Пример #1
0
def run_game(map_path, player1dir, player2dir, replay_dir, docker,
             terminal_viewer, extra_delay, max_memory, initial_time,
             per_frame_time, proxy_test, working_dir):
    args = {}
    args['dir_p1'] = player1dir
    args['dir_p2'] = player2dir
    args['docker'] = docker
    # TODO: Will cause name collisions if multiple instances run at the same time!
    args['replay_filename'] = os.path.join(
        replay_dir,
        "replay_" + str(len(os.listdir(replay_dir))) + replay_extension)
    # Make sure filename is used. Important if multiple instances are running at the same time
    f = open(args['replay_filename'], "w")
    f.write("")
    f.close()
    args['player_memory'] = max_memory
    args['player_cpu'] = 20
    args['time_pool'] = initial_time
    args['time_additional'] = per_frame_time
    args['use_viewer'] = False
    args['terminal_viewer'] = terminal_viewer
    args['extra_delay'] = extra_delay
    args['map_name'] = map_path
    args['map'] = cli.get_map(map_path)
    args['working_dir'] = working_dir

    if terminal_viewer and sys.platform == 'win32' and not CINIT:
        print(
            'To get pretty output with -tv on windows, run `py -3 -m pip install colorama`'
        )

    (game, sandboxes, sock_file) = cli.create_game(args)

    if proxy_test:
        import proxyuploader
        up = proxyuploader.ProxyUploader()
        up.game_id = 12312
        up.blue_id = 100
        up.blue_id = 1000
        up.game = game

    try:
        winner = cli.run_game(game, sandboxes, args, sock_file)
    finally:
        cli.cleanup(sandboxes, args, sock_file)

    if proxy_test:
        up.done = True

    print("Winner is player " + str(1 if winner == 'player1' else 2))
Пример #2
0
BUSY = False
DB_LOCK = False
GAMES_RUN = []

s3 = boto3.resource('s3')
bucket = s3.Bucket(os.environ['BUCKET_NAME'])


def random_key(length):
    return ''.join([
        random.choice(string.ascii_letters + string.digits + string.digits)
        for _ in range(length)
    ])


PROXY_UPLOADER = proxyuploader.ProxyUploader()


def end_game(data, winner, match_file, logs):
    global BUSY
    global DB_LOCK

    BUSY = False

    status = -1
    if winner == 'player1':
        status = 'redwon'
    elif winner == 'player2':
        status = 'bluewon'

    replay_key = 'replays/' + str(data['id']) + '.bc18'