class StockMarket(object): DEFAULT_PRICE = 5 INITIAL_MONEY = 500 def __init__(self, name = "unknown"): self.possession = Possession() self.prices = {} self.x = 0 self.y = 0 self.name = name #get some initial cash from loan sharks :D self.loan_money(StockMarket.INITIAL_MONEY) def loan_money(self, amount): #TODO: How the hell make this loan system... loanShark = Possession() loanShark._set_money(amount) loanShark.give_money(amount, self.possession) def get_price(self, resource): if type(resource) != type: resource = type(resource) if not resource in self.prices: self.prices[resource] = StockMarket.DEFAULT_PRICE return self.prices[resource] def set_price(self, resource, price): if type(resource) == type: self.prices[resource] = price else: self.prices[type(resource)] = price def find_resource(self, resourceType): return self.possession.get_resource(resourceType) def sell_resource(self, resource, seller): if self.possession.money < self.get_price(resource): return False seller.give_resource(resource, self.possession) self.possession.give_money(self.get_price(resource), seller) return True def buy_resource(self, resource, buyer): if buyer.money < self.get_price(resource): print "Buyer has not enough money" return False if type(resource) == type: resource = self.find_resource(resource) if resource == None: print "Stock has not required resource" return False self.possession.give_resource(resource, buyer) buyer.give_money(self.get_price(resource), self.possession) return True
def loan_money(self, amount): #TODO: How the hell make this loan system... loanShark = Possession() loanShark._set_money(amount) loanShark.give_money(amount, self.possession)