Пример #1
0
    def __init__(self):
        self.connection = None
        self.lounge = None
        self.canceled = False
        self.cids = defaultdict(list)
        self.widgets = uistuff.GladeWidgets("fics_logon.glade")
        uistuff.keepWindowSize("fics_logon",
                               self.widgets["fics_logon"],
                               defaultPosition=uistuff.POSITION_GOLDEN)
        self.widgets["fics_logon"].connect(
            'key-press-event',
            lambda w, e: e.keyval == Gdk.KEY_Escape and w.hide())

        def on_logOnAsGuest_toggled(check):
            self.widgets["passwordLabel"].set_sensitive(not check.get_active())
            self.widgets["passEntry"].set_sensitive(not check.get_active())

        self.widgets["logOnAsGuest"].connect("toggled",
                                             on_logOnAsGuest_toggled)
        uistuff.keep(self.widgets["logOnAsGuest"], "logOnAsGuest")
        uistuff.keep(self.widgets["nameEntry"], "usernameEntry")
        uistuff.keep(self.widgets["passEntry"], "passwordEntry")
        self.infobar = Gtk.InfoBar()
        self.infobar.set_message_type(Gtk.MessageType.WARNING)
        #self.widgets["messagePanelHBox"].pack_start(self.infobar,
        #    expand=False, fill=False)
        self.widgets["messagePanelHBox"].pack_start(self.infobar, False, False,
                                                    0)
        self.widgets["cancelButton"].connect("clicked", self.onCancel, True)
        self.widgets["stopButton"].connect("clicked", self.onCancel, False)
        self.widgets["createNewButton"].connect("clicked", self.onCreateNew)
        self.widgets["connectButton"].connect("clicked", self.onConnectClicked)

        self.widgets["progressbar"].set_show_text(True)
Пример #2
0
    def __init__(self):
        GObject.GObject.__init__(self)
        self.widgets = uistuff.GladeWidgets("taskers.glade")
        tasker = self.widgets["databaseTasker"]
        tasker.unparent()
        self.add(tasker)

        startButton = self.widgets["openButton"]
        startButton.set_name("openButton")

        liststore = Gtk.ListStore(str, str)

        self.recent_combo = self.widgets["recent_combo"]
        self.recent_combo.set_model(liststore)
        renderer_text = Gtk.CellRendererText()
        renderer_text.set_property("width-chars", 30)
        renderer_text.set_property("ellipsize", Pango.EllipsizeMode.END)
        self.recent_combo.pack_start(renderer_text, True)
        self.recent_combo.add_attribute(renderer_text, "text", 1)

        self.on_recent_menu_changed(recent_manager, liststore)
        recent_manager.connect("changed", self.on_recent_menu_changed,
                               liststore)

        self.widgets["opendialog3"].connect("clicked", self.openDialogClicked)
        self.widgets["openButton"].connect("clicked", self.openClicked)
Пример #3
0
    def __init__(self):
        self.widgets = uistuff.GladeWidgets("fics_logon.glade")
        uistuff.keepWindowSize("fics_logon",
                               self.widgets["fics_logon"],
                               defaultPosition=uistuff.POSITION_GOLDEN)

        self.widgets["fics_logon"].connect(
            'key-press-event',
            lambda w, e: e.keyval == gtk.keysyms.Escape and w.hide())

        def on_logOnAsGuest_toggled(check):
            self.widgets["nameLabel"].set_sensitive(not check.get_active())
            self.widgets["nameEntry"].set_sensitive(not check.get_active())
            self.widgets["passwordLabel"].set_sensitive(not check.get_active())
            self.widgets["passEntry"].set_sensitive(not check.get_active())

        self.widgets["logOnAsGuest"].connect("toggled",
                                             on_logOnAsGuest_toggled)
        uistuff.keep(self.widgets["logOnAsGuest"], "logOnAsGuest")
        uistuff.keep(self.widgets["nameEntry"], "usernameEntry")
        uistuff.keep(self.widgets["passEntry"], "passwordEntry")
        uistuff.makeYellow(self.widgets["messagePanel"])

        self.widgets["cancelButton"].connect("clicked", self.onCancel, True)
        self.widgets["stopButton"].connect("clicked", self.onCancel, False)
        self.widgets["fics_logon"].connect("delete-event", self.onClose)

        self.widgets["createNewButton"].connect("clicked", self.onCreateNew)
        self.widgets["connectButton"].connect("clicked", self.onConnectClicked)

        self.connection = None
        self.lounge = None
Пример #4
0
    def __init__(self):
        GObject.GObject.__init__(self)
        self.widgets = uistuff.GladeWidgets("taskers.glade")
        tasker = self.widgets["internetGameTasker"]
        tasker.unparent()
        self.add(tasker)

        if ICLogon.dialog is None:
            ICLogon.dialog = ICLogon.ICLogon()

        liststore = Gtk.ListStore(str)
        liststore.append(["FICS"])
        liststore.append(["ICC"])
        self.ics_combo = self.widgets["ics_combo"]
        self.ics_combo.set_model(liststore)
        renderer_text = Gtk.CellRendererText()
        self.ics_combo.pack_start(renderer_text, True)
        self.ics_combo.add_attribute(renderer_text, "text", 0)
        self.ics_combo.connect("changed", ICLogon.dialog.on_ics_combo_changed)
        self.ics_combo.set_active(conf.get("ics_combo", 0))

        self.widgets["connectButton"].connect("clicked", self.connectClicked)
        self.widgets["opendialog2"].connect("clicked", self.openDialogClicked)

        self.widgets["startIcon"].set_from_pixbuf(big_start)

        uistuff.keep(self.widgets["ics_combo"], "icsCombo")
        uistuff.keep(self.widgets["autoLogin"], "autoLogin")
Пример #5
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    def __init__(self):
        GObject.GObject.__init__(self)
        self.widgets = uistuff.GladeWidgets("taskers.glade")
        tasker = self.widgets["learnTasker"]
        tasker.unparent()
        self.add(tasker)

        startButton = self.widgets["learnButton"]
        startButton.set_name("learnButton")

        liststore = Gtk.ListStore(str, str)

        for file_name, title in PUZZLES:
            liststore.append([file_name, title])

