Пример #1
0
def setDragStartPosition(event):  #, undo):
    dt = event.dataTransfer
    target = DOM.eventGetTarget(event)
    clientX, clientY = event.clientX, event.clientY
    absx, absy = clientX + Window.getScrollLeft(
    ), clientY + Window.getScrollTop()

    # para arrastar um component ou bloco entre abas
    from edu.uca.renderable.block.Block import Block
    from edu.uca.util.Serializable import saveStackBlock
    from edu.uca.Workspace import getWorkspace
    from edu.uca.renderable.hardware.ComponentBlock import ComponentBlock
    from edu.uca.util.Serializable import saveComponent
    if (isinstance(getWorkspace().getMovingBlock(), ComponentBlock)):
        package = json.dumps({
            "offsetX":
            absx - DOM.getAbsoluteLeft(target),  # armagenar a origem para undo
            "offsetY":
            absy - DOM.getAbsoluteTop(target),
            "componetHardware":
            saveComponent(getWorkspace().getMovingBlock())
        })
    elif (isinstance(getWorkspace().getMovingBlock(), Block)):
        package = json.dumps({
            "offsetX":
            absx - DOM.getAbsoluteLeft(target),  # armagenar a origem para undo
            "offsetY":
            absy - DOM.getAbsoluteTop(target),
            "stackBlock":
            saveStackBlock(getWorkspace().getMovingBlock())
        })

    dt.setData('text', package)
    dt.allowedEffects = 'copy'  # using "copy" here because Windows Chrome does not like "move"
Пример #2
0
def fireMouseEvent(listeners, sender, event):
    x = DOM.eventGetClientX(event) - DOM.getAbsoluteLeft(sender.getElement())
    y = DOM.eventGetClientY(event) - DOM.getAbsoluteTop(sender.getElement())

    etype = DOM.eventGetType(event)
    if etype == "mousedown":
        for listener in listeners:
            listener.onMouseDown(sender, x, y)
        return True
    elif etype == "mouseup":
        for listener in listeners:
            listener.onMouseUp(sender, x, y)
        return True
    elif etype == "mousemove":
        for listener in listeners:
            listener.onMouseMove(sender, x, y)
        return True
    elif etype == "mouseover":
        from_element = DOM.eventGetFromElement(event)
        if not DOM.isOrHasChild(sender.getElement(), from_element):
            for listener in listeners:
                listener.onMouseEnter(sender)
        return True
    elif etype == "mouseout":
        to_element = DOM.eventGetToElement(event)
        if not DOM.isOrHasChild(sender.getElement(), to_element):
            for listener in listeners:
                listener.onMouseLeave(sender)
        return True
    return False
Пример #3
0
 def onElementContextmenu(self, sender,event):
     x = DOM.eventGetClientX(event) - DOM.getAbsoluteLeft(self.canvas.getElement())
     y = DOM.eventGetClientY(event) - DOM.getAbsoluteTop(self.canvas.getElement())
     s = self.desc[self.elements.index(sender)]
     self.set_status('Contextmenue on Element '+s+' at '+str(x)+', '+str(y))
     DOM.eventCancelBubble(event,True)
     DOM.eventPreventDefault(event)
Пример #4
0
def getCurrentOffsetPosition(event):
    target = DOM.eventGetTarget(event)
    clientX, clientY = event.clientX, event.clientY  # pega pos absoluta do ponteiro do mouse
    absx, absy = clientX + Window.getScrollLeft(
    ), clientY + Window.getScrollTop()  # ? - sempre 0,0
    return absx - DOM.getAbsoluteLeft(target), absy - DOM.getAbsoluteTop(
        target)  # subtrai pos xy do blockspad
Пример #5
0
 def onCanvasContextmenu(self, sender, event):
     x = DOM.eventGetClientX(event) - DOM.getAbsoluteLeft(
         self.canvas.getElement())
     y = DOM.eventGetClientY(event) - DOM.getAbsoluteTop(
         self.canvas.getElement())
     self.set_status('Contextmenue on Canvas at ' + str(x) + ', ' + str(y))
     DOM.eventPreventDefault(event)
Пример #6
0
def fireMouseEvent(listeners, sender, event):
    x = DOM.eventGetClientX(event) - DOM.getAbsoluteLeft(sender.getElement())
    y = DOM.eventGetClientY(event) - DOM.getAbsoluteTop(sender.getElement())

