def testWalk(self): """ tests to see if walking is correctly updated """ walker = Player() walker.state = 4 # walking upwards assert(walker.is_walking() == True) walker.state = 5 # walking right assert(walker.is_walking() == True) walker.state = 6 # walking downwards assert(walker.is_walking() == True) walker.state = 7 # walking left assert(walker.is_walking() == True) # what if we are idle walker.state = 2 # idle down state assert(walker.is_walking() == False)
def testDeath(self): """ tests to see if death is properly reported by is_dead """ redshirt = Player() redshirt.state = 10 # the state for the player being assert(redshirt.is_dead() == True)