(numdegrees) ]
        scale = degrees[dsp.randint(0, 3):]
        scale = dsp.randshuffle(scale)
        scale = tune.fromdegrees(scale, 1, tonic, tune.major, tune.terry) 
        
        return scale

    numtones = tlength / nlength
    numtones = 1 if numtones < 1 else numtones

    freqs = [ note / tune.ntf('g', 4) for note in sequence('g') ]

    tones = [ dsp.transpose(tone, freq) for freq in freqs ]
    #tones = [ dsp.cut(tones[i % len(tones)], dsp.mstf(dsp.rand(0, 100)), nlength + dsp.randint(0, 500)) for i in range(numtones) ]
    tones = [ dsp.cut(tones[i % len(tones)], dsp.mstf(dsp.rand(0, 100)), nlength) for i in range(numtones) ]

    #tones = [ dsp.drift(tone, 0.03) for tone in tones ]
    curve = dsp.breakpoint([0] + [ dsp.rand(0, 0.01) for i in range(3) ], len(tones))
    tones = [ dsp.drift(tone, curve[index % len(curve)]) for index, tone in enumerate(tones) ]

    tones = [ fade(tone) for tone in tones ]
    
    return dsp.amp(''.join(tones), 0.5)
Пример #20
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def play(ctl):
    #out = snds.load('genie/piano.wav')

    lenrange = 300
    minlen = 1

    if dsp.rand() > 0.5:
        lengths = dsp.breakpoint([dsp.rand(0, 1) for _ in range(5)], 50)
    else:
        lengths = dsp.wavetable('sine', 50)

    lengths = [dsp.mstf(l * lenrange + minlen) for l in lengths]

    out = ''

    for length in lengths:
        freq = tune.ntf('f', octave=dsp.randint(2, 5))

        if dsp.rand() > 10.85:
            length = dsp.stf(dsp.rand(0.5, 3))
            freq = dsp.randchoose(
                tune.fromdegrees([1, 3, 4, 5, 6], octave=4, root='f'))

        out += keys.pulsar(freq=freq, length=length, env='phasor')

        if dsp.rand() > 10.75:
            freq = dsp.randchoose(
                tune.fromdegrees([1, 3, 4, 5, 6], octave=4, root='f'))

    return out
Пример #21
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                def bendit(out=''):
                    if bbend == True:
                        bendtable = dsp.randchoose([
                            'impulse', 'sine', 'line', 'phasor', 'cos',
                            'impulse'
                        ])
                        lowbend = dsp.rand(0.8, 0.99)
                        highbend = dsp.rand(1.0, 1.25)
                    else:
                        bendtable = 'sine'
                        lowbend = 0.99
                        #                        lowbend = 0.75
                        highbend = 1.01
#                        highbend = 1.5

                    out = dsp.split(out, 441)

                    freqs = dsp.wavetable(bendtable, len(out))

                    freqs = [
                        math.fabs(f) * (highbend - lowbend) + lowbend
                        for f in freqs
                    ]

                    out = [
                        dsp.transpose(out[i], freqs[i])
                        for i in range(len(out))
                    ]
                    return ''.join(out)
Пример #22
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def ping(maxlen=44100, freqs=None):
    out = ''

    if freqs is None:
        freqs = [ dsp.rand(20,10000) for i in range(4) ]

    tlen = dsp.randint(10, maxlen)

    tones = [ dsp.tone(length=tlen, freq=freq, amp=0.1, wavetype='random') 
            for freq in freqs ]

    tones = [ dsp.split(tone, 64) for tone in tones ]

    pcurves = [ dsp.breakpoint([ dsp.rand() for t in range(len(tones[i]) / 20) ],
            len(tones[i])) for i in range(len(tones)) ]

    tones = [ [ dsp.pan(t, pcurves[i][ti]) for ti, t in enumerate(tones[i]) ] 
            for i in range(len(tones)) ]

    fcurves = [ dsp.breakpoint([ dsp.rand(0.0, 0.1) + 0.9 for t in range(len(tones[i]) / 20) ],
            len(tones[i])) for i in range(len(tones)) ]

    tones = [ [ dsp.transpose(t, fcurves[i][ti] + 0.1) for ti, t in enumerate(tones[i]) ] 
            for i in range(len(tones)) ]

    out = dsp.mix([ dsp.env(''.join(tone), 'random') for tone in tones ])
    out = dsp.env(out, 'random')
    out = dsp.pad(out, 0, dsp.randint(0, maxlen * 3))

    return out
Пример #23
0
def play(ctl):
    dpc = ctl.get('midi').get('dpc')
    lpd = ctl.get('midi').get('lpd')

    print lpd.get(1)

    dpc.setOffset(111)
    pw = dpc.get(1, low=0.01, high=1)