    etype = DOM.eventGetType(event)
    if etype == "mousedown":
        for listener in listeners:
            listener.onMouseDown(sender, x, y)
        return True
    elif etype == "mouseup":
        for listener in listeners:
            listener.onMouseUp(sender, x, y)
        return True
    elif etype == "mousemove":
        for listener in listeners:
            listener.onMouseMove(sender, x, y)
        return True
    elif etype == "mouseover":
        from_element = DOM.eventGetFromElement(event)
        if not DOM.isOrHasChild(sender.getElement(), from_element):
            for listener in listeners:
                listener.onMouseEnter(sender)
        return True
    elif etype == "mouseout":
        to_element = DOM.eventGetToElement(event)
        if not DOM.isOrHasChild(sender.getElement(), to_element):
            for listener in listeners:
                listener.onMouseLeave(sender)
        return True
    return False
Пример #7
0
 def onElementDblClick(self, sender, event):
     x = DOM.eventGetClientX(event) - DOM.getAbsoluteLeft(
         self.canvas.getElement())
     y = DOM.eventGetClientY(event) - DOM.getAbsoluteTop(
         self.canvas.getElement())
     s = self.desc[self.elements.index(sender)]
     self.set_status('Doubleclick on Element ' + s + ' at ' + str(x) +
                     ', ' + str(y))
     DOM.eventCancelBubble(event, True)
Пример #8
0
 def __init__(self):
     """ Standard initialiser.
     """
     VerticalPanel.__init__(self)
     self.canvas = Raphael(900,700)
     self.add(self.canvas)
     x = DOM.getAbsoluteLeft(self.canvas.getElement())
     y = DOM.getAbsoluteTop(self.canvas.getElement())
     self.offset = (x,y)
Пример #9
0
 def onElementContextmenu(self, sender, event):
     x = DOM.eventGetClientX(event) - DOM.getAbsoluteLeft(
         self.canvas.getElement())
     y = DOM.eventGetClientY(event) - DOM.getAbsoluteTop(
         self.canvas.getElement())
     s = self.desc[self.elements.index(sender)]
     self.set_status('Contextmenue on Element ' + s + ' at ' + str(x) +
                     ', ' + str(y))
     DOM.eventCancelBubble(event, True)
     DOM.eventPreventDefault(event)
Пример #10
0
def isIn(element, x, y):
    """
    Given an element and an absolute x and y, return True if the
    (x,y) coordinate is within the element. Otherwise, return False.
    """
    top = DOM.getAbsoluteTop(element)
    height = DOM.getIntAttribute(element, 'offsetHeight')
    if y >= top and y <= top + height:
        left = DOM.getAbsoluteLeft(element)
        width = DOM.getIntAttribute(element, 'offsetWidth')
        if x >= left and x <= left + width:
            return True
    return False
Пример #11
0
 def onBrowserEvent(self, event):
    kind = DOM.eventGetType(event)
    x = DOM.eventGetClientX(event) - DOM.getAbsoluteLeft(self.getElement())
    y = DOM.eventGetClientY(event) - DOM.getAbsoluteTop(self.getElement())
    y = HEIGHT - y
    if kind == "mousedown":
       self.onMouseDown(x,y)
       self._dragging = True
    elif kind == "mousemove" and self._dragging:
       self.onMouseDrag(x,y)
    elif (kind == "mouseup" or kind == "mouseout") and self._dragging:
       self._dragging = False
       self.onMouseUp(x,y)
Пример #12
0
def isIn(element, x, y):
    """
    Given an element and an absolute x and y, return True if the
    (x,y) coordinate is within the element. Otherwise, return False.
    """
    top = DOM.getAbsoluteTop(element)
    height = DOM.getIntAttribute(element, 'offsetHeight')
    if y >= top and y <= top + height:
        left = DOM.getAbsoluteLeft(element)
        width = DOM.getIntAttribute(element, 'offsetWidth')
        if x >= left and x <= left + width:
            return True
    return False
Пример #13
0
    def _move_cursor(self, col):
        """ moves the css-styled cursor
        """
        #old style (useful for insert mode - don't delete this line for now!)
        #self.cf.setStyleName(0, col, "inputbox-square-word-cursor", highlight)

