Пример #1
0
 def process(self):
     
     battleplayer = self.getBattlePlayer()
     if battleplayer is None or battleplayer.opponent == 0:
         # 対戦相手設定へ.
         self.redirectToOppSelect()
         return
     
     obj_list = self.getObjPlayerListByID([battleplayer.opponent])
     if not obj_list:
         # これも飛ばしておく.
         self.redirectToOppSelect()
         return
     
     self.setFromPage(Defines.FromPages.BATTLEPRE)
     
     v_player = self.getViewerPlayer()
     
     rankmaster = self.getBattleRankMaster()
     
     self.html_param['o_player'] = obj_list[0]
     
     self.html_param['player'] = Objects.player(self, v_player)
     self.html_param['battleplayer'] = Objects.battleplayer(self, battleplayer, rankmaster)
     
     # 最大ランク.
     model_mgr = self.getModelMgr()
     self.html_param['max_rank'] = BackendApi.get_battlerank_max(model_mgr, using=settings.DB_READONLY)
     
     # 残り対戦相手変更回数.
     self.html_param['opponent_change_restnum'] = BackendApi.get_battle_opponent_change_restcnt(model_mgr, battleplayer, rankmaster, using=settings.DB_READONLY)
     
     # アイテム.
     BackendApi.put_bprecover_uselead_info(self)
     
     # バトル開始URL.
     battleplayer = self.getBattlePlayer()
     url = UrlMaker.battledo(battleplayer.result)
     self.html_param['url_battle_do'] = self.makeAppLinkUrl(url)
     
     # 相手変更URL.
     url = UrlMaker.battleoppselect(battleplayer.change_cnt + 1)
     self.html_param['url_battle_oppselect'] = self.makeAppLinkUrl(url)
     
     # 金の鍵の獲得率.
     self.html_param['goldkey_rate'] = BackendApi.get_battle_goldkey_rate(model_mgr, battleplayer, rankmaster, using=settings.DB_READONLY)
     
     # 書き込み.
     if v_player.get_bp() < rankmaster.bpcost:
         self.writeAppHtml('battle/battleapnone')
     else:
         self.writeAppHtml('battle/battleselect')
Пример #2
0
    def process(self):

        model_mgr = self.getModelMgr()

        battleplayer = self.getBattlePlayer(get_instance=True)
        rankmaster = self.getBattleRankMaster()

        # バトル情報.
        self.json_result_param['battleplayer'] = Objects.battleplayer(
            self, battleplayer, rankmaster)

        # 最大ランク.
        self.json_result_param['max_rank'] = BackendApi.get_battlerank_max(
            model_mgr, using=settings.DB_READONLY)

        self.writeAppJson()
Пример #3
0
    def process(self):

        self.setFromPage(None)

        v_player = self.getViewerPlayer()
        battleplayer = self.getBattlePlayer()
        if battleplayer is None or not battleplayer.lpvtime or OSAUtil.get_now(
        ) <= battleplayer.lpvtime:
            self.appRedirect(self.makeAppLinkUrlRedirect(UrlMaker.battlelp()))
            return

        # 現在のランク.
        rankmaster = self.getBattleRankMaster()

        # プレイヤー.
        self.html_param['player'] = Objects.player(self, v_player)

        # バトル情報.
        self.html_param['battleplayer'] = Objects.battleplayer(
            self, battleplayer, rankmaster)

        # 対戦相手検索のUrl.
        self.html_param['url_battlepre'] = self.makeAppLinkUrl(
            UrlMaker.battlepre())

        # 気力回復のUrl.
        self.html_param['url_bprecover'] = self.makeAppLinkUrl(
            UrlMaker.bprecover())

        # 最大ランク.
        model_mgr = self.getModelMgr()
        self.html_param['max_rank'] = BackendApi.get_battlerank_max(
            model_mgr, using=settings.DB_READONLY)