        self.puzzle_combo = self.widgets["puzzle_combo"]
        self.puzzle_combo.set_model(liststore)
        renderer_text = Gtk.CellRendererText()
        self.puzzle_combo.pack_start(renderer_text, True)
        self.puzzle_combo.add_attribute(renderer_text, "text", 1)
        # TODO: save latest selected
        # self.puzzle_combo.connect("changed", ???)
        self.puzzle_combo.set_active(conf.get("puzzle_combo", 0))

        self.widgets["opendialog4"].connect("clicked", self.openDialogClicked)
        self.widgets["learnButton"].connect("clicked", self.learnClicked)
Пример #6
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    def __init__(self, gamelist):
        GObject.GObject.__init__(self)
        self.gamelist = gamelist
        self.widgets = uistuff.GladeWidgets("PyChess.glade")

        self.persp = perspective_manager.get_perspective("database")
        self.persp.connect("chessfile_opened", self.on_chessfile_opened)
        self.persp.connect("chessfile_closed", self.on_chessfile_closed)
        self.persp.connect("chessfile_imported", self.on_chessfile_imported)

        self.alignment = Gtk.Alignment()

        self.liststore = Gtk.ListStore(object, Pixbuf, str)
        self.set_model(self.liststore)
        self.set_pixbuf_column(1)
        self.set_text_column(2)
        self.set_item_orientation(Gtk.Orientation.HORIZONTAL)
        self.set_activate_on_single_click(True)
        self.set_selection_mode(Gtk.SelectionMode.BROWSE)

        pixbuf = Gtk.IconTheme.get_default().load_icon("edit-paste", 32, 0)
        info = "%s\n%s  %s" % (CLIPBASE, "pdb", 0)
        self.liststore.append([self.gamelist.chessfile, pixbuf, info])

        self.connect("item-activated", self.on_item_activated)

        self.alignment.add(self)
        self.alignment.show_all()

        treepath = Gtk.TreePath(0)
        self.select_path(treepath)
Пример #7
0
    def __init__(self):
        #GObject.GObject.__init__(self,0,0,0,0)
        GObject.GObject.__init__(self)
        self.widgets = widgets = uistuff.GladeWidgets("taskers.glade")
        tasker = widgets["newGameTasker"]
        tasker.unparent()
        self.add(tasker)

        combo = ToggleComboBox()
        combo.addItem(_("White"), get_pixbuf("glade/white.png"))
        combo.addItem(_("Black"), get_pixbuf("glade/black.png"))
        combo.addItem(_("Random"), get_pixbuf("glade/random.png"))
        combo.setMarkup("<b>", "</b>")
        widgets["colorDock"].add(combo)
        uistuff.keep(combo, "newgametasker_colorcombo")
        widgets['yourColorLabel'].set_mnemonic_widget(combo)

        # We need to wait until after engines have been discovered, to init the
        # playerCombos. We use connect_after to make sure, that newGameDialog
        # has also had time to init the constants we share with them.
        self.playerCombo = ToggleComboBox()
        widgets["opponentDock"].add(self.playerCombo)
        discoverer.connect_after("all_engines_discovered",
                                 self.__initPlayerCombo, widgets)
        widgets['opponentLabel'].set_mnemonic_widget(self.playerCombo)

        def on_skill_changed(scale):
            pix = newGameDialog.skillToIconLarge[int(scale.get_value())]
            widgets["skillImage"].set_from_pixbuf(pix)

        widgets["skillSlider"].connect("value-changed", on_skill_changed)
        on_skill_changed(widgets["skillSlider"])

        widgets["startButton"].connect("clicked", self.startClicked)
        self.widgets["opendialog1"].connect("clicked", self.openDialogClicked)
Пример #8
0
    def __init__(self):
        self.connection = None
        self.helperconn = None
        self.connection_task = None
        self.helperconn_task = None
        self.lounge = None
        self.canceled = False
        self.cids = defaultdict(list)
        self.widgets = uistuff.GladeWidgets("fics_logon.glade")
        uistuff.keepWindowSize(
            "fics_logon",
            self.widgets["fics_logon"],
            defaultPosition=uistuff.POSITION_GOLDEN,
        )
        self.widgets["fics_logon"].connect(
            "key-press-event",
            lambda w, e: e.keyval == Gdk.KEY_Escape and w.hide())

        self.ics = "FICS"
        self.as_guest = self.widgets["logOnAsGuest"]

        self.widgets["logOnAsGuest"].connect("toggled",
                                             self.on_logOnAsGuest_toggled)

        def on_username_changed(widget):
            conf.set("usernameEntry",
                     self.user_name_get_value(widget),
                     section=self.ics)

        self.widgets["nameEntry"].connect("changed", on_username_changed)

        def on_password_changed(widget):
            conf.set("passwordEntry", widget.get_text(), section=self.ics)

        self.widgets["passEntry"].connect("changed", on_password_changed)

        def on_host_changed(widget):
            conf.set("hostEntry",
                     self.host_get_value(widget),
                     section=self.ics)

        self.widgets["hostEntry"].connect("changed", on_host_changed)

        self.widgets["timesealCheck"].connect("toggled",
                                              self.on_timeseal_toggled)

        self.infobar = Gtk.InfoBar()
        self.infobar.set_message_type(Gtk.MessageType.WARNING)
        # self.widgets["messagePanelHBox"].pack_start(self.infobar,
        #    expand=False, fill=False)
        self.widgets["messagePanelHBox"].pack_start(self.infobar, False, False,
                                                    0)
        self.widgets["cancelButton"].connect("clicked", self.onCancel, True)
        self.widgets["stopButton"].connect("clicked", self.onCancel, False)
        self.widgets["createNewButton"].connect("clicked", self.onCreateNew)
        self.widgets["connectButton"].connect("clicked", self.onConnectClicked)

        self.widgets["progressbar"].set_show_text(True)
Пример #9
0
    def __init__(self):
        self.connection = None
        self.lounge = None
        self.canceled = False
        self.cids = defaultdict(list)
        self.widgets = uistuff.GladeWidgets("fics_logon.glade")
        uistuff.keepWindowSize("fics_logon",
                               self.widgets["fics_logon"],
                               defaultPosition=uistuff.POSITION_GOLDEN)
        self.widgets["fics_logon"].connect(
            'key-press-event',
            lambda w, e: e.keyval == Gdk.KEY_Escape and w.hide())

