def __init__(self, l, w, a, b, c, d, name): ''' ''' Player.__init__(self, l, w, a, b, c, d, name) # This retrieves each of the attribute values from the board class self.l = l self.w = w self.num_battleships = a self.num_cruisers = b self.num_frigates = c self.num_minesweepers = d self.name = name # A list of the boat's coordinates self.coordinates = [] # A list of the coordinates for each random hit self.hitlist = [] # A list of the opponents coordinates for the ships self.opp_list = []