    scale = [1, 2, 3, 6, 9]
    scale = [1, 4, 6, 8]
    scale = [1, 3, 5, 9]
    scale = tune.fromdegrees(scale, octave = dpc.geti(4, low=0, high=4))

    freq = dsp.randchoose(scale)

    length = dsp.stf(dpc.get(2, low=0.1, high=8) * dsp.rand(0.5, 1.5))
    wf = dsp.wavetable('sine2pi')
    win = dsp.wavetable('sine')
    mod = [ dsp.rand(0, 1) for m in range(1000) ]
    modr = dpc.get(5, low=0, high=0.3)
    modf = dpc.get(6, low=0.001, high=10)
    amp = dpc.get(3, low=0, high=1)

    out = dsp.pulsar(freq, length, pw, wf, win, mod, modr, modf, amp)

    out = dsp.env(out, dsp.randchoose(['sine', 'tri']))
    out = dsp.pan(out, dsp.rand())

    return out
Пример #24
0
def play(voice_id):
    tel = bot.getTel()

    degrees = [ dsp.randchoose([1, 2, 3, 5, 6, 8]) for f in range(dsp.randint(2, 20)) ]
    #degrees = [ dsp.randchoose([1, 5, 6, 7, 8]) for f in range(dsp.randint(2, 10)) ]

    octave = dsp.randint(1, 4)

    freqs = tune.fromdegrees(degrees, root='c', octave=octave, ratios=tune.terry)

    out = ''

    for r in range(dsp.randint(2, 20)):
        freq = dsp.randchoose(freqs)
        waveform = dsp.randchoose(['tri', 'sine2pi'])

        length = dsp.randint(dsp.mstf(1), dsp.mstf(4000))
        #length = dsp.mstf(1500)
        #length = dsp.mstf(2500)

        pulsewidth = dsp.rand(0.01, 1)

        mod = dsp.breakpoint([ dsp.rand() for b in range(int(round(tel['density'])) + 3) ], 512)
        window = dsp.breakpoint([0] + [ dsp.rand() for b in range(int(round(tel['harmonicity'] * 2)) + 3) ] + [0], 512)
        waveform = dsp.breakpoint([0] + [ dsp.rand(-1, 1) for b in range(int(round(tel['roughness'] * dsp.randint(1, 4))) + 3) ] + [0], 512)

        modRange = dsp.rand(0.01, 100.08)

        modFreq = dsp.rand(0.0001, 5)

        volume = dsp.rand(0.2, 0.3) * (tel['density'] / 10.0)
        #volume = dsp.rand(0.2, 0.8)

        t = dsp.pulsar(freq, length, pulsewidth, waveform, window, mod, modRange, modFreq, volume)
        #t = dsp.tone(length, freq, waveform)

        t = dsp.pan(t, dsp.rand())

        t = dsp.alias(t)

        t = dsp.amp(t, dsp.rand(0.5, 15.0))

        t = dsp.pad(t, 0, dsp.randint(dsp.mstf(1), dsp.mstf(10)))

        t = dsp.amp(t, dsp.rand(0.5, 0.95))

        t = dsp.env(t, 'sine')
        #t = dsp.env(t, 'phasor')

        #t = dsp.pine(t, dsp.flen(t) * 4, freq)

        out += t


    dsp.log('')
    dsp.log('boone')
    dsp.log('%s length: %.2f' % (voice_id, dsp.fts(dsp.flen(out))))
    bot.show_telemetry(tel)

    return out
Пример #25
0
    def test_create_bar(self):
        length = 1
        out = dsp.buffer(length=length)

        params = [(0.21, 1, 0), (0.3, 0.9, 0.5), (0.22, 0.8, 1)]

        for beat, inc, pan in params:
            pos = 0
            stiffness = 280
            while pos < length:
                duration = dsp.rand(1, 4)
                decay = dsp.rand(0.1, 10)
                velocity = dsp.rand(500, 2000)
                barpos = dsp.rand(0.2, 0.8)
                width = dsp.rand(0.1, 0.8)
                stiffness = max(1, stiffness)

                note = Bar(decay=decay, stiffness=stiffness, velocity=velocity, barpos=barpos, width=width).play(duration).env('hannout').pan(pan)
                out.dub(note, pos)
                pos += beat
                stiffness -= inc

        out = fx.norm(out, 1)

        out.write('tests/renders/osc_bar.wav')
Пример #26
0
 def make(length, freq):
     freq *= dsp.rand(1 - (bendfactor / 2.0), 1 + (bendfactor / 2.0))
     out = keys.chippy(length=int(length * dsp.rand(0.01, 0.4)),
                       freq=freq,
                       amp=0.7)
     out = dsp.env(out, 'phasor')
     out = dsp.pad(out, 0, length - dsp.flen(out))
     return out
Пример #27
0
def makePulse(length, i):
    freqs = tune.fromdegrees([ dsp.randchoose([1,2,3,4,5,6,8]) for _ in range(dsp.randint(2,4)) ], octave=2, root=key)
    pulse = chord(length, freqs, dsp.rand(0.5, 0.75)) 
    pulse = dsp.taper(pulse, 40)
    pulse = dsp.amp(pulse, dsp.rand(0.5, 1))
    pulse = dsp.fill(pulse, length, silence=True)