        # 鍵情報.
        self.html_param['treasurekey'] = Objects.key(self, v_player)

        # イベント開催中判定.
        cur_eventmaster = BackendApi.get_current_battleevent_master(
            model_mgr, using=settings.DB_READONLY)
        self.html_param['battleevent'] = Objects.battleevent(
            self, cur_eventmaster) if cur_eventmaster else None
        self.html_param['url_battleevent_top'] = self.makeAppLinkUrl(
            UrlMaker.battleevent_top())

        # 書き込み.
        self.writeAppHtml('battle/battle')
Пример #4
0
 def __procView(self, uid):
     """詳細表示.
     """
     model_mgr = self.getModelMgr()
     now = OSAUtil.get_now()
     
     playerlist = BackendApi.get_players(self, [uid], using=backup_db)
     if not playerlist:
         self.putAlertToHtmlParam(u'見つかりませんでした', AlertCode.ERROR)
         self.__procSearch()
         return
     player = playerlist[0]
     person = BackendApi.get_dmmplayers(self, [player], using=backup_db, do_execute=True).get(player.dmmid)
     obj_player = Objects.player(self, player, person)
     obj_player['userType'] = person.userType or u'一般'
     self.html_param['player'] = obj_player
     
     # 招待してくれた人.
     invitedata = BackendApi.get_model(model_mgr, InviteData, player.dmmid, using=backup_db)
     if invitedata and invitedata.fid:
         playerlist = BackendApi.get_players(self, [invitedata.fid], [], using=backup_db, model_mgr=model_mgr)
         invite_from_player = playerlist[0] if playerlist else None
         if invite_from_player:
             invite_from_person = BackendApi.get_dmmplayers(self, [invite_from_player], using=backup_db, do_execute=True).get(invite_from_player.dmmid)
             self.html_param['invitedata'] = {
                 'url' : self.makeAppLinkUrlAdmin(UrlMaker.view_player(invite_from_player.id)),
                 'player' : Objects.player(self, invite_from_player, invite_from_person),
                 'ctime' : invitedata.ctime,
                 'state' : Defines.InviteState.NAMES[invitedata.state],
             }
     
     # 招待した人数.
     inviterecordlist = Invite.fetchValues(filters={'uid':player.id}, order_by='mid', using=backup_db)
     if inviterecordlist:
         midlist = [inviterecord.mid for inviterecord in inviterecordlist]
         invitemasterdict = BackendApi.get_model_dict(model_mgr, InviteMaster, midlist, get_instance=True, using=backup_db)
         
         obj_inviterecordlist = []
         for inviterecord in inviterecordlist:
             invitemaster = invitemasterdict.get(inviterecord.mid)
             obj_inviterecordlist.append({
                 'id' : invitemaster.id,
                 'name' : invitemaster.name,
                 'cnt' : inviterecord.cnt,
             })
         self.html_param['inviterecordlist'] = obj_inviterecordlist
     
     regist = False
     if player.getModel(PlayerRegist) is not None:
         regist = True
         
         # アイテム.
         itemidlist = Defines.ItemEffect.NAMES.keys()
         itemmasterdict = BackendApi.get_model_dict(model_mgr, ItemMaster, itemidlist, using=backup_db)
         itemnums = BackendApi.get_model_list(model_mgr, Item, [Item.makeID(uid, iid) for iid in Defines.ItemEffect.NAMES.keys()], using=backup_db)
         iteminfolist = []
         for item in itemnums:
             master = itemmasterdict.get(item.mid)
             if master:
                 iteminfolist.append({
                     'master' : master,
                     'nums' : item,
                 })
         self.html_param['itemlist'] = iteminfolist
         
