Пример #1
0
    def set_active_context(self):
        """Store information for the currently active context.

        This method is called automatically for the default context.
        """
        self.have_context = True
        if not self._have_info:
            self.vendor = asstr(cast(glGetString(GL_VENDOR), c_char_p).value)
            self.renderer = asstr(cast(glGetString(GL_RENDERER), c_char_p).value)
            self.version = asstr(cast(glGetString(GL_VERSION), c_char_p).value)
            if self.have_version(3):
                from pyglet.gl.glext_arb import glGetStringi, GL_NUM_EXTENSIONS
                num_extensions = GLint()
                glGetIntegerv(GL_NUM_EXTENSIONS, num_extensions)
                self.extensions = (asstr(cast(glGetStringi(GL_EXTENSIONS, i), c_char_p).value)
                                   for i in range(num_extensions.value))
            else:
                self.extensions = asstr(cast(glGetString(GL_EXTENSIONS), c_char_p).value).split()
            if self.extensions:
                self.extensions = set(self.extensions)
            self._have_info = True
Пример #2
0
    def set_active_context(self):
        '''Store information for the currently active context.

        This method is called automatically for the default context.
        '''
        self.have_context = True
        if not self._have_info:
            self.vendor = asstr(cast(glGetString(GL_VENDOR), c_char_p).value)
            self.renderer = asstr(cast(glGetString(GL_RENDERER),
                                       c_char_p).value)
            self.version = asstr(cast(glGetString(GL_VERSION), c_char_p).value)
            if self.have_version(3):
                from pyglet.gl.glext_arb import glGetStringi, GL_NUM_EXTENSIONS
                num_extensions = GLint()
                glGetIntegerv(GL_NUM_EXTENSIONS, num_extensions)
                self.extensions = (asstr(cast(glGetStringi(GL_EXTENSIONS, i),
                                         c_char_p).value) for i in range(num_extensions.value))
            else:
                self.extensions = asstr(cast(glGetString(GL_EXTENSIONS),
                         c_char_p).value).split()
            if self.extensions:
                self.extensions = set(self.extensions)
            self._have_info = True