        el = self.cf.getRawElement(0, col+1)
        w = self.getWidget()
        px = self.tp.getAbsoluteLeft()
        py = self.tp.getAbsoluteTop()
        width = DOM.getOffsetWidth(el)
        px = DOM.getAbsoluteLeft(el) -  px
        py = DOM.getAbsoluteTop(el) - py 
        w.setWidgetPosition(self.cursor, px, py)
Пример #14
0
 def onBrowserEvent(self, event):
    print "Event happened"
    kind = DOM.eventGetType(event)
    x = DOM.eventGetClientX(event) - DOM.getAbsoluteLeft(self.canvas.getElement())
    y = DOM.eventGetClientY(event) - DOM.getAbsoluteTop(self.canvas.getElement())
    print "Type of event: %s" % (kind)
    if kind == "mousedown":
       self._dragging = True
       self.onMouseDown(x,y)
    elif kind == "mousemove" and self._dragging:
       self.onMouseDrag(x,y)
    elif (kind == "mouseup" or kind == "mouseout") and self._dragging:
       self._dragging = False
       self.onMouseUp(x,y)
Пример #15
0
 def setDragImage(self, element, x, y):
     position_absolute = DOM.getStyleAttribute(element,
                                               'position') == 'absolute'
     if position_absolute:
         self.dragLeftOffset = x + DOM.getAbsoluteLeft(element.offsetParent)
         self.dragTopOffset = y + DOM.getAbsoluteTop(element.offsetParent)
     else:
         self.dragLeftOffset = x
         self.dragTopOffset = y
     if element.tagName.lower().endswith('img'):
         src = DOM.getAttribute(element, 'src')
         element = DOM.createElement('img')
         DOM.setAttribute(element, 'src', src)
     if not self.draggingImage:
         self.createDraggingImage(element)
     else:
         self.draggingImage.setImage(element)
Пример #16
0
 def onDragStart(self, event):
     dt = event.dataTransfer
     target = DOM.eventGetTarget(event)
     clientX = event.clientX
     clientY = event.clientY
     absx = clientX + Window.getScrollLeft()
     absy = clientY + Window.getScrollTop()
     package = json.encode({"text": DOM.getInnerText(target),
                            "offsetX": absx - DOM.getAbsoluteLeft(target),
                            "offsetY": absy - DOM.getAbsoluteTop(target)})
     dt.setData('text', package)
     # using "copy" here because Windows Chrome does not like "move"
     dt.allowedEffects = 'copy'
     self.movingWidget = None
     for widget in self.children:
         if target == widget.getElement():
             self.movingWidget = widget
Пример #17
0
 def setDragImage(self, element, x, y):
     position_absolute = DOM.getStyleAttribute(element,
                                 'position') == 'absolute'
     if position_absolute:
         self.dragLeftOffset = x + DOM.getAbsoluteLeft(
                 element.offsetParent)
         self.dragTopOffset = y + DOM.getAbsoluteTop(
                 element.offsetParent)
     else:
         self.dragLeftOffset = x
         self.dragTopOffset = y
     if element.tagName.lower().endswith('img'):
         src = DOM.getAttribute(element,'src')
         element = DOM.createElement('img')
         DOM.setAttribute(element, 'src', src)
     if not self.draggingImage:
         self.createDraggingImage(element)
     else:
         self.draggingImage.setImage(element)
Пример #18
0
 def onDragStart(self, event):
     dt = event.dataTransfer
     target = DOM.eventGetTarget(event)
     clientX = event.clientX
     clientY = event.clientY
     absx = clientX + Window.getScrollLeft()
     absy = clientY + Window.getScrollTop()
     package = json.encode({
         "text": DOM.getInnerText(target),
         "offsetX": absx - DOM.getAbsoluteLeft(target),
         "offsetY": absy - DOM.getAbsoluteTop(target)
     })
     dt.setData('text', package)
     # using "copy" here because Windows Chrome does not like "move"
     dt.allowedEffects = 'copy'
     self.movingWidget = None
     for widget in self.children:
         if target == widget.getElement():
             self.movingWidget = widget
Пример #19
0
 def onClick(self, sender, evt):
     x = DOM.eventGetClientX(evt) - DOM.getAbsoluteLeft(self.getElement())
     y = DOM.eventGetClientY(evt) - DOM.getAbsoluteTop(self.getElement())
     xth = int(x / uwidth)
     yth = int(y / uheight)
     box = self.map[yth][xth]
     if not box:
         return
     box.toggleSelect()
     if not box.selected:
         self.selected_box = None
     elif self.selected_box == None:
         self.selected_box = box
     elif box.img != self.selected_box.img:
         # change selection
         self.selected_box.unSelect()
         self.selected_box = box
     else:
         sbox = self.selected_box
         print 'check'
         result = False
         if box.xth < sbox.xth:
             print(box.yth, box.xth), (sbox.yth, sbox.xth)
             result = checkllk(self.map, (box.yth, box.xth),
                               (sbox.yth, sbox.xth))
         else:
             print(sbox.yth, sbox.xth), (box.yth, box.xth)
             result = checkllk(self.map, (sbox.yth, sbox.xth),
                               (box.yth, box.xth))
         if result:
             print 'path:', result
             sbox.dead()
             self.map[sbox.yth][sbox.xth] = 0
             box.dead()
             self.map[box.yth][box.xth] = 0
             self.selected_box = None
         else:
             print 'fail'
             self.selected_box.unSelect()
             self.selected_box = box
Пример #20
0
    def moveFocus(self, selection):
        focusableWidget = selection.getFocusableWidget()
        if focusableWidget is not None:
            focusableWidget.setFocus(True)
            DOM.scrollIntoView(focusableWidget.getElement())
        else:
            selectedElem = selection.getContentElem()
            containerLeft = self.getAbsoluteLeft()
            containerTop = self.getAbsoluteTop()