         # 所持カード.
         deck = BackendApi.get_deck(uid, arg_model_mgr=model_mgr, using=backup_db)
         raiddeck = BackendApi.get_raid_deck(uid, arg_model_mgr=model_mgr, using=backup_db)
         
         cardlist = BackendApi.get_card_list(uid, arg_model_mgr=model_mgr, using=backup_db)
         obj_cardlist = []
         obj_deckcards = {}
         obj_raiddeckcards = {}
         cardcounts = {}
         for cardset in cardlist:
             obj_card = Objects.card(self, cardset, deck)
             obj_card['way'] = Defines.CardGetWayType.NAMES.get(cardset.card.way, u'不明')
             obj_card['raiddeckmember'] = raiddeck.is_member(cardset.id)
             if obj_card['deckmember']:
                 obj_deckcards[cardset.id] = obj_card
             elif obj_card['raiddeckmember']:
                 obj_card['raiddeckmember'] = True
                 obj_raiddeckcards[cardset.id] = obj_card
             else:
                 obj_cardlist.append(obj_card)
             mid = cardset.master.id
             data = cardcounts[mid] = cardcounts.get(mid) or {'name':cardset.master.name, 'cnt':0}
             data['cnt'] += 1
         self.html_param['deckcardlist'] = [obj_deckcards[cardid] for cardid in deck.to_array()]
         self.html_param['raiddeckcardlist'] = [obj_raiddeckcards[cardid] for cardid in raiddeck.to_array() if obj_raiddeckcards.get(cardid)]
         self.html_param['cardlist'] = obj_cardlist
         self.html_param['cardcounts'] = cardcounts
         
         # フレンド.
         table = {
             'friendlist' : BackendApi.get_friend_idlist,
             'friendrequestlist' : BackendApi.get_friendrequest_send_idlist,
             'friendreceivelist' : BackendApi.get_friendrequest_receive_idlist,
         }
         for k,func in table.items():
             uidlist = func(uid, arg_model_mgr=model_mgr, using=backup_db)
             friendlist = BackendApi.get_players(self, uidlist, [], using=backup_db)
             friendmodels = BackendApi.get_model_dict(model_mgr, Friend, [Friend.makeID(uid, fid) for fid in uidlist], using=backup_db)
             obj_friendlist = []
             for friend in friendlist:
                 obj_friend = self.makeListPlayer(friend)
                 friendmodel = friendmodels.get(Friend.makeID(uid, friend.id))
                 if friendmodel:
                     obj_friend['f_time'] = friendmodel.ctime.strftime("%Y/%m/%d %H:%M:%S")
                 obj_friendlist.append(obj_friend)
             self.html_param[k] = obj_friendlist
         
         # バトル情報.
         self.html_param['battleKOs'] = BackendApi.get_battleKOs(uid, arg_model_mgr=model_mgr, using=backup_db)
         battleplayer = BackendApi.get_battleplayer(model_mgr, uid, using=backup_db)
         if battleplayer:
             # 最大ランク.
             self.html_param['max_rank'] = BackendApi.get_battlerank_max(model_mgr, using=backup_db)
             
             rankmaster = BackendApi.get_battlerank(model_mgr, battleplayer.rank, using=backup_db)
             self.html_param['battleplayer'] = Objects.battleplayer(self, battleplayer, rankmaster)
         
         # ハプニング.
         if player.getModel(PlayerHappening):
             happeningraidset = BackendApi.get_happeningraidset(model_mgr, player.happening, using=backup_db)
             if happeningraidset:
                 model_happening = happeningraidset.happening.happening
                 prize = BackendApi.aggregate_happeningprize(model_happening, model_happening.is_canceled())
                 self.html_param['happening'] = Objects.happening(self, happeningraidset, prize)
         
         self.html_param['is_ban'] = not BackendApi.check_player_ban(model_mgr, uid, using=backup_db)
         
