def test_rotate__lossless_at_90_degrees(self): w, h = 32, 32 s = pygame.Surface((w, h), pygame.SRCALPHA) gradient = list(test_utils.gradient(w, h)) for pt, color in gradient: s.set_at(pt, color) for rotation in (90, -90): s = pygame.transform.rotate(s,rotation) for pt, color in gradient: self.assert_(s.get_at(pt) == color)
def test_rotate__lossless_at_90_degrees(self): w, h = 32, 32 s = pygame.Surface((w, h), pygame.SRCALPHA) gradient = list(test_utils.gradient(w, h)) for pt, color in gradient: s.set_at(pt, color) for rotation in (90, -90): s = pygame.transform.rotate(s,rotation) for pt, color in gradient: self.assertTrue(s.get_at(pt) == color)