        def on_logOnAsGuest_toggled(check):
            names = get_user_names()
            self.widgets["nameEntry"].set_text(
                names[1] if check.get_active() else names[0])
            self.widgets["passwordLabel"].set_sensitive(not check.get_active())
            self.widgets["passEntry"].set_sensitive(not check.get_active())

        self.widgets["logOnAsGuest"].connect("toggled",
                                             on_logOnAsGuest_toggled)
        uistuff.keep(self.widgets["logOnAsGuest"], "asGuestCheck")

        as_guest = self.widgets["logOnAsGuest"]

        def user_name_get_value(entry):
            names = get_user_names()
            if as_guest.get_active():
                text = "%s|%s" % (names[0], entry.get_text())
            else:
                text = "%s|%s" % (entry.get_text(), names[1])
            return text

        def user_name_set_value(entry, value):
            names = get_user_names(value=value)
            if as_guest.get_active():
                entry.set_text(names[1])
            else:
                entry.set_text(names[0])

        uistuff.keep(self.widgets["nameEntry"], "usernameEntry", \
                    user_name_get_value, user_name_set_value)
        uistuff.keep(self.widgets["passEntry"], "passwordEntry")
        uistuff.keep(self.widgets["hostEntry"], "hostEntry")
        uistuff.keep(self.widgets["autoLogin"], "autoLogin")
        self.infobar = Gtk.InfoBar()
        self.infobar.set_message_type(Gtk.MessageType.WARNING)
        #self.widgets["messagePanelHBox"].pack_start(self.infobar,
        #    expand=False, fill=False)
        self.widgets["messagePanelHBox"].pack_start(self.infobar, False, False,
                                                    0)
        self.widgets["cancelButton"].connect("clicked", self.onCancel, True)
        self.widgets["stopButton"].connect("clicked", self.onCancel, False)
        self.widgets["createNewButton"].connect("clicked", self.onCreateNew)
        self.widgets["connectButton"].connect("clicked", self.onConnectClicked)

        self.widgets["progressbar"].set_show_text(True)
Пример #10
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    def _createPage(cls, parrentIter, tag):
        name = tag[-1]
        iter = cls.treeview.get_model().append(parrentIter, (name, ))
        cls.tagToIter[tag] = iter

        widgets = uistuff.GladeWidgets("findbar.glade")
        frame = widgets["frame"]
        frame.unparent()
        frame.show_all()

        uistuff.keepDown(widgets["scrolledwindow"])
        textview = widgets["textview"]
        tb = textview.get_buffer()
        tb.create_tag(str(LOG_DEBUG), family='Monospace')
        tb.create_tag(str(LOG_LOG),
                      family='Monospace',
                      weight=pango.WEIGHT_BOLD)
        tb.create_tag(str(LOG_WARNING), family='Monospace', foreground="red")
        tb.create_tag(str(LOG_ERROR),
                      family='Monospace',
                      weight=pango.WEIGHT_BOLD,
                      foreground="red")

        findbar = widgets["findbar"]
        findbar.hide()
        # Make searchEntry and "out of label" share height with the buttons
        widgets["prevButton"].connect(
            "size-allocate",
            lambda w, alloc: widgets["searchEntry"].set_size_request(
                -1, alloc.height) or widgets["outofLabel"].set_size_request(
                    -1, alloc.height - 2))

        # Make "out of label" more visually distinct
        uistuff.makeYellow(widgets["outofLabel"])
        widgets["outofLabel"].hide()

        widgets["closeButton"].connect("clicked",
                                       lambda w: widgets["findbar"].hide())

        # Connect showing/hiding of the findbar
        cls.window.connect("key-press-event", cls.onTextviewKeypress, widgets)
        widgets["findbar"].connect("key-press-event", cls.onFindbarKeypress)

        widgets["searchEntry"].connect("changed", cls.onSearchChanged, widgets)

        widgets["prevButton"].connect("clicked",
                                      lambda w: cls.searchJump(-1, widgets))
        widgets["nextButton"].connect("clicked",
                                      lambda w: cls.searchJump(1, widgets))

        cls.pages.append_page(frame)
        page = {"child": frame, "textview": textview}
        cls.tagToPage[tag] = page
        cls.pathToPage[cls.treeview.get_model().get_path(iter)] = page

        cls.treeview.expand_all()
Пример #11
0
    def setUp(self):
        widgets = uistuff.GladeWidgets("PyChess.glade")
        gamewidget.setWidgets(widgets)
        perspective_manager.set_widgets(widgets)

        self.games_persp = Games()
        perspective_manager.add_perspective(self.games_persp)

        self.learn_persp = Learn()
        perspective_manager.add_perspective(self.learn_persp)
Пример #12
0
    def setUp(self):
        widgets = uistuff.GladeWidgets("PyChess.glade")
        gamewidget.setWidgets(widgets)
        perspective_manager.set_widgets(widgets)

        self.games_persp = Games()
        perspective_manager.add_perspective(self.games_persp)

        self.database_persp = Database()
        self.database_persp.create_toolbuttons()
        perspective_manager.add_perspective(self.database_persp)
Пример #13
0
    def __init__(self):
        GObject.GObject.__init__(self)
        self.widgets = uistuff.GladeWidgets("taskers.glade")
        tasker = self.widgets["internetGameTasker"]
        tasker.unparent()
        self.add(tasker)

        def asGuestCallback(check):
            names = ICLogon.get_user_names()
            self.widgets["usernameEntry"].set_text(
                names[1] if check.get_active() else names[0])
            self.widgets["passwordLabel"].set_sensitive(not check.get_active())
            self.widgets["passwordEntry"].set_sensitive(not check.get_active())

        self.widgets["asGuestCheck"].connect("toggled", asGuestCallback)

        uistuff.keep(self.widgets["asGuestCheck"], "asGuestCheck")

        as_guest = self.widgets["asGuestCheck"]

        def user_name_get_value(entry):
            names = ICLogon.get_user_names()
            if as_guest.get_active():
                text = "%s|%s" % (names[0], entry.get_text())
            else:
                text = "%s|%s" % (entry.get_text(), names[1])
            return text

        def user_name_set_value(entry, value):
            names = ICLogon.get_user_names(value=value)
            if as_guest.get_active():
                entry.set_text(names[1])
            else:
                entry.set_text(names[0])

        uistuff.keep(self.widgets["usernameEntry"], "usernameEntry",
                     user_name_get_value, user_name_set_value)

