def __init__(self): UGAMEClientProtocol.__init__(self) self.callbacks = {'current': {}, 'not_current': {}, 'outbound': {}} self.setCurrentGameId(None) self.pending_auth_request = False self.publish_packets = [] self.input_packets = [] self.publish_timer = None self.publish_time = 0 self.publishPackets() self.lag = DEFAULT_LAGMAX self.lagmax_callbacks = [] self.explain = PokerExplain()
def __init__(self): UGAMEClientProtocol.__init__(self) self.log = PokerClientProtocol.log.get_instance( self, refs=[('User', self, lambda client: client.user.serial if client.user else None)]) self.callbacks = {'current': {}, 'not_current': {}, 'outbound': {}} self.setCurrentGameId(None) self.pending_auth_request = False self.publish_packets = [] self.input_packets = [] self.publish_timer = None self.publish_time = 0 self.publishPackets() self.lag = DEFAULT_LAGMAX self.lagmax_callbacks = [] self.explain = PokerExplain()