         # スカウトイベント.
         scevent = []
         config = BackendApi.get_current_scouteventconfig(model_mgr, using=backup_db)
         if config:
             eventmaster = BackendApi.get_scouteventmaster(model_mgr, config.mid, using=backup_db)
             if eventmaster:
                 playdata = BackendApi.get_event_playdata(model_mgr, eventmaster.id, uid, using=backup_db)
                 arr = BackendApi.get_event_stages(model_mgr, [playdata.stage], using=backup_db)
                 stage = arr[0] if arr else None
                 arr = BackendApi.get_event_stages(model_mgr, [playdata.cleared], using=backup_db)
                 cleared = arr[0] if arr else None
                 scorerecord = BackendApi.get_scoutevent_scorerecord(model_mgr, eventmaster.id, uid, using=backup_db)
                 produce_list = BackendApi.get_scoutevent_presentprizemaster_by_eventid(model_mgr, eventmaster.id, using=backup_db)
                 produce_data = BackendApi.get_scoutevent_presentnums_record(model_mgr, eventmaster.id, uid, using=backup_db)
                 if produce_data:
                     nums = produce_data.nums
                 else:
                     nums = {}
                 obj_produce_list = [(produce.name, nums.get(produce.number, 0)) for produce in produce_list]
                 
                 tanzaku_list = BackendApi.get_scoutevent_tanzakumaster_by_eventid(model_mgr, eventmaster.id, using=backup_db)
                 obj_tanzaku_list = None
                 current_cast_number = -1
                 if tanzaku_list:
                     tanzakudata = ScoutEventTanzakuCastData.getByKey(ScoutEventTanzakuCastData.makeID(uid, eventmaster.id), using=backup_db)
                     current_cast_number = tanzakudata.current_cast if tanzakudata else -1
                     obj_tanzaku_list = [dict(Objects.scoutevent_tanzaku(self, tanzakumaster, tanzakudata), current=current_cast_number==tanzakumaster.number) for tanzakumaster in tanzaku_list]
                 
                 event = {'name': eventmaster.name,
                          'stage': stage,
                          'cleared': cleared,
                          'scorerecord': scorerecord,
                          'produce_list' : obj_produce_list,
                          'tanzaku_list' : obj_tanzaku_list,
                         }
                 scevent.insert(0, event)
         self.html_param['scevent'] = scevent
         
         # バトルイベント.
         battleevent_config = BackendApi.get_current_battleeventconfig(model_mgr, using=backup_db)
         if battleevent_config.mid:
             eventmaster = BackendApi.get_battleevent_master(model_mgr, battleevent_config.mid, using=backup_db)
             if eventmaster:
                 eventid = eventmaster.id
                 obj_battleevent = {
                     'id' : eventmaster.id,
                     'name' : eventmaster.name,
                     'point' : 0,
                     'point_total' : 0,
                     'rank' : 0,
                     'rankname' : u'未参加',
                     'fame' : 0,
                     'fame_next' : 0,
                 }
                 scorerecord = BackendApi.get_battleevent_scorerecord(model_mgr, eventid, uid, using=backup_db)
                 if scorerecord:
                     obj_battleevent.update({
                         'point' : scorerecord.getPointToday(),
                         'point_total' : scorerecord.point_total,
                     })
                 rankrecord = BackendApi.get_battleevent_rankrecord(model_mgr, eventid, uid, using=backup_db)
                 if rankrecord:
                     rank = rankrecord.getRank(battleevent_config)
                     rankmaster = BackendApi.get_battleevent_rankmaster(model_mgr, eventid, rank, using=backup_db)
                     
                     obj_battleevent.update({
                         'rank' : rank,
                         'rankname' : rankmaster.name if rankmaster else u'不明',
                         'fame' : rankrecord.fame,
                         'fame_next' : rankrecord.fame_next,
                     })
                 # ランク別バトルポイント.
                 rankmasterlist = BackendApi.get_battleevent_rankmaster_by_eventid(model_mgr, eventid, using=backup_db, do_check_open=False)
                 idlist = [BattleEventScorePerRank.makeID(uid, BattleEventScorePerRank.makeMid(eventid, rankmaster.rank)) for rankmaster in rankmasterlist]
                 scoredata_dict = BackendApi.get_model_dict(model_mgr, BattleEventScorePerRank, idlist, using=backup_db, key=lambda x:x.rank)
                 obj_rankscorelist = []
                 rankmasterlist.sort(key=lambda x:x.rank, reverse=True)
                 for rankmaster in rankmasterlist:
                     obj_rankscorelist.append({
                         'rank' : rankmaster.rank,
                         'rankname' : rankmaster.name if rankmaster else u'不明',
                         'score' : scoredata_dict[rankmaster.rank].point if scoredata_dict.get(rankmaster.rank) else 0,
                     })
                 obj_battleevent['rankscorelist'] = obj_rankscorelist
                 