    return pulse
Пример #28
0
    def makeSnare(length, i, amp):
        s = ssnd
        s = dsp.amp(s, 10)
        s = dsp.transpose(s, dsp.rand(0.8, 1))
        s = dsp.fill(s, length, silence=True)
        ss = dsp.drift(s, dsp.rand(0.001, 0.1))
        s = dsp.mix([s, ss])

        return s
Пример #29
0
def makeSnare(length, i):
    burst = dsp.bln(length, dsp.rand(400, 800), dsp.rand(8000, 10000))
    burst = dsp.env(burst, 'phasor')
    s = dsp.mix([snare, burst])
    s = dsp.transpose(s, dsp.rand(0.9, 1.1))

    s = dsp.fill(s, length, silence=True)

    return dsp.taper(s, 40)
Пример #30
0
def play(ctx):
    length = dsp.rand(6, 12)
    highfreq = dsp.rand(10000, 20000)
    lowfreq = highfreq - dsp.rand(1000, 5000)
    out = noise.bln('sine', length, lowfreq, highfreq)
    out = out.env('hann') * dsp.rand(0.01, 0.04)
    out = out.pan('rnd')

    yield out
Пример #31
0
def makePulse(length, i):
    chord = tune.fromdegrees([ dsp.randchoose([1,4,5,8]) for _ in range(dsp.randint(2,4)) ], octave=2, root=key)
    pulse = rhodesChord(length, chord, dsp.rand(0.5, 0.75)) 
    #pulse = dsp.mix([ pulse, kick ])
    pulse = dsp.taper(pulse, 40)
    pulse = dsp.amp(pulse, dsp.rand(0.9, 1.5))
    pulse = dsp.fill(pulse, length, silence=True)

    return pulse
Пример #32
0
def penv(snd, low=4, high=20):
    packets = dsp.split(snd, dsp.dsp_grain)

    ptable = dsp.breakpoint([ dsp.rand() for _ in range(dsp.randint(low, high)) ], len(packets))
    etable = dsp.breakpoint([0] + [ dsp.rand() for _ in range(dsp.randint(low, high)) ] + [0], len(packets))

    packets = [ dsp.pan(p, ptable[i], etable[i]) for i, p in enumerate(packets) ]

    return ''.join(packets)
Пример #33
0
def chirp():
    r = dsp.rand(3.6, 3.99)
    numpoints = dsp.randint(10, 30)

    freq = dsp.rand(200, 1000)
    slength = dsp.rand(0.05, 0.5)
    length = dsp.stf(slength)

    log = data.Logistic(r, size=numpoints)
    mod = dsp.breakpoint([0] + [dsp.rand()
                                for r in range(numpoints / 3)] + [0],
                         numpoints)
    mod = [p * log.get() for p in mod]
    modr = dsp.rand(1, 5)
    modf = 1.0 / slength

    wf = dsp.wavetable('sine2pi', 512)
    win = dsp.wavetable('sine', 512)
    pw = dsp.rand(0.5, 1)
    amp = dsp.rand(0.1, 0.3)

    out = dsp.pulsar(freq, length, pw, wf, win, mod, modr, modf, amp)
    out = dsp.env(out, 'random')
    out = dsp.taper(out, dsp.mstf(10))
    out = dsp.pan(out, dsp.rand())
    out = dsp.pad(out, 0, dsp.stf(dsp.rand(0.1, 0.3)))

    return out
Пример #34
0
    def test_insets(self):
        wt1 = wavetables.seesaw('rnd', 4096, dsp.rand(0, 1))
        wt1_graph = wt1.graph(label='LFO 1')

        wt2 = wavetables.seesaw('rnd', 4096, dsp.rand(0, 1))
        wt2_graph = wt2.graph(label='LFO 2')

        wt3 = wavetables.seesaw('rnd', 4096, dsp.rand(0, 1))
        wt3_graph = wt3.graph(label='LFO 3')

        snd = dsp.read('tests/sounds/linux.wav')
Пример #35
0
    def hat(length):
        lowf = dsp.rand(6000, 11000)
        highf = dsp.rand(11000, 17000)

        if dsp.rand() > 0.5:
            length *= 0.05
        
        out = bln(length, lowf, highf)
        out = out.env(dsp.choice(['rsaw', 'phasor', 'hannout']))

