Пример #1
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 def get_snapshot_code(my, node_name, snapshot_type):
     '''This function gets the snapshot_code that was used to load this
     asset'''
     node_data = NodeData(node_name)
     snapshot_code = node_data.get_attr("%s_snapshot" % snapshot_type,
                                        "code")
     return snapshot_code
Пример #2
0
    def set_introspect_data(my, tactic_node, snapshot):
        '''adds intropection data to a tactic node
        
        @params:
          tactic_node: the node in the maya session to add the
            introspection data
          snapshot: the snapshot from which to add the information

        @return
        NodeData object
        '''
        #if not my.is_tactic_node(tactic_node):
        #    raise CGAppException("Node [%s] is not a Tactic node" % tactic_node)

        # add the attr if it doesn't exist
        #my.app.add_attr(tactic_node, "tacticNodeData")

        # rename to tactic_<snapshot_code>
        snapshot_code = snapshot.get("code")
        new_tactic_node = "tactic_%s" % snapshot_code

        tactic_node = my.app.rename_node(tactic_node, new_tactic_node)
        assert tactic_node == new_tactic_node

        snapshot_code = snapshot.get('code')

        from pyasm.application.common import NodeData
        node_data = NodeData(tactic_node, my.app)
        node_data.create()
        node_data.set_attr("snapshot", "code", snapshot_code)
        node_data.commit()

        return node_data
Пример #3
0
    def set_introspect_data(my, tactic_node, snapshot):
        '''adds intropection data to a tactic node
        
        @params:
          tactic_node: the node in the maya session to add the
            introspection data
          snapshot: the snapshot from which to add the information

        @return
        NodeData object
        '''
        #if not my.is_tactic_node(tactic_node):
        #    raise CGAppException("Node [%s] is not a Tactic node" % tactic_node)

        # add the attr if it doesn't exist
        #my.app.add_attr(tactic_node, "tacticNodeData")

        # rename to tactic_<snapshot_code>
        snapshot_code = snapshot.get("code")
        new_tactic_node = "tactic_%s" % snapshot_code

        tactic_node = my.app.rename_node(tactic_node, new_tactic_node)
        assert tactic_node == new_tactic_node

        snapshot_code = snapshot.get('code')

        from pyasm.application.common import NodeData
        node_data = NodeData(tactic_node, my.app)
        node_data.create()
        node_data.set_attr("snapshot", "code", snapshot_code)
        node_data.commit()

        return node_data
Пример #4
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 def get_snapshot_attr(self, node_name, snapshot_type, attr):
     '''This function gets the snapshot_code that was used to load this
     asset'''
     node_data = NodeData(node_name)
     snapshot_code = node_data.get_attr("%s_snapshot" % snapshot_type, attr)
     return snapshot_code
Пример #5
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 def get_snapshot_attr(self, node_name, snapshot_type, attr):
     '''This function gets the attr of the snapshot that was used to load this
     asset'''
     node_data = NodeData(node_name)
     snapshot_attr = node_data.get_attr("%s_snapshot" % snapshot_type, attr)
     return snapshot_attr
Пример #6
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 def get_snapshot_code(my, node_name, snapshot_type):
     """This function gets the snapshot_code that was used to load this
     asset"""
     node_data = NodeData(node_name)
     snapshot_code = node_data.get_attr("%s_snapshot" % snapshot_type, "code")
     return snapshot_code
Пример #7
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 def is_tactic_node(my, node):
     return NodeData.is_tactic_node(node)
Пример #8
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 def is_tactic_node(self, node):
     return NodeData.is_tactic_node(node)
Пример #9
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 def is_tactic_node(self, node):
     return NodeData.is_tactic_node(node)
Пример #10
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 def is_tactic_node(my, node):
     return NodeData.is_tactic_node(node)