def test_append_given_adds_right_class_to_givens_in_scenario(): story = Story(as_a="Someone", i_want_to="do something", so_that="something", identity="Some File") scenario = Scenario(index="1", title="Something", story=story) args = ["a"] kwargs = {"extra_args":"something"} scenario.add_given("some action", lambda: None, args, kwargs) assert isinstance(scenario.givens[0], Action), "There should be one given of type Action in the scenario but there was %s" % scenario.givens[0].__class__
def test_append_given_adds_to_givens_in_scenario(): story = Story(as_a="Someone", i_want_to="do something", so_that="something", identity="Some File") scenario = Scenario(index="1", title="Something", story=story) args = ["a"] kwargs = {"extra_args":"something"} scenario.add_given("some action", lambda: None, args, kwargs) assert len(scenario.givens) == 1, "There should be one given in the scenario but there was %d" % len(scenario.givens)
def test_append_given_adds_right_class_to_givens_in_scenario(): story = Story(as_a="Someone", i_want_to="do something", so_that="something", identity="Some File") scenario = Scenario(index="1", title="Something", story=story) args = ["a"] kwargs = {"extra_args": "something"} scenario.add_given("some action", lambda: None, args, kwargs) assert isinstance( scenario.givens[0], Action ), "There should be one given of type Action in the scenario but there was %s" % scenario.givens[ 0].__class__
def test_append_given_adds_to_givens_in_scenario(): story = Story(as_a="Someone", i_want_to="do something", so_that="something", identity="Some File") scenario = Scenario(index="1", title="Something", story=story) args = ["a"] kwargs = {"extra_args": "something"} scenario.add_given("some action", lambda: None, args, kwargs) assert len( scenario.givens ) == 1, "There should be one given in the scenario but there was %d" % len( scenario.givens)