        return out
Пример #36
0
def chippy(length=22050, freq=220, amp=0.5):
    wfrm = dsp.wavetable('sine2pi', 512)
    wndw = dsp.wavetable('tri', 512)
    modw = [ 1 for u in range(256) ] + [ 0 for d in range(256) ]
    modr = 1
    modf = dsp.rand(10, 20)
    pw = dsp.rand()

    out = dsp.pulsar(freq, length, pw, wfrm, wndw, modw, modr, modf, amp)

    return out
Пример #37
0
    def test_insets(self):
        wt1 = wavetables.seesaw('rnd', 4096, dsp.rand(0, 1))
        wt1_graph = wt1.graph(stroke=10)

        wt2 = wavetables.seesaw('rnd', 4096, dsp.rand(0, 1))
        wt2_graph = wt2.graph(stroke=10)

        wt3 = wavetables.seesaw('rnd', 4096, dsp.rand(0, 1))
        wt3_graph = wt3.graph(stroke=10)

        snd = dsp.read('tests/sounds/linux.wav')
        snd.graph('tests/renders/graph_insets.png', insets=[wt1_graph, wt2_graph, wt3_graph], stroke=3, width=1200, height=500)
Пример #38
0
    def test_insets(self):
        wt1 = wavetables.seesaw('rnd', 4096, dsp.rand(0, 1))
        wt1_graph = wt1.graph(label='LFO 1')

        wt2 = wavetables.seesaw('rnd', 4096, dsp.rand(0, 1))
        wt2_graph = wt2.graph(label='LFO 2')

        wt3 = wavetables.seesaw('rnd', 4096, dsp.rand(0, 1))
        wt3_graph = wt3.graph(label='LFO 3')

        snd = dsp.read('tests/sounds/linux.wav')
        snd.graph('tests/renders/graph_insets.png', insets=[wt1_graph, wt2_graph, wt3_graph], stroke=3, width=900, height=250, label='I pronounce Linux as Linux')
Пример #39
0
def makeLayer(freq):
    pw = dsp.rand()
    wf = dsp.wavetable('tri', 512)
    win = dsp.wavetable('hann', 512)
    mod = dsp.breakpoint([ dsp.rand() for m in range(dsp.randint(4,8)) ], 512)
    modf = dsp.rand(0.1, 2)
    modr = dsp.rand(0, 0.01)
    amp = dsp.rand(0.1, 0.5)

    layer = dsp.pulsar(freq, length, pw, wf, win, mod, modf, modr, amp)

    return layer
Пример #40
0
def makePulse(length, i):
    freqs = tune.fromdegrees([
        dsp.randchoose([1, 2, 3, 4, 5, 6, 8]) for _ in range(dsp.randint(2, 4))
    ],
                             octave=2,
                             root=key)
    pulse = chord(length, freqs, dsp.rand(0.5, 0.75))
    pulse = dsp.taper(pulse, 40)
    pulse = dsp.amp(pulse, dsp.rand(0.5, 1))
    pulse = dsp.fill(pulse, length, silence=True)

    return pulse
Пример #41
0
def play(voice_id):
    volume = P(voice_id, 'volume', 100.0)
    volume = volume / 100.0 # TODO: move into param filter
    volume = volume * 0.65
    length = P(voice_id, 'length', 40)
    env    = False
    wii    = False
#    wii    = True

    speed  = False
    
    numcycles = dsp.randint(1, 200)

    # Make breakpoint env with 2-10 vals between 0.1 and 1.0
    curve_a = dsp.breakpoint([1.0] + [dsp.rand(0.1, 1.0) for r in range(dsp.randint(2, 10))] + [0], numcycles)

    # Make wavetable with single cycle from given wave types
    curve_types = ['vary', 'phasor', 'sine', 'cos', 'impulse']
    curve_b = dsp.wavetable(dsp.randchoose(curve_types), numcycles)

    # Make pan curve - always cosine
    pan = dsp.breakpoint([ dsp.rand() for i in range(dsp.randint(5, 50)) ], numcycles)
    amps = dsp.breakpoint([ dsp.rand(0.1, 0.75) for i in range(dsp.randint(5, 30)) ], numcycles)

    # Multiply breakpoint curve with simple wavetable
    wtable = [ curve_a[i] * curve_b[i] for i in range(numcycles) ]

    # Scale to max frequency
    wtable = [ (f * 20000) + length for f in wtable ]

    # Possible osc wavetypes
    wtypes = ['sine2pi']
#    wtypes = ['tri', 'sine2pi', 'impulse']
#    wtypes = ['impulse', 'tri', 'cos', 'sine2pi', 'vary']

    if wii is True:
        out = [ dsp.pan(dsp.cycle(wtable[i], dsp.randchoose(wtypes)), pan[i]) for i in range(numcycles) ]
    else:
        wtype = dsp.randchoose(wtypes)
        out = [ dsp.pan(dsp.cycle(wtable[i], wtype), pan[i]) for i in range(numcycles) ]

    out = [ dsp.amp(oo, amps[i]) for i, oo in enumerate(out) ]

    out = dsp.amp(''.join(out), volume)

    if speed != False and speed > 0.0:
        out = dsp.transpose(out, speed)

    if env != False:
        out = dsp.env(out, env)

    return out
Пример #42
0
def make_tracks(numtracks):
    tracks = range(numtracks)

    g.db.execute('delete from `blocks`;')