        # workaround to FICS Password input doesnt handle strings starting with a number
        # https://github.com/pychess/pychess/issues/1375
        def password_set_value(entry, value):
            entry.set_text(str(value))

        uistuff.keep(self.widgets["passwordEntry"],
                     "passwordEntry",
                     set_value_=password_set_value)

        self.widgets["connectButton"].connect("clicked", self.connectClicked)
        self.widgets["opendialog2"].connect("clicked", self.openDialogClicked)

        self.widgets["startIcon"].set_from_pixbuf(big_start)
 def __init__(self):
     self.widgets = uistuff.GladeWidgets("promotion.glade")
     self.dialog = self.widgets["promotionDialog"]
     
     self.color = None
     
     self.widgets["knightDock"].add(PieceWidget(Piece(WHITE, KNIGHT)))
     self.widgets["knightDock"].child.show()
     self.widgets["bishopDock"].add(PieceWidget(Piece(WHITE, BISHOP)))
     self.widgets["bishopDock"].child.show()
     self.widgets["rookDock"].add(PieceWidget(Piece(WHITE, ROOK)))
     self.widgets["rookDock"].child.show()
     self.widgets["queenDock"].add(PieceWidget(Piece(WHITE, QUEEN)))
     self.widgets["queenDock"].child.show()
Пример #15
0
    def testPolyglot_2(self):
        """Testing Polyglot book creation"""

        widgets = uistuff.GladeWidgets("PyChess.glade")
        gamewidget.setWidgets(widgets)
        perspective_manager.set_widgets(widgets)

        self.games_persp = Games()
        perspective_manager.add_perspective(self.games_persp)

        self.database_persp = Database()
        self.database_persp.create_toolbuttons()
        perspective_manager.add_perspective(self.database_persp)

        self.database_persp.open_chessfile(PGN)

        @asyncio.coroutine
        def coro():
            def on_book_created(persp, event):
                self.assertTrue(os.path.isfile(BIN))

                testcase = testcases[0]
                board = LBoard(Board)
                board.applyFen(testcase[0])
                openings = book.getOpenings(board)
                self.assertEqual(
                    sorted(openings),
                    sorted([(newMove(E2, E4), 2, 0), (newMove(A2, A4), 0, 0)]))

                testcase = testcases[-1]
                board = LBoard(Board)
                board.applyFen(testcase[0])
                openings = book.getOpenings(board)
                self.assertEqual(openings, [])

                event.set()

            event = asyncio.Event()
            self.database_persp.connect("bookfile_created", on_book_created,
                                        event)

            self.database_persp.create_book(BIN)

            yield from event.wait()

        loop = asyncio.get_event_loop()
        loop.set_debug(enabled=True)

        loop.run_until_complete(coro())
Пример #16
0
    def setUp(self):
        widgets = uistuff.GladeWidgets("PyChess.glade")
        gamewidget.setWidgets(widgets)
        perspective_manager.set_widgets(widgets)

        self.games_persp = Games()
        perspective_manager.add_perspective(self.games_persp)

        self.learn_persp = Learn()
        self.learn_persp.create_toolbuttons()
        perspective_manager.add_perspective(self.learn_persp)

        perspective_manager.current_perspective = self.learn_persp

        dd = DiscovererDialog(discoverer)
        self.dd_task = create_task(dd.start())
Пример #17
0
    def setUp(self):
        EmittingTestCase.setUp(self)
        self.manager = self.connection.bm

        widgets = uistuff.GladeWidgets("PyChess.glade")
        gamewidget.setWidgets(widgets)
        perspective_manager.set_widgets(widgets)

        self.games_persp = Games()
        perspective_manager.add_perspective(self.games_persp)

        self.fics_persp = FICS()
        perspective_manager.add_perspective(self.fics_persp)

        self.fics_persp.connection = self.connection
        self.connection.bm.connect("obsGameCreated", self.fics_persp.onObserveGameCreated)
Пример #18
0
    def __init__(self, discoverer):
        self.discoverer = discoverer
        self.widgets = uistuff.GladeWidgets("discovererDialog.glade")

        # =======================================================================
        # Clear glade defaults
        # =======================================================================
        for child in self.widgets["enginesTable"].get_children():
            self.widgets["enginesTable"].remove(child)

        self.finished = False
        self.throbber = None
        self.nameToBar = {}

        discoverer.pre_discover()
        binnames = self.discoverer.toBeRechecked.keys()
        if len(binnames) == 0:
            self.finished = True
        # ======================================================================
        # Insert the names to be discovered
        # ======================================================================
        for i, name in enumerate(binnames):
            label = Gtk.Label(label=name + ":")
            label.props.xalign = 1
            self.widgets["enginesTable"].attach(label, 0, 1, i, i + 1)
            bar = Gtk.ProgressBar()
            self.widgets["enginesTable"].attach(bar, 1, 2, i, i + 1)
            self.nameToBar[name] = bar

        # =======================================================================
        # Add throbber
        # =======================================================================

        self.throbber = Gtk.Spinner()
        self.throbber.set_size_request(50, 50)
        self.widgets["throbberDock"].add(self.throbber)

        # =======================================================================
        # Show the window
        # =======================================================================
        self.widgets["discovererDialog"].set_position(
            Gtk.WindowPosition.CENTER_ON_PARENT)
        self.widgets["discovererDialog"].set_modal(True)
        self.widgets["discovererDialog"].show_all()
        self.throbber.start()
Пример #19
0
 def init (cls, discoverer):
     assert not hasattr(cls, "widgets"), "Show can only be called once"
     cls.widgets = uistuff.GladeWidgets("discovererDialog.glade")
     
     #=======================================================================
     # Clear glade defaults
     #=======================================================================
     for child in cls.widgets["enginesTable"].get_children():
         cls.widgets["enginesTable"].remove(child)
     
