def part(m): m = pscad.wrapper(defaults.items() + m.items()) pin_names = (i for i in m.pins.split(',')) all = pscad.pad(pin_names, m.clearance, m.mask) + ( pscad.row(pscad.rounded_square((m.pad_w, m.pad_l), m.round_off, center=True), m.pitch, 2, center=True) ) if 'body_y' in m: body_lines = pscad.rotate(90) + pscad.row(pscad.rotate(90) + pscad.line(m.pitch, center=True), m.body_y, 2, center=True) else: body_lines = pscad.empty() courtyard = pscad.expand_to_grid(pscad.bound((all, body_lines)), m.placement, m.grid) courtyard_sz = (courtyard[1][0] - courtyard[0][0], courtyard[1][1] - courtyard[0][1]) if m.polarized: mark = ( pscad.right(courtyard[0][0]) + pscad.rotate(90) + pscad.circle(courtyard_sz[1] / D(6), sweep=180) ) else: mark = pscad.empty() silk = pscad.silk(m.silk) + ( pscad.translate(courtyard[0]) + patterns.brackets(courtyard_sz, m.pad_w), mark, body_lines ) return all, silk
def part(m): m = pscad.wrapper(defaults.items() + m.items()) row = pscad.row(pscad.rounded_square([m.l, m.w], m.round_off, center=True), m.a + m.l, 2, center=True) all = pscad.pad(itertools.count(1), m.clearance, m.mask) + ( pscad.rotate(270) + pscad.row(pscad.rotate(90) + row, m.b + m.w, 2, center=True) ) courtyard = pscad.expand_to_grid(pscad.bound(all), m.placement, m.grid) courtyard_sz = (courtyard[1][0] - courtyard[0][0], courtyard[1][1] - courtyard[0][1]) silk = pscad.silk(m.silk) + ( pscad.translate(courtyard[0]) + patterns.brackets(courtyard_sz, m.l) ) return all, silk
def placement_courtyard(obj, placement, grid, sz): courtyard = pscad.expand_to_grid(pscad.bound(obj), placement, grid) courtyard_sz = (courtyard[1][0] - courtyard[0][0], courtyard[1][1] - courtyard[0][1]) return pscad.translate(courtyard[0]) + corners(courtyard_sz, sz),