def event_action_menu(self, event): sel = self.player.selected from pygui.menu.menu import ActionMenu parent = None if sel is None and self.player._history: parent = self.player._history[-1]['selected'] else: parent = sel.parent context = dict(menu=self.player, selected=sel, parent=parent) s = ActionMenu(context, universe=self.player.universe) s.show() if sel == None: s.select(-1) s.select(1) return True
i: o: 59(t), 83(f) nname: 0&46 n 0&46(None)[sel = self.player.selected from pygui.menu.menu import ActionMenu parent = None if sel is None and self.player._history: parent = self.player._history[-1]['selected'] else: parent = sel.parent context = dict(menu=self.player, selected=sel, parent=parent) s = ActionMenu(context, universe=self.player.universe) s.show() if sel == None: s.select(-1) s.select(1) return True ]: i: o: self.nodes: {'0&46': <unpyclib.structure.node instance at 0xb775ccec>} nname: 239 n 239(None)[return True ]: i: 83(), 229() o: nname: 229 n 229(None)[play._update_marker()