     #=======================================================================
     # Connect us to the discoverer
     #=======================================================================
     glock_connect(discoverer, "discovering_started", cls._onDiscoveringStarted)
     glock_connect(discoverer, "engine_discovered", cls._onEngineDiscovered)
     glock_connect(discoverer, "all_engines_discovered", cls._onAllEnginesDiscovered)
     cls.finished = False
     cls.throbber = None
Пример #20
0
    def __init__(self):
        #GObject.GObject.__init__(self,0,0,0,0)
        GObject.GObject.__init__(self)
        self.widgets = uistuff.GladeWidgets("taskers.glade")
        tasker = self.widgets["internetGameTasker"]
        tasker.unparent()
        self.add(tasker)

        def asGuestCallback(check):
            names = ICLogon.get_user_names()
            self.widgets["usernameEntry"].set_text(
                names[1] if check.get_active() else names[0])
            self.widgets["passwordLabel"].set_sensitive(not check.get_active())
            self.widgets["passwordEntry"].set_sensitive(not check.get_active())

        self.widgets["asGuestCheck"].connect("toggled", asGuestCallback)

        uistuff.keep(self.widgets["asGuestCheck"], "asGuestCheck")

        as_guest = self.widgets["asGuestCheck"]

        def user_name_get_value(entry):
            names = ICLogon.get_user_names()
            if as_guest.get_active():
                text = "%s|%s" % (names[0], entry.get_text())
            else:
                text = "%s|%s" % (entry.get_text(), names[1])
            return text

        def user_name_set_value(entry, value):
            names = ICLogon.get_user_names(value=value)
            if as_guest.get_active():
                entry.set_text(names[1])
            else:
                entry.set_text(names[0])

        uistuff.keep(self.widgets["usernameEntry"], "usernameEntry", \
                    user_name_get_value, user_name_set_value)
        uistuff.keep(self.widgets["passwordEntry"], "passwordEntry")

        self.widgets["connectButton"].connect("clicked", self.connectClicked)
        self.widgets["opendialog2"].connect("clicked", self.openDialogClicked)

        self.widgets["startIcon"].set_from_pixbuf(big_start)
Пример #21
0
    def __init__(self, variant):
        self.widgets = uistuff.GladeWidgets("promotion.glade")
        self.dialog = self.widgets["promotionDialog"]

        self.color = None

        self.widgets["knightDock"].add(
            PieceWidget(Piece(WHITE, KNIGHT), variant))
        self.widgets["knightDock"].get_child().show()
        self.widgets["bishopDock"].add(
            PieceWidget(Piece(WHITE, BISHOP), variant))
        self.widgets["bishopDock"].get_child().show()
        self.widgets["rookDock"].add(PieceWidget(Piece(WHITE, ROOK), variant))
        self.widgets["rookDock"].get_child().show()
        self.widgets["queenDock"].add(PieceWidget(Piece(WHITE, QUEEN),
                                                  variant))
        self.widgets["queenDock"].get_child().show()
        self.widgets["kingDock"].add(PieceWidget(Piece(WHITE, KING), variant))
        self.widgets["kingDock"].get_child().show()
Пример #22
0
    def __init__(self):
        GObject.GObject.__init__(self)
        self.widgets = widgets = uistuff.GladeWidgets("taskers.glade")
        tasker = widgets["newGameTasker"]
        tasker.unparent()
        self.add(tasker)

        startButton = self.widgets["startButton"]
        startButton.set_name("startButton")
        combo = Gtk.ComboBox()
        uistuff.createCombo(combo,
                            [(get_pixbuf("glade/white.png"), _("White")),
                             (get_pixbuf("glade/black.png"), _("Black")),
                             (get_pixbuf("glade/random.png"), _("Random"))])
        widgets["colorDock"].add(combo)
        if combo.get_active() < 0:
            combo.set_active(0)
        uistuff.keep(combo, "newgametasker_colorcombo")
        widgets['yourColorLabel'].set_mnemonic_widget(combo)

        # We need to wait until after engines have been discovered, to init the
        # playerCombos. We use connect_after to make sure, that newGameDialog
        # has also had time to init the constants we share with them.
        self.playerCombo = Gtk.ComboBox()
        widgets["opponentDock"].add(self.playerCombo)
        discoverer.connect_after("all_engines_discovered",
                                 self.__initPlayerCombo, widgets)
        widgets['opponentLabel'].set_mnemonic_widget(self.playerCombo)

        def on_skill_changed(scale):
            # Just to make sphinx happy...
            try:
                pix = newGameDialog.skillToIconLarge[int(scale.get_value())]
                widgets["skillImage"].set_from_pixbuf(pix)
            except TypeError:
                pass

        widgets["skillSlider"].connect("value-changed", on_skill_changed)
        on_skill_changed(widgets["skillSlider"])

        widgets["startButton"].connect("clicked", self.startClicked)
        self.widgets["opendialog1"].connect("clicked", self.openDialogClicked)
Пример #23
0
    def __init__ (self):
        gtk.Alignment.__init__(self,0,0,0,0)
        self.widgets = uistuff.GladeWidgets("taskers.glade")
        tasker = self.widgets["internetGameTasker"]
        tasker.unparent()
        self.add(tasker)
        
        def asGuestCallback (checkbutton):
            for widget in (self.widgets["usernameLabel"], self.widgets["usernameEntry"],
                           self.widgets["passwordLabel"], self.widgets["passwordEntry"]):
                widget.set_sensitive(not checkbutton.get_active())
        self.widgets["asGuestCheck"].connect("toggled", asGuestCallback)
        
        uistuff.keep(self.widgets["asGuestCheck"], "asGuestCheck")
        uistuff.keep(self.widgets["usernameEntry"], "usernameEntry")
        uistuff.keep(self.widgets["passwordEntry"], "passwordEntry")
        
        self.widgets["connectButton"].connect("clicked", self.connectClicked)
        self.widgets["opendialog2"].connect("clicked", self.openDialogClicked)

        self.widgets["startIcon"].set_from_pixbuf(big_start)
Пример #24
0
    def setUp(self):
        if sys.platform == "win32":
            from asyncio.windows_events import ProactorEventLoop
            loop = ProactorEventLoop()
            asyncio.set_event_loop(loop)
        else:
            loop = asyncio.SelectorEventLoop()
            asyncio.set_event_loop(loop)