            left = DOM.getAbsoluteLeft(selectedElem) - containerLeft
            top = DOM.getAbsoluteTop(selectedElem) - containerTop
            width = DOM.getIntAttribute(selectedElem, "offsetWidth")
            height = DOM.getIntAttribute(selectedElem, "offsetHeight")

            DOM.setIntStyleAttribute(self.focusable, "left", "%spx" % left)
            DOM.setIntStyleAttribute(self.focusable, "top", "%spx" % top)
            DOM.setIntStyleAttribute(self.focusable, "width", "%spx" % width)
            DOM.setIntStyleAttribute(self.focusable, "height", "%spx" % height)

            DOM.scrollIntoView(self.focusable)
            Focus.focus(self.focusable)
Пример #21
0
    def moveFocus(self, selection):
        focusableWidget = selection.getFocusableWidget()
        if focusableWidget is not None:
            focusableWidget.setFocus(True)
            DOM.scrollIntoView(focusableWidget.getElement())
        else:
            selectedElem = selection.getContentElem()
            containerLeft = self.getAbsoluteLeft()
            containerTop = self.getAbsoluteTop()

            left = DOM.getAbsoluteLeft(selectedElem) - containerLeft
            top = DOM.getAbsoluteTop(selectedElem) - containerTop
            width = DOM.getIntAttribute(selectedElem, "offsetWidth")
            height = DOM.getIntAttribute(selectedElem, "offsetHeight")

            DOM.setIntStyleAttribute(self.focusable, "left", left)
            DOM.setIntStyleAttribute(self.focusable, "top", top)
            DOM.setIntStyleAttribute(self.focusable, "width", width)
            DOM.setIntStyleAttribute(self.focusable, "height", height)

