Пример #1
0
 def __init__(self):
     UGAMEClientProtocol.__init__(self)
     self.callbacks = {'current': {}, 'not_current': {}, 'outbound': {}}
     self.setCurrentGameId(None)
     self.pending_auth_request = False
     self.publish_packets = []
     self.input_packets = []
     self.publish_timer = None
     self.publish_time = 0
     self.publishPackets()
     self.lag = DEFAULT_LAGMAX
     self.lagmax_callbacks = []
     self.explain = PokerExplain()
Пример #2
0
 def __init__(self):
     UGAMEClientProtocol.__init__(self)
     self.log = PokerClientProtocol.log.get_instance(
         self,
         refs=[('User', self, lambda client: client.user.serial
                if client.user else None)])
     self.callbacks = {'current': {}, 'not_current': {}, 'outbound': {}}
     self.setCurrentGameId(None)
     self.pending_auth_request = False
     self.publish_packets = []
     self.input_packets = []
     self.publish_timer = None
     self.publish_time = 0
     self.publishPackets()
     self.lag = DEFAULT_LAGMAX
     self.lagmax_callbacks = []
     self.explain = PokerExplain()