    # Testing out display of rendered blocks
    for i, track in enumerate(tracks):
        blocks = range(dsp.randint(1, 5))

        # for each sound:
        for j, snd in enumerate(blocks):
            # render it.
            snd = dsp.tone(dsp.stf(dsp.rand(0.5, 5)))

            # filename is track_id-block_id.wav for now
            filename = "%i-%i-%i" % (i, j, 0)

            # write it to disk
            dsp.write(snd, 'static/sounds/%s' % filename)

            # Calc length in pixels from frames
            length = dsp.flen(snd)
            pxlength = "%ipx" % (length / 441,)
            slength = "%02fs" % dsp.fts(length)
            offset = dsp.stf(dsp.rand(0, 60))


            # save in the db
            block = ( 
                        0,
                        0,
                        i,
                        length,
                        length,
                        offset,
                        filename,
                    )
            g.db.execute('insert into `blocks` (version, generator_id, track_id, length, range, offset, filename) values (?, ?, ?, ?, ?, ?, ?)', 
                    block)

            c = g.db.cursor()
            block_id = c.lastrowid()

            # block is a tuple:
            #   (block index, filename, length in pixels, offset in pixels)
            blocks[j] = (block_id, filename, slength, ftpx(length), ftpx(offset))

        tracks[i] = blocks

    g.db.commit()

    return tracks
Пример #43
0
    def hat(length):
        lowf = dsp.rand(6000, 11000)
        highf = dsp.rand(11000, 17000)

        if dsp.randint(0, 6) == 0:
            out = bln(length, lowf, highf)
            out = dsp.env(out, 'line')
        else:
            out = bln(int(length * 0.05), lowf, highf)
            out = dsp.env(out, 'phasor')
            out = dsp.pad(out, 0, length - dsp.flen(out))

        return out
Пример #44
0
def makeRhodes(length, beat, freqs, maxbend=0.05):
    backup = Sampler(snds.load('tones/nycrhodes01.wav'), tune.ntf('c'), direction='fw-bw-loop', tails=False)
    chord = [ keys.rhodes(length, freq, dsp.rand(0.4, 0.7)) for freq in freqs ]
    chord = dsp.randshuffle(chord)
    chord = [ dsp.mix([ dsp.env(fx.penv(backup.play(freq * 2**dsp.randint(0,2), length, dsp.rand(0.4, 0.6))), 'line'), c ]) for freq, c in zip(freqs, chord) ]
    pause = 0
    for i, c in enumerate(chord):
        pause = pause + (dsp.randint(1, 4) * beat)
        c = dsp.pan(c, dsp.rand())
        c = fx.bend(c, [ dsp.rand() for _ in range(dsp.randint(5, 10)) ], dsp.rand(0, maxbend))
        chord[i] = dsp.pad(dsp.fill(c, length - pause), pause, 0)

    return dsp.mix(chord)
Пример #45
0
    def hat(length):
        lowf = dsp.rand(600, 7000)
        highf = dsp.rand(7000, 19000)
        
        if dsp.randint(0, 6) == 0:
            out = dsp.bln(length, lowf, highf)
            out = dsp.env(out, 'line')
        else:
            out = dsp.bln(int(length * 0.05), lowf, highf)
            out = dsp.env(out, 'phasor')
            out = dsp.pad(out, 0, length - dsp.flen(out))

        return out
Пример #46
0
def play(voice_id):
    bpm = config('bpm')
    root = config('key')
    quality = getattr(tune, config('quality'))
    ratios = getattr(tune, config('tune'))

    bendfactor = 0.05
    #    bendfactor = 0

    bdiv = 4
    bdiv *= dsp.randchoose([16, 24, 32])
    loctave = 1
    hoctave = 4

    si = 32 * dsp.randint(1, 2)
    beat = dsp.bpm2frames(bpm) / bdiv

    y = [easeOutQuad(float(i), 0, 1, si) for i in range(si)]
    z = [easeOutQuad(float(i), 0, 1, si) for i in reversed(range(si))]

    freqs = tune.fromdegrees([1, 2, 3, 4, 5, 6, 7, 8],
                             root=root,
                             octave=dsp.randint(loctave, hoctave),
                             ratios=ratios,
                             scale=quality)
    freqs = freqs[:dsp.randint(1, len(freqs))]
    if dsp.rand() > 0.5:
        freqs = [f for f in reversed(freqs)]
    freqs = dsp.rotate(freqs, dsp.randint(0, len(freqs)))