            DOM.scrollIntoView(self.focusable)
            Focus.focus(self.focusable)
Пример #22
0
 def onClick(self, sender, evt):
     x = DOM.eventGetClientX(evt)-DOM.getAbsoluteLeft(self.getElement())
     y = DOM.eventGetClientY(evt)-DOM.getAbsoluteTop(self.getElement())
     xth = int(x/uwidth)
     yth = int(y/uheight)
     box = self.map[yth][xth]
     if not box:
         return
     box.toggleSelect()
     if not box.selected:
         self.selected_box = None
     elif self.selected_box==None:
         self.selected_box = box
     elif box.img != self.selected_box.img:
         # change selection
         self.selected_box.unSelect()
         self.selected_box = box
     else:
         sbox = self.selected_box
         print 'check'
         result = False
         if box.xth<sbox.xth:
             print (box.yth,box.xth), (sbox.yth,sbox.xth)
             result = checkllk(self.map, (box.yth,box.xth), (sbox.yth,sbox.xth))
         else:
             print (sbox.yth,sbox.xth), (box.yth,box.xth)
             result = checkllk(self.map, (sbox.yth,sbox.xth), (box.yth,box.xth))
         if result:
             print 'path:', result
             sbox.dead()
             self.map[sbox.yth][sbox.xth] = 0
             box.dead()
             self.map[box.yth][box.xth] = 0
             self.selected_box = None
         else:
             print 'fail'
             self.selected_box.unSelect()
             self.selected_box = box
Пример #23
0
 def __init__(self):
     """ Standard initialiser.
     """
     VerticalPanel.__init__(self)
     GUI_Event.__init__(self)
     self.canvas = Raphael(900,700)
     #self.canvas.addListener('mousedown',self.test)
     #self.canvas.addListener('contextmenu',self.test)
     #self.tb = TextArea()
     #self.tb.setName("textBoxFormElement")
     #self.tb.setStyleAttribute({'position':'absolute',
     #    'top':'175px','left':'158px'
     #    ,'color':COLOR['maroon']
     #    ,'background':COLOR['peachpuff']
     #    ,'background-color':COLOR['peachpuff']})
     #self.tb.setSize(450,100)
     #self.tb.setReadonly('readonly')
     self.add(self.canvas)
     #self.add(self.tb)
     x = DOM.getAbsoluteLeft(self.canvas.getElement())
     y = DOM.getAbsoluteTop(self.canvas.getElement())
     self.offset = (x,y)
     '''
Пример #24
0
 def onCanvasMouseup(self,obj,event):
     x = DOM.eventGetClientX(event) - DOM.getAbsoluteLeft(self.canvas.getElement())
     y = DOM.eventGetClientY(event) - DOM.getAbsoluteTop(self.canvas.getElement())
     self.set_status('Mousemove on Canvas at '+str(x)+', '+str(y))
Пример #25
0
 def onCanvasDblClick(self, sender, event):
     x = DOM.eventGetClientX(event) - DOM.getAbsoluteLeft(
         self.canvas.getElement())
     y = DOM.eventGetClientY(event) - DOM.getAbsoluteTop(
         self.canvas.getElement())
     self.set_status('Doubleclick on Canvas at ' + str(x) + ', ' + str(y))
Пример #26
0
 def onElementDblClick(self,sender,event):
     x = DOM.eventGetClientX(event) - DOM.getAbsoluteLeft(self.canvas.getElement())
     y = DOM.eventGetClientY(event) - DOM.getAbsoluteTop(self.canvas.getElement())
     s = self.desc[self.elements.index(sender)]
     self.set_status('Doubleclick on Element '+s+' at '+str(x)+', '+str(y))
     DOM.eventCancelBubble(event,True)
Пример #27
0
 def new_mouse_pos(self, x, y):
     el = self.canvas.getElement()
     self.mouse_pos_x = x - DOM.getAbsoluteLeft(el)
     self.mouse_pos_y = y - DOM.getAbsoluteTop(el)
Пример #28
0
 def onCanvasDblClick(self,sender,event):
     x = DOM.eventGetClientX(event) - DOM.getAbsoluteLeft(self.canvas.getElement())
     y = DOM.eventGetClientY(event) - DOM.getAbsoluteTop(self.canvas.getElement())
     self.set_status('Doubleclick on Canvas at '+str(x)+', '+str(y))
Пример #29
0
 def onCanvasContextmenu(self, sender,event):
     x = DOM.eventGetClientX(event) - DOM.getAbsoluteLeft(self.canvas.getElement())
     y = DOM.eventGetClientY(event) - DOM.getAbsoluteTop(self.canvas.getElement())
     self.set_status('Contextmenue on Canvas at '+str(x)+', '+str(y))
     DOM.eventPreventDefault(event)
Пример #30
0
 def addTo(self, panel):
     panel.add(self)
     self.top = DOM.getAbsoluteTop(self.getElement())
     self.left = DOM.getAbsoluteLeft(self.getElement())
Пример #31
0
 def onElementMousemove(self, sender, event):
     x = DOM.eventGetClientX(event) - DOM.getAbsoluteLeft(self.canvas.getElement())
     y = DOM.eventGetClientY(event) - DOM.getAbsoluteTop(self.canvas.getElement())
     s = self.desc[self.elements.index(sender)]
     self.set_status("Mousemove on Element " + s + " at " + str(x) + ", " + str(y))
     DOM.eventCancelBubble(event, True)
Пример #32
0
 def getAbsoluteLeft(self):
     return DOM.getAbsoluteLeft(self.getElement())
Пример #33
0
 def getAbsoluteLeft(self):
     return DOM.getAbsoluteLeft(self.getElement())
Пример #34
0
 def onCanvasMousedown(self, sender, event):
     x = DOM.eventGetClientX(event) - DOM.getAbsoluteLeft(
         self.canvas.getElement())
     y = DOM.eventGetClientY(event) - DOM.getAbsoluteTop(
         self.canvas.getElement())
     self.set_status('Mousedown on Canvas at ' + str(x) + ', ' + str(y))
Пример #35
0
 def onCanvasMousedown(self, sender, event):
     x = DOM.eventGetClientX(event) - DOM.getAbsoluteLeft(self.canvas.getElement())
     y = DOM.eventGetClientY(event) - DOM.getAbsoluteTop(self.canvas.getElement())
     self.set_status("Mousedown on Canvas at " + str(x) + ", " + str(y))
Пример #36
0
 def addTo(self, panel):
     panel.add(self)
     self.top = DOM.getAbsoluteTop(self.getElement())
     self.left = DOM.getAbsoluteLeft(self.getElement())
Пример #37
0
    def onMouseMove(self, sender, x, y):
        event = DOM.eventGetCurrentEvent()
        self.mouseEvent = event
        button = DOM.eventGetButton(event)
        if not button == Event.BUTTON_LEFT:
            return
## The following commented code lets the native dnd happen in IE. sucks.
## But it may enable dragging our widgets out of IE into other apps.
#        else:
#            try:
#                self.dragWidget.getElement().dragDrop()
#                return
#            except:
#                pass

