Пример #1
0
def validate(puzzleid=None, variantid=None, position=None):
    if puzzleid == None:
        raise ValueError("Nothing to validate")
    if not PuzzleManager.hasPuzzleId(puzzleid):
        abort(404, description="PuzzleId not found")
    if variantid != None:
        variants = PuzzleManager.getPuzzleClass(puzzleid).variants
        if variantid not in variants:
            abort(404, description="VariantId not found")
    if position != None:
        try:
            PuzzleManager.validate(puzzleid, variantid, position)
        except PuzzleException as e:
            abort(404, description=str(e))
Пример #2
0
def test_default_path(client):
    rv = client.get('/')
    d = json.loads(rv.data)
    for puzzle in d['response']:
        assert PuzzleManager.hasPuzzleId(puzzle["gameId"])
Пример #3
0
    parser.add_argument("-i",
                        "--info",
                        action="store_true",
                        help="Solver reveals some helpful info")
    parser.add_argument("-a",
                        "--auto",
                        action="store_true",
                        help="Puzzle plays itself")
    parser.add_argument("-l",
                        "--list",
                        action="store_true",
                        help="Lists puzzles and their ids")

    args = parser.parse_args()

    if not PuzzleManager.hasPuzzleId(args.puzzleid):
        print("Possible puzzles:")
        print("\n".join(PuzzleManager.getPuzzleIds()))
        raise Exception("Puzzleid is not recorded in PuzzleList")

    p_cls = PuzzleManager.getPuzzleClass(args.puzzleid)

    puzzle = None
    if args.variant:
        puzzle = p_cls.generateStartPosition(args.variant)
    if args.position:
        puzzle = p_cls.deserialize(args.position)
    if not puzzle:
        puzzle = p_cls()

    if args.info or args.auto: