Пример #1
0
 def test_raw_input_(self):
     StringIO = compat.get_StringIO()
     msg = "success"
     tmp = sys.stdin
     sys.stdin = StringIO(msg + "\n")
     try:
         s = compat.raw_input_()
         self.assertEqual(s, msg)
     finally:
         sys.stdin = tmp
Пример #2
0
 def test_raw_input_(self):
     StringIO = compat.get_StringIO()
     msg = 'success'
     tmp = sys.stdin
     sys.stdin = StringIO(msg + '\n')
     try:
         s = compat.raw_input_()
         self.failUnlessEqual(s, msg)
     finally:
         sys.stdin = tmp
Пример #3
0
 def test_raw_input_(self):
     StringIO = compat.get_StringIO()
     msg = 'success'
     tmp = sys.stdin
     sys.stdin = StringIO(msg + '\n')
     try:
         s = compat.raw_input_()
         self.failUnlessEqual(s, msg)
     finally:
         sys.stdin = tmp
Пример #4
0
def prevent_stretching():
    if os.name != "nt" or sys.getwindowsversion()[0] < 6:
        raise NotImplementedError(
            'this script requires Windows Vista or newer')

    if os.path.basename(sys.executable) == 'pythonw.exe':
        selection = 'y'
    else:
        from pygame.compat import raw_input_
        selection = None
        while selection not in ('y', 'n'):
            selection = raw_input_(
                'Prevent stretching? (y/n): ').strip().lower()

    if selection == 'y':
        user32 = ctypes.windll.user32
        user32.SetProcessDPIAware()
try:
    import ctypes
except ImportError:
    print('install ctypes from http://sourceforge.net/projects/ctypes/files/ctypes')
    raise

import pygame

# Determine whether or not the user would like to prevent stretching
if os.path.basename(sys.executable) == 'pythonw.exe':
    selection = 'y'
else:
    from pygame.compat import raw_input_
    selection = None
    while selection not in ('y', 'n'):
        selection = raw_input_('Prevent stretching? (y/n): ').strip().lower()

if selection == 'y':
    msg = 'Stretching is prevented.'
else:
    msg = 'Stretching is not prevented.'

# Prevent stretching
if selection == 'y':
    user32 = ctypes.windll.user32
    user32.SetProcessDPIAware()

# Show screen
pygame.display.init()
RESOLUTION = (350, 350)
screen = pygame.display.set_mode(RESOLUTION)
    import ctypes
except ImportError:
    print('install ctypes from http://sourceforge.net/projects/ctypes/files/ctypes')
    raise

import pygame

# Determine whether or not the user would like to prevent stretching
if os.path.basename(sys.executable) == 'pythonw.exe':
    selection = 'y'
else:
    from pygame.compat import raw_input_

    selection = None
    while selection not in ('y', 'n'):
        selection = raw_input_('Prevent stretching? (y/n): ').strip().lower()

if selection == 'y':
    msg = 'Stretching is prevented.'
else:
    msg = 'Stretching is not prevented.'

# Prevent stretching
if selection == 'y':
    user32 = ctypes.windll.user32
    user32.SetProcessDPIAware()

# Show screen
pygame.display.init()
RESOLUTION = (350, 350)
screen = pygame.display.set_mode(RESOLUTION)