        # Adjust x and y to absolute coordinates.
        x, y = eventCoordinates(event)

        if self.dragging == DRAGGING_NO_MOVEMENT_YET:
            self.origMouseX = x
            self.origMouseY = y
            self.currentDragOperation = 'none'
            fromElement = self.dragWidget.getElement()
            # Is the widget itself draggable?
            try:
                draggable = fromElement.draggable
            except:
                draggable = False
            # if not, find the draggable element at (x, y) in the widget
            if not draggable:
                fromElement = findDraggable(sender.getElement(),
                    self.origMouseX, self.origMouseY)
            # Nothing draggable found. return.
            if fromElement is None:
                self.dragging = NOT_DRAGGING
                return
            # Get the location for the dragging widget

            #self.absParent = None

                #self.absParent = self.dragWidget.getParent()
                #self.absLeft = DOM.getStyleAttribute(fromElement, 'left')

                #print self.absLeft
                #self.absTop = DOM.getStyleAttribute(fromElement, 'top')
                #print self.absTop
                #self.origTop = DOM.getAbsoluteTop(fromElement) + parent.getAbsoluteTop()
                #self.origLeft = DOM.getAbsoluteLeft(fromElement) + parent.getAbsoluteLeft()
            self.origTop = DOM.getAbsoluteTop(fromElement)
            self.origLeft = DOM.getAbsoluteLeft(fromElement)
            #self.glassTop = DOM.getAbsoluteTop(fromElement.offsetParent)
            #self.glassLeft = DOM.getAbsoluteTop(fromElement.offsetParent)
            position_absolute = DOM.getStyleAttribute(fromElement,
                                'position') == 'absolute'
            if position_absolute:
                self.dragLeftOffset = (self.origMouseX -
                                DOM.getAbsoluteLeft(fromElement.offsetParent))
                self.dragTopOffset = (self.origMouseY -
                                DOM.getAbsoluteTop(fromElement.offsetParent))
            else:
                self.dragLeftOffset = self.origMouseX - self.origLeft
                self.dragTopOffset = self.origMouseY - self.origTop