        self.loop = asyncio.get_event_loop()
        self.loop.set_debug(enabled=True)

        widgets = uistuff.GladeWidgets("PyChess.glade")
        gamewidget.setWidgets(widgets)
        perspective_manager.set_widgets(widgets)

        self.welcome_persp = Welcome()
        perspective_manager.add_perspective(self.welcome_persp)

        self.games_persp = Games()
        perspective_manager.add_perspective(self.games_persp)
Пример #25
0
    def __init__(self, variant):
        self.widgets = uistuff.GladeWidgets("gating.glade")
        self.widgets["gatingDialog"].set_transient_for(mainwindow())
        self.dialog = self.widgets["gatingDialog"]

        self.color = None

        if self.widgets["hawkDock"].get_child() is None:
            self.widgets["hawkDock"].add(
                PieceWidget(Piece(WHITE, HAWK), variant))
            self.widgets["hawkDock"].get_child().show()
            self.widgets["elephantDock"].add(
                PieceWidget(Piece(WHITE, ELEPHANT), variant))
            self.widgets["elephantDock"].get_child().show()

            self.widgets["hawkAtRookDock"].add(
                PieceWidget(Piece(WHITE, HAWK), variant))
            self.widgets["hawkAtRookDock"].get_child().show()
            self.widgets["elephantAtRookDock"].add(
                PieceWidget(Piece(WHITE, ELEPHANT), variant))
            self.widgets["elephantAtRookDock"].get_child().show()
Пример #26
0
    def __init__(self):
        self.widgets = uistuff.GladeWidgets("tipoftheday.glade")
        self.widgets["window1"].set_transient_for(mainwindow())
        uistuff.keepWindowSize("tipoftheday", self.widgets["window1"],
                               (320, 240), uistuff.POSITION_CENTER)

        self.widgets["checkbutton1"].set_active(
            conf.get("show_tip_at_startup"))
        self.widgets["checkbutton1"].connect(
            "toggled",
            lambda w: conf.set("show_tip_at_startup", w.get_active()))
        self.widgets["close_button"].connect(
            "clicked",
            lambda w: self.widgets["window1"].emit("delete-event", None))
        self.widgets["window1"].connect(
            "delete_event", lambda w, a: self.widgets["window1"].destroy())
        self.widgets["back_button"].connect(
            "clicked", lambda w: self.set_currentIndex(self.currentIndex - 1))
        self.widgets["forward_button"].connect(
            "clicked", lambda w: self.set_currentIndex(self.currentIndex + 1))

        self.currentIndex = 0
Пример #27
0
    def _init(cls):
        cls.widgets = uistuff.GladeWidgets("tipoftheday.glade")

        uistuff.keepWindowSize("tipoftheday", cls.widgets["window1"],
                               (320, 240), uistuff.POSITION_CENTER)

        cls.widgets["checkbutton1"].set_active(
            conf.get("show_tip_at_startup", False))
        cls.widgets["checkbutton1"].connect(
            "toggled",
            lambda w: conf.set("show_tip_at_startup", w.get_active()))

        cls.widgets["close_button"].connect(
            "clicked",
            lambda w: cls.widgets["window1"].emit("delete-event", None))
        cls.widgets["window1"].connect(
            "delete_event", lambda w, a: cls.widgets["window1"].hide())

        cls.widgets["back_button"].connect(
            "clicked", lambda w: cls.set_currentIndex(cls.currentIndex - 1))
        cls.widgets["forward_button"].connect(
            "clicked", lambda w: cls.set_currentIndex(cls.currentIndex + 1))

        cls.currentIndex = 0
Пример #28
0
    def open_lounge(self, connection, helperconn, host):
        if self.first_run:
            self.init_layout()

        self.connection = connection
        self.helperconn = helperconn
        self.host = host

        self.finger_sent = False
        self.messages = []
        self.players = []
        self.game_cids = {}

        self.widgets = uistuff.GladeWidgets("fics_lounge.glade")
        self.widgets["fics_lounge"].hide()

        fics_home = self.widgets["fics_home"]
        self.widgets["fics_lounge_content_hbox"].remove(fics_home)

        self.archive_list = self.widgets["archiveListContent"]
        self.widgets["fics_panels_notebook"].remove(self.archive_list)

        self.games_list = self.widgets["gamesListContent"]
        self.widgets["fics_panels_notebook"].remove(self.games_list)

        self.news_list = self.widgets["news"]
        self.widgets["fics_home"].remove(self.news_list)

        self.players_list = self.widgets["playersListContent"]
        self.widgets["fics_panels_notebook"].remove(self.players_list)

        self.seek_graph = self.widgets["seekGraphContent"]
        self.widgets["fics_panels_notebook"].remove(self.seek_graph)

        self.seek_list = self.widgets["seekListContent"]
        self.widgets["fics_panels_notebook"].remove(self.seek_list)

        self.seek_challenge = SeekChallengeSection(self)

        def on_autoLogout(alm):
            self.emit("autoLogout")
            self.close()

        self.connection.alm.connect("logOut", on_autoLogout)
        self.connection.connect("disconnected",
                                lambda connection: self.close())
        self.connection.connect("error", self.on_connection_error)
        if self.connection.isRegistred():
            numtimes = conf.get("numberOfTimesLoggedInAsRegisteredUser", 0) + 1
            conf.set("numberOfTimesLoggedInAsRegisteredUser", numtimes)
        self.connection.em.connect(
            "onCommandNotFound", lambda em, cmd: log.error(
                "Fics answered '%s': Command not found" % cmd))
        self.connection.bm.connect("playGameCreated", self.onPlayGameCreated)
        self.connection.bm.connect("obsGameCreated", self.onObserveGameCreated)
        self.connection.bm.connect("exGameCreated", self.onObserveGameCreated)
        self.connection.fm.connect("fingeringFinished", self.onFinger)
        # the rest of these relay server messages to the lounge infobar
        self.connection.bm.connect("tooManySeeks", self.tooManySeeks)
        self.connection.bm.connect("nonoWhileExamine", self.nonoWhileExamine)
        self.connection.bm.connect("matchDeclined", self.matchDeclined)
        self.connection.bm.connect("player_on_censor", self.player_on_censor)
        self.connection.bm.connect("player_on_noplay", self.player_on_noplay)
        self.connection.bm.connect("req_not_fit_formula",
                                   self.req_not_fit_formula)
        self.connection.glm.connect("seek-updated", self.on_seek_updated)
        self.connection.glm.connect("our-seeks-removed",
                                    self.our_seeks_removed)
        self.connection.cm.connect("arrivalNotification",
                                   self.onArrivalNotification)
        self.connection.cm.connect("departedNotification",
                                   self.onDepartedNotification)