    y = y + z

    y = [dsp.mstf(v * beat) + dsp.mstf(2) for v in y]

    x = range(len(y))

    def make(length, freq):
        freq *= dsp.rand(1 - (bendfactor / 2.0), 1 + (bendfactor / 2.0))
        out = keys.chippy(length=int(length * dsp.rand(0.01, 0.4)),
                          freq=freq,
                          amp=0.7)
        out = dsp.env(out, 'phasor')
        out = dsp.pad(out, 0, length - dsp.flen(out))
        return out

    out = [make(v, freqs[i % len(freqs)]) for i, v in enumerate(y)]
    out = ''.join(out)

    out = dsp.pan(out, dsp.rand(0, 1))

    return out
Пример #47
0
    def clap1(beat):
        c = dsp.read('sounds/mikeclap.wav').data
        c = dsp.transpose(c, dsp.rand(1, 2.5))
        c = dsp.fill(c, dsp.mstf(dsp.rand(10, 100)))
        c = dsp.env(c, 'phasor')
        c = dsp.amp(c, dsp.rand(1, 3))
        c = dsp.pad(c, 0, beat - dsp.flen(c))

        blen = beat / dsp.randchoose([1,2])
        c = dsp.pad(c, blen, 0)

        c *= 4

        return c
Пример #48
0
    def makeTails(self, freq, length):
        freq *= 0.5
        harmonics = [ dsp.randint(1, 8) for _ in range(2, 4) ]
        layers = []
        for harmonic in harmonics:
            layer = dsp.tone(length, freq * harmonic, amp=dsp.rand(0.1, 0.3))
            layer = fx.penv(layer)
            layer = dsp.env(layer, 'sine')
            layers += [ layer ]

        layers = dsp.mix(layers)
        layers = dsp.amp(layers, dsp.rand(0.25, 1))

        return layers
Пример #49
0
    def clap1(beat):
        c = dsp.read('sounds/mikeclap.wav').data
        c = dsp.transpose(c, dsp.rand(1, 2.5))
        c = dsp.fill(c, dsp.mstf(dsp.rand(10, 100)))
        c = dsp.env(c, 'phasor')
        c = dsp.amp(c, dsp.rand(1, 3))
        c = dsp.pad(c, 0, beat - dsp.flen(c))

        blen = beat / dsp.randchoose([1, 2])
        c = dsp.pad(c, blen, 0)

        c *= 4

        return c
Пример #50
0
def play(voice_id):
    tel = bot.getTel()

    freqs = tune.fromdegrees([ dsp.randchoose([1, 2, 3, 5, 6, 8]) for f in range(dsp.randint(2, 5)) ], root='c', octave=dsp.randint(1, 3), ratios=tune.just)

    out = ''

    for freq in freqs:
        waveform = dsp.randchoose(['tri', 'sine2pi'])
        length = dsp.randint(dsp.mstf(10), dsp.mstf(300))
        #length = dsp.mstf(150)
        pulsewidth = dsp.rand()

        mod = dsp.breakpoint([ dsp.rand() for b in range(int(round(tel['density'])) + 3) ], 512)
        window = dsp.breakpoint([0] + [ dsp.rand() for b in range(int(round(tel['harmonicity'] * 2)) + 3) ] + [0], 512)
        waveform = dsp.breakpoint([0] + [ dsp.rand(-1, 1) for b in range(int(round(tel['roughness'] * 3)) + 3) ] + [0], 512)

        modRange = 0.005
        modFreq = dsp.rand(0.0001, 5)

        volume = dsp.rand(0.2, 0.3)

        if dsp.rand(0, 100) > 50:
            t = dsp.pulsar(freq, length, pulsewidth, waveform, window, mod, modRange, modFreq, volume)
        else:
            t = dsp.tone(length, freq, waveform)

        #t = dsp.pulsar(freq, length, pulsewidth, waveform, window, mod, modRange, modFreq, volume)
        #t = dsp.tone(length, freq, waveform)

        t = dsp.pan(t, dsp.rand())
        t = dsp.alias(t)

        t = dsp.amp(t, dsp.rand(0.5, 5.0))

        t = dsp.pad(t, 0, dsp.randint(dsp.mstf(1), dsp.mstf(500)))
        #t = dsp.pad(t, 0, dsp.mstf(100))
        t = dsp.amp(t, dsp.rand(0.5, 0.75))

        #out += dsp.env(t, 'sine')
        out += t

    #out = dsp.env(t, 'sine')

    dsp.log('')
    dsp.log('boone')
    dsp.log('%s length: %.2f' % (voice_id, dsp.fts(dsp.flen(out))))
    bot.show_telemetry(tel)

    return out
Пример #51
0
def clap(amp, length):
    if amp == 0:
        return dsp.pad('', 0, length)