# self.setDragImage(fromElement,
#                             self.origMouseX - self.origLeft,
#                             self.origMouseY - self.origTop)
            self.dragDataStore.elements = [fromElement]
            dragStartEvent = self.fireDNDEvent('dragstart', None,
                                               self.dragWidget)
            if not isCanceled(dragStartEvent):
                self.initFeedbackImage()
                RootPanel().add(self.draggingImage)
                self.setDragImageLocation(x, y)
                self.dragging = ACTIVELY_DRAGGING
                GlassWidget.show(self)
        elif self.dragging == ACTIVELY_DRAGGING:
            try:
                doc().selection.empty()
            except:
                wnd().getSelection().removeAllRanges()

            self.setDragImageLocation(x, y)

            # If we are still working on the previous iteration, or if we have
            # done this recently, we'll wait for the next event.
            if self.dragBusy or time.time() - self.drag_time < 0.25:
                return

            self.doDrag(event, x, y)
            self.drag_time = time.time()
Пример #38
0
    def onMouseMove(self, sender, x, y):
        event = DOM.eventGetCurrentEvent()
        self.mouseEvent = event
        button = DOM.eventGetButton(event)
        if not button == Event.BUTTON_LEFT:
            return
## The following commented code lets the native dnd happen in IE. sucks.
## But it may enable dragging our widgets out of IE into other apps.
#        else:
#            try:
#                self.dragWidget.getElement().dragDrop()
#                return
#            except:
#                pass

# Adjust x and y to absolute coordinates.
        x, y = eventCoordinates(event)

        if self.dragging == DRAGGING_NO_MOVEMENT_YET:
            self.origMouseX = x
            self.origMouseY = y
            self.currentDragOperation = 'none'
            fromElement = self.dragWidget.getElement()
            # Is the widget itself draggable?
            try:
                draggable = fromElement.draggable
            except:
                draggable = False
            # if not, find the draggable element at (x, y) in the widget
            if not draggable:
                fromElement = findDraggable(sender.getElement(),
                                            self.origMouseX, self.origMouseY)
            # Nothing draggable found. return.
            if fromElement is None:
                self.dragging = NOT_DRAGGING
                return
            # Get the location for the dragging widget

            #self.absParent = None

            #self.absParent = self.dragWidget.getParent()
            #self.absLeft = DOM.getStyleAttribute(fromElement, 'left')

            #print self.absLeft
            #self.absTop = DOM.getStyleAttribute(fromElement, 'top')
            #print self.absTop
            #self.origTop = DOM.getAbsoluteTop(fromElement) + parent.getAbsoluteTop()
            #self.origLeft = DOM.getAbsoluteLeft(fromElement) + parent.getAbsoluteLeft()
            self.origTop = DOM.getAbsoluteTop(fromElement)
            self.origLeft = DOM.getAbsoluteLeft(fromElement)
            #self.glassTop = DOM.getAbsoluteTop(fromElement.offsetParent)
            #self.glassLeft = DOM.getAbsoluteTop(fromElement.offsetParent)
            position_absolute = DOM.getStyleAttribute(fromElement,
                                                      'position') == 'absolute'
            if position_absolute:
                self.dragLeftOffset = (
                    self.origMouseX -
                    DOM.getAbsoluteLeft(fromElement.offsetParent))
                self.dragTopOffset = (
                    self.origMouseY -
                    DOM.getAbsoluteTop(fromElement.offsetParent))
            else:
                self.dragLeftOffset = self.origMouseX - self.origLeft
                self.dragTopOffset = self.origMouseY - self.origTop

# self.setDragImage(fromElement,
#                             self.origMouseX - self.origLeft,
#                             self.origMouseY - self.origTop)
            self.dragDataStore.elements = [fromElement]
            dragStartEvent = self.fireDNDEvent('dragstart', None,
                                               self.dragWidget)
            if not isCanceled(dragStartEvent):
                self.initFeedbackImage()
                RootPanel().add(self.draggingImage)
                self.setDragImageLocation(x, y)
                self.dragging = ACTIVELY_DRAGGING
                GlassWidget.show(self)
        elif self.dragging == ACTIVELY_DRAGGING:
            try:
                doc().selection.empty()
            except:
                wnd().getSelection().removeAllRanges()

            self.setDragImageLocation(x, y)

            # If we are still working on the previous iteration, or if we have
            # done this recently, we'll wait for the next event.
            if self.dragBusy or time.time() - self.drag_time < 0.25:
                return

            self.doDrag(event, x, y)
            self.drag_time = time.time()