        def get_top_games():
            if perspective_manager.current_perspective == self:
                self.connection.client.run_command("games *19")
            return True

        if self.connection.ICC:
            self.event_id = GLib.timeout_add_seconds(5, get_top_games)

        for user in self.connection.notify_users:
            user = self.connection.players.get(user)
            self.user_from_notify_list_is_present(user)

        self.userinfo = UserInfoSection(self.widgets, self.connection,
                                        self.host, self)
        if not self.first_run:
            self.notebooks["ficshome"].remove_page(-1)
        self.notebooks["ficshome"].append_page(fics_home)

        self.panels = [
            panel.Sidepanel().load(self.widgets, self.connection, self)
            for panel in self.sidePanels
        ]

        for panel, instance in zip(self.sidePanels, self.panels):
            if not self.first_run:
                self.notebooks[panel.__name__].remove_page(-1)
            self.notebooks[panel.__name__].append_page(instance)
            instance.show()

        tool_buttons = [
            self.logoff_button,
        ]
        self.quick_seek_buttons = []
        if self.connection.ICC:
            self.quick_seek_buttons = [
                self.minute_1_button, self.minute_3_button,
                self.minute_5_button, self.minute_15_button,
                self.minute_25_button, self.chess960_button
            ]
            tool_buttons += self.quick_seek_buttons
        perspective_manager.set_perspective_toolbuttons("fics", tool_buttons)

        if self.first_run:
            self.first_run = False

        # After all panel is set up we can push initial messages out
        self.connection.com.onConsoleMessage("", self.connection.ini_messages)
Пример #29
0
    def initGlade(self, log_viewer):
        # Init glade and the 'GladeHandlers'
        self.widgets = widgets = uistuff.GladeWidgets("PyChess.glade")
        self.glade_handlers = GladeHandlers(self)
        widgets.getGlade().connect_signals(self.glade_handlers)
        self.window = widgets["main_window"]

        # new_game_tasker, internet_game_tasker = NewGameTasker(
        # ), InternetGameTasker()
        # tasker.packTaskers(new_game_tasker, internet_game_tasker)
        # widgets["Background"].add(tasker)

        # Redirect widgets
        gamewidget.setWidgets(widgets)

        # The only menuitems that need special initing
        for widget in ("hint_mode", "spy_mode"):
            widgets[widget].set_sensitive(False)

        uistuff.keep(widgets["hint_mode"], "hint_mode")
        uistuff.keep(widgets["spy_mode"], "spy_mode")
        uistuff.keep(widgets["show_sidepanels"], "show_sidepanels")
        uistuff.keep(widgets["auto_call_flag"], "autoCallFlag")

        # Show main window and init d'n'd
        widgets["main_window"].set_title('%s - PyChess' % _('Welcome'))
        widgets["main_window"].connect("delete-event",
                                       self.glade_handlers.on_quit1_activate)
        widgets["main_window"].connect("key-press-event",
                                       self.glade_handlers.on_window_key_press)

        uistuff.keepWindowSize("main", widgets["main_window"], None,
                               uistuff.POSITION_GOLDEN)

        # To get drag in the whole window, we add it to the menu and the
        # background. If it can be gotten to work, the drag_dest_set_proxy
        # method is very interesting.
        widgets["menubar1"].drag_dest_set(Gtk.DestDefaults.ALL, DND_LIST,
                                          DRAG_ACTION)
        widgets["box2"].drag_dest_set(Gtk.DestDefaults.ALL, DND_LIST,
                                      DRAG_ACTION)
        widgets["perspectives_notebook"].drag_dest_set(Gtk.DestDefaults.ALL,
                                                       DND_LIST, DRAG_ACTION)

        # Init 'minor' dialogs

        # Log dialog
        if log_viewer:
            from pychess.widgets import LogDialog
            LogDialog.add_destroy_notify(
                lambda: widgets["log_viewer1"].set_active(0))
        else:
            widgets["log_viewer1"].set_property('sensitive', False)

        # About dialog
        self.aboutdialog = widgets["aboutdialog1"]
        self.aboutdialog.set_program_name(NAME)
        self.aboutdialog.set_copyright("Copyright © 2006-2020")
        self.aboutdialog.set_version(VERSION_NAME + " " + VERSION)
        if isgit():
            try:
                self.git_rev = subprocess.check_output(
                    ["git", "describe", "--tags"]).decode().strip()
                self.aboutdialog.set_version('%s Git %s' %
                                             (VERSION_NAME, self.git_rev))
            except subprocess.CalledProcessError:
                pass
        self.aboutdialog.set_comments(self.aboutdialog.get_comments())

        with open(prefix.addDataPrefix("ARTISTS"), encoding="utf-8") as f:
            self.aboutdialog.set_artists(f.read().splitlines())
        with open(prefix.addDataPrefix("AUTHORS"), encoding="utf-8") as f:
            self.aboutdialog.set_authors(f.read().splitlines())
        with open(prefix.addDataPrefix("DOCUMENTERS"), encoding="utf-8") as f:
            self.aboutdialog.set_documenters(f.read().splitlines())
        with open(prefix.addDataPrefix("TRANSLATORS"), encoding="utf-8") as f:
            self.aboutdialog.set_translator_credits(f.read())
        with open(prefix.addDataPrefix("LICENSE"), encoding="utf-8") as f:
            self.aboutdialog.set_license(f.read())

        widgets["load_recent_game1"].set_submenu(recent_menu)

        if conf.get("autoLogin"):
            internet_game_tasker.connectClicked(None)
Пример #30
0
    def _init(cls):
        cls.white = get_pixbuf("glade/white.png")
        cls.black = get_pixbuf("glade/black.png")