    # Two layers of noise: lowmid and high
    lowlow, lowhigh = dsp.rand(300, 600), dsp.rand(700, 1200)
    highlow, highhigh = dsp.rand(3000, 7000), dsp.rand(7000, 9000)
    out = dsp.mix([ dsp.bln(int(length * 0.2), lowlow, lowhigh), dsp.bln(int(length * 0.2), 7000, 9000) ])
    
    out = dsp.env(out, 'phasor')
    out = dsp.pad(out, 0, length - dsp.flen(out))
    out = dsp.amp(out, amp)

    return out
Пример #52
0
    def test_shape_pulsar(self):
        dsp.seed()
        for i in range(4):
            wts = [shapes.wt('sine', length=1) for _ in range(3)]
            wins = [shapes.win('sine', length=1) for _ in range(3)]
            wins = [w * dsp.win('hann') for w in wins]
            amp = shapes.win('sine', length=1)
            pw = dsp.win(shapes.win('sine', length=1), 0.1, 1)
            freq = dsp.win(shapes.win('sine', length=1), 20, 260)
            grid = dsp.win(shapes.win('sine', length=1), 0.001, 0.75)
            gl = dsp.win(shapes.win('sine', length=1), 0.03, 0.3)
            win = shapes.win('sine', length=1) * dsp.win('hann')
            out = oscs.Pulsar2d(
                wts,
                windows=wins,
                freq=freq,
                pulsewidth=pw,
                amp=amp,
            ).play(dsp.rand(0.2, 1)).cloud(length=20,
                                           window=win,
                                           grainlength=gl,
                                           grid=grid,
                                           speed=dsp.win(
                                               shapes.win('sine', length=1),
                                               0.03, 2),
                                           spread='rnd',
                                           jitter='rnd')

            out.write('tests/renders/shape_pulsar%s.wav' % i)
    def test_principle_tones(self):
        note = 110
        intervals = range(1, 12)
        #intervals = [5]

        events = []
        pos = 0
        voice = 1

        for interval in intervals:
            scale = slonimsky.principle_tones(interval)
            freqs = [ ((deg+12)//12, tune.JUST[deg % 12]) for deg in scale ]
            freqs = [ (r[1][0] / r[1][1]) * r[0] * note for r in freqs ]

            for freq in freqs:
                print(interval, freq)
                events += [dict(
                    start=pos, 
                    length=0.5, 
                    freq=freq,
                    amp=dsp.rand(0.5, 0.55), 
                    voice=voice,
                )]

                pos += 0.2

    
        out = soundfont.playall("tests/sounds/florestan-gm.sf2", events)
        out = fx.norm(out, 0.75)
        out.write('tests/renders/slonimsky_intervals-1-12-principle-scales.wav')
Пример #54
0
    def test_insets(self):
        wt1 = wavetables.seesaw('rnd', 4096, dsp.rand(0, 1))
        wt1_graph = wt1.graph(stroke=10)

        wt2 = wavetables.seesaw('rnd', 4096, dsp.rand(0, 1))
        wt2_graph = wt2.graph(stroke=10)

        wt3 = wavetables.seesaw('rnd', 4096, dsp.rand(0, 1))
        wt3_graph = wt3.graph(stroke=10)

        snd = dsp.read('tests/sounds/linux.wav')
        snd.graph('tests/renders/graph_insets.png',
                  insets=[wt1_graph, wt2_graph, wt3_graph],
                  stroke=3,
                  width=1200,
                  height=500)
Пример #55
0
def makeSnare(length, i, amp):
    s = dsp.cut(snare, 0, dsp.randint(dsp.mstf(40), dsp.flen(snare)))
    s = dsp.alias(s, dsp.randint(4, 12))
    s = dsp.taper(s)
    s = dsp.fill(s, length, silence=True)
    s = dsp.amp(s, dsp.rand(2, 4))
    return s
Пример #56
0
def bass_and_lead(length, pos, total_length):
    numbeats = int(length//BEAT)
    maxbeats = dsp.randint(2, 16)
    layers = []
    def bass(amp, length, oct=2):
        if amp == 0:
            return dsp.buffer(length=length)

        bass_note = dsp.choice(scale) * 0.25

        stack = Waveset(rmx, limit=dsp.randint(5, 20), offset=dsp.randint(0, 100))
        stack.normalize()
        out = oscs.Pulsar2d(stack, windows=['sine'], freq=bass_note).play(length) * dsp.rand(0.02, 0.2)
        out = fx.lpf(out, bass_note*2)

        return out.env('hannout').taper(dsp.MS*10)

    if dsp.rand() > 0.5:
        basses = bass(0.5, length, 1)
    else:

        bpat = drums.eu(numbeats, maxbeats)
        basses = drums.make(bass, bpat, [BEAT]*numbeats)

    layers += [ basses ]

    lead_note = dsp.choice(scale)
    stack = Waveset(rmx, limit=dsp.randint(5, 20), offset=dsp.randint(0, 100))
    stack.normalize()
    lead = oscs.Pulsar2d(stack, windows=['tri'], freq=lead_note*2, pulsewidth=dsp.win('rnd', 0.1, 1)).play(length/dsp.rand(1,5)).env('hannout').taper(0.01) * dsp.rand(0.02, 0.2)

    layers += [ lead ]

    return fx.norm(dsp.mix(layers), 1)
Пример #57
0
    def makeArps(seg, oct=3, reps=4):
        arp_degrees = [1,2,3,5,8,9,10]
        if dsp.randint(0,1) == 0:
            arp_degrees.reverse()

        arp_degrees = rotate(arp_degrees, vary=True)
        arp_notes = tune.fromdegrees(arp_degrees[:reps], octave=oct, root='e')

        arps = []

        arp_count = 0
        for arp_length in seg:
            arp_length /= 2
            arp_pair = arp_notes[ arp_count % len(arp_notes) ], arp_notes[ (arp_count + 1) % len(arp_notes) ]

            stack = Waveset(rmx, limit=dsp.randint(5, 20), offset=dsp.randint(0, 100))
            stack.normalize()
            arp_one = oscs.Pulsar2d(stack, windows=['tri'], freq=arp_pair[0]*dsp.choice([1,2]), pulsewidth=dsp.win('rnd', 0.1, 1)).play(arp_length).env('hannout').taper(0.01) * dsp.rand(0.02, 0.2)

            arp_two = oscs.Pulsar2d(stack, windows=['tri'], freq=arp_pair[1]*dsp.choice([1,2]), pulsewidth=dsp.win('rnd', 0.1, 1)).play(arp_length).env('hannout').taper(0.01) * dsp.rand(0.02, 0.2)
            arp_one.dub(arp_two)
            arps += [ arp_one ]
            arp_count += 2

        return dsp.join(arps).env('rnd').pan(dsp.rand())
Пример #58
0
def play(voice_id):
    bpm = config('bpm')
    key = config('key')
    quality = getattr(tune, config('quality')) 
    ratios = getattr(tune, config('tune')) 

    beat = dsp.bpm2frames(bpm)
    nlen = beat / dsp.randchoose([4,5,6,7,8,9,10])

    root = 340.0
    target = tune.ntf(key)

    n = dsp.read('sounds/mike.wav').data
    n = dsp.transpose(n, target / root)
    n = dsp.amp(n, 0.4)

    length = dsp.randint(16, 64) * beat
    ngrains = length / nlen

    n = dsp.transpose(n, dsp.randchoose([0.5, 1, 2, 2, 4, 4]))
    n = dsp.split(n, nlen)

    snd = dsp.randchoose(n)
    snd = dsp.env(snd, 'sine')

    grains = [ snd for i in range(ngrains) ]
    grains = [ dsp.pan(grain, dsp.rand()) for grain in grains ]

    out = ''.join(grains)
    out = dsp.env(out, 'sine')

#    out = dsp.pad(out, 0, dsp.stf(dsp.randint(0.5, 3)))

    return out
Пример #59
0
def play(voice_id):
    bpm = config('bpm')
    key = config('key')
    quality = getattr(tune, config('quality'))
    ratios = getattr(tune, config('tune'))

    beat = dsp.bpm2frames(bpm)
    beat = beat / 4

    glitch = False
    alias = False
    nbeats = P(voice_id, 'multiple', dsp.randchoose([8, 16]))

    gs = ['gC1', 'gC2']
    g = dsp.randchoose(gs)
    n = dsp.read('sounds/%s.wav' % g).data

    #    speeds = [1, 1.25, 1.5, 1.666, 2, 4]
    speeds = [1, 1.25, 1.5, 2, 3, 4, 6, 8, 16]

    root = tune.ntf('c')
    target = tune.ntf(key)

    n = dsp.transpose(n, target / root)
    n = dsp.fill(n, dsp.stf(20))
    n = dsp.transpose(n, dsp.randchoose(speeds))
    n = dsp.split(n, beat)
    n = dsp.randshuffle(n)
    n = n[:nbeats + 1]

    if alias:
        n = [dsp.alias(nn) for nn in n]

    n = [dsp.amp(nn, dsp.rand(0.1, 0.75)) for nn in n]
    n = [dsp.pan(nn, dsp.rand()) for nn in n]

    n = ''.join(n)

    out = n

    if glitch:
        out = dsp.vsplit(out, dsp.mstf(dsp.rand(80, 140)), dsp.mstf(500))
        out = dsp.randshuffle(out)
        out = ''.join(out)

    return out