                 # 現在の贈り物.
                 presentdata = BackendApi.get_model(model_mgr, BattleEventPresentData, BattleEventPresentData.makeID(uid, eventid), using=backup_db)
                 obj_presentdata = None
                 if presentdata and presentdata.getData():
                     data = presentdata.getData()
                     presentmaster = BackendApi.get_battleeventpresent_master(model_mgr, eventid, data['number'], using=backup_db)
                     contentmaster = BackendApi.get_battleeventpresent_content_master(model_mgr, data['content'], using=backup_db)
                     obj_presentdata = {
                         'present' : presentmaster,
                         'content' : contentmaster,
                         'point' : presentdata.point,
                     }
                 obj_battleevent['presentdata'] = obj_presentdata
                 
                 self.html_param['battleevent'] = obj_battleevent
     
     obj_player['regist'] = regist
     
     # ガチャチケット.
     tickettypes = Defines.GachaConsumeType.GachaTicketType.NAMES.keys()
     ticket_num_models = BackendApi.get_additional_gachaticket_nums(model_mgr, uid, tickettypes, using=backup_db)
     ticket_list = []
     for tickettype in tickettypes:
         num_model = ticket_num_models.get(tickettype)
         ticket_list.append({
             'name' : Defines.GachaConsumeType.GachaTicketType.NAMES[tickettype],
             'num' : num_model.num if num_model else 0,
         })
     self.html_param['ticket_list'] = ticket_list
     
     # ランキングガチャ.
     rankinggachascore_list = RankingGachaScore.fetchByOwner(uid, using=backup_db)
     rankinggacha_master_dict = BackendApi.get_rankinggacha_master_dict(model_mgr, [rankinggachascore.mid for rankinggachascore in rankinggachascore_list], using=backup_db)
     obj_rankinggacha_list = []
     for rankinggachascore in rankinggachascore_list:
         rankinggacha_master = rankinggacha_master_dict.get(rankinggachascore.mid)
         obj_rankinggacha_list.append({
             'id' : rankinggachascore.mid,
             'name' : rankinggacha_master.name if rankinggacha_master else u'不明',
             'single' : rankinggachascore.single,
             'total' : rankinggachascore.total,
             'firstpoint' : rankinggachascore.firstpoint,
             'firsttime' : (rankinggachascore.firsttime or OSAUtil.get_datetime_min()).strftime("%Y-%m-%d %H:%M:%S"),
         })
     self.html_param['rankinggacha_list'] = obj_rankinggacha_list
     
     # 店舗.
     cabaclubstoremaster_all = BackendApi.get_cabaretclub_store_master_all(model_mgr, using=backup_db)
     midlist = [cabaclubstoremaster.id for cabaclubstoremaster in cabaclubstoremaster_all]
     store_set_dict = BackendApi.get_cabaretclub_storeset_dict(model_mgr, uid, midlist, using=backup_db)
     obj_store_list = []
     for cabaclubstoremaster in cabaclubstoremaster_all:
         store_set = store_set_dict.get(cabaclubstoremaster.id) or CabaclubStoreSet(cabaclubstoremaster, None)
         obj = Objects.cabaclubstore(self, store_set, now)
         obj['utime'] = store_set.playerdata.utime
         obj['rtime'] = store_set.playerdata.rtime
         obj['etime'] = store_set.playerdata.etime
         obj_store_list.append(obj)
     self.html_param['cabaclubstore_list'] = obj_store_list
     
     # 称号.
     title_set = BackendApi.get_current_title_set(model_mgr, uid, now, using=backup_db)
     if title_set:
         self.html_param['title'] = Objects.title(self, title_set.master, title_set.playerdata, now)
     
     self.writeAppHtml('infomations/view_player/detail')