        cls.widgets = uistuff.GladeWidgets("newInOut.glade")
        cls.widgets["newgamedialog"].set_transient_for(mainwindow())

        def on_exchange_players(widget, button_event):
            white = cls.widgets["whitePlayerCombobox"].get_active()
            black = cls.widgets["blackPlayerCombobox"].get_active()
            whiteLevel = cls.widgets["skillSlider1"].get_value()
            blackLevel = cls.widgets["skillSlider2"].get_value()
            cls.widgets["whitePlayerCombobox"].set_active(black)
            cls.widgets["blackPlayerCombobox"].set_active(white)
            cls.widgets["skillSlider1"].set_value(blackLevel)
            cls.widgets["skillSlider2"].set_value(whiteLevel)

        cls.widgets["whitePlayerButton"].set_image(
            Gtk.Image.new_from_pixbuf(cls.white))
        cls.widgets["whitePlayerButton"].connect("button-press-event",
                                                 on_exchange_players)
        cls.widgets["blackPlayerButton"].set_image(
            Gtk.Image.new_from_pixbuf(cls.black))
        cls.widgets["blackPlayerButton"].connect("button-press-event",
                                                 on_exchange_players)

        uistuff.createCombo(cls.widgets["whitePlayerCombobox"],
                            name="whitePlayerCombobox")
        uistuff.createCombo(cls.widgets["blackPlayerCombobox"],
                            name="blackPlayerCombobox")

        cls.widgets["playersIcon"].set_from_pixbuf(big_people)
        cls.widgets["timeIcon"].set_from_pixbuf(big_time)

        def on_playerCombobox_changed(widget, skill_hbox):
            skill_hbox.props.visible = widget.get_active() > 0

        cls.widgets["whitePlayerCombobox"].connect("changed",
                                                   on_playerCombobox_changed,
                                                   cls.widgets["skillHbox1"])
        cls.widgets["blackPlayerCombobox"].connect("changed",
                                                   on_playerCombobox_changed,
                                                   cls.widgets["skillHbox2"])
        cls.widgets["whitePlayerCombobox"].set_active(0)
        cls.widgets["blackPlayerCombobox"].set_active(1)

        def on_skill_changed(scale, image):
            image.set_from_pixbuf(skillToIcon[int(scale.get_value())])

        cls.widgets["skillSlider1"].connect("value-changed", on_skill_changed,
                                            cls.widgets["skillIcon1"])
        cls.widgets["skillSlider2"].connect("value-changed", on_skill_changed,
                                            cls.widgets["skillIcon2"])
        cls.widgets["skillSlider1"].set_value(3)
        cls.widgets["skillSlider2"].set_value(3)

        cls.__initTimeRadio(_("Blitz"), "ngblitz", cls.widgets["blitzRadio"],
                            cls.widgets["configImageBlitz"], 5, 0, 0)
        cls.__initTimeRadio(_("Rapid"), "ngrapid", cls.widgets["rapidRadio"],
                            cls.widgets["configImageRapid"], 15, 5, 0)
        cls.__initTimeRadio(_("Normal"), "ngnormal",
                            cls.widgets["normalRadio"],
                            cls.widgets["configImageNormal"], 40, 15, 0)
        cls.__initTimeRadio(_("Classical"), "ngclassical",
                            cls.widgets["classicalRadio"],
                            cls.widgets["configImageClassical"], 3, 0, 40)

        cls.__initVariantRadio("ngvariant1", cls.widgets["playVariant1Radio"],
                               cls.widgets["configImageVariant1"],
                               FISCHERRANDOMCHESS)
        cls.__initVariantRadio("ngvariant2", cls.widgets["playVariant2Radio"],
                               cls.widgets["configImageVariant2"], LOSERSCHESS)

        def updateCombos(*args):
            if cls.widgets["playNormalRadio"].get_active():
                variant = NORMALCHESS
            elif cls.widgets["playVariant1Radio"].get_active():
                variant = conf.get("ngvariant1", FISCHERRANDOMCHESS)
            else:
                variant = conf.get("ngvariant2", LOSERSCHESS)
            variant1 = conf.get("ngvariant1", FISCHERRANDOMCHESS)
            cls.widgets["playVariant1Radio"].set_tooltip_text(
                variants[variant1].__desc__)
            variant2 = conf.get("ngvariant2", LOSERSCHESS)
            cls.widgets["playVariant2Radio"].set_tooltip_text(
                variants[variant2].__desc__)
            data = [(item[0], item[1]) for item in playerItems[variant]]
            uistuff.updateCombo(cls.widgets["blackPlayerCombobox"], data)
            uistuff.updateCombo(cls.widgets["whitePlayerCombobox"], data)

        discoverer.connect_after("all_engines_discovered", updateCombos)
        updateCombos(discoverer)

        conf.notify_add("ngvariant1", updateCombos)
        conf.notify_add("ngvariant2", updateCombos)
        cls.widgets["playNormalRadio"].connect("toggled", updateCombos)
        cls.widgets["playNormalRadio"].set_tooltip_text(
            variants[NORMALCHESS].__desc__)
        cls.widgets["playVariant1Radio"].connect("toggled", updateCombos)
        variant1 = conf.get("ngvariant1", FISCHERRANDOMCHESS)
        cls.widgets["playVariant1Radio"].set_tooltip_text(
            variants[variant1].__desc__)
        cls.widgets["playVariant2Radio"].connect("toggled", updateCombos)
        variant2 = conf.get("ngvariant2", LOSERSCHESS)
        cls.widgets["playVariant2Radio"].set_tooltip_text(
            variants[variant2].__desc__)

        # The "variant" has to come before players, because the engine positions
        # in the user comboboxes can be different in different variants
        for key in ("whitePlayerCombobox", "blackPlayerCombobox",
                    "skillSlider1", "skillSlider2", "notimeRadio",
                    "blitzRadio", "rapidRadio", "normalRadio",
                    "classicalRadio", "playNormalRadio", "playVariant1Radio",
                    "playVariant2Radio"):
            uistuff.keep(cls.widgets[key], key)

        # We don't want the dialog to deallocate when closed. Rather we hide
        # it on respond
        cls.widgets["newgamedialog"].connect("delete